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Skyrim AE for Beginners - V 3.1.0


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Posted
4 hours ago, alaunus01 said:

I ran into an OOOPSIE
the shiny dragonclaw models do not display the door lock solutions ?

The ones i got are working fine here.

Spoiler

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and while I am on a roll why are we using Stendarr's Beacon Enhanced?

To have an improved location. There's nothing more to it.

 

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Basically every NPC added by that starts out blackfaced

They all look fine to me. 

 

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and there is zero integration into the Rebuilt Hall of the Vigilant mod

Yes, as it is a different location. 

 

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darn there isn't even any integration with the other quest mod they mention on the modpage.

I can't test the additional mod atm. So i won't add it blindly.

Posted
10 hours ago, alaunus01 said:

 

Maybe do not turn off the dyndolod scripts opposed to what the guide says, ?

That totally worked! I actually stumbled across this fix last night late by reading a couple other guides, but you are 100% correct that fixed it.

 

Posted
2 hours ago, Aylis said:

The ones i got are working fine here.

  Reveal hidden contents

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I was this days old when I learned that you can fraking rotate items in your inventory ?

 

And regarding the b(e)acon, I was expecting a bit more once you joined the vigilant faction after rebuilding the hall. But nothing, no cell ownership change, no acknowledgement from the vigilants there that the player is in their faction now, the only 'option' you have is to murder everybody and loot the place. And the blackfaces are mostly hidden by the helmets, initially noticed it on the two prisoners and then went to check the others. And don't bother with the vigilant quest mod ?‍♂️

Posted
10 hours ago, Aylis said:

Yeah, I thought the same, but in the guide it does says I recommend to get the performance grass textures as well. a few mods below but there was no performance grass in there either so I got a little confused, but assumed that maybe it was a file that was not available anymore or just a small mistake.

 

Btw I reinstalled everything and used lower res Textures without disabling any mod, just downscaled textures and now I can play fine enough.

 

Before I had 20 fps in Dawnstar and the Ice/Snow areas near the town. Now I have over 40 fps on those areas with no fps drops.

Posted
1 hour ago, Jessica_Degurechaff said:

Question: Its there any mod that you guys know that its similar to My Home Its Your Home?

Or does My Home Its Your Home still works as fine?

'Nether's Follower Framework' has some of the same features but 'My Home is Your Home' does indeed work just fine in my testing.

Posted (edited)
8 hours ago, Dressblood said:

Yeah, I thought the same, but in the guide it does says I recommend to get the performance grass textures as well. a few mods below but there was no performance grass in there either so I got a little confused, but assumed that maybe it was a file that was not available anymore or just a small mistake.

Spoiler

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@rb1981

1. Looks good. I'll take a closer look.

2. This is a mixed one. Some are fine but others wouldn't work as they are.

3. Nope. Some stuff just isn't right. Placement, size of the rooms, used items, etc.

__________________________________________________

 

Might have an alternative for the armor of the imperials: Stormwind Armoury. It reminds me of the imperial armors in Oblivion and doesn't scream 'Roman Empire!' like the one we got now.

 

I'm also trying to get the grass cache working. Hopefully Grass Cache Fixes will do the trick.

Edited by Aylis
Posted (edited)
10 minutes ago, Aylis said:
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I downloaded that but the one that confused me was another one a little further down.

In the attached img: the "A" mark the one that has the Performance Grass, but in "B" there is another similar recomendation, but in that mod there is no Performance Grass.

I guessed that it meant something like "don't forget to get the..." refering to the same one from "A".

That's why I got a little confused, but it's just something small, sorry to drag this so long, I just wanted to make sure.

 

PD: First time attaching an Img file not sure if it's going to show properly.

 

Spoiler

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Edited by Dressblood
Posted

I'm having problems with the Depth of Field (if is that how is called).

Normally far objects should get blurry, but almost everything a couple steps around me is blurry, only happens on 3rd person, 1st person it looks fine.

I have no idea of which setting to move to change this. Is it in DynDOLOD?

Tried moving the DoF settings in the Game Menu but nothing happens.

It could be the camera, seems like the camera angle changes it.

I installed "Customizable Camera" because I needed to change the camera vertical position.

So maybe is that.

 

Posted

Has anyone noticed outside sex scenes starting slower?  If so then perhaps SexLab grass patch might be useful.  The name sounds odd but apparently sometimes grass is redrawn at the start of a sexlab animation.  I haven't actually tested it as my load order is not in a workable state right now.

Posted
10 minutes ago, axz2 said:

Has anyone noticed outside sex scenes starting slower?  If so then perhaps SexLab grass patch might be useful.  The name sounds odd but apparently sometimes grass is redrawn at the start of a sexlab animation.  I haven't actually tested it as my load order is not in a workable state right now.

I haven't tested sex mods yet, but with the Pre-AE build of mods that I had before I saw something like that often, the grass of the whole area resets and re-load when starting a sex escene. I had a low end laptop back then, so never questioned that, thought it was just my Potato PC's fault.

Posted
7 hours ago, wollboi said:

Finally got the list moved over to my new rig with a 4090. 100 FPS outside including around Whiterun. It feels good. It feels so good.

Nice! What screen resolution? Also, what case are you using? Those cards are huge!

 

I'm long overdue for a new build, My rig is kinda medium at best. Thanks again, Aylis, for keeping the guide at a manageable performance level for most!

Posted
4 hours ago, Jessica_Degurechaff said:

@Aylis you may be interested in this little patch for the Pets CC

 

https://www.nexusmods.com/skyrimspecialedition/mods/24229

 

That one isn't needed? We don't use JK's Skyrim?

----snip----

Anybody else encountering a small landscape seam on the last turn before you enter fort dawnguard? I am not sure if it is a 'only me' problem and still am working through the DLC to see if it resolves itself with one of the later immersive fort dawnguard upgrades.

Posted
7 hours ago, alaunus01 said:

 

That one isn't needed? We don't use JK's Skyrim?

----snip----

Anybody else encountering a small landscape seam on the last turn before you enter fort dawnguard? I am not sure if it is a 'only me' problem and still am working through the DLC to see if it resolves itself with one of the later immersive fort dawnguard upgrades.

 

We do use most Jk mods, just not all and not the AIO

 

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Posted (edited)

Hotfix

As Nithi reworked her mod for the companions i'll add it immediately to the guide (plus a few other fixes).

 

And as i said before i expect that the other mods (for the NPC) will be replaced sooner or later too.

 

 

Mods to REMOVE

 

Mods to ADD

 

Edited by Aylis
Posted
16 hours ago, trgdolors said:

Nice! What screen resolution? Also, what case are you using? Those cards are huge!

 

I'm long overdue for a new build, My rig is kinda medium at best. Thanks again, Aylis, for keeping the guide at a manageable performance level for most!

NZXT H710i. The damn card is the size of a shoebox. I think technology is going have to catch up because they surely can't get any bigger than this. It's kinda nuts.

Posted

So I went into Mistveil Keep and there's an incredibly bright blue sinkhole in the mage's room that overpowers everything with its light effect. I'm assuming its an ENB problem but I'm not sure how to fix it.

 

Also, Vayne keeps her pants on in OStim for some reason. Not sure why.

Posted
3 hours ago, ddfde said:

So I went into Mistveil Keep and there's an incredibly bright blue sinkhole in the mage's room that overpowers everything with its light effect. I'm assuming its an ENB problem but I'm not sure how to fix it.

 

Also, Vayne keeps her pants on in OStim for some reason. Not sure why.

 

Is it a hole in the corner that disappears into outer space in the room with all the benches and the podium?

Posted
3 hours ago, wollboi said:

 

Is it a hole in the corner that disappears into outer space in the room with all the benches and the podium?

 

No, it's whatever was added in the middle of the room with the stanchions around it.

 

Spoiler

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It's actually not as bad now as when I first saw it. It was originally much brighter.

Posted
11 hours ago, ddfde said:

It's actually not as bad now as when I first saw it. It was originally much brighter.

I think thats just your eyes adapting to it.
Funnily enough I just found the same thing and came here to ask about it.
QQ are the College of Winterhold interirors suffering from a similar (but way smaller scale) lighting effect for you?

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