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Posted

@JB. I've noticed during the bomb quest. If you have attributes and DD installed and your arousal gains are to high. You will get a spontanious orgasm. That will immediately make you loose the radio signal and it will reset the timer on the collar. The signal is lost permanently and stay on 0.0 That happens after you got the raiders from the whore house and search for more minutemen.

Posted
5 hours ago, JB. said:

Ouch, I forgot to pack a VIS file, which corresponds to Corvega. I uploaded a hotfix to mediafire. With more time I will see the other posts. 

 

I installed v2.4.2 and still saw missing walls, so I attempted to install your 2.4.2 hotfix. It's kicking back an error in MO2 saying that there's no data directory in the file structure.  It only has the one folder inside (VIS), and I can't set that to data, so...

Posted
1 hour ago, JB. said:

When you see the Kztiid Fetish Toolkit (KFT) you'll swoon. There's a device where basically the character is a limbless doll that barely crawls. It definitely invites to create a quest around that. 

NR is like an angel, CS is like a demon (a succubus), although I love both, who can resist the temptation of a demon? Looking forward to the rest of the story.

Posted (edited)

Downloaded the Corvega Hotfix (scared me a bit). Commonwealth captive will use the x cross so if there's a male prisoner there it would look like you had a sex change. :bawling:

 

Think I got stuck in infinite loading when leaving Corvega. 

Edited by 4nln415
Posted
1 hour ago, Jarnin said:

I installed v2.4.2 and still saw missing walls, so I attempted to install your 2.4.2 hotfix. It's kicking back an error in MO2 saying that there's no data directory in the file structure.  It only has the one folder inside (VIS), and I can't set that to data, so...

It works just manually drop the vis folder into the CS folder.

Posted (edited)
38 minutes ago, osculim said:

It works just manually drop the vis folder into the CS folder.

Thanks a bunch!

 

@JB., after leaving Corvega for the first time during Lucky Day:

  • During the ghoul attack, Nora's lines asking what the ghouls were is playing even though her mouth is gagged.
  • Should the whore house be decorated outside before the interior has been cleaned up and the place is operational?
    • This reminded me: Outside the whore house, next to the door, there are some crates. Murphy stands inside those crates during The Truce before leaving for the raider camp. If you move them to the other side of the door it should be all good.
Edited by Jarnin
Posted
3 hours ago, osculim said:

@JB. I've noticed during the bomb quest. If you have attributes and DD installed and your arousal gains are to high. You will get a spontanious orgasm. That will immediately make you loose the radio signal and it will reset the timer on the collar. The signal is lost permanently and stay on 0.0 That happens after you got the raiders from the whore house and search for more minutemen.

Whew, this cracked me up, I didn't know something like this would be possible. Were you able to replicate it? I'm not sure how that could affect my radio signal. I'll see if I can replicate it tonight.

 

I must say I'm not a big fan of some DD features like the "the gag is making you horny" thing, and two seconds later "you're not horny anymore". It's so silly. 
 

Posted
54 minutes ago, Jarnin said:

Thanks a bunch!

 

@JB., after leaving Corvega for the first time during Lucky Day:

  • During the ghoul attack, Nora's lines asking what the ghouls were is playing even though her mouth is gagged.
  • Should the whore house be decorated outside before the interior has been cleaned up and the place is operational?
    • This reminded me: Outside the whore house, next to the door, there are some crates. Murphy stands inside those crates during The Truce before leaving for the raider camp. If you move them to the other side of the door it should be all good.

Phew, nice catch. I'll put a muzzle only after the ghoul scene. 
I'm sure Murphy now leans back with the W. House door so he doesn't get jammed up against the box. And I like your idea of the decoration being visible only after cleaning, I will implement it.
 

Posted
2 hours ago, 4nln415 said:

Downloaded the Corvega Hotfix (scared me a bit). Commonwealth captive will use the x cross so if there's a male prisoner there it would look like you had a sex change. :bawling:

 

Think I got stuck in infinite loading when leaving Corvega. 

For some time now, I have stopped recommending C. Captives. It works fine, but it could cause some jams or weird moments as my mod needs certain objects or paths that could be blocked. 

Posted

@JB.

 

The DD items are not being removed from inventory, and they're piling up quickly. I can dump them in the cooler on top of the suitcase, since that seems to get cleared out after the story ends.

Posted
7 minutes ago, Jarnin said:

@JB.

 

The DD items are not being removed from inventory, and they're piling up quickly. I can dump them in the cooler on top of the suitcase, since that seems to get cleared out after the story ends.

Completely forgot about that. It will work fine with the new Ego frame, but I forgot to do the same with DD.
 

Posted
37 minutes ago, JB. said:

Whew, this cracked me up, I didn't know something like this would be possible. Were you able to replicate it? I'm not sure how that could affect my radio signal. I'll see if I can replicate it tonight.

 

I must say I'm not a big fan of some DD features like the "the gag is making you horny" thing, and two seconds later "you're not horny anymore". It's so silly. 
 

Yeah I had to use setstage to get outa there. Its like it reset that whole stage again but looses the signal was happening constantly. Now that being said my arousal settings are pretty high. I also have provocative perks installed. but since I haven't killed anything the psychosexual perk would not affect arousal. I am sure tho if I lower the hourly arousal gain and the dd arousal gain to much lower it would probably go away. I might just turn it off completely for DD

Posted
21 hours ago, JB. said:

I have implemented it, but I'm not liking it. The first picture is from that quest you say. "The Scaver". Your speed is just enough to barely keep up and if you get out of Jared's range, there's no way to avoid death. 

 

That's why I made a new quest dedicated exclusively to use that crawling function. I'm going to need suggestions too because I feel some stuffs can be added to the quest. Hmm, I'll see if I can upload a test version tonight. The quest is finished, but now I have to do its "repeatable" version.

 

The other thing sounds good, but running 2 AAF scenes in parallel is a headache. I'll only do it if it's the last AAF scene of the quest (like "The Porn Studio") Otherwise, you run the risk of the actors not finishing their scene, and since you're going to do a new scene but the actors are still busy, you fall into one or more consecutive error screens. 

 

i did try the crawl by installing it separately from from nexus and actually now i think about yeah i altered the player speed to be faster using speedmult to avoid having to walk jog walk jog so yeah u right the the player won't be able to keep up.

 

oh i see the new version imma switch to it and test it since im not far in the new playthrough yet 

 

hm the pole scene is right before the VIP ride the PC but it would look pretty good if it was possible 

Posted

@JB.

 

At the beginning of The Truce, when I went outside to speak with Murphy, he equipped a Heavy Steel Yoke. When I got back after finishing that job, Lindstrom didn't remove it. Not a big deal.

I then played through The Hook-Up (snazzy title by the way), sold some drugs, got laid a bunch, finished up that mission and suddenly realized: I'm getting close to having to play The Fighter, and I've got this stupid yoke on which keeps The Slave from being able to fight. I foresee this becoming a problem.

 

Also - with the yoke on - when she become a double amputee she's going to look like a helicopter 🤣

 

Help me get out of this thing!

 

please

Posted
24 minutes ago, Jarnin said:

@JB.

 

At the beginning of The Truce, when I went outside to speak with Murphy, he equipped a Heavy Steel Yoke. When I got back after finishing that job, Lindstrom didn't remove it. Not a big deal.

I then played through The Hook-Up (snazzy title by the way), sold some drugs, got laid a bunch, finished up that mission and suddenly realized: I'm getting close to having to play The Fighter, and I've got this stupid yoke on which keeps The Slave from being able to fight. I foresee this becoming a problem.

 

Also - with the yoke on - when she become a double amputee she's going to look like a helicopter 🤣

 

Help me get out of this thing!

 

please

On my way:

 

dog-rescuer-animation.gif

Posted
30 minutes ago, Jarnin said:

Help me get out of this thing!

 

MCM, cheat section, remove all DD items (right at the end)

Posted
9 minutes ago, JB. said:

MCM, cheat section, remove all DD items (right at the end)

always forget about the MCM cheats section because I so rarely need to use it.

 

Thank you.

Posted (edited)
10 minutes ago, Jarnin said:

always forget about the MCM cheats section because I so rarely need to use it.

 

Thank you.

You're going to use it often because come to think of it, I put together all the Devioius Devices props for repeatable missions... and forgot to do it for first time missions. 🙃

 

Basically, looks like Lindstrom will forget to take them off a few times. 

Edited by JB.
Posted (edited)
On 3/24/2024 at 10:30 PM, JB. said:

Your speed is just enough to barely keep up and if you get out of Jared's range, there's no way to avoid death. 

Possible solution: change the travel package(s) to an escort one and set the distance to wait for the player <1000 (trigger distance). This way, Jared will wait for the player when she is lagging behind but you still get shocked when you run away.

Edited by lee3310
Posted
8 minutes ago, lee3310 said:

Possible solution: change the travel package(s) to an escort one and set the distance to wait for the player <1000 (trigger distance). This way, Jared will wait for the player when she is lagging behind but you still get shocked when you run away.

Hmm, yeah. This def. could work, but will probably require a new save. Did you know that packages also get baked into saves? Kind of like scripts. I discovered this when I started changing old packages in Nuka Ride. 

 

No matter how many times you fire "EvaluatePackage", they either still doing their old package or get stuck in limbo sandoxing. 

 

Now, "The Scaver" is a repeatable quest, that means that when it stops, it resets everything, so well maybe there would be no danger. Gonna try it. The packages I referred to belonged to quests that were always active.

 

Posted

Hi, so during the Correctional, when fighting Dwayne in the tiny bathroom cell place, both times now he's just sat there on floor after I've beaten him & won't talk to me. The cell door remains locked too so what am I supposed to do? Thanks

Posted
2 minutes ago, Jubei69 said:

Hi, so during the Correctional, when fighting Dwayne in the tiny bathroom cell place, both times now he's just sat there on floor after I've beaten him & won't talk to me. The cell door remains locked too so what am I supposed to do? Thanks

Huh. Do you have Knockout Framework installed? I don't recommend having it installed during my mod or Nuka Ride. 

 

Write this

 

SetStage _CS_Correctional 220

 

Uninstall Knockout or any mod that affects fights, if you have it, because there are more fights and they will keep getting bugged. Important to have Unoficial Fallout Patch as well. 

Posted
39 minutes ago, JB. said:

Huh. Do you have Knockout Framework installed? I don't recommend having it installed during my mod or Nuka Ride. 

 

Write this

 

SetStage _CS_Correctional 220

 

Uninstall Knockout or any mod that affects fights, if you have it, because there are more fights and they will keep getting bugged. Important to have Unoficial Fallout Patch as well. 

Nah, it was just that with the way FO4 works, if a body is touching pretty much anything else, you can't talk to them or loot them & with the cell being so small, plus having stuff in it, the first 2 times that happened but 3rd time was the charm, thanks

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