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Posted

Same difference, the saying I heard was "You can't make anything completely fool proof because fools are so ingenious." but that one predates programming.

 

Or, 'there's no such thing as sailor-proof'. Learned that one in the Navy.

Posted

sup first things first : awesome mod 

 

ive got an issue that is making the npcs follow their usual actions abfter making them submit like no AI package was changed
and i cant talk to them an if i can theres no "submit or die" like dialogue :(

 

and could you implement an gangbang/threesome like feature instead of getting raped one after another by like 5 bandits 

it would make it more immersive and less annoing :)

 

and like i said well done

 

 

 


Posted

 

sup first things first : awesome mod 

 

ive got an issue that is making the npcs follow their usual actions abfter making them submit like no AI package was changed

and i cant talk to them an if i can theres no "submit or die" like dialogue :(

 

and could you implement an gangbang/threesome like feature instead of getting raped one after another by like 5 bandits 

it would make it more immersive and less annoing :)

 

and like i said well done

 

Has to be animations made for that first. Right now there is like 2 3some animations which gets old in a hurry when it is always the same two animations. Dkatryl removed the 3some for that reason, doubt he will add them back until there is a number of multiple partner animations added to sexlab first.

Posted

So, I'm running into this problem which I think is this mod but I'm not 100%, where when I "die" I get a message "You can't continue fighting" and then I just kneel down and get back up, kneel down, and get back up over and over again until I quit or load the savegame again. So my character doesn't ragdoll or load the savegame on it's own. I tried to uninstall this mod to see if it was the problem but the thing is I still have the MCM menu, and when I click on the MCM menu for sexlab submit, it's blank, but the menu name thingy is still there. I've included a log and here are all my mods in case it might be conflicting or maybe it is a different mod I might have. Also, I loaded 1 of my first save games and I die fine, with the ragdoll and reloading perfectly. 

 

 

  • Skyrim.esm Active
  • Update.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Skyrim Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
  • Dawnguard.esm Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Unofficial Dawnguard Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}
  • HearthFires.esm Active
  • Unofficial Hearthfire Patch.esp Active
  • Dragonborn.esm Active
  • Unofficial Dragonborn Patch.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Stats}}
  • ApachiiHair.esm Active
  • RaceCompatibility.esm Active
  • Skyrim Project Optimization - Full Version.esm Active
  • ClimatesOfTamriel.esm Active
  • hdtHighHeel.esm Active
  • Schlongs of Skyrim - Core.esm Active
  • SexLab.esm Active
  • SGHairPackBase.esm Active
  • SPIKE.esm Active
  • ZaZAnimationPack.esm Active
  • Hideout.esm Active
    • Warning: Obsolete. Update to Hideout_Main.esp at Shawks Corner.
    • Warning: Original file was released before the Creation Kit (07 Feb. 2012) a compatibility patch fixed and cleaned with TES5Edit can be obtained here. (Compatibility Patch).
  • retreat.esm Active
  • Brawl Bugs CE.esp Active
  • RaceCompatibilityUSKPOverride.esp Active
  • SplashofRain.esp Active
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  • IHSS.esp Active
  • BrighterTorchesBiggerMagelight.esp Active
  • StaticMeshImprovementMod.esp Active
  • StaticMeshImprovementMod-DragonbornTernFix.esp Active
  • StaticMeshImprovementMod-FurnitureChestSnowFix.esp Active
  • AK- Placeable Statics.esp Active
  • Auto Unequip Ammo.esp Active
  • Chesko_WearableLantern.esp Active
  • Console Books.esp Active
  • CopyArmor.esp Active
  • Dead Body Collision.esp Active
  • Dual Sheath Redux.esp Active
    • Requires: Java Runtime Environment 7 update 17+
  • HorsePenis.esp Active
  • Immersive Battles.esp Active
  • Immersive Brigands.esp Active
  • Immersive Dawnguard.esp Active
    • Bash Tag suggestion(s): {{BASH: Relev}}
  • Immersive Dragonborn.esp Active
  • Immersive Factions.esp Active
  • Immersive Mercenaries.esp Active
  • Immersive Patrols.esp Active
  • Immersive Travelers.esp Active
  • Immersive Werewolves.esp Active
  • UnlimitedBookshelves.esp Active
  • Populated Lands Roads Paths.esp Active
  • Populated Skyrim Civil War.esp Active
  • Pupetteer Master.esp Active
  • PuppetMaster.esp Active
  • sexlab_necro.esp Active
  • SexLabNudeCreatures.esp Active
  • SexLab_Paycrime.esp Active
  • WetandCold.esp Active
  • Footprints.esp Active
  • IMAGINATOR - Visual Control for Skyrim.esp Active
  • RaceMenu.esp Active
  • RaceMenuPlugin.esp Active
    • Note: RaceMenuPlugin is optional and provides support to alter Height, Breast, Glute and Biceps. If you experience issues with it, disable RaceMenuPlugin.esp and inform the author.
  • RaceMenuOverlays.esp Active
  • SkyUI.esp Active
  • iHUD.esp Active
  • Customizable Camera.esp Active
  • TakeNotes.esp Active
  • BarbarianExplorer.esp
  • BlackSacramentArmor.esp Active
  • BlackSacramentDBReplacer.esp Active
  • Blindfolds_of_Skyrim.esp Active
  • DaedricWrath-SniperBow.esp Active
  • DorothyRobes.esp Active
  • FaceMasksOfSkyrim.esp Active
  • Flowing Cape.esp Active
  • Ghorza's Armor.esp Active
  • hothtrooper44_ArmorCompilation.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Immersive Weapons.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • KatanaCrafting.esp Active
  • maruMask.esp Active
  • MinaArmors.esp Active
  • Northgirl.esp Active
  • numenume elf ear.esp Active
    • Warning: This file contains unexpected (or out of order) records and should be removed.
  • Osare KneeSocks 2nd.esp Active
  • PS_InvisibleArmorCrafted.esp Active
  • Raven Witch Armor.esp Active
  • SuccubusUNPByNausicaa.esp Active
  • Tongueswcript.esp Active
  • Witch Of The Wild.esp Active
  • Complete Crafting Overhaul_Remade.esp Active
  • MIDFollowMeCloser.esp Active
  • BetterQuestObjectives.esp Active
  • BetterQuestObjectives-Dawnguard.esp Active
  • BetterQuestObjectives-Hearthfire.esp Active
  • BetterQuestObjectives-DBForevertoMisc.esp Active
  • Book Covers Skyrim.esp Active
  • Book Covers Dawnguard.esp Active
  • Book Covers Hearthfire.esp Active
  • Book Covers Dragonborn.esp Active
  • Disable Fast Travel DAWNGUARD.esp Active
  • Headtracking.esp Active
  • HelmetToggle2.02b.esp Active
  • ImmersiveFP.esp Active
  • Proper Aiming.esp Active
  • Rebirth Monster.esp Active
    • Bash Tag suggestion(s): {{BASH: Delev, Relev}}
  • Schlongs of Skyrim.esp Active
  • SOS - VectorPlexus Regular Addon.esp Active
  • Convenient Horses.esp Active
    • Note: Do not clean. "Dirty" edits are intentional and required for the mod to function.
  • dD - Enhanced Blood Main.esp Active
  • UnreadBooksGlow.esp Active
  • Populated Cities Towns Villages.esp Active
  • BFT Ships and Carriages - HF.esp Active
  • Realistic Lighting Overhaul - Dungeons.esp Active
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    • Incompatible with: Realistic Lighting Overhaul
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    • Note: Use only one Dual Wield Parrying*.esp.
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  • Sneak Tools.esp Active
  • Sneak Tools Vanilla Hoods.esp Active
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  • SGHairPackAIO.esp Active
  • SuccubusRaceLite.esp Active
  • UFO - Ultimate Follower Overhaul.esp Active
    • Note: For safe install need dismiss all your followers, save, delete all included mods, load again, save and install UFO. For safe uninstall or update see special instructions on mod page.
  • UFO - Dragonborn AddOn - Unofficial.esp Active
  • Realistic Teeth Dawnguard Serana Vampire Fix.esp Active
  • CerwidenCompanion.esp Active
  • dD - Realistic Ragdoll Force - Realistic.esp Active
    • Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
  • CharGen Morphs.esp Active
  • CharGen ECE Morphs.esp Active
  • PCEA No DLC - 0 - All Races.esp Active
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  • CFM_extensions.dll
  • chargen.dll
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  • SafetyLoad.dll
  • StorageUtil.dll
  • UltimateCombat.dll

Papyrus.0.rar

Posted

@ipred: I have seen it proc a few threesomes before, maybe it isn't enabled?

---

 

I get something sort of similar to the above. If I surrender, then after the rape (if there is any), my character is bound and then is put on her side. Then I get a message about still being in combat , combat with the enemy resumes and my character can sort of move while still being bound on her side. Jumping fixes the movement animations, but I cannot use any menus or draw a weapon for an indefinite period of time.

 

One other problem I have is that if I succeed a persuasion on an NPC, there is no sex afterwards and the only other option is to tell them that I changed my mind.

 

This is on a new save with only SL and the newest Submit installed if that helps.

Posted

well i never noticed any 3way+ anims except by triggering via dialogue :/

 

well the bug is still there i've tested like nearly everything like disabling mods and stuff 

one thing about that confuses me is that if i ambush(sneak submit) the same actors the dialogue options work 

i mean if it would'nt appear at all it would be obvious that something fucked up the rape content 

but this way...

 

here's my load order just for the sake of it any ideas?

 

 

 

Skyrim.esm Active
Update.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Skyrim Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Dawnguard.esm Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
Unofficial Dawnguard Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
HearthFires.esm Active
Unofficial Hearthfire Patch.esp Active
Dragonborn.esm Active
Unofficial Dragonborn Patch.esp Active
Bash Tag suggestion(s): {{BASH: Delev}}
ApachiiHair.esm Active
Skyrim Project Optimization - Full Version.esm Active
hdtHighHeel.esm Active
NPCs of Dibella - Resources.esm Active
SexLab.esm Active
SexLabAroused.esm Active
ColorfulLightsNoShadows.esp Active
daymoyl.esp Active
MF_SpectatorCrowds.esp Active
SexLab TDF Aggressive Prostitution.esp Active
SexLabNudeCreatures.esp Active
SexLabUtil1.esp Active
Dragon Soul Relinquishment.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
SkyTweak.esp Active
SkyUI.esp Active
LessIntrusiveHUD.esp Active
Customizable Camera.esp Active
TKDodge.esp Active
towPov.esp Active
calyps-razorarmor.esp Active
FlameAtronachArmor.esp Active
Requires: CBBE
FullBootForKKSA.esp Active
Requires: CBBE
TG.esp Active
HarvestOverhaul.esp Active
Lock Overhaul.esp Active
DeadlyDragons.esp Active
Bash Tag suggestion(s): {{BASH: Delev, Relev}}
SkyRe_Main.esp Active
Bash Tag suggestion(s): {{BASH: Relev, Delev}}
Note: If lockpicking is not work then try to delete 'interface\lockpickingmenu.swf'.
Note: If you have a problem with aiming try to install this mod.
Note: To make aiming easier add the following lines to Skyrim.ini:
Note: [Actor]
Note: fVisibleNavmeshMoveDist=12288.0000
Note: [Combat]
Note: f1PArrowTiltUpAngle=0.64
Note: f3PArrowTiltUpAngle=0.64
Note: fMagnetismStrafeHeadingMult=0.0
Note: fMagnetismLookingMult=0.0
SkyRe_Main_Fix.esp Active
SkyRe_Combat.esp Active
SkyRe_EnemyAI.esp Active
SkyRe_EnemyScaling.esp Active
Bash Tag suggestion(s): {{BASH: Relev}}
SkyRe_StandingStones.esp Active
SkyRe_StandingStones_Fix.esp Active
Inconsequential NPCs.esp Active
Run For Your Lives.esp Active
When Vampires Attack.esp Active
The Paarthurnax Dilemma.esp Active
towHarvest.esp Active
Undeath.esp Active
Civil War Overhaul.esp Active
HoodsAndCirclets.esp Active
ImmersiveFP.esp Active
RealisticHumanoidMovementSpeed.esp Active
SexLab Solutions.esp Active
SexLab Submit.esp Active
SkyTEST-RealisticAnimals&Predators.esp Active
dD - Enhanced Blood Main.esp Active
Requires: 0 Dragonborn-Dawnguard_Compatibility Patch \ Dawnguard + Dragonborn.
Whirl_Wind_Sprint_ReDone.esp Active
SmartCast_1_0.esp Active
Improved Dragonrend Shout.esp Active
Thievery.esp Active
CombatCaster.esp Active
Dual Wield Parrying_SKSE.esp Active
Note: Use only one Dual Wield Parrying*.esp.
DragonCombatOverhaulDragonborn.esp Active
The Dance of Death - Ultimate Edition.esp Active
Contains dirty edits: 1 ITM, 0 UDR records. Needs TES5Edit cleaning. A cleaning guide is available here.
Improved Dragon Shouts.esp Active
Improved Dragon Shouts - Dawnguard.esp Active
Improved Dragon Shouts - Dragonborn.esp Active
_BEEMod001.esp Active
Pouncer.esp Active
SexLab Cumshot.esp Active
Cazy Hairs-by zzjay.esp Active
RenHair.esp Active
VendorSaleDelay-Gone.esp Active
NPCs of Dibella - Females - USKP - SkyRe.esp Active
moveitLWT.esp Active
AmazingFollowerTweaks.esp Active
Height Adjusted Races.esp Active
Note: Use only one Height Adjusted Races*.esp.
dD - Realistic Ragdoll Force - Medium.esp Active
Note: Ragdolls will conflict with other mods that change the skeleton.nif. Check Custom Skeleton Replacers for compatibly with other skeleton.nif.
stranger_danger.esp Active
SkyRe_Races.esp Active
SkyRe_Races_Fix.esp Active
ReProccer.esp Active
HarvestOverhaul_SkyRe_Patch.esp Active
KhalSpellmakingMod.esp Active
SexLabDangerousNights.esp Active
VeryPerkyArchery.esp Active
Extended Encounters.esp Active
SMPC_windows_fix.esp Active
ClumsinessMod.esp Active
SexLab Sound FX Replacer.esp Active

 

Posted

Hey guys,

 

Is it possible that the follower support is currently disabled, cuz i haven't a dialog option to give my follower a turn?

 

Does somebody have the same problem with the new version?

 

Thanks in advance!

 

Posted

Hey installed your mod sometime ago. Seems I'm missing the Submit MCM or rather the whole mod (it won't load on my saves). Although the mod works in new game apparently, with the mcm and all appearing. Is the mod suppose to be played on new game or maybe I messed up somewhere?

Posted

Hey installed your mod sometime ago. Seems I'm missing the Submit MCM or rather the whole mod (it won't load on my saves). Although the mod works in new game apparently, with the mcm and all appearing. Is the mod suppose to be played on new game or maybe I messed up somewhere?

Nope, should be able to slap it into an existing game.

 

If you don't even see the MCM, then something was grumpy with that save game.  If you haven't, I would suggest trying the ol' clean save procedure (Disable, load, wait a bit in game, save, quit, re-enable, load, see if it's working)

 

Other than that, I don't know, it *should* load up just fine.

Posted

Hey guys,

 

Is it possible that the follower support is currently disabled, cuz i haven't a dialog option to give my follower a turn?

 

Does somebody have the same problem with the new version?

 

Thanks in advance!

 

No it works fine for me, but maybe you havent changed the gender preferance thing ?

If it is listed at heterosexual then you dont even get the option to chat up someone of your own gender.

Posted

I have been looking around and can't seem to find any info on it, While testing out the dialog portion of submit the game CTDs just before an oral animation begins. Checked my logs and it seems to crash right when the PostCoitalBliss animation is attempted to start. 

Posted

I have been looking around and can't seem to find any info on it, While testing out the dialog portion of submit the game CTDs just before an oral animation begins. Checked my logs and it seems to crash right when the PostCoitalBliss animation is attempted to start. 

PostCoitalBliss is a hook that runs at the *end* of a sex animation, and is called OnAnimationEnd or something like that.

 

But you said the CTD happened just before an animation began, which doesn't seem to make sense.  :huh:

 

You can try uploading the log .txt file, but I don't really have problems with the bliss part, so dunno.

Posted

Dunno if it's a bug or what, but I had sex with Idgrod the Younger in Morthal, in the Jarl's house. I think I ended up bribing her to consent, and when we were done she bolted out of the room and out the front door. I thought it was funny and didn't think anything else of it.

 

I walked down to the Inn and hit on some of the patrons there, then when I came back outside I had a delivery from a Courier with insurance money for the death of Idgrod the Younger!

 

Did the game think we were married? And what the hell killed her?

Posted

Dunno if it's a bug or what, but I had sex with Idgrod the Younger in Morthal, in the Jarl's house. I think I ended up bribing her to consent, and when we were done she bolted out of the room and out the front door. I thought it was funny and didn't think anything else of it.

 

I walked down to the Inn and hit on some of the patrons there, then when I came back outside I had a delivery from a Courier with insurance money for the death of Idgrod the Younger!

 

Did the game think we were married? And what the hell killed her?

 

If anybody dies that has a relationship rank of 1+ with your character, you'll get that letter (and septims - woo hoo, free money!!!).  Successful seduction (I guess the bribe counts a success) adds to the relationship rank when using Submit.  As to what killed her...  who knows?  Maybe vampires lurking outside?  Early on when I was using AP and playing a vampire (long before SexLab and Dawnguard, by the way), AP had a feature similar to Submit (I think it was called "Pimp" and had nothing to do with prostitution strangely) that would increase the relationship rank with sex (they would even give you the key to their home if they had one).  I was also using the mod that added shit-tons of generic NPCs to taverns.  In Solitude (Winking Skeever), I'd separate a patron from the herd, lead them to the cellar, have my wicked way with them, then when their back was turned, I'd drain them dry, killing them.  I'd then walk outside the tavern and there would be a courier waiting for me with an inheritance letter and septims for the "patron" I had just met, sexed, and drained.  Guess they liked it...

Posted

Hi,

 

I'm just stopping by to thank you for this mod.

 

I'm finding this the best SL mod so far - even though 95% of sex scenes initiated by this MOD are with followers through dialogue - i do appriciate the option to spare lives of my enemies and just free them or give them for bounty.

 

However, on my 2nd playthrough I'll be the most sick, vile rapist sonn-ov-an-orc Skyrim has seen... :angry:

 

Once again - thanks for the mod and please keep on improving it and adding features! :)

Posted

For those that were interested in the Serana plugin, sorry I didn't get it up over the weekend like I had expected.  Ran into technical difficulty.  Forgot that when you generate a .SEQ file, you have to have ALL of the 'masters' properly associated with the .ESP you are creating it for.

 

Even if one of the 'masters' is really an .ESP, like the base Submit.  So I was running into this scenario where when Submit was linked as a master via Wrye Bash, the plugin didn't work.  When it was stripped of it via saving in the CK, it would work, but anything related to the base Submit didn't work, such as script property definitions, etc.

 

Realized my issue tonight, did a quick test to verify it, it worked, did a little happy dance, and am no longer in danger of /NERD RAGE :angry:  all over my poor monitor.

 

So, hopefully I will have the plugin up this next weekend.

Posted

 

Hey installed your mod sometime ago. Seems I'm missing the Submit MCM or rather the whole mod (it won't load on my saves). Although the mod works in new game apparently, with the mcm and all appearing. Is the mod suppose to be played on new game or maybe I messed up somewhere?

Nope, should be able to slap it into an existing game.

 

If you don't even see the MCM, then something was grumpy with that save game.  If you haven't, I would suggest trying the ol' clean save procedure (Disable, load, wait a bit in game, save, quit, re-enable, load, see if it's working)

 

Other than that, I don't know, it *should* load up just fine.

 

 

Well got it to work though, through manual install. Seems like it won't work with wrye bash installation for me. Though now I got another problem. I can make people submit but I can't seems to submit myself. It keep saying I'm "still in combat". Maybe my load order is messed up? I did use the submit + devious device thing, that might messed it up perhaps ?

Posted

Well got it to work though, through manual install. Seems like it won't work with wrye bash installation for me. Though now I got another problem. I can make people submit but I can't seems to submit myself. It keep saying I'm "still in combat". Maybe my load order is messed up? I did use the submit + devious device thing, that might messed it up perhaps ?

The DD part *SHOULD* not have any bearing on the surrendering part, it should really only take over once you get bound after the part is over.

 

Short of something aggro being just outside of the range (Default is 500 units, but can be set from 25-2000, so try maxing it out, see if that grabs everything, if it does, then try lowering the range until you find a happy sweet spot that you like), I have read others that have had issues for one reason or another with surrendering, and iirc it was most commonly solved by a round or two of the 'clean save' dance.  Browsing back over the last several pages will probably find some of those posts.

 

Failing that, they were usually known to slap their computer really hard, then shake their fist at it very sternly, because this time they are serious. :angry:

Posted

Hello,

 

small bugreport:

 

I did the first Imperial Civil War quest (Killing those bandits in a fort) and my character had his way with one of the bandits through using the shout of submit. After i was done i found, that i could not visit ANY hold withhout getting 500 Gold on my head and every guard turning hostile against me in the moment, a guard sees me. After de-/activating every mod i found out, that it works just fine withhout only Sexlab Submit, so i guess, it is the culprit.

It worked fine till that incident.

 

Mods used:

 

 

 

00 Skyrim.esm

•  01 Update.esm

•  02 Unofficial Skyrim Patch.esp [Version 2.0.0a]

•  03 Dawnguard.esm

•  04 Unofficial Dawnguard Patch.esp [Version 2.0.0b]

•  05 Seasons of Skyrim Project.esp

•  06 HearthFires.esm

•  07 Unofficial Hearthfire Patch.esp [Version 2.0.0]

•  08 Dragonborn.esm

•  09 Unofficial Dragonborn Patch.esp [Version 2.0.0]

•  0A SexLab.esm [Version 1.39]

•  0B SexLabAroused.esm

•  0C SPIKE.esm

•  0D Schlongs of Skyrim - Core.esm

•  0E Devious Devices - Assets.esm

•  0F ZaZAnimationPack.esm

•  10 Devious Devices - Integration.esm

•  11 SoSP Summer Edition.esp [Version 2.0]

•  12 Cutting Room Floor.esp [Version 1.0.2]

•  13 Immersive Battles.esp

•  14 Immersive Brigands.esp

•  15 Immersive Dawnguard.esp

•  16 Immersive Dragonborn.esp

•  17 Immersive Factions.esp

•  18 Immersive Mercenaries.esp

•  19 Immersive Patrols Merged All.esp

•  1A Immersive Travelers.esp

•  1B Immersive Werewolves.esp

•  1C UnlimitedBookshelves.esp

•  1D LoversComfort.esp

•  1E Populated Lands Roads Paths.esp

•  1F RaceMenu.esp

•  20 RaceMenuPlugin.esp

•  21 RaceMenuOverlays.esp

•  22 SkyUI.esp

•  23 hothtrooper44_ArmorCompilation.esp

•  24 Dr_Bandolier.esp

•  25 Requiem.esp

•  26 Requiem - Resources.esp

•  27 Requiem - Immersive Patrols Merged All.esp

•  28 Requiem - Immersive Armors.esp

•  29 Requiem - HearthFires.esp

•  2A Requiem - Dragonborn.esp

•  2B ArgonianAssemblage.esp

•  2C Inconsequential NPCs.esp

•  2D Civil War Overhaul.esp

•  2E SJs_InvHelms_Eng_Plugin_DLC1_AHelm_V.esp

•  2F SJs_InvHelms_Eng_Plugin_DLC2_AHelm_V.esp

•  30 SJs_InvHelms_Eng_Main_AHelm_V.esp

•  31 SJs_InvHelms_Eng_Plugin_MODA_IA6_V.esp

•  32 unreadbooksglow.esp [Version 2.2.0]

•  33 ksArgonianWarPaint.esp

•  34 3DNPC.esp

•  35 UFO - Ultimate Follower Overhaul.esp

•  36 UFO - Dragonborn AddOn.esp

•  37 HatchlingChasesStarlight.esp

•  38 Masaani.esp

•  39 My_Little_hatchling.esp

•  3A skyrim unbound.esp

•  3B Gri_BeastFeet.esp

•  3C GreenWaterFix_v2withDawnguard.esp

•  3D minemapmarkers.esp

•  3E Civil War Overhaul - Requiem Patch.esp

•  3F Epic Male Argonian Shouting.esp

•  40 3DNPC - Requiem Patch.esp

•  41 My Home Is Your Home.esp

•  42 Inigo.esp

•  43 SexLab Cumshot.esp [Version 1.3.3]

•  44 FantasySoundtrackProject.esp

•  45 FantasySoundtrackProjectCombatMusic.esp

•  46 Schlongs of Skyrim.esp

•  47 SOS - Smurf Average Addon.esp

•  48 SOS - VectorPlexus Muscular Addon.esp

•  49 SOS - VectorPlexus Regular Addon.esp

•  4A Lux Follower.esp

•  4B Devious Deviants.esp

•  4C Devious Devices - Males Addon.esp

•  4D Captured Dreams.esp

•  4E SexLabMatchMaker.esp [Version 5]

•  4F Devious Devices - For the Masses II.esp

 

 

Posted

Hello,

 

small bugreport:

 

I did the first Imperial Civil War quest (Killing those bandits in a fort) and my character had his way with one of the bandits through using the shout of submit. After i was done i found, that i could not visit ANY hold withhout getting 500 Gold on my head and every guard turning hostile against me in the moment, a guard sees me. After de-/activating every mod i found out, that it works just fine withhout only Sexlab Submit, so i guess, it is the culprit.

It worked fine till that incident.

A mod load order doesn't do much for me.  Uploading a log file to see if any errors/warning are being generated with respect to Submit is about the only thing that can be of possible value to me.

 

You say this only happened with these particular bandits in that particular fort (i.e. had been using it just fine up to that point).

 

Was the issue reproducable, so no matter how many times you tried it on them, you had the same result. (i.e. some kind of fluke or a systemic issue that hasn't come up before)

Posted

 

Well got it to work though, through manual install. Seems like it won't work with wrye bash installation for me. Though now I got another problem. I can make people submit but I can't seems to submit myself. It keep saying I'm "still in combat". Maybe my load order is messed up? I did use the submit + devious device thing, that might messed it up perhaps ?

The DD part *SHOULD* not have any bearing on the surrendering part, it should really only take over once you get bound after the part is over.

 

Short of something aggro being just outside of the range (Default is 500 units, but can be set from 25-2000, so try maxing it out, see if that grabs everything, if it does, then try lowering the range until you find a happy sweet spot that you like), I have read others that have had issues for one reason or another with surrendering, and iirc it was most commonly solved by a round or two of the 'clean save' dance.  Browsing back over the last several pages will probably find some of those posts.

 

Failing that, they were usually known to slap their computer really hard, then shake their fist at it very sternly, because this time they are serious. :angry:

 

 

Sadly there does seem to be an issue, though not with surrendering itself, but with the bound and release states.

 

I've tried starting a few new games (thus no old scripts in the saves), i've done it with and without the Sub+DD addon (i did also remove the loose files that Sub+DD uses when i tried without it, so that's not the issue either), i've tried with every radius setting from 25 to 2000, in various different locations, but the failure is always the same regardless, and it is:

 

Surrender and sexings happen normally (provided the radius is set high enough, i've found 1750 to be a good setting), but the moment i'm bound things go wrong. I stand up after sexings, the enemy starts to walk away from me (going to sandbox mode), but the moment the ropes show up on my char and the bound anim starts, the "you are still in combat!" message shows up on the screen, the enemy stops in their tracks (sandboxing fails) and will usually turn to face me (but not draw weapon or attack, they just stand there). Things do work after this, with the exception that since enemies fail to sandbox and stand there gawking at you, escape becomes really difficult (you only get one try, if you fail you are noticed instantly, so escape only works if you get a succesfull roll, there are no second or third attempts possible, only win or lose), but the moment you do escape, enemies turn agro and attack instantly. But that does not mean the grace period didn't trigger, it does, the grace-period messages are showing up in the corner of the screen with "Escape before you are noticed!" as it should do (except the calm effect clearly fails, what with everyone trying to kill you), and 1 minute after escape, even though the enemies turned agro, it will also end the grace period ("your recent assailants have an evil gleam in their eye" is printed onscreen).

 

 

Everything else works, but when the bound state and the escape states start, something misfires, though i coulden't tell you what sadly..

Posted

 

Sadly there does seem to be an issue, though not with surrendering itself, but with the bound and release states.

 

 

Yeah, there's definitely some conflict or something going on; I have the same issue, with or without the DD version.  Here's a post over on the Submit+DD thread I made with my log from the last time I played around with it. Maybe you'll see something there. http://www.loverslab.com/topic/24945-sexlab-submit-devious-devices/?p=666170

Posted

Okay, so I apologize if this has been answered already but there's over 100 replies...

I keep mashing the hotkey after my char is bound and hogtied, but i get no notification if it works or it fails or if it's even working at all.

I do have submit and DD installed, but it looks like I just am hogtied, and not armbound or any of those other things.

Does Submit +DD increase the base difficulty?  Or I'm just not being patient?

Posted

Okay, so I apologize if this has been answered already but there's over 100 replies...

 

I keep mashing the hotkey after my char is bound and hogtied, but i get no notification if it works or it fails or if it's even working at all.

 

I do have submit and DD installed, but it looks like I just am hogtied, and not armbound or any of those other things.

 

Does Submit +DD increase the base difficulty?  Or I'm just not being patient?

I don't use the DD plugin, so I don't know 100% how that affects things.

 

That said, if you have the debug option turned on, and you don't see any kind of notification after hitting the hotkey while bound, which is what makes the escape attempt, then I suspect something is conflicting.

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