tsnootch Posted July 1, 2022 Posted July 1, 2022 I removed the "AAF Super Mutant Freeze Fix" and tried Elzee's instead, and it seems to be working well. Spawned in groups of 20 supermutants, indoors and outdoors, about 10 total times and didn't have any freezing. Thank you elzee!
Slorm Posted July 2, 2022 Posted July 2, 2022 (edited) Initial testing looks good (spawning in mutants). Hopefully over the weekend I'll be testing live as there are a few sites I want to clear (like Wilson Atomatoys HQ) as I need to do some scavving Edited July 2, 2022 by Slorm
Gamaramdi Posted July 2, 2022 Posted July 2, 2022 Didn't worked for me, and... makes my aaf scenes stuter, thanks for your work anyways
lee3310 Posted July 2, 2022 Posted July 2, 2022 Nice try but doesn't work for me? i spawned 5 SM the 2nd one froze and i disable freezefix.esp before installing With knockout framework Supermutants become zombis walking aimlessly until i kidnap or put them out of their misery.
elzee Posted July 2, 2022 Author Posted July 2, 2022 2 hours ago, Gamaramdi said: Didn't worked for me, and... makes my aaf scenes stuter, thanks for your work anyways It has nothing to do with AAF animations. It's impossible to make your aaf scene stutter. You sure the esp is activated? 1
xhilck Posted July 2, 2022 Posted July 2, 2022 (edited) 2 hours ago, Gamaramdi said: Didn't worked for me, and... makes my aaf scenes stuter, thanks for your work anyways Did you install the supermutant skeleton from the Ultimate Patch? I had a similar problem when that wasn't installed. Checking that option in the Ultimate Patch install, then disabling the supermutant fix ESP that it adds and replacing it with this mod, fixed it for me. Edited July 2, 2022 by xhilck 1
elzee Posted July 2, 2022 Author Posted July 2, 2022 (edited) I'm still testing it. Sometimes(about 5%) it dosn't work. It's strange. Edited July 2, 2022 by elzee 1
kziitd Posted July 2, 2022 Posted July 2, 2022 14 minutes ago, elzee said: I'm still testing it. Sometimes it dosn't work. It's strange. ni yi jing gan de hen hao le! hai you yi ge zhu ti zai chang shi jie jue sm de gu jia wen ti. ru guo ke yi zhi jie jie jue gu jia de cuo wu er bu shi tong guo bu ding, na shi zui li xiang de. 1
Oldwolf58 Posted July 2, 2022 Posted July 2, 2022 Ok I'm gonna put my 2 cents in here and Please don't jump froggy on me for it. I don't think this problem is going away for the simple fact that I believe it's a game engine error. Hear me out here. I've had them (SM's) freeze on a dead chest shot, no dismemberment involved. I think the cause is that the SM is changing animations at the moment it's killed and the engine sticks between the 3 animations, it's walking and just as you shoot it it tries to change to a weapons up animation at the same time the engine is trying to send it into the ragdoll death animation. Engine freezes SM because it's trying to do 3 animations at once. That's my belief anyway for what it's worth and with over 6800 hours of play time I've seen this time and time again. 1
Gamaramdi Posted July 2, 2022 Posted July 2, 2022 2 hours ago, xhilck said: Did you install the supermutant skeleton from the Ultimate Patch? I had a similar problem when that wasn't installed. Checking that option in the Ultimate Patch install, then disabling the supermutant fix ESP that it adds and replacing it with this mod, fixed it for me. I'll try that, thanks
Gamaramdi Posted July 2, 2022 Posted July 2, 2022 2 hours ago, elzee said: It has nothing to do with AAF animations. It's impossible to make your aaf scene stutter. You sure the esp is activated? Of course, i had the stutter, went out, unistalled, went back in and everything swift and smooth, so yes it was activated! ? Thanks for the "Stuter" stutter... sorry not an english native...
lee3310 Posted July 2, 2022 Posted July 2, 2022 1 hour ago, kziitd said: ni yi jing gan de hen hao le! hai you yi ge zhu ti zai chang shi jie jue sm de gu jia wen ti. ru guo ke yi zhi jie jie jue gu jia de cuo wu er bu shi tong guo bu ding, na shi zui li xiang de. Say what now?! 2 hours ago, elzee said: I'm still testing it. Sometimes(about 5%) it dosn't work. It's strange. With Knockout framework, the freeze bug occurring chance is 100% so if you have it installed it would make the testing part quicker.
VonHelton Posted July 2, 2022 Posted July 2, 2022 2 hours ago, kziitd said: ni yi jing gan de hen hao le! hai you yi ge zhu ti zai chang shi jie jue sm de gu jia wen ti. ru guo ke yi zhi jie jie jue gu jia de cuo wu er bu shi tong guo bu ding, na shi zui li xiang de. Not until you purge all of your emotion......
Riankhy Posted July 2, 2022 Posted July 2, 2022 On 7/1/2022 at 2:49 PM, vaultbait said: You've misread the discussion. VATS has nothing to do with the freezing. The point was that disabling dismemberment (e.g. via the Don't Lose Your Head mod) is a viable workaround to the freeze problem, but some VATS users dislike that workaround because they can no longer target specific body parts. Anyways, I´m happy with how my Fallout 4 works now.
elzee Posted July 3, 2022 Author Posted July 3, 2022 7 hours ago, Gamaramdi said: Of course, i had the stutter, went out, unistalled, went back in and everything swift and smooth, so yes it was activated! ? Thanks for the "Stuter" stutter... sorry not an english native... You can see the esp only changes the vanilla supermutant death animations’s trigger conditions. It is impossible to affect AAF unless this world is fake. 3
elzee Posted July 3, 2022 Author Posted July 3, 2022 11 hours ago, Oldwolf58 said: Ok I'm gonna put my 2 cents in here and Please don't jump froggy on me for it. I don't think this problem is going away for the simple fact that I believe it's a game engine error. Hear me out here. I've had them (SM's) freeze on a dead chest shot, no dismemberment involved. I think the cause is that the SM is changing animations at the moment it's killed and the engine sticks between the 3 animations, it's walking and just as you shoot it it tries to change to a weapons up animation at the same time the engine is trying to send it into the ragdoll death animation. Engine freezes SM because it's trying to do 3 animations at once. That's my belief anyway for what it's worth and with over 6800 hours of play time I've seen this time and time again. It's a havok skeleton issue triggered by certain death animations. That's why this mod is controlling SM death animations and it works. 3
Gamaramdi Posted July 3, 2022 Posted July 3, 2022 (edited) 22 hours ago, elzee said: You can see the esp only changes the vanilla supermutant death animations’s trigger conditions. It is impossible to affect AAF unless this world is fake. I didn't had the vanilla skeleton xhilck is right i had the patch's skeleton installed, managed to remove it yesterday, ill be testing this one today, but hey, if im the only one with this issue is surely on my side, dont worry about it, your mod is working for everyone else and that's great. Update: Works 90%-95%, headshots 100% no sttutering on AAF, thank you both! Edited July 4, 2022 by Gamaramdi
xhilck Posted July 4, 2022 Posted July 4, 2022 After playing with this a while more, I can confirm 95%+ effectiveness. I did have one get frozen, but it seems pretty rare, and it's not too much trouble to disable/enable with the console.
Slorm Posted July 7, 2022 Posted July 7, 2022 Just an update as I've been using this mod for a good few days and have killed off a lot of mutants in a live game, and so far it's worked 100% perfectly 1
Slorm Posted July 10, 2022 Posted July 10, 2022 I've been going through the mutants like the Grim Reaper and aside from one legendary on the platform at the Satellite array every other one fell over correctly (including other legendaries). Not sure about the one legendary, it may be where it was positioned or that it was the only one I used missiles on (took 6 to kill the bugger). So, definitely gets a permanent place in my load order
bdmt Posted July 11, 2022 Posted July 11, 2022 Before i have this mod 3 of 3 Super mutants went "freezing" after death, now all 3 hit the ground when they die. No issues found yet. Thx for this mod. 1
Cookiemonsta234 Posted July 12, 2022 Posted July 12, 2022 I always used this mod so I was never really worried about their arms. https://www.nexusmods.com/fallout4/mods/23196?tab=posts
Slorm Posted July 12, 2022 Posted July 12, 2022 (edited) 2 hours ago, Cookiemonsta234 said: I always used this mod so I was never really worried about their arms. https://www.nexusmods.com/fallout4/mods/23196?tab=posts I always found suiciders annoying, pointless and stupid so I used this which replaces them with ordinary mutants https://www.nexusmods.com/fallout4/mods/9444 Edited July 12, 2022 by Slorm
Destynova99 Posted July 12, 2022 Posted July 12, 2022 Out of curiosity, how are you all installing UAP to work with this fix? Because supermutants are all still freezing on death for me
tuxagent7 Posted July 12, 2022 Posted July 12, 2022 (edited) On 7/12/2022 at 8:34 AM, Destynova99 said: Out of curiosity, how are you all installing UAP to work with this fix? Because supermutants are all still freezing on death for me Dont install the esp fix for supermutant from UAP Erase Supermutant skeleton in UAP Profit $$$ Edit : Just replace the fix esp from UAP Edited July 13, 2022 by tuxagent7
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