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SexLab Alicia Painslut (January 2025)


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Posted

I forgot to add you HAVE to upgrade Zaz Animation pack to the latest version (5.62 a of this writing).

 

As usual, SAVE before upgrading in case the new mod doesn't sit well with your game.

 

As I said before, this version has a lot of internal changes. Testing was OK so far but that doesn't mean something won't get messed up elsewhere.

Posted

 

Version 3.7 is out with these changes:

 

- Removed dependency from Apachii Hair (no longer required)
:: Included hair styles from Witcher ( reused assets from Lovely Hairstyles - http://www.nexusmods.com/skyrim/mods/7403/ ).
- Softened faces of Alicia, Ali and Alicia cured
 
- Improved customizations
:: Alicia Cured is now customizable
:: Eyes and hair are also customizable for Alicia, Ali and Alicia Cured
 
- Fixed: missing properties in two triggers
- Fixed: Missing whip marks and sounds
- Fixed: Lowered chance Alicia will start undressing again after being told to keep her clothes on (10% chance during orgasm).
 
I also updated the optional zip file to the new folder structure. Download it if you want to customize Alicia Cured.

 

 

Hey skyrimll :) Finally going to reinstall this mod since... can't even remember how long ago was it, I believe I installed one of the very first versions you uploaded after you started modding it. There's probably a lot of new things to it, we'll see how it goes :D

 

Question though... that outfit she has in the 3rd picture you posted, what mod is that? I know that's the "wench" outfit or whatever it's called in-game but I don't think I've ever seen that particular retexture, and it looks nice :o

 

Thanks in advance :D I'll be back to report in a while!

 

Edit: By the way. I'm running ZazAnimations v555. Is there any specific step I need to do to upgrade it? I'm using Mod Organizer and trying my best to keep my mods, game, everything as pristine as possible on my end lol, so just making sure.

Posted

 

 

Version 3.7 is out with these changes:

 

- Removed dependency from Apachii Hair (no longer required)
:: Included hair styles from Witcher ( reused assets from Lovely Hairstyles - http://www.nexusmods.com/skyrim/mods/7403/ ).
- Softened faces of Alicia, Ali and Alicia cured
 
- Improved customizations
:: Alicia Cured is now customizable
:: Eyes and hair are also customizable for Alicia, Ali and Alicia Cured
 
- Fixed: missing properties in two triggers
- Fixed: Missing whip marks and sounds
- Fixed: Lowered chance Alicia will start undressing again after being told to keep her clothes on (10% chance during orgasm).
 
I also updated the optional zip file to the new folder structure. Download it if you want to customize Alicia Cured.

 

 

Hey skyrimll :) Finally going to reinstall this mod since... can't even remember how long ago was it, I believe I installed one of the very first versions you uploaded after you started modding it. There's probably a lot of new things to it, we'll see how it goes :D

 

Question though... that outfit she has in the 3rd picture you posted, what mod is that? I know that's the "wench" outfit or whatever it's called in-game but I don't think I've ever seen that particular retexture, and it looks nice :o

 

Thanks in advance :D I'll be back to report in a while!

 

 

If you installed an old version of Alicia, first make sure there is no script starting with Alicia... in your scripts folder. If there are leftovers, delete them.

 

The Tavern Wench outfit is (I think) coming from a retextured CBBE skimpy outfits mod. 

 

http://www.nexusmods.com/skyrim/mods/13004

 

I tried many mods to find the right mix (like this one http://www.nexusmods.com/skyrim/mods/3654 ). It is also possible that one of these mods left their retexture behind.

Posted

 

 

Version 3.7 is out with these changes:

 

 

 

Edit: By the way. I'm running ZazAnimations v555. Is there any specific step I need to do to upgrade it? I'm using Mod Organizer and trying my best to keep my mods, game, everything as pristine as possible on my end lol, so just making sure.

 

 

Check the Zaz Animation Pack thread.

 

I think all you need to do is to install Zaz animation pack, refresh FNIS and if you want to use it with SexLab, register the animations from the ZAP menu.

Posted

Okay, updated Zaz and installed Alicia. Went straight into Windwhelm just to make sure everything worked and stumbled upon 2 things which... may very well be due to the same thing but wanna make sure:

 

-Alicia's breasts look squished.

-I commanded her to do something for me, and then selected one of the pillory furnitures. As she locked herself in it, I pulled out my two-handed sword and swung it at her back, which immediately caused an CTD.

 

I don't know much about these things but could these be due to the skeleton? I read your message in the main/first post and you say under Installation that I need to make sure she's using the same skeleton I am (is that it?), if so, I'm using one of the custom skeletons that allows for SOS (including "futa), Realistic Ragdolls and TBBP from:

http://www.nexusmods.com/skyrim/mods/41169/?

 

Should I add that to her folder? or are these issues due to something else?

Posted

Okay, updated Zaz and installed Alicia. Went straight into Windwhelm just to make sure everything worked and stumbled upon 2 things which... may very well be due to the same thing but wanna make sure:

 

-Alicia's breasts look squished.

-I commanded her to do something for me, and then selected one of the pillory furnitures. As she locked herself in it, I pulled out my two-handed sword and swung it at her back, which immediately caused an CTD.

 

I don't know much about these things but could these be due to the skeleton? I read your message in the main/first post and you say under Installation that I need to make sure she's using the same skeleton I am (is that it?), if so, I'm using one of the custom skeletons that allows for SOS (including "futa), Realistic Ragdolls and TBBP from:

http://www.nexusmods.com/skyrim/mods/41169/?

 

Should I add that to her folder? or are these issues due to something else?

 

That sounds like the kind of thing you would get from skeleton issues.

 

Try installing the optional files and replace the skeleton file in Alicia, Alicia Cured and Ali folders.

 

The optional file will give you a different armor for Ali (easier to package). Just delete the files under the armor/AliciaPlainSlut/Daedric folder if you don't like it.

Posted

Hi there, love your mod!

 

Just wanted to know how I can change the body to CHSBHC? I've tried placing the CHSBHC skeleton in the 'AliciaPainSlut' folder, changing the skins and skeletons in CreationKit (changing actor and race details ion the kit) but to no avail. 

 

Help would be appreciated.

 

Centaurette. 

 

Posted

Hi there, love your mod!

 

Just wanted to know how I can change the body to CHSBHC? I've tried placing the CHSBHC skeleton in the 'AliciaPainSlut' folder, changing the skins and skeletons in CreationKit (changing actor and race details ion the kit) but to no avail. 

 

Help would be appreciated.

 

Centaurette. 

 

Download and install the optional files. 

 

That will install an AliciaPainSlut folder under meshes/actors and textures/actors.

 

Replace meshes and textures there, keeping the same file names.

 

CK editor is useful only to fix neck gap and chance her facial morphs.

Posted

Managed to get her working with a custom body. So everything is well and good on that end, but I found a bug. After beating her she went on a rampage. She didn't attack me, but all her dialog suggested she wanted to fight. So I started swinging at her. Unfortunately, a couple attacks in triggered an unarmed kill move that hip tossed her almost across the room. She didn't die, but she bugged out. She was floating while standing horizontal still alive. I also could no longer talk to her. The only interaction option I was given was to search her "corpse." I did just load a earlier save, so it was not that big of a deal. But, I figured I should bring it up anyway.  

 

 

Posted

Managed to get her working with a custom body. So everything is well and good on that end, but I found a bug. After beating her she went on a rampage. She didn't attack me, but all her dialog suggested she wanted to fight. So I started swinging at her. Unfortunately, a couple attacks in triggered an unarmed kill move that hip tossed her almost across the room. She didn't die, but she bugged out. She was floating while standing horizontal still alive. I also could no longer talk to her. The only interaction option I was given was to search her "corpse." I did just load a earlier save, so it was not that big of a deal. But, I figured I should bring it up anyway.

If that happens again, try to use the banish spell on her and conjure her again.

Posted

I have a problem: I don't have any "follow me" option dialog :/

 

How did you get into the basement?

 

Did you see a popup message when you walked outside her home and to the basement entrance?

Posted

 

I have a problem: I don't have any "follow me" option dialog :/

 

How did you get into the basement?

 

Did you see a popup message when you walked outside her home and to the basement entrance?

 

 

I resolved it by conjuring her and it works thanks anyway :)

Posted

Funny little "bug", tried out Alicia anew, and been using Alternate Start LAL, for ages, so now as well.

 

when i start a new game, i always get a short notice "Your follower can not accompany you here" (only with the Alicia mod active), so far it never done anything, but been trying out some other FollowerFramework (FollowerLivePackage from Nexus, along with the translation, since it does have a few really nice features and i wanted to test it out), one of those features is that followers that are too far behind get ported to you.

 

So now could see whos that follower that was always "stalking" me on a new game, guess who it is: Ali (Alicias Demon form), she showed up in the ASLAL starting cell behind me.

After she showed up she got removed from the active follower list so she no longer follows, but is now stuck in that cell, not sure if that will lead to some problems later on.

 

Not sure why, but it seems that Ali is somehow set as an active follower on mod load (and hence on a new game as well)

Posted

Funny little "bug", tried out Alicia anew, and been using Alternate Start LAL, for ages, so now as well.

 

when i start a new game, i always get a short notice "Your follower can not accompany you here" (only with the Alicia mod active), so far it never done anything, but been trying out some other FollowerFramework (FollowerLivePackage from Nexus, along with the translation, since it does have a few really nice features and i wanted to test it out), one of those features is that followers that are too far behind get ported to you.

 

So now could see whos that follower that was always "stalking" me on a new game, guess who it is: Ali (Alicias Demon form), she showed up in the ASLAL starting cell behind me.

After she showed up she got removed from the active follower list so she no longer follows, but is now stuck in that cell, not sure if that will lead to some problems later on.

 

Not sure why, but it seems that Ali is somehow set as an active follower on mod load (and hence on a new game as well)

 

I think it is due to my attempt at making her follow you as soon as she meets you. Without that, you can walk around for a while before realizing that she was not following you by default.

Posted

dachande's post reminded me of something I encountered a week ago or so

 

I started a new game, used coc to jump around and set up my character to be married to the Jarl of falkreath ( using console to add him to faction).I never went near windhelm at all. when I entered the temple of mara for the wedding,Alicia and ali were fighting each other, and everyone else ran away! it was pretty funny.

 

I've had the bug where a bandit appears at your wedding ( which I think comes from LAL) so I knew how to resolve it. I'm guessing that Alicia's presence was also caused by the same thing that caused dachande's issue.

 

and if I may I had a suggestion. when you resolve Alicia's quest by not destroying either soul gem, would it be possible to combine the two? so Alicia gains ali's powers, rather than transforming back and forth. and maybe she would then be more prone to staying dressed mite often

 

Sorry for odd spacing and lack of caps, using my phone to post.

Posted

Funny little "bug", tried out Alicia anew, and been using Alternate Start LAL, for ages, so now as well.

 

when i start a new game, i always get a short notice "Your follower can not accompany you here" (only with the Alicia mod active), so far it never done anything, but been trying out some other FollowerFramework (FollowerLivePackage from Nexus, along with the translation, since it does have a few really nice features and i wanted to test it out), one of those features is that followers that are too far behind get ported to you.

 

So now could see whos that follower that was always "stalking" me on a new game, guess who it is: Ali (Alicias Demon form), she showed up in the ASLAL starting cell behind me.

After she showed up she got removed from the active follower list so she no longer follows, but is now stuck in that cell, not sure if that will lead to some problems later on.

 

Not sure why, but it seems that Ali is somehow set as an active follower on mod load (and hence on a new game as well)

 

This is not an Alicia Painslut bug. It happens without her too. It happened to me without her and has happened others. Like this guy: http://forums.nexusmods.com/index.php?/topic/715253-need-help-with-load-order/?p=5688246

 

The good news is that this bug only appears as a message and won't bother you again.

 

The part about Ali following could be a compication with the FollowerFramework since the only follower mod she is compatible is Puppet Master. Even if you have the mod that makes followers put out their torches when sneaking it could cause problems.

Posted

Interesting, I use AFT and haven't noticed any major problems with Alicia (though Ali sometimes won't go away).  I'll see about disabling AFT management of her to see what happens.

Posted

 

Managed to get her working with a custom body. So everything is well and good on that end, but I found a bug. After beating her she went on a rampage. She didn't attack me, but all her dialog suggested she wanted to fight. So I started swinging at her. Unfortunately, a couple attacks in triggered an unarmed kill move that hip tossed her almost across the room. She didn't die, but she bugged out. She was floating while standing horizontal still alive. I also could no longer talk to her. The only interaction option I was given was to search her "corpse." I did just load a earlier save, so it was not that big of a deal. But, I figured I should bring it up anyway.

If that happens again, try to use the banish spell on her and conjure her again.

 

 

Will do. When she goes on a rampage is it supposed to be a brawl or all out fight? That was the first time that event triggered for me, so it caught me off guard. 

Posted

 

This is not an Alicia Painslut bug. It happens without her too. It happened to me without her and has happened others. Like this guy: http://forums.nexusmods.com/index.php?/topic/715253-need-help-with-load-order/?p=5688246

 

The good news is that this bug only appears as a message and won't bother you again.

 

The part about Ali following could be a compication with the FollowerFramework since the only follower mod she is compatible is Puppet Master. Even if you have the mod that makes followers put out their torches when sneaking it could cause problems.

 

 

Could be, never had that notice before (maybe just had luck with the companions i used that they where not affacted by it, okay most of the followers i use regularyl use their own follow system, Vija, Anna NPCs, Anduniel, etc.

 

I did try out some other followers just to see what happens, using followers that use the default follower system, i got that little notification too (your follower can not accompany you here), but none of them was ported to me. only Ali got ported to me (when using FollowerLivePackage), so i thought i mention it. as i said not sure how this will now affect her quests, since she is now located in the ASLAL starting cell (Abandoned Prison (cell 00021594)).

 

Posted

 

 

This is not an Alicia Painslut bug. It happens without her too. It happened to me without her and has happened others. Like this guy: http://forums.nexusmods.com/index.php?/topic/715253-need-help-with-load-order/?p=5688246

 

The good news is that this bug only appears as a message and won't bother you again.

 

The part about Ali following could be a compication with the FollowerFramework since the only follower mod she is compatible is Puppet Master. Even if you have the mod that makes followers put out their torches when sneaking it could cause problems.

 

 

Could be, never had that notice before (maybe just had luck with the companions i used that they where not affacted by it, okay most of the followers i use regularyl use their own follow system, Vija, Anna NPCs, Anduniel, etc.

 

I did try out some other followers just to see what happens, using followers that use the default follower system, i got that little notification too (your follower can not accompany you here), but none of them was ported to me. only Ali got ported to me (when using FollowerLivePackage), so i thought i mention it. as i said not sure how this will now affect her quests, since she is now located in the ASLAL starting cell (Abandoned Prison (cell 00021594)).

 

 

 

It should not affect her.

 

The script should move her back to you next time she replaces Alicia.

Posted

Interesting, I use AFT and haven't noticed any major problems with Alicia (though Ali sometimes won't go away).  I'll see about disabling AFT management of her to see what happens.

 

I ran into a small bug with Alicia and AFT.

When Ali disapear or you try the spell Conjure Alicia, I cannot make her to follow me (the dialogue line "I wan to to come with me" keep showing and I cannot access her inventory).

I solve by using the reset input into the AFT dialogue tree.

Posted

 

 

 

Every time i try to enter Misty Grove the game freezes 2 sec after the loading screen

 

Even with the latest version?

 

I made changes to the scripts that should prevent that.

 

i have installed the latest version, so i guess yes :)

 

any ideas?

 

 

Posted

 

 

 

 

Every time i try to enter Misty Grove the game freezes 2 sec after the loading screen

 

Even with the latest version?

 

I made changes to the scripts that should prevent that.

 

i have installed the latest version, so i guess yes :)

 

any ideas?

 

 

 

Not for the moment.

 

I thought I found the source of the problem but apparently that wasn't the case.

 

I can only recommend to make sure Zaz Animation Pack is up to date as it seems to be related to older versions of ZAP with my code, but I don't have proof about that so far. Just a gut feeling.

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