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Posted

Did you change the first number in the txt to the one in you load order if young_trap is number A6 in your load order you must change in young.txt the lines ex. "player.additem XX000d78 1" to "player.additem A6000d78 1" to get the "bat young" working.

 

BTW YoungTrap in english here (also with BBP)

http://www.loverslab.com/topic/10341-conversions-for-unpb-with-bbp/

No, I didn't even notice the txt on the mod page. Maybe that's why it never shows in game. So where exactly do I place the txt file?

Posted

 

 

 

 

 

 

 

 

 

Where do I find the stockings? Nothing in the forge menu.
 

 

 

Young Trap doesn't add recipes to the game you need to add it through the console, you can use the young.txt to add them through "bat young" in the console.

 

 

There's a chest for this in windhelm, you'll find everything of young trap there
 

 

Are you sure? There are no cell, container,nor worldspace edits in young_trap. The heeled collection in link 2 has the container in whiterun maybe you confuse the two.

 

sorry my bad Groovtama, the mod for the Young Trap say it's in solitude.. :P I cant find it so I spawned it in my home

 

 

 

Mind if I ask what armor/clothing mod you're using in those pics? Not the mod you've been searching for/chest spawned, but the one you're wearing.

Posted

 

 

 

 

 

 

 

 

 

Where do I find the stockings? Nothing in the forge menu.

 

 

 

Young Trap doesn't add recipes to the game you need to add it through the console, you can use the young.txt to add them through "bat young" in the console.

 

 

There's a chest for this in windhelm, you'll find everything of young trap there

 

 

Are you sure? There are no cell, container,nor worldspace edits in young_trap. The heeled collection in link 2 has the container in whiterun maybe you confuse the two.

 

sorry my bad Groovtama, the mod for the Young Trap say it's in solitude.. :P I cant find it so I spawned it in my home

 

 

 

Mind if I ask what armor/clothing mod you're using in those pics? Not the mod you've been searching for/chest spawned, but the one you're wearing.

 

Nope not telling.. Only joking its called Atelier and the high heels are df_t19

 

Posted

 

Did you change the first number in the txt to the one in you load order if young_trap is number A6 in your load order you must change in young.txt the lines ex. "player.additem XX000d78 1" to "player.additem A6000d78 1" to get the "bat young" working.

 

BTW YoungTrap in english here (also with BBP)

http://www.loverslab.com/topic/10341-conversions-for-unpb-with-bbp/

No, I didn't even notice the txt on the mod page. Maybe that's why it never shows in game. So where exactly do I place the txt file?

 

 

For situations like this, I bring up TES5Edit and open the .esp file. It's easy to edit the names of the items using that tool. I usually add some unique prefix to the names so I can type "help <prefix>" and get a list of everything from just that mod. Like you could use "_YT_dress" or something like that as a name where the prefix is _YT_.

Posted

 

 

 

There's a chest for this in windhelm, you'll find everything of young trap there

 

Are you sure? There are no cell, container,nor worldspace edits in young_trap. The heeled collection in link 2 has the container in whiterun maybe you confuse the two.

 

sorry my bad Groovtama, the mod for the Young Trap say it's in solitude.. :P I cant find it so I spawned it in my home

 

 

Nokou it can be possible that your esp have a container and a cell edit entry in your esp. But the original one and the bel one doesn't have that see the attachment (young_trap2.esp = 3dm (link in the starting post), young_trap.esp = bels one with HDT I use myself that's why the orignal one named 2), no cell or container category. When you have a lot of XX0012YY entries and your cell and container has XX0018YY as entry, then the esp has a high probability to have been edited afterwards, because CK make ID jumps when you reedit them again, and 12YY is jumping point and 18YY (I remeber your container had 189B or something) is the next jumping point means that you have a edited esp from someone who added the container and cell edit afterwards.

 

 

Anybody know what mod this is....

The picture is from agathas beauty on 3dm http://bbs.3dmgame.com/thread-3397168-1-1.html it's a skin face texture pack, if your looking for the armor nefory posted a list in the second post

 

Armor, should be durotars high hells/or elewin pumps 2 and succubus armor from vindictus pack as skirt, as top dragon crown socceres or normal wrench outfit not sure on that.

 

http://bbs.3dmgame.com/thread-3718212-1-1.html

http://www.loverslab.com/topic/3375-vindictus-mod-collection/?hl=vindictus

 

 

 

Did you change the first number in the txt to the one in you load order if young_trap is number A6 in your load order you must change in young.txt the lines ex. "player.additem XX000d78 1" to "player.additem A6000d78 1" to get the "bat young" working.

 

BTW YoungTrap in english here (also with BBP)

http://www.loverslab.com/topic/10341-conversions-for-unpb-with-bbp/

No, I didn't even notice the txt on the mod page. Maybe that's why it never shows in game. So where exactly do I place the txt file?

 

Edit the XX to your load order number, save the file and place it right into your data folder where all the esps are.

 

Posted

 

 

The shaking one.

Thanks Deed.

 

the pole dance comes from 

Old versions

Dance Synchronizator TES5 0.1 beta

and the other dance its Sweet Devil

 

Both from : http://casualmods.net/CasualmodsEng.html (site working again), just remember that for pole dance you need get the old version(kinda unstable), and for sweet devil you need the dance pack there and DS Light (masterfile) (its the current version), how get that:

got at http://casualmods.net/CasualmodsEng.html and choose tes5 skyrim > Dance Sync> Main file for softwares (current and old version) and dance packs for dances, just remember the pole dance just have the dance with music, no pole at all.

Posted

 

 

 

 

 

 

 

 

 

 

Where do I find the stockings? Nothing in the forge menu.

 

 

 

Young Trap doesn't add recipes to the game you need to add it through the console, you can use the young.txt to add them through "bat young" in the console.

 

 

There's a chest for this in windhelm, you'll find everything of young trap there

 

 

Are you sure? There are no cell, container,nor worldspace edits in young_trap. The heeled collection in link 2 has the container in whiterun maybe you confuse the two.

 

sorry my bad Groovtama, the mod for the Young Trap say it's in solitude.. :P I cant find it so I spawned it in my home

 

 

 

Mind if I ask what armor/clothing mod you're using in those pics? Not the mod you've been searching for/chest spawned, but the one you're wearing.

 

Nope not telling.. Only joking its called Atelier and the high heels are df_t19

 

 

Thank you!

Posted

This photo was just uploaded at the Skyrim Image Uploader.

This "HDT" heels look awesome. Any idea where to aquire them?

 

 

34190.jpg

 

 

Posted

This photo was just uploaded at the Skyrim Image Uploader.

This "HDT" heels look awesome. Any idea where to aquire them?

 

 

34190.jpg

 

 

 

 

 

Can someone kindly reupload the mod in this page http://bbs.3dmgame.com/thread-3889142-1-1.html

It seems that there is cbbe support too, if I'm able to decipher well?

 

Thanks in advance  :)

i just used the google to translate:A full set of high-heeled are 76 defense, I believe sufficient alternative defense of the original shoes Were produced 9 and 11 bone-specific versionIn order to avoid the problem of high-heeled floatingFull-heeled support the maximum or minimum weight, intermediate values ​​will take shapeMaximum weight is mainly for UNPB stockings made ​​clothing and UNPBMinimum weight is mainly for CBBE clothing and stockings made ​​CBBECBBE want to wear high-heeled keep this set of feet, you need to use my high-heeled universal stature CBBE released patches In addition to cowboy boots is not suitable for all CBBEThis post is published, I will start making the set of high-heeled + CBBE130 sets available stockingsThe following is a set of high-heeled + CBBE130 sleeve mix preview

*market with red where i thought its important, saying that i just have that mod, but till i know its all unp/b variations but feel free to try at cbbe.

Link for UNP and Variations

 

Posted

 

This photo was just uploaded at the Skyrim Image Uploader.

This "HDT" heels look awesome. Any idea where to aquire them?

 

 

34190.jpg

 

 

 

 

 

Can someone kindly reupload the mod in this page http://bbs.3dmgame.com/thread-3889142-1-1.html

It seems that there is cbbe support too, if I'm able to decipher well?

 

Thanks in advance  :)

i just used the google to translate:A full set of high-heeled are 76 defense, I believe sufficient alternative defense of the original shoes Were produced 9 and 11 bone-specific versionIn order to avoid the problem of high-heeled floatingFull-heeled support the maximum or minimum weight, intermediate values ​​will take shapeMaximum weight is mainly for UNPB stockings made ​​clothing and UNPBMinimum weight is mainly for CBBE clothing and stockings made ​​CBBECBBE want to wear high-heeled keep this set of feet, you need to use my high-heeled universal stature CBBE released patches In addition to cowboy boots is not suitable for all CBBEThis post is published, I will start making the set of high-heeled + CBBE130 sets available stockingsThe following is a set of high-heeled + CBBE130 sleeve mix preview

*market with red where i thought its important, saying that i just have that mod, but till i know its all unp/b variations but feel free to try at cbbe.

Link for UNP and Variations

 

 

 

ive been having alot of trouble getting mega to work can you please add a link for it on another site please? and thank you

 

Posted

 

 

Did you change the first number in the txt to the one in you load order if young_trap is number A6 in your load order you must change in young.txt the lines ex. "player.additem XX000d78 1" to "player.additem A6000d78 1" to get the "bat young" working.

 

BTW YoungTrap in english here (also with BBP)

http://www.loverslab.com/topic/10341-conversions-for-unpb-with-bbp/

No, I didn't even notice the txt on the mod page. Maybe that's why it never shows in game. So where exactly do I place the txt file?

 

 

For situations like this, I bring up TES5Edit and open the .esp file. It's easy to edit the names of the items using that tool. I usually add some unique prefix to the names so I can type "help <prefix>" and get a list of everything from just that mod. Like you could use "_YT_dress" or something like that as a name where the prefix is _YT_.

 

 

So I have it opened in TES5Edit and there's over 40 items listed with the formID labeled NULL for the file header. I was wondering if I have to change that? I already know the precise load order.

 

Posted

 

 

This photo was just uploaded at the Skyrim Image Uploader.

This "HDT" heels look awesome. Any idea where to aquire them?

 

 

34190.jpg

 

 

 

 

 

Can someone kindly reupload the mod in this page http://bbs.3dmgame.com/thread-3889142-1-1.html

It seems that there is cbbe support too, if I'm able to decipher well?

 

Thanks in advance  :)

i just used the google to translate:A full set of high-heeled are 76 defense, I believe sufficient alternative defense of the original shoes Were produced 9 and 11 bone-specific versionIn order to avoid the problem of high-heeled floatingFull-heeled support the maximum or minimum weight, intermediate values ​​will take shapeMaximum weight is mainly for UNPB stockings made ​​clothing and UNPBMinimum weight is mainly for CBBE clothing and stockings made ​​CBBECBBE want to wear high-heeled keep this set of feet, you need to use my high-heeled universal stature CBBE released patches In addition to cowboy boots is not suitable for all CBBEThis post is published, I will start making the set of high-heeled + CBBE130 sets available stockingsThe following is a set of high-heeled + CBBE130 sleeve mix preview

*market with red where i thought its important, saying that i just have that mod, but till i know its all unp/b variations but feel free to try at cbbe.

Link for UNP and Variations

 

 

 

ive been having alot of trouble getting mega to work can you please add a link for it on another site please? and thank you

 

 

 

ANKUNPB heeled collection and other collections 2.0.7z

Posted

 

 

 

Did you change the first number in the txt to the one in you load order if young_trap is number A6 in your load order you must change in young.txt the lines ex. "player.additem XX000d78 1" to "player.additem A6000d78 1" to get the "bat young" working.

 

BTW YoungTrap in english here (also with BBP)

http://www.loverslab.com/topic/10341-conversions-for-unpb-with-bbp/

No, I didn't even notice the txt on the mod page. Maybe that's why it never shows in game. So where exactly do I place the txt file?

 

 

For situations like this, I bring up TES5Edit and open the .esp file. It's easy to edit the names of the items using that tool. I usually add some unique prefix to the names so I can type "help <prefix>" and get a list of everything from just that mod. Like you could use "_YT_dress" or something like that as a name where the prefix is _YT_.

 

 

So I have it opened in TES5Edit and there's over 40 items listed with the formID labeled NULL for the file header. I was wondering if I have to change that? I already know the precise load order.

 

 

try that look at attach if in doubt: 

1- go at game and type at console that: help youngtrap, get the first 2 codes (in my case A1)

if not founded yet try option 2

2- go at your mod manager and find where the esp of youngtrap got at and got the code of load order (in my case A1)

Final Step : open the young.txt and change the XX for your code, copy that (young.txt) to your skyrim Main folder and also at DATA folder (i dnt remember wich one its correct, but that txt its really tiny so will not hurt), enter game and type at console : bat young

*Obs: TXT at attach also, if you dnt wanna post that here lemme know B3lisario (link to B3lisario Conversions http://www.loverslab.com/topic/10341-conversions-for-unpb-with-bbp/)

 

post-19248-0-95001100-1375760126_thumb.jpg

post-19248-0-72144500-1375760171_thumb.jpg

Posted

 

This photo was just uploaded at the Skyrim Image Uploader.

This "HDT" heels look awesome. Any idea where to aquire them?

 

 

34190.jpg

 

 

 

 

 

Can someone kindly reupload the mod in this page http://bbs.3dmgame.com/thread-3889142-1-1.html

It seems that there is cbbe support too, if I'm able to decipher well?

 

Thanks in advance  :)

i just used the google to translate:A full set of high-heeled are 76 defense, I believe sufficient alternative defense of the original shoes Were produced 9 and 11 bone-specific versionIn order to avoid the problem of high-heeled floatingFull-heeled support the maximum or minimum weight, intermediate values ​​will take shapeMaximum weight is mainly for UNPB stockings made ​​clothing and UNPBMinimum weight is mainly for CBBE clothing and stockings made ​​CBBECBBE want to wear high-heeled keep this set of feet, you need to use my high-heeled universal stature CBBE released patches In addition to cowboy boots is not suitable for all CBBEThis post is published, I will start making the set of high-heeled + CBBE130 sets available stockingsThe following is a set of high-heeled + CBBE130 sleeve mix preview

*market with red where i thought its important, saying that i just have that mod, but till i know its all unp/b variations but feel free to try at cbbe.

Link for UNP and Variations

 

 

 

Thanks! I'll see how they work on CBBE.

 

Posted

 

 

*snip*

 

Nokou it can be possible that your esp have a container and a cell edit entry in your esp. But the original one and the bel one doesn't have that see the attachment (young_trap2.esp = 3dm (link in the starting post), young_trap.esp = bels one with HDT I use myself that's why the orignal one named 2), no cell or container category. When you have a lot of XX0012YY entries and your cell and container has XX0018YY as entry, then the esp has a high probability to have been edited afterwards, because CK make ID jumps when you reedit them again, and 12YY is jumping point and 18YY (I remeber your container had 189B or something) is the next jumping point means that you have a edited esp from someone who added the container and cell edit afterwards.

 

 

*snip*

 

 

Groovtama, I manually translated my esp file to English, maybe it was something I did?

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