Corsec Posted July 14, 2023 Author Posted July 14, 2023 18 minutes ago, Foulmouthjester said: Â And i guess the "meme" skins would transfer badly when using heads and hair from Immersive Wenches. Â They wouldn't transfer in any way onto wench heads and hairs. It's all or nothing; either you swap the skin tone plus hair and face or you can transfer nothing. Â They way I do it is by making HSG slaves use wenches as a template, and setting the flag to load the visual data from the wench instead. All the original visual data for the slave is completely overwritten, nothing is kept. 1
yayepicyay Posted July 21, 2023 Posted July 21, 2023 Quick question. In the post you mention a patch that makes Immersive Wrenches essential. I can't seem to find that in the downloads. Am I being blind or is that old text from a previous version?
Corsec Posted July 21, 2023 Author Posted July 21, 2023 7 hours ago, yayepicyay said: Quick question. In the post you mention a patch that makes Immersive Wrenches essential. I can't seem to find that in the downloads. Am I being blind or is that old text from a previous version? Â Do you mean "Immersive Wenches - Rescuable Wenches Are Essential.esp"? It only makes *rescuable* wenches essential, not all wenches. The intention is to prevent them dying during rescue attempts. When I play as an illusion mage the rescuable wenches tend to be killed by frenzied enemies. Â It's contained within the download "Non-Devious Devices Masterlist 20_05_2023.7z". You will find it inside the 'optional' folder. That's where I put all the misc patches. Â Â
yayepicyay Posted July 23, 2023 Posted July 23, 2023 On 7/21/2023 at 2:09 PM, Corsec said: Â Do you mean "Immersive Wenches - Rescuable Wenches Are Essential.esp"? It only makes *rescuable* wenches essential, not all wenches. The intention is to prevent them dying during rescue attempts. When I play as an illusion mage the rescuable wenches tend to be killed by frenzied enemies. Â It's contained within the download "Non-Devious Devices Masterlist 20_05_2023.7z". You will find it inside the 'optional' folder. That's where I put all the misc patches. Â Â Thanks.
Corsec Posted July 30, 2023 Author Posted July 30, 2023 I've found this amazing Maid clothing and armor set that I could make patches for. Seems like there are 11 clothing sets and 1 armor set. https://www.nexusmods.com/skyrimspecialedition/mods/67952 Â I'm thinking that I could distribute it to non-slave NPC who are servants, especially wenches. Anyone have any opinions? Any other clothing mods that I might have missed?
Rikdo Posted July 31, 2023 Posted July 31, 2023 For what it's worth, theres already a SPID that distributes it to Wenches. Â https://www.nexusmods.com/skyrimspecialedition/mods/68531 Â This is notably for the Non Merchant version though. So one covering the Merchant version + servents plus/or mixing with Non-DD/Lux could be sweet.
Corsec Posted July 31, 2023 Author Posted July 31, 2023 1 hour ago, Rikdo said: For what it's worth, theres already a SPID that distributes it to Wenches. Â https://www.nexusmods.com/skyrimspecialedition/mods/68531 Â This is notably for the Non Merchant version though. So one covering the Merchant version + servents plus/or mixing with Non-DD/Lux could be sweet. Â That's good to know, thanks! Â I'm not sure how to handle the outfits alongside the Non-DD and Lux content, which is why I asked for anyone's opinion. The outfits looks great but it doesn't fit with the gameworld of Slaverun and Sexlab Survival because they're not slavery-themed. Maybe mixing it with bondage and Lux stockings is a good idea to make it more appropriate for female slavery. Or then again I could distribute it to 'free' women instead, like wench barmaids. I would probably need to make my own version for it to be compatible with my other patches. Â It also occurs to me that I could use SPID to distribute KS Hairs wigs to non-wench NPCs (wenches already have KS Hairs if you use the IW patch).
Stikyroice Posted September 10, 2023 Posted September 10, 2023 For some reason the Radiant Prostitution refusal patch doesn't seem to be working. Do you know if it's just simply outdated (not sure how, the mod hasn't been updated for 2 years) or is there something else needed to get it working? @Corsec
Corsec Posted September 10, 2023 Author Posted September 10, 2023 19 minutes ago, Stikyroice said: For some reason the Radiant Prostitution refusal patch doesn't seem to be working. Do you know if it's just simply outdated (not sure how, the mod hasn't been updated for 2 years) or is there something else needed to get it working? @Corsec  I made it for a much older version of RP but I can't see any problems with the more recent versions. Are you sometimes getting refusals from approached clients? Did you install the patch while a whoring quest was running? If so, then quit out of all RP quests and then try again. Maybe the newest version has a script that interferes?  I never tested the patch to see how it works when installed midsave, maybe that is the cause? Perhaps it only works on a new game, some dialogue and quests work like that. To be honest it's been a while since I modded stuff like this so I can't rememberexactly how dialogue and quest patches work.
DipSh8t Posted October 11, 2023 Posted October 11, 2023 So I gave your slaverun patch a try and loving it, but those pesky quest npc still ran away to the dungeon despite me recruited them as followers. I'm using NFF so i wonder what are your load order like that they stop running away. I am also using the slaverun enforcer standalone mod but i don't think that one edit any following behaviour scripts.
Corsec Posted October 11, 2023 Author Posted October 11, 2023 15 minutes ago, DipSh8t said: So I gave your slaverun patch a try and loving it, but those pesky quest npc still ran away to the dungeon despite me recruited them as followers. I'm using NFF so i wonder what are your load order like that they stop running away. I am also using the slaverun enforcer standalone mod but i don't think that one edit any following behaviour scripts.  Yeah, Slaverun in SSE has unfixed bugs, particularly the problem of quest NPCs returning to their assigned locations. It's still playable if you're willing to use the MCM to skip the broken parts. Here's my post in the Slaverun thread about how to deal with all the bugs-  Spoiler   1
DipSh8t Posted October 11, 2023 Posted October 11, 2023 6 minutes ago, Corsec said: Yeah, Slaverun in SSE has unfixed bugs, particularly the problem of quest NPCs returning to their assigned locations. It's still playable if you're willing to use the MCM to skip the broken parts. Here's my post in the Slaverun thread about how to deal with all the bugs- yeah i have been able to get through the majority of the mod with cheat but just the npc running away annoy the shit out of me lol. the best part of the mod after all is those scripted scene cause the majority of other feature can be re created with more modern and stable mod
Corsec Posted October 11, 2023 Author Posted October 11, 2023 1 hour ago, DipSh8t said: yeah i have been able to get through the majority of the mod with cheat but just the npc running away annoy the shit out of me lol. the best part of the mod after all is those scripted scene cause the majority of other feature can be re created with more modern and stable mod  Yeah, it's incredibly annoying because no other mod has quests as good. I spent so much time trying and failing to get the Slaverun NPCs to not run away and to function as Owners in SD+.
Nuascura Posted November 5, 2023 Posted November 5, 2023 @Corsec Any idea if the Non-Devious Devices MasterList can be unhooked from Zaz Animation Pack?  I looked through my modlist and realized that the only mod I use with requires ZAP is PetProject. But, given how poor my experience has been of ZAP, I'm willing to give up PetProject if it means I can finally be rid of ZAP.
Corsec Posted November 5, 2023 Author Posted November 5, 2023 2 hours ago, Gyra said: @Corsec Any idea if the Non-Devious Devices MasterList can be unhooked from Zaz Animation Pack?  I looked through my modlist and realized that the only mod I use with requires ZAP is PetProject. But, given how poor my experience has been of ZAP, I'm willing to give up PetProject if it means I can finally be rid of ZAP.  Yes, it's possible to remove the Zaz dependency. Removing the keywords and deleting the references to Zaz items should remove the dependency. The non-DD content depends on Zaz keywords to run the animations on NPCs, so it will result in no bondage animations for NPCs. It'd be necessary to also deactivate all the items that require animations though- gags, armbinders, yokes and whatever else that I can't remember right now. That would leave only 3 sets of items - harness, restrictive and rope. Are you also using Lux Collection? The non-DDs look a lot nicer with lingerie and it would keep some visual variety.  Alternatively it'd be possible to run non-DDs as a dependency of the Toy series of mods and use it's animations rather than Zaz. There's no way to remove the DD dependency because non-DDs use the meshes/textures. The other option is to distribute to NPCs only items from the Toys collection, I considered the idea but lost interest after I completed the latest non-DD iteration. How do you feel about the Toys mods?  I'll probably get back to Skyrim modding in a week or two. My todo list includes the SLS gender inequality standalone, BM Licences SPID and maybe also this request.
Nuascura Posted November 5, 2023 Posted November 5, 2023 @Corsec I haven't tried any Toys mods yet. Also not using your Lux Collection distribution patch, though I do have the outfit mod installed. I'm still focusing on a nudity-law Skyrim after all this time; primacy of that collar patch you made for me a while ago.  Basically, all I want is for all the female NPCs to wear non-DD collars, so I think I could run without Zaz.
Corsec Posted November 5, 2023 Author Posted November 5, 2023 1 hour ago, Gyra said: @Corsec I haven't tried any Toys mods yet. Also not using your Lux Collection distribution patch, though I do have the outfit mod installed. I'm still focusing on a nudity-law Skyrim after all this time; primacy of that collar patch you made for me a while ago.  Basically, all I want is for all the female NPCs to wear non-DD collars, so I think I could run without Zaz.  Yeah, if you're using collar-only then it can be Zaz-free. I'll make it if you don't (whenever I restart Skyrim modding). If you want to make it yourself then mass-select all the items and delete Zaz keywords, then purge the levelled lists.
DonQuiWho Posted November 5, 2023 Posted November 5, 2023 @Corsec  Hi. I'm going through the pain of setting up new MO profiles, etc after my mods directory just totally vanished ?  WRT your patches, when as I do one uses CBBE, I see there's a patch for that in your Luxury Collection masterlist, but do I have to find a different Luxury Collection 'mod' from that shown?  TIA for any help you caan give me  DQW Â
Corsec Posted November 5, 2023 Author Posted November 5, 2023 45 minutes ago, DonQuiWho said: @Corsec  Hi. I'm going through the pain of setting up new MO profiles, etc after my mods directory just totally vanished ?  WRT your patches, when as I do one uses CBBE, I see there's a patch for that in your Luxury Collection masterlist, but do I have to find a different Luxury Collection 'mod' from that shown?  TIA for any help you caan give me  DQW   There are two versions of Lux for SSE. The older one is the CBBE one ported from LE, and there also is a newer 3BA conversion. Which Lux patch you need depends on which bodytype you use.  The CBBE and 3BA versions are different because some items were not converted correctly from CBBE to 3BA and won't appear properly ingame. So I made seperate versions to include/exlude these items.
Nuascura Posted November 5, 2023 Posted November 5, 2023 (edited) On 11/5/2023 at 2:13 AM, Corsec said: Â Yeah, if you're using collar-only then it can be Zaz-free. I'll make it if you don't (whenever I restart Skyrim modding). If you want to make it yourself then mass-select all the items and delete Zaz keywords, then purge the levelled lists. Â Ok I removed all Object Effects and Keywords that were prefixed by zbf_. There were also some armor records from Masterlist that used a Zaz model, so I removed the records themselves. Now, the ARMO categories are clean. But as for the "purge levelled lists" step, do you mean to straight-up delete the entire Leveled Item category in Masterlist? This'll also affect the three outfit records in Masterlist, so I assume I delete those as well? Â Edited November 7, 2023 by Gyra
Corsec Posted November 5, 2023 Author Posted November 5, 2023 2 hours ago, Gyra said:  Ok I removed all Object Effects and Keywords that were prefixed by zbf_. There were also some armor records from Masterlist that used a Zaz model, so I removed the records themselves. Now, the ARMO categories are clean. But as for the "purge levelled lists" step, do you mean to straight-up delete the entire Leveled Item category in Masterlist? This'll also affect the three outfit records in Masterlist, so I assume I delete those as well? Non-Devious Devices.esp 775.27 kB · 0 downloads Non-Devious Devices - Masterlist.esp 277.65 kB · 0 downloads  You'll need to delete any levelled list that contains a Zaz item, then check for errors repeatedly and delete as appropriate. But if you're not familiar with it then it'd be difficult to know what to delete and what to keep.  Since you are using the collar-only version, it'd be safer to identify the minimum necessary levelled lists and delete everything else. That's because you will only need to use a few of the levelled lists. Don't delete all levelled lists, since you still need the ones for collars. Look at what 'Master' levelled list is used by the OUTFIT record, and then work backwards from there. Save the file regularly and check for errors after each deletion.  All you will really need is the outfits (this gets assigned to the NPC), and a levelled list that is referenced by the outfit. The levelled list contains the list of collars and must have appropriate template flags ('use one' or 'use all', you will need 'use one'). The lists will be more complicated if you need to create branches for sets of matching items, but if you want one collar randomly picked from a list then it's much more simple.
Nuascura Posted November 6, 2023 Posted November 6, 2023 (edited) On 11/6/2023 at 4:47 AM, Corsec said: You'll need to delete any levelled list that contains a Zaz item, then check for errors repeatedly and delete as appropriate. But if you're not familiar with it then it'd be difficult to know what to delete and what to keep. Great. I followed your tips, used an xEdit script to check for master references to Zaz, and regularly checked for errors. I deleted all Leveled Lists with "Zaz" in the name, and then deleted individual references within a Leveled List that was referring to removed Lists. I think this is good enough for current and future use if I want to avoid zaz. Â Edit: Go here for updated files:Â https://www.loverslab.com/files/file/28863-mod-tweaks/ Â Edited July 5, 2025 by Nuascura Removed Attachments
Jimi123 Posted November 12, 2023 Posted November 12, 2023 I am only using Lux Collection with 3ba How can I disable that Reequip the whole item if I want to undress them? I have a follower which i only can undress via console but after the last piece it gets redressed I have also mentioned that they get redressed sometimes at loading an saveÂ
Corsec Posted November 12, 2023 Author Posted November 12, 2023 2 hours ago, Jimi123 said: I am only using Lux Collection with 3ba How can I disable that Reequip the whole item if I want to undress them? I have a follower which i only can undress via console but after the last piece it gets redressed I have also mentioned that they get redressed sometimes at loading an save  Have you recruited a wench? You can't use her follower inventory to access the equipped items in her default outfit unfortunately. She is probably resetting back to her default outfit when you remove the last item.  Alternatively you can use this mod to have full control over follower outfits- https://www.nexusmods.com/skyrimspecialedition/mods/28736 You can just set her default outfit to nude and then manually dress her. 1
kayocey Posted November 12, 2023 Posted November 12, 2023 Having a small issue with the Devious devices on Npc's.. It works just fine, but they are clipping on the npc's. I have DD things built in bodyslide, and they look just fine on me + follower. So I am not sure what I am doing wrong here
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