TheBatDad1989 Posted July 27, 2011 Posted July 27, 2011 after attempting a clean install of the newer versions of lovers PK base my "on all fours" animation causes a CTD. Here is my load order after running BOSS. Any suggestions are highly welcome. Masterlist Update masterlist.txt is already at the latest version. Update skipped. Special Mod Detection FCOM not detected. OOO not detected. Better Cities not detected. Recognised And Re-ordered Mod Files Oblivion.esm •Note: Masterlist Revision: 3042 Beautiful People 2ch-Ed.esm [Version 0.9.3] •Bash Tag suggestion(s): {{BASH: Eyes, Graphics, Hair, R.Relations}} All Natural Base.esm [Version 0.9.8] Cobl Main.esm [Version 1.72] •Note: Do not use Tamrielic Ingredients and COBL at the same time. Lovers with PK.esm [Version 1.4.1] LoversCreature.esm BreakUndies.esm Oblivion Sexualized Monsters.esm CM Partners.esm Lattamerv3.esm x117race.esm [Version 0.7.7] •Bash Tag suggestion(s): {{BASH: Hair}} ScreenEffects.esm [Version 0.90] Unofficial Oblivion Patch.esp [Version 3.2.0] •Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: "http://www.tesnexus.com/downloads/file.php?id=28537" •Note: Recommend installing UOP Supplemental for additional fixes: "http://www.tesnexus.com/downloads/file.php?id=27710" •Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). UOP Vampire Aging & Face Fix.esp [Version 1.0.0] •Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". Oblivion Citadel Door Fix.esp DLCShiveringIsles.esp •Note: If using the russian GOTY edition, move this plugin before 'Unoffical Oblivion Patch.esp' to allow the UOP to make its quest fixes. Unofficial Shivering Isles Patch.esp [Version 1.4.0] •Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: "http://www.tesnexus.com/downloads/file.php?id=28537" •Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}} fog.esp •Incompatible with: weather mods. Consider using Streamline's StreamSight feature instead. Natural_Weather_by_Max_Tael.esp •Note: Original mod is heavily bugged. Make sure you are using Ryu Doppler's fixed version. Natural_Weather_HDR_by_Max_Tael.esp •Note: Original mod is heavily bugged. Make sure you are using Ryu Doppler's fixed version. Natural_Habitat_by_Max_Tael.esp All Natural.esp [Version 0.9.8] •Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch. •Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - SI.esp [Version 0.9.8] •Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch. •Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - EW + NW + AWS.esp [Version 0.9.6] •Note: Obsolete. Update to latest version of All Natural and delete this. Immersive Interiors.esp [Version 0.8] •Requires: All Natural - For the transparent windows and the ESM file. •Bash Tag suggestion(s): {{BASH: C.Water}} Immersive Interiors - Lights Addon.esp [Version 0.8] •Note: Obsolete. Update to the latest version of Immersive Interiors and delete this. PTAutumnTrees.esp Natural_Water_by_Max_Tael.esp OBGE - Liquid Water Basic.esp Rainbows.esp All Natural - Real Lights.esp [Version 0.9.8] •Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported, Scripts}} •Note: Do not use with original Real Lights mod. WindowLightingSystem.esp AliveWaters.esp AliveWaters - Koi Addon.esp AliveWaters - Slaughterfish Addon.esp Akatosh Mount By Saiden Storm.esp Akatosh Mount Earn The Wyrm.esp All normal clothes buyable.esp SI Clothes.esp FlyingCameraMod.esp [Version 1.3] PTFallingStars.esp OSM-All Genders.esp •Bash Tag suggestion(s): {{BASH: Graphics, Invent, Deactivate}} This is just an educated guess - needs confirming by someone who uses this. Nude Humanlike Spriggan.esp •Incompatible with: Oblivion Sexualized Monsters (OSM) •Note: USE ONE 'nude * Spriggan.esp' ONLY ShowHideAmulet.esp Get Wet.esp [Hexaae] Get Wet v0.92.esp [Version 0.92] Oblivion Graphics Extender Support.esp [Version 0.42] P1DlookHereYou.esp ScreenControls.esp Map Marker Overhaul.esp [Version 3.9] Map Marker Overhaul - SI additions.esp [Version 3.5] Enhanced Hotkeys.esp [Version 2.1.1] DLCHorseArmor.esp •Bash Tag suggestion(s): {{BASH: Scripts}} DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5] •Bash Tag suggestion(s): {{BASH: C.Owner}} DLCOrrery.esp •Bash Tag suggestion(s): {{BASH: Actors.AIPackages}} DLCOrrery - Unofficial Patch.esp [Version 1.0.3] DLCVileLair.esp DLCVileLair - Unofficial Patch.esp [Version 1.0.5] •Bash Tag suggestion(s): {{BASH: Graphics}} DLCMehrunesRazor.esp DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4] •Bash Tag suggestion(s): {{BASH: Delev, Invent, Relev}} DLCSpellTomes.esp •Bash Tag suggestion(s): {{BASH: Relev}} DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] •Incompatible with: 'CDM-CGO Compatibility plugins'. EVE_StockEquipmentReplacer.esp •Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}} •Note: For Vanilla, do not use with OOO/MMM/FCOM, use that version instead. AC2Gear_RS.esp Adonnays Elven Weaponry.esp •Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" Alir'sArmor.esp •Note: Will conflict with Better Imperial City.esp •Note: May conflict with mods that alter the exterior of the IC Market District. BaronArmor.esp [Version 2] BBBRoseoftheGuard.esp •Requires: A Maximum Compatability Skeleton such as Coronnera's. BlessedMageKnightDress.esp BSK Break Undies.esp [Version 1.4.0] BWisteria.esp c_dagcol.esp DawnWraith.esp DFSL Leathery 4.esp DMCWeapons.esp [Version 1.3] Elwing.esp [Version 22330] FEZA Vesta Set.esp HentaiDarkLilith.esp Hentai_Hana_Dress.esp HentaiSeraphimArmour.esp IvyArmor_Full.esp SDHeartbreaker.esp sweetclothes.esp VipCxj_HighHeels.esp VipCxjHHTest.esp HGEC_BodyGlove.esp IndigoArmor.esp R18PN - Eisen Platte Armor.esp SchwarzeKatzeArmor.esp TrawlolsCorinthianGladiator.esp Velveteen_Armor_HGEC.esp AncientTowers.esp DLCThievesDen.esp •Bash Tag suggestion(s): {{BASH: C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}} DLCThievesDen - Unofficial Patch.esp [Version 1.0.5] •Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}} DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4] •Note: Obsolete. Upgrade to UOP Supplementals 3.3.4 or higher. Then delete this file and rebuild the bashed patch. Cobl Glue.esp [Version 1.72] Cobl Si.esp [Version 1.63] •Requires: Shivering Isles expansion. Cobl Tweaks.esp [Version 1.44] adTreeHome.esp Clintmichs Beautiful IC District Pack Plus.esp GreenGables.esp [Version 1.0] Hentai Mania.esp •Bash Tag suggestion(s): {{BASH: Hair, Invent, Scripts, C.Owner}} •Note: Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp •Incompatible with: Better Cities. Apachii_Goddess_Store.esp [Version 1.6.] DLCFrostcrag.esp •Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}} DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4] •Note: Do not use with Frostcrag Reborn to avoid land tearing. •Bash Tag suggestion(s): {{BASH: Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tags Knights.esp •Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}} Knights - Unofficial Patch.esp [Version 1.0.9] •Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations}} EVE_KnightsoftheNine.esp •Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}} The Lost Spires.esp ElsweyrAnequina.esp •Note: Border region restrictions must be turned off: change bBorderRegionsEnabled to 0 in Oblivion.ini or use Wrye Bash bashed patch tweak. ElsweyrAnequina - Races HGEC-Robert.esp [Version 1.1] •Bash Tag suggestion(s): {{BASH: R.Mouth, R.Teeth}} Tales from Elsweyr Anequina.esp [Version 2_6] •Note: 0 ITM, 224 UDR records. Needs TES4Edit cleaning: "http://cs.elderscrolls.com/constwiki/index.php/TES4Edit_Cleaning_Guide" xuldarkforest.esp [Version 1.0.5] •Bash Tag suggestion(s): {{BASH: C.Music, C.Water}} LostSpires-DarkForest patch.esp xulStendarrValley.esp [Version 1.2.2] xulTheHeath.esp XulEntiusGorge.esp xulFallenleafEverglade.esp [Version 1.3.1] LostSpires-Everglade patch.esp [Version 1.2] xulColovianHighlands_EV.esp [Version 1.2.1] xulChorrolHinterland.esp [Version 1.2.2] xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] •Note: Make sure version is 1.6.3 or later. xulBravilBarrowfields.esp [Version 1.3.2] Tales Elsweyr Anq Bravil Barrowfields Patch.esp [Version 1.1] xulLushWoodlands.esp [Version 1.3.1] xulAncientYews.esp [Version 1.4.3] xulAncientRedwoods.esp [Version 1.6] xulCloudtopMountains.esp [Version 1.0.3] xulArriusCreek.esp [Version 1.1.3] •Bash Tag suggestion(s): {{BASH: C.Water}} xulRollingHills_EV.esp [Version 1.3.3] •Note: Only use one UL Rolling Hills plugin. xulPantherRiver.esp [Version 1.1.1] xulRiverEthe.esp [Version 1.0.2] xulBrenaRiverRavine.esp [Version 1.1] xulImperialIsle.esp [Version 1.6.6] xulBlackwoodForest.esp [Version 1.1.0] xulCheydinhalFalls.esp [Version 1.0.1] xulAspenWood.esp [Version 1.0.2] xulSkingradOutskirts.esp [Version 1.0.1] xulSnowdale.esp [Version 1.0.1] xulCliffsOfAnvil.esp [Version 1.0] xulSilverfishRiverValley.esp [Version 1.0] xulImperialCitySewerExits.esp [Version 1_0] BravilSeaDomes.esp Natural_Vegetation_by_Max_Tael.esp •Note: Put before Unique Landscape mods to return tree sizes there to normal. Real Lava 1.3.esp EVE_ShiveringIslesEasterEggs.esp HelmetFOV.esp LoversFSE.esp LoversBed.esp LoversPayBandit.esp Lovers with PK.esp [Version 90] LoversCreature.esp LoversCreatureExtender.esp Alternative Start by Robert Evrae.esp •Bash Tag suggestion(s): {{BASH: Relations, Invent}} DenockArrowToo.esp [Version 1.00] CTAddPose_osr1.esp CTAddPose_osr2.esp CTAddPose_osr3.esp Pose Thumbnail Poses 1.1.esp [Version 1.1] Corean_hair_for_Original_race.esp •Bash Tag suggestion(s): {{BASH: Hair}} CM Partners.esp CuteElf11.esp [Version 1.2] •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} _Ren_BeautyPack_full.esp [Version 1.0] •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} Ice Elves and Wolf Elves.esp •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, R.Relations}} Tabaxi Race 2.0.esp [Version 2.0] •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, R.Relations}} Elves Of Lineage II.esp •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, R.Relations}} LattamerV3_P-rrtyCure_Hair_Module.esp •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} Beautiful People 2ch-Ed Disable BandBlindMask.esp [Version 1.3b] Beautiful People 2ch-Ed Sheogorath Eye.esp [Version 1.3a] •Bash Tag suggestion(s): {{BASH: NoMerge, NpcFaces}} Beautiful People 2ch-Ed Vanilla Race.esp [Version 0.9.3] •Bash Tag suggestion(s): {{BASH: Hair, Eyes, R.Relations}} Beautiful People 2ch-Ed Merged Hair Modules.esp [Version 1.3a] Beautiful People 2ch-Ed Merged Eye Modules.esp [Version 1.3a] Beautiful People 2ch-Ed Chocolate Elves.esp [Version 0.3.8] •Bash Tag suggestion(s): {{BASH: Hair, Eyes, R.Relations}} Beautiful People 2ch-Ed MS Elves - NoSc.esp [Version 0.9.3] •Bash Tag suggestion(s): {{BASH: Hair, Eyes, R.Relations}} IDKRRR_C_race.esp [Version 2007.10.25] •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} Chocolate Elves.esp [Version 1.8] •Requires: Hairs from Corean mod FULL 1.8 •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} Altair_Race.esp •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, R.Relations}} Assassins Creed - Altair's Gear - Light Armor.esp •Note: Choose only one 'Assassins Creed' ESP. •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, R.Relations}} Assassins Creed - Altair's Gear - Heavy Armor.esp •Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, R.Relations}} •Note: Choose only one 'Assassins Creed' ESP. CM Partners Special NPCs.esp •Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partners NPC.esp •Bash Tag suggestion(s): {{BASH: Hair, Eyes}} •Note: Use only one Essential or NotEssential version esp CM Partners More NPCs.esp •Bash Tag suggestion(s): {{BASH: Hair, Eyes}} •Note: Use only one Essential or NotEssential version esp CM Partners Marker NPCs.esp •Bash Tag suggestion(s): {{BASH: Hair, Eyes}} CM Partners Extra NPCs.esp •Bash Tag suggestion(s): {{BASH: Hair, Eyes}} DAJadeTabaxi.esp [Version 2.0] •Bash Tag suggestion(s): {{BASH: Hair, Eyes}} SnowAndHarukoCMPartners.esp •Bash Tag suggestion(s): {{BASH: Hair, Eyes}} EVE_KhajiitFix.esp •Bash Tag suggestion(s): {{BASH: Body-F, Body-Size-F}} KT_CustomRaceFix.esp •Note: Obsolete. Remove this and use the UOP instead. DS Flaming Arrows.esp [Version 1.2] LoversIdleAnimsPriority.esp [Version 4800] LoversAnimObjectsPriority.esp [Version 4700] Colored Map for Elsweyr 1.1.esp Unrecogised Mod Files Reorder these by hand using your favourite mod ordering utility. Unknown mod file: LoversCrowningIsle.esp Unknown mod file: LoversBitch.esp Unknown mod file: DiabloEF 6 in 1.esp Unknown mod file: Rikku FFX2.esp Unknown mod file: TitanOfEther - Vestments of the Steward-Prince.esp Unknown mod file: Sexy Ghost Armor.esp Unknown mod file: Dominatrix Suit.esp Unknown mod file: Edhildils Seductive Poison Armors.esp Unknown mod file: Black Heart.esp Unknown mod file: Edhildils Distraction Armors.esp Unknown mod file: Gonzo Courtesan Armor.esp Unknown mod file: Neo's Morrigan.esp Unknown mod file: Aspiria_EV.esp Unknown mod file: Bis_Pom.esp Unknown mod file: Neo-Aayla.esp Unknown mod file: Hentai_Juliet_Uniform.esp Unknown mod file: tribal.esp Unknown mod file: Script_Optimization_Resource_Plugin.esp Unknown mod file: Sexy Daedric Priestess.esp Unknown mod file: ONE PIECE.esp Unknown mod file: crusaderdress.esp Unknown mod file: Neo'sFelicia.esp Unknown mod file: Demon Lilith.esp Unknown mod file: Blades BU.esp Unknown mod file: Azure.esp Unknown mod file: Neo's Gantz.esp Unknown mod file: hh2hai.esp Unknown mod file: mug.esp Unknown mod file: Neo's LandCH.esp Unknown mod file: KAIHIME.esp Unknown mod file: LiLi six.esp Unknown mod file: AncientGuardianRobe.esp Unknown mod file: TribalPrincess.esp Unknown mod file: Last Chaos Armor.esp Unknown mod file: HepsCloth5.esp Unknown mod file: 77_Umpa_Pose.esp Unknown mod file: Beautiful_NPC_Compilation.esp Unknown mod file: 77_Umpa_Mp3_Player_obse.esp Unknown mod file: LoversMB2.esp Done.
Guest Posted July 27, 2011 Posted July 27, 2011 So' date=' an interesting bit of hilarity - this is a GREAT mod, love it - BUT, I've just combed through pages 65-102 of this thread trying to figure out whats wrong with the questline - 2 problems. 1. The chest by the hellhound during the Kvatch section refuses to open, and I assume it has all my valuables. 2. If I talk to Rena about training, she says, follow me to the basement, and then dissapears into a barrel. I, sadly, do not have magical barrel-entering powers. Halp! D: [/quote'] 1. You have to go through the whole quest without skips. You also have to have sex with the hellhound once you escape for the second time. But, can you elaborate more. Does the chest say it's locked and you can't open it? Or you don't even have to option to open it? 2. Wut? Where is the barrel? In the basement with the cells? Does she glitch into the barrel where you can't see her? Try gettint rid of that barrel by opening up the console, selecting it, then type in "disable" without the quotes. Hope this helped.
Ryanhabs Posted July 27, 2011 Posted July 27, 2011 The chest never has anything in it. It is a place holder. Your valuables are temporarily "stored" while you go through the quest. If you skip any part from the time you are kidnapped you can pretty much kiss what you had in your inventory good bye. As far as the Barrel goes, like Haloreachman, I will need more info on that one. @TheBatDad You want to have loversbitch in the very last spot of you load list. Boss for whatever reason never sorted a few different lovers mods correctly for me. Loversbitch should be dead last in your load order, and make sure you have the creature animation project. I strongly suggest that you also download http://www.loverslab.com/index.php?action=downloads;sa=view;down=30
TheBatDad1989 Posted July 28, 2011 Posted July 28, 2011 the link you gave me just sent me to the forum page D:
mc2akapantless Posted July 28, 2011 Posted July 28, 2011 Loving the mod, great job so far. Only problem I'm having is after installing this mod it seems like it deleted the body texture for all wolves; so basically I'm fighting and being raped by floating wolf heads. Does anyone know of a fix for this?
Ryanhabs Posted July 28, 2011 Posted July 28, 2011 the link you gave me just sent me to the forum page D: http://www.mediafire.com/?maqiix6j18tt5x4 sorry the redirect i fixed didnt work... LOL
lindazana Posted July 29, 2011 Posted July 29, 2011 I love this mod, but Ive gotten an odd error of late. Anytime I get raped by a canine, there seems to be a random chance it crashes the game just before the mount animation takes place. I recently got Lovers expanded, and lovers rapers exxpanded, and I think those may be the problem. Is there any way I can stop the crashes, and keep both mods?
Ryanhabs Posted July 29, 2011 Posted July 29, 2011 You recently got those 2 mods and the crashes started? Did you readjust your loadorder after loading the new lovers plugins? If not, move loversbitch back to the last load spot and try again.
Ryanhabs Posted July 29, 2011 Posted July 29, 2011 LoversBitch.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp That should be the last 3 mods in the load order. Just like that. Well, it may work other ways too but I have never had an issue with the last 3 spots like that.
TheBatDad1989 Posted July 29, 2011 Posted July 29, 2011 Figured out the problem It is a problem related to OBGE (???) after temporarily uninstalling OBGE V3 and the latest OBGE Liquid Water the "on all fours" animation works fine. However once activated the animation causes a CTD. Does anybody know the reason for this? Version 3.0.1 of OBGE seems to work fine!! no CTD with that running when using the "on all fours" animation. must have been an incompatibility with v3.0 Cheers
Ryanhabs Posted July 30, 2011 Posted July 30, 2011 Interesting find. I'll have to keep that in mind if this issue comes up again. I still run obge v2 for the time being. (Mostly because I'm lazy and don't wish to have to mess with shader settings all over again. )
jkryan Posted July 30, 2011 Posted July 30, 2011 Loving the mod, and it works 99% of the time. I am however suffering from crashes when SOME dogs (not many) try to have sex with my character. For example there's a doberman in Bravil, a mutt in Cheydinhall and two mutts in Leyawiin that I know cause a crash every time. Most dogs, including every dog in the kennel, works great however. Anyone else seen this sort of behaviour?
Hitman69 Posted July 30, 2011 Posted July 30, 2011 Loving the mod' date=' and it works 99% of the time. I am however suffering from crashes when SOME dogs (not many) try to have sex with my character. For example there's a doberman in Bravil, a mutt in Cheydinhall and two mutts in Leyawiin that I know cause a crash every time. Most dogs, including every dog in the kennel, works great however. Anyone else seen this sort of behaviour? [/quote'] I had (or have, not sure) that problem, too. I believe it happened in the IC-waterfront and Leyawiin (I believe, could have been somewhere else). Always caused by a mutt, too. Can't tell you how to fix it, though.
Ryanhabs Posted July 30, 2011 Posted July 30, 2011 Well, Oblivion being oblivion, you will occasionally get some crashes here and there for no apparent reason. If your experiencing a crash for specific reasons and in specific circumstances involving the loverbitch mod, there are only a few suggestions I can make concerning this. Obviously make sure loversbitch is loaded as low as possible in your loadorder. Make sure you have downloaded and installed all the latest anims packs available for lovers. also check your installed mods for any mods or overhaul mods that may change creatures in anyway or the cities that you notice the problems in. If you do notice a mod that happens to mess with either the creatures or specific cities that your having an issue in try deactivating said mod and then try recreating the issue. If it no longer happens then there could be a compatability issue with loversbitch and said mod.
Hitman69 Posted July 30, 2011 Posted July 30, 2011 Well' date=' Oblivion being oblivion, you will occasionally get some crashes here and there for no apparent reason. If your experiencing a crash for specific reasons and in specific circumstances involving the loverbitch mod, there are only a few suggestions I can make concerning this. Obviously make sure loversbitch is loaded as low as possible in your loadorder. Make sure you have downloaded and installed all the latest anims packs available for lovers. also check your installed mods for any mods or overhaul mods that may change creatures in anyway or the cities that you notice the problems in. If you do notice a mod that happens to mess with either the creatures or specific cities that your having an issue in try deactivating said mod and then try recreating the issue. If it no longer happens then there could be a compatability issue with loversbitch and said mod. [/quote'] I'm quite certain that it's a problem caused by either lovers, or loversbitch. I rarely crash, and about 1/5 of the times I get sexed by a mutt the game crashes. This is counting different mutts. If a mutt doesn't chrash the game the first time, it won't the second time. For example, I have a mutt in the IC-waterfront, who raped my poor girl five times, and no crash. On comes the new one, wanting a piece of the action, and the game crashes, as soon as the sexing commences. I'm also almost certain it's loversbitch, as the crashes only happens when the girl starts sexing a canine (from this mod, too. Vanilla canines don't crash the game). Also, concerning loadorder, LoversBitch has always been one of the last mods in my loadorder, and I don't have any other mods affecting canines. Hope this helps tracing the problem. Anyways, continue the good work on this mod
Ryanhabs Posted July 30, 2011 Posted July 30, 2011 Weird, I used to get the occasional crash from doggies sexing my character up.. I can't say I fixed it but I have not had a crash happen due to the canines since I installed the newer lovers rev90 and the newer anims extender. I can't help but wonder if it has something to do with the game engine "timing out" when accessing the correct animation to start. I'll look in to it, but I must say I only support this fine addon I can take no credit any part of it as this is Chase Roxand's mod. It just happens to be one of my favorites so I decide to make myself familiar with everything about this mod to help him support it.
Hitman69 Posted July 30, 2011 Posted July 30, 2011 Weird' date=' I used to get the occasional crash from doggies sexing my character up.. I can't say I fixed it but I have not had a crash happen due to the canines since I installed the newer lovers rev90 and the newer anims extender. I can't help but wonder if it has something to do with the game engine "timing out" when accessing the correct animation to start. I'll look in to it, but I must say I only support this fine addon I can take no credit any part of it as this is Chase Roxand's mod. It just happens to be one of my favorites so I decide to make myself familiar with everything about this mod to help him support it. [/quote'] About Chase Roxand being the owner of the mod, I know he is. Also, on to the topic at hand. I do have the new version of Lovers installed, but I haven't been very active playing the game recently. The character certainly hasn't been very 'active' with the dogs, lately. I made a back-story for the specific character, resulting her in being terrified of dogs. So no dog-sexing for her. At least not willingly. So I haven't been testing for these kind of crashes. They did happen with the old version of Lovers, so maybe the new version fixes it. Question is, what version of Lovers is jkyran using? If he/she is at rev89, an update might fix it. If he/she is at rev90, then it's a whole other problem. Anyways, that's just about anything helpful I can think of right now. So, unless someone has more information, i'm going to retract myself from this thread, for now.
jkryan Posted July 31, 2011 Posted July 31, 2011 I did some load order magic (well, moved xeosp++.esp before LoversBitch.esp) and all is fine again. For now...
Oblivion_Cat Posted July 31, 2011 Posted July 31, 2011 I just finished the quests in this mod and i love it very much. The quests worked fine for me without any problems and really made me feel like a bitch. Looking forward to future updates to this
Guest Posted August 2, 2011 Posted August 2, 2011 After playing through this mod many times, I have to say that it is one of the best I've ever seen. Thank you. However, I have a few suggestions for future updates. 1. Make the dog kennels bigger, dogs levitate in the air when I have sex with them in the kennels or the disappear entirely. 2. In the wolf cave, there should be a better system. It seems to me that the horny wolves can force you to the ground at random, as I've been forced to the ground very quickly with almost full health, mana, and fatigue, or I've gone through an entire battle without getting forced (but this rarely happens, usually I get forced to the ground again and again in a vicious cycle). I think that fatigue should count in on this. The lower your stamina (fatigue bar), the more likely you will get forced to the ground. But then, you might end up getting raped forever if you can't get your stamina back up before the wolves attack you again so you will have to drink fatigue potions or loverslovejuice potions. If this is implemented, then I would also suggest a much larger wolf cave with many more wolves and suprises (just make sure that it is flatter, so that animations will work better and it makes fighting the wolves more challenging). I hope you will consider the suggestions, thank you for your time.
windpl Posted August 2, 2011 Posted August 2, 2011 After playing through this mod many times' date=' I have to say that it is one of the best I've ever seen. Thank you. However, I have a few suggestions for future updates. 1. Make the dog kennels bigger, dogs levitate in the air when I have sex with them in the kennels or the disappear entirely. 2. In the wolf cave, there should be a better system. It seems to me that the horny wolves can force you to the ground at random, as I've been forced to the ground very quickly with almost full health, mana, and fatigue, or I've gone through an entire battle without getting forced (but this rarely happens, usually I get forced to the ground again and again in a vicious cycle). I think that fatigue should count in on this. The lower your stamina (fatigue bar), the more likely you will get forced to the ground. But then, you might end up getting raped forever if you can't get your stamina back up before the wolves attack you again so you will have to drink fatigue potions or loverslovejuice potions. If this is implemented, then I would also suggest a much larger wolf cave with many more wolves and suprises (just make sure that it is flatter, so that animations will work better and it makes fighting the wolves more challenging). I hope you will consider the suggestions, thank you for your time. [/quote'] In fact fatigue is counted as you described. And you will get instantly knocked over if wolf manage to get your back. So keep your enemies in front
badgeryiff Posted August 3, 2011 Posted August 3, 2011 1. Make the dog kennels bigger' date=' dogs levitate in the air when I have sex with them in the kennels or the disappear entirely. [/quote'] Yeah its a universal issue, but Chase has mentioned many times that its kind of out of his control, since he doesn't do any animations/modeling. If I knew how to mod I could try, but I've never touched the modding tools for Oblivion, and too busy to try learning it right now =(
kaheynu Posted August 3, 2011 Posted August 3, 2011 1. Make the dog kennels bigger' date=' dogs levitate in the air when I have sex with them in the kennels or the disappear entirely. [/quote'] Yeah its a universal issue, but Chase has mentioned many times that its kind of out of his control, since he doesn't do any animations/modeling. If I knew how to mod I could try, but I've never touched the modding tools for Oblivion, and too busy to try learning it right now =( As I understand it, the room sections are more or less drag and drop to place (if a modder who understands these things could clarify, I'd be grateful - my last structure-making experience was in Morrowind.) I was actually thinking a cute feature would be to add the "Bitch's Kennel" at the end of the hallway as a little reward. Nothing fancy of course, just a mat and a bowl, like you'd expect, perfect place to take your favorite beast for a long training session. Or to crawl off to after you've 'helped'.
Guest Posted August 3, 2011 Posted August 3, 2011 1. Make the dog kennels bigger' date=' dogs levitate in the air when I have sex with them in the kennels or the disappear entirely. [/quote'] Yeah its a universal issue, but Chase has mentioned many times that its kind of out of his control, since he doesn't do any animations/modeling. If I knew how to mod I could try, but I've never touched the modding tools for Oblivion, and too busy to try learning it right now =( As I understand it, the room sections are more or less drag and drop to place (if a modder who understands these things could clarify, I'd be grateful - my last structure-making experience was in Morrowind.) I was actually thinking a cute feature would be to add the "Bitch's Kennel" at the end of the hallway as a little reward. Nothing fancy of course, just a mat and a bowl, like you'd expect, perfect place to take your favorite beast for a long training session. Or to crawl off to after you've 'helped'. I remember that some Ayleid ruins have cells as rooms as well, I wouldn't mind at all if the basement was an ayleid ruin if the cells are larger and the animations don't kill my boner XD . A single line excuse in the game should be enough (at least for me). The imperial city jail would work good as well. But your suggestion makes more sense (and sounds better)... I guess it's up to Chase then!
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