Guest Posted August 3, 2011 Posted August 3, 2011 After playing through this mod many times' date=' I have to say that it is one of the best I've ever seen. Thank you. However, I have a few suggestions for future updates. 1. Make the dog kennels bigger, dogs levitate in the air when I have sex with them in the kennels or the disappear entirely. 2. In the wolf cave, there should be a better system. It seems to me that the horny wolves can force you to the ground at random, as I've been forced to the ground very quickly with almost full health, mana, and fatigue, or I've gone through an entire battle without getting forced (but this rarely happens, usually I get forced to the ground again and again in a vicious cycle). I think that fatigue should count in on this. The lower your stamina (fatigue bar), the more likely you will get forced to the ground. But then, you might end up getting raped forever if you can't get your stamina back up before the wolves attack you again so you will have to drink fatigue potions or loverslovejuice potions. If this is implemented, then I would also suggest a much larger wolf cave with many more wolves and suprises (just make sure that it is flatter, so that animations will work better and it makes fighting the wolves more challenging). I hope you will consider the suggestions, thank you for your time. [/quote'] In fact fatigue is counted as you described. And you will get instantly knocked over if wolf manage to get your back. So keep your enemies in front While that is true, it isn't great because unless you have loverslovejuice or you have a million health and fatigue potions, then you will be caught in an endless rape (IE, you end up like Maera) which you can't escape from (well, until you become the wolf's bitch). I've realized now that the "moment of weakness" thing is a spell or special effect that the horny wolves have, and they can use it and abuse it as much as they want (thankfully they don't extremely abuse it). I know this after making one horny wolf attack another, every so often they collide into each other, one gets up and the other is stuck frozen in a position for a bit. Creatures can't normally rape each other but the ability allows them to (but there are no animations for wolf on wolf so they just freeze or perform turning animations). So, with that said, they have the power to rape you even at full health and fatigue unless you have spell reflection. If creatures have mana (and its limitations) then it should be more costly for the wolf to use (costs more mana). Because of this, the best way to fight a horny wolf is to attack it will circling around it so that it is constantly turning, but this is cheap and is not fun. Sorry for the wall, I hope this makes sense and I hope Chase sees this and acknowledges this when he has the time.
kingofhyrule Posted August 4, 2011 Posted August 4, 2011 when i click the link for the creature vs npc link i get redirected to the loverslab mainpage can someone plz give me a diff link ive looked trough all the posts on the website >.< http://www.loverslab.com/showthread.php?tid=184
knight133 Posted August 5, 2011 Posted August 5, 2011 Chase Roxand, I've found someone that needs help modding sims 2 pets into a bestiality, can you help him please his username is VJT90 and his post is at beastforum.com. please help him.
Ryanhabs Posted August 6, 2011 Posted August 6, 2011 I would tell your friend not to hold his breath. Chase doesn't have the time to work on his own mod atm, I seriously doubt he will find the time to help develop a mod for a completely different game.
demystifyh Posted August 6, 2011 Posted August 6, 2011 i have a problem i talk to maera about bitch training. i went to the basement and talk to her. she had me go to her dog. but nothing happend. why?
TehFrepoin Posted August 6, 2011 Posted August 6, 2011 did you press 'V' for the 'Please doggy fuck me' position?
Morokite Posted August 7, 2011 Posted August 7, 2011 Having an issue with Maera's training. Seems she makes me get on all fours and then I crawl over to the dog, let it do it's thing and then afterwards I'm stuck in that all fours position and then she walks up to me and says "Good boy" or something to that effect and I have some dialogue choices, but I can't click either of them. I think it has something to do with me being stuck in that all fours position. Any ideas on how to fix it?
Ryanhabs Posted August 7, 2011 Posted August 7, 2011 If I remember correctly, initially your forced on all 4's when you talk to Maera. You let her dog do it's thing and once completed a pop up box should ask you to select an "invitation" key. Are you getting the pop up box? If not do you have any mods that may be stopping that box from popping up? Where is loversbitch in your load order? Have you tried re-installing loversbitch? (A re-install is not meaning a clean save, rather just deactivating and activating the omod incase a mod loaded fater loversbitch somehow overwrote some of the files.)
Chase Roxand Posted August 7, 2011 Author Posted August 7, 2011 Having an issue with Maera's training. Seems she makes me get on all fours and then I crawl over to the dog' date=' let it do it's thing and then afterwards I'm stuck in that all fours position and then she walks up to me and says "Good boy" or something to that effect and I have some dialogue choices, but I can't click either of them. I think it has something to do with me being stuck in that all fours position. Any ideas on how to fix it? [/quote'] Oh... I might have forgotten to fix the mouse button for males. Let me check that. You might need to save, quit, and restart your game right before Maera tries to speak with you. That should enable all of your controls again. Chase Roxand' date=' I've found someone that needs help modding sims 2 pets into a bestiality, can you help him please his username is VJT90 and his post is at beastforum.com. please help him. [/quote'] I'm not nearly as qualified to do a mod like that as you think. Plus, I don't own the Sims 2 and don't have any reason to buy it. Sorry. So, I've said this before and I'll say it again: I still plan to work on this some more. The semester is ending soon, and all of my friends' summer vacations are ending. So I'll be mostly free for two weeks. However, I encourage you guys to add your own LoversBitch content. I have no problems with my work being modified/expanded. Heck, I'll even slap it on the first post so everyone sees it (as long is it's worthy ). If it's something I'm okay with, I'll even add it into the official ESP once .6 (or later) comes around.
Vorpal Posted August 7, 2011 Posted August 7, 2011 Chase, you might want to see this thread in regards to a dialogue compatibility bug that also affects your mod.
Chase Roxand Posted August 7, 2011 Author Posted August 7, 2011 Thanks, I'll check it out. I remember changing some topics that I shouldn't have when I was first messing with the dialog window, so this doesn't surprise me.
knight133 Posted August 7, 2011 Posted August 7, 2011 any news from you Chase Roxand like any more release soon?
Uriel Posted August 7, 2011 Posted August 7, 2011 Good to see you're around Chase. knight133 read a little more then last post please.
badgeryiff Posted August 8, 2011 Posted August 8, 2011 This might be an old or known problem, but my Bloodhound's Vicious Rape doesn't seem to do damage to the people I command him to rape. I've tried with the ability set to both on and off, and no change. (Also, in the dog book, there's a typo in the vicious rape description saying its the doberman that uses that ability instead of the bloodhound)
Chase Roxand Posted August 8, 2011 Author Posted August 8, 2011 This might be an old or known problem' date=' but my Bloodhound's Vicious Rape doesn't seem to do damage to the people I command him to rape. I've tried with the ability set to both on and off, and no change. (Also, in the dog book, there's a typo in the vicious rape description saying its the doberman that uses that ability instead of the bloodhound) [/quote'] Never heard of that bug before, but I'll check it out once I get all of my Oblivion stuff up and running again. Reinstalling the OS dun borked Wrye Bash and the Construction Set. And yeah, I'm still around. I have a tenancy to not log in and post. But I'm here quite often, even if it seems like I'm not.
mrpeter01 Posted August 9, 2011 Posted August 9, 2011 hi guy. Im new here and just starting use LB. I got some question that might look stupid. Where does the dog shop locate ? Is it rena house that locate near the north gate? Edited:: I found it
KindMan Posted August 9, 2011 Posted August 9, 2011 No, it's next to the castle portal, on the left side when you walk up the hill from the south gate. You should get a map marker when you approach it. Edit: Ah, you found it, missed your edit =)
chaodjj1 Posted August 10, 2011 Posted August 10, 2011 This might be an old or known problem' date=' but my Bloodhound's Vicious Rape doesn't seem to do damage to the people I command him to rape. I've tried with the ability set to both on and off, and no change. (Also, in the dog book, there's a typo in the vicious rape description saying its the doberman that uses that ability instead of the bloodhound) [/quote'] Never heard of that bug before, but I'll check it out once I get all of my Oblivion stuff up and running again. Reinstalling the OS dun borked Wrye Bash and the Construction Set. And yeah, I'm still around. I have a tenancy to not log in and post. But I'm here quite often, even if it seems like I'm not. how could i find other dogs in the book? I found a hellbond, but cant find others.. Also, may i ask u is this mod still in update? or its finished? Im really looking forward to see it update~, thanks
silentflare Posted August 10, 2011 Posted August 10, 2011 Does anybody have a quest guide? Because I am stuck at the part where i killed the alpha wolf and when i talk to the lady she says to follow her but just stays there.
leddis3 Posted August 10, 2011 Posted August 10, 2011 I have a little problem, after making any alteration to the .esp and saving, it somehow breaks knotting and no dog will knot me at all. I'm not touching the scripts at all, and I've tried loading with and without obse in the CS and still encounter this.
Chase Roxand Posted August 10, 2011 Author Posted August 10, 2011 I have a little problem' date=' after making any alteration to the .esp and saving, it somehow breaks knotting and no dog will knot me at all. I'm not touching the scripts at all, and I've tried loading with and without obse in the CS and still encounter this. [/quote'] You might need this.
monolith Posted August 12, 2011 Posted August 12, 2011 I have a little problem' date=' after making any alteration to the .esp and saving, it somehow breaks knotting and no dog will knot me at all. I'm not touching the scripts at all, and I've tried loading with and without obse in the CS and still encounter this. [/quote'] I had the same problem and solved it with wryebash. Its not just the knotting, sometimes the dogs disappear and it no longer takes track of the amount of mounting and knotting. Thing is that loversbitch depends on loverscreatures.esm, loverspk.esm AND loverspk.esp. If you just load loversbitch in the cs the other esm and esp are loaded too. So before you change anything, use wryebash to emsify loverspk.esp to a masterfile. Make your changes and then espify it again. Dunno if the CSextender chase pointed to fixes the modisolation problem too, that would be great.
Chase Roxand Posted August 12, 2011 Author Posted August 12, 2011 I have a little problem' date=' after making any alteration to the .esp and saving, it somehow breaks knotting and no dog will knot me at all. I'm not touching the scripts at all, and I've tried loading with and without obse in the CS and still encounter this. [/quote'] I had the same problem and solved it with wryebash. Its not just the knotting, sometimes the dogs disappear and it no longer takes track of the amount of mounting and knotting. Thing is that loversbitch depends on loverscreatures.esm, loverspk.esm AND loverspk.esp. If you just load loversbitch in the cs the other esm and esp are loaded too. So before you change anything, use wryebash to emsify loverspk.esp to a masterfile. Make your changes and then espify it again. Dunno if the CSextender chase pointed to fixes the modisolation problem too, that would be great. CSExtender automatically adds the master ESPs. So, yes, it would fix it.
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