saiermann Posted August 14, 2021 Posted August 14, 2021 Do you think it's feasible to connect the outcome with triggering a trap in riekling hideouts? 2
Guest Posted August 14, 2021 Posted August 14, 2021 11 hours ago, FredOof said: For some reason for me the surrounding rieklings turn aggressive when a scene is started and back to non-aggressive when scene is finished. Same... Is there any test for fix it?
Bratty Cheeks - RMCW Posted August 14, 2021 Posted August 14, 2021 9 hours ago, SilenSE said: Same... Is there any test for fix it? Same, I tried using tgm and they were attacking during SL anim too. Hero turns up right away.
Ultimous3 Posted August 14, 2021 Posted August 14, 2021 Any plans to do a similar alt start scenario but with bandits instead of rieklings?
FoxLotus Posted August 15, 2021 Posted August 15, 2021 (edited) 20 hours ago, Suzutsuki said: This is espfe mod. I am not using Death Alternative or Defeat currently, so I will not make patches for them. Cheers for the response Well darn, would be interesting to see a riekling encounter in Skyrim defeat+sex scene plays out with an end transition into your mod. Also.. question mod dependency with the Reikling Slayer, is the Riekling Slayer the only rescue option? Or would it be possible to insert follower mod X into the potential rescuers and is it safe /or possible to remove Riekling Slayer from the mod plugin dependencies without breaking the mod through CK? I only ask our of curiosity to possibly tailoring it with my mod build. Edited August 15, 2021 by DAZEros
Suzutsuki Posted August 15, 2021 Author Posted August 15, 2021 25 minutes ago, DAZEros said: Also.. question mod dependency with the Reikling Slayer, is the Riekling Slayer the only rescue option? Or would it be possible to insert follower mod X into the potential rescuers and is it safe /or possible to remove Riekling Slayer from the mod plugin dependencies without breaking the mod through CK? Three adventurers will come to your rescue in turn. One of them is Riekling Slayer. (Editor ID: _KR_RieklingSlayer) If you do not use the Goblin Slayer outfit patch, he wears steel plate armor. You can replace him with another NPC (but be sure to make him or her capable of beating the rieklings, for example by turning on the invulnerable flag). The other two are female adventurers. (Editor ID: _KR_LvlAdventurer) They are randomly selected from the list of Leveled Characters (Editor ID: _KR_LCharAdventurer) to spawn. If a female adventurer spawns who is strong enough to beat the rieklings, she will rescue the player. For example, if you add a follower to _KR_LCharAdventurer, an adventurer with the same appearance as the follower will spawn and come to rescue you. (They are different NPCs from the follower, only they look the same as the follower) 1
FoxLotus Posted August 16, 2021 Posted August 16, 2021 On 8/14/2021 at 7:38 PM, Suzutsuki said: Three adventurers will come to your rescue in turn. One of them is Riekling Slayer. (Editor ID: _KR_RieklingSlayer) If you do not use the Goblin Slayer outfit patch, he wears steel plate armor. You can replace him with another NPC (but be sure to make him or her capable of beating the rieklings, for example by turning on the invulnerable flag). The other two are female adventurers. (Editor ID: _KR_LvlAdventurer) They are randomly selected from the list of Leveled Characters (Editor ID: _KR_LCharAdventurer) to spawn. If a female adventurer spawns who is strong enough to beat the rieklings, she will rescue the player. For example, if you add a follower to _KR_LCharAdventurer, an adventurer with the same appearance as the follower will spawn and come to rescue you. (They are different NPCs from the follower, only they look the same as the follower) Ah.. okay thank you for patiently answering my silly questions. Ah if they're random (yet use specified appearances which is cool) that's okay as well. Perhaps as you further add to your mod the possibility of letting the users add followers to the mod plugin via a list selection could be a neat way for introducing a particular favorite companion or follower to the alternate start beginning. That is a companion/follower that doesn't have their own questline hook attachment. Cheers again, I look forward to testing it out.
sofzx Posted August 17, 2021 Posted August 17, 2021 (edited) Damn. As a goblin slayer fan I wished for something like this time ago but now I'm using nemesis lol Beautiful job. Edited August 17, 2021 by urbon
PariahOh Posted August 18, 2021 Posted August 18, 2021 I tried the mod with Alternate Start and it works fine, too bad the goblin slayer doesn't claim its reward. I have a curious problem with only one purple riekling, it doesn't look like ABC because nude and SOS rieklings are perfect and dressed ones too. Only one. Spoiler
Sampon Posted August 18, 2021 Posted August 18, 2021 On 8/13/2021 at 7:24 AM, Suzutsuki said: Recomended Mods Goblin's Crown - Goblin Slayer Outfit_SE If I don't want to use this ... then the mod' I will not ...? Yeah ... it seems. Recommendation is optional! ...... Ha én ezt nem akarom használni... akkor a módot sem fogom... ? Ja... úgy tűnik. Az ajánlás az nem kötelező! Szóval... akkor kezdem törölni.
xtro334 Posted August 21, 2021 Posted August 21, 2021 Tried out the alternative start, and it worked quite well. Would be nice with some interaction with the goblin slayer if you want to reward him (sex scene) before being delivered to safety. 1
Bobo Bee Posted August 29, 2021 Posted August 29, 2021 Exhausted pose has no face expression. Is it you intended?
FoxLotus Posted September 6, 2021 Posted September 6, 2021 Finally got around to trying this out. It appears my character dies after 2 or 3 rounds with the Rieklings.. not sure why that's happening. Happens even with TIM or TGM console modes active. I do have DA (inactive) an Defeat (active) in my list.
cryingcrow122 Posted September 22, 2021 Posted September 22, 2021 仲間を連れてこの敗北クエストを開始した場合、仲間もリークリングにさらわれますか? If I start this quest with a companion, will the companion also be raped by the goblins?
Suzutsuki Posted September 22, 2021 Author Posted September 22, 2021 5 hours ago, cryingcrow122 said: 仲間を連れてこの敗北クエストを開始した場合、仲間もリークリングにさらわれますか? If I start this quest with a companion, will the companion also be raped by the goblins? お持ち帰りされるのはドヴァ子だけです。 バニラフォロワーを連れた状態でクエストを起動してみると、フォロワーは置き去りにされました。 リークリングの巣はqasmokeと同じように世界から隔絶されているのでNPCは付いて来られないのだと思われます。 Only the player is kidnapped. I tried starting the quest with a vanilla follower, and she was left behind. I guess the NPCs can't follow the player because the Leekling's Hive is isolated from the world, just like qasmoke.
kaydens1234 Posted October 1, 2021 Posted October 1, 2021 (edited) On 8/21/2021 at 6:32 PM, xtro334 said: Tried out the alternative start, and it worked quite well. Would be nice with some interaction with the goblin slayer if you want to reward him (sex scene) before being delivered to safety. That would be immersion breaking if you watch the original anime. Would be really cool if he's available as a "follower" afterward in an otherwise misogynistic world. I don’t know about the girl, but I got a bromance moment after witnessing this knight in not so shining armour came to the rescue. Edited October 1, 2021 by kaydens1234
Samson Nite Posted October 18, 2021 Posted October 18, 2021 Only one goblin is naked. All others have cloth on. No shlong. Nevertheless my PC died after rape........
pleasetryme Posted December 17, 2021 Posted December 17, 2021 this works great. i was even attempted rescue by a female mage the rieklings had fun with the 2 of us. how to end it properly he comes and kill all and never rescues or finishes to take to safety. how to end it correctly
Rooker Posted February 12, 2022 Posted February 12, 2022 Have to agree the goblin slayer shows up way too soon. Also agree a version of this with a bandit camp would be pretty awesome.
ssskn Posted May 15, 2022 Posted May 15, 2022 (edited) Is it possible to create a new area by copy and pasting most of the mod? Like example, use the same scripts and only change the properties? Or would the scripts also need to be edited? Edit: Ok, I copied the cell and location records made a version for giants just to try out. Now what? Copy quests and other records over, change each riekling property to giants? Spoiler Edited May 15, 2022 by ssskn
ssskn Posted May 16, 2022 Posted May 16, 2022 (edited) I also tried to add this into another mod. What am I missing here? Instead of sending to simple slavery I want to start riekling quest. If that doesn't work I want to start riekling quest. I added the quest property down at the bottom. Function _submitPlayer(Actor aggr) Actor selfact = PlayerActor if (self._knockDownOnlyMode() || self._stopPlayerRape(aggr)) if (Config.enableSimpleSlaverySupport && \ Utility.RandomInt() <= Config.simpleSlaveryChance) selfact.UnequipAll() sendModEvent("startquest _kr_kidnapquest") else Utility.Wait(1.25) LastAggr = none ; for wcd _KR_KidnapQuest.Start() ;float health = selfact.GetAV("health") ;selfact.DamageAV("health", health + 30.0) ; selfact.Kill() ; not action in wcd endif endif EndFunction Quest Property _KR_KidnapQuest Auto I get these errors: stack: [alias Player on quest SSLYACR (BF000D62)].YACRPlayer._submitPlayer() - "YACRPlayer.psc" Line ? [alias Player on quest SSLYACR (BF000D62)].YACRPlayer._pressSubmitKey() - "YACRPlayer.psc" Line ? [alias Player on quest SSLYACR (BF000D62)].YACRPlayer.OnKeyDown() - "YACRPlayer.psc" Line ? [05/15/2022 - 08:36:11PM] warning: Assigning None to a non-object variable named "::temp203" stack: [alias Player on quest SSLYACR (BF000D62)].YACRPlayer._submitPlayer() - "YACRPlayer.psc" Line ? [alias Player on quest SSLYACR (BF000D62)].YACRPlayer._pressSubmitKey() - "YACRPlayer.psc" Line ? [alias Player on quest SSLYACR (BF000D62)].YACRPlayer.OnKeyDown() - "YACRPlayer.psc" Line ? [05/15/2022 - 08:36:11PM] Error: Cannot call HookActors() on a None object, aborting function call Edited May 16, 2022 by ssskn
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