Uxot Posted July 19, 2022 Share Posted July 19, 2022 Is there a way to disable to knockouts animations only? Link to comment
brutherman Posted July 22, 2022 Share Posted July 22, 2022 (edited) Im having an problem with the tied up animations, the animation will start then they will go back to their tied up pose Edited July 22, 2022 by brutherman Link to comment
Captain_noone Posted July 22, 2022 Share Posted July 22, 2022 On 7/18/2022 at 11:56 AM, Evandsky said: So, i am having a problem with nemesis and this baka animations, if i run Fnis the mod work, but when i run nemesis, just the character gets animated, and the creatures just stand in a idle pose, if i run nemesis and then run Fnis, don't work too, additionally, after using nemesis, the animation for creatures dont work anymore, i have to desintall Fnis and Fnis creature and install again to work. I have some combat mods that just work with nemesis, so, there is a solution for this? Are you sure you have everything installed correctly? More Nasty Critters got update not long ago, do you have creature skeleton from this mod? I had similar issue and it was the culprit. Reinstall MNC, Creature Framework and ABC run Fnis then Nemesis. I just checked and creature animations works for me and I use Skysa with Nemesis. Link to comment
Captain_noone Posted July 22, 2022 Share Posted July 22, 2022 On the side note, anyone else have issue with knockout npc thingy? I can only do it during combat or with weapon drawn, but sneak ones won't work for me. Link to comment
Captain_noone Posted July 22, 2022 Share Posted July 22, 2022 6 hours ago, brutherman said: Im having an problem with the tied up animations, the animation will start then they will go back to their tied up pose Do you have tied up animations installed? Link to comment
bnub345 Posted July 22, 2022 Share Posted July 22, 2022 On 7/18/2022 at 5:56 AM, Evandsky said: So, i am having a problem with nemesis and this baka animations, if i run Fnis the mod work, but when i run nemesis, just the character gets animated, and the creatures just stand in a idle pose, if i run nemesis and then run Fnis, don't work too, additionally, after using nemesis, the animation for creatures dont work anymore, i have to desintall Fnis and Fnis creature and install again to work. I have some combat mods that just work with nemesis, so, there is a solution for this? Read this: Link to comment
komenavos Posted July 22, 2022 Share Posted July 22, 2022 On 6/11/2022 at 4:22 PM, MysticDaedra said: I'm having an issue where my character will go down, but will not be assaulted. Could be a bug... any ideas? I currently have "essential character" turned on to prevent death, could this be causing the problem? I have the same problem, if i get defeated, the struggle bar appears and the attackers patiently wait until i fill it, then attack me again, but if i dont fill it they can just stand there forever, if i surrender, (what i dont like to, if you want the candy you must earn it) then the fun begins. Link to comment
brutherman Posted July 23, 2022 Share Posted July 23, 2022 8 hours ago, Captain_noone said: Do you have tied up animations installed? I'm pretty sure I do, could you name a pack with bound animations? Link to comment
Captain_noone Posted July 23, 2022 Share Posted July 23, 2022 8 hours ago, brutherman said: I'm pretty sure I do, could you name a pack with bound animations? I'm not sure since I don't use them, funnybizznes pack has some I think. You have to browse through Slal packs Link to comment
brutherman Posted July 23, 2022 Share Posted July 23, 2022 1 hour ago, Captain_noone said: I'm not sure since I don't use them, funnybizznes pack has some I think. You have to browse through Slal packs yea I have bound animations, mine are just broken for some reason Link to comment
Captain_noone Posted July 23, 2022 Share Posted July 23, 2022 4 hours ago, brutherman said: yea I have bound animations, mine are just broken for some reason Zaz has bound animations. It's gimmicky sometimes, sneak knockdown don't work for me, sneak kill worked once then couldn't do it again. Last playthrough Defeat was triggering combat instead of rape so I had to scrap that one. Still it's the most stable Defeat we have, it's lighter than Naked Defeat too so it doesn't crap my game and works well with tons of stress heavy mods. 1 Link to comment
Lisette11 Posted July 24, 2022 Share Posted July 24, 2022 Does this conflict with Death Alternative? Link to comment
cgytha Posted July 25, 2022 Share Posted July 25, 2022 I remember that "permanent tie" has many different tiding postures, a few months ago when I used defeat baka on SE. But now I use this mod on AE, I don't have any permanent postures, and after releasing the tied NPC out of sack, they just doing idle animations. Anyone know what's the problem was? Link to comment
WaterRabbit Posted July 26, 2022 Share Posted July 26, 2022 On 7/24/2022 at 7:41 AM, Lisette11 said: Does this conflict with Death Alternative? The original Defeat mod works with Death Alternative and the extend scenarios as well. So I would assume this works too. It does take a bit of fussing around to get the load order and the setting configured correctly. But at least on the LE versions, I was able to get everything working as expected. I haven't tried since moving to SE/AE, since I have been trying other things. Link to comment
Lisette11 Posted July 26, 2022 Share Posted July 26, 2022 9 hours ago, WaterRabbit said: The original Defeat mod works with Death Alternative and the extend scenarios as well. So I would assume this works too. It does take a bit of fussing around to get the load order and the setting configured correctly. But at least on the LE versions, I was able to get everything working as expected. I haven't tried since moving to SE/AE, since I have been trying other things. Thank you for answering! Link to comment
Typewriter_John Posted August 1, 2022 Share Posted August 1, 2022 How does the Grapple option work exactly? Link to comment
porkychopper Posted August 2, 2022 Share Posted August 2, 2022 On 7/8/2022 at 11:05 PM, DeLaKYS said: compatible with OSL Aroused - Arousal Reborn instead of Sexlab Aroused Redux? I haven't had any issues with it so far on AE. Link to comment
SSSRANK Posted August 3, 2022 Share Posted August 3, 2022 (edited) anybody know how to replace the original death scene? And why i cant Surrender to troll? Edited August 3, 2022 by SSSRANK Link to comment
E Boy Posted August 3, 2022 Share Posted August 3, 2022 Hey, always used SL Defeat, but mainly for NPC vs NPC. Now on AE, it seems to not be working at all... Does anyone know when this is going to be fixed or if there's an alternative for this? Link to comment
Hazraogh6 Posted August 7, 2022 Share Posted August 7, 2022 Hello everyone, I'm running this mod with Nemesis ( I don't use creatures anims, so normally, shouldn't have any issues, right ? ) And the sneak knockout doesn't works. If I run FNIS, it does. Any idea about how to fix that ? Link to comment
krispenwah Posted August 7, 2022 Share Posted August 7, 2022 (edited) Probably seems like a ton of work that I imagine you don't have the time to do, but would there be a way to hook Defeat into this new mod Shadow of Skyrim? The idea of being violated by an enemy who becomes your greatest nemesis who you fail to defeat again and again as he fucks you into submission feels like it would be pretty hot. Edited August 7, 2022 by krispenwah 1 Link to comment
saberLLI Posted August 9, 2022 Share Posted August 9, 2022 On 2021/8/21 at AM7点47分, CrimsonOmegaLance said: 我对这个模组的唯一问题是,在被击倒/被击倒后,我穿过地板/地面。这会导致所有动画都变得异常,快速旅行并不能解决任何问题。还有谁有相同的问题吗? I also encountered this problem Link to comment
BK201_ Posted August 10, 2022 Share Posted August 10, 2022 Anyone else got an issue where when you get knocked down by an animal, a wolf in my case the knockout2 animation plays instead of the Wolf and Wolf escape animation? Link to comment
SpaceTako Posted August 11, 2022 Share Posted August 11, 2022 For some reason I cant get More Nasty Critters to work with your version of defeat, is it on my end or does it happen to not be compatible? (a bit new to modding so apologies if this is a silly question) Link to comment
lodoraemon Posted August 16, 2022 Share Posted August 16, 2022 Even female/female should use the default "aggressive" tag, but all my female/female scenes will use the "lesbian" tag in preference, even if I have specified "aggressive" as the only tag in the settings. Is this a conflict or a bug? At the same time, the rapist will show the same painful expression as the victim. .very unreasonable, I have set the rapist to use a pleasing expression in the expression editor of sexlab, and the victim will use a painful emoji, but the result is that both parties become pleasure face. Link to comment
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