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AAF Nuka Ride: A Porn Studio Mod


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Posted (edited)
7 minutes ago, izzyknows said:

Ah, @JB. Ya might have forgot a few files in the download, like the fmod...

I have a habit of completely uninstalling a mod then installing the new version... keeping the original load order of course.

When it just installed without any question I took a peek and found out why it's a mb smaller. LOL

 

I was gonna say that I had to pull the High Heels Sound patch from the previous version over to this new one,  I did install them both to test if there was anything missing and MO2 gave me the Grey Lightning symbol of "Redundence" 

As I usually do the same with installing a new version of a mod I uninstall the old one

Edited by GhostMirror
Posted
21 minutes ago, GhostMirror said:

 

I was gonna say that I had to pull the High Heels Sound patch from the previous version over to this new one,  I did install them both to test if there was anything missing and MO2 gave me the Grey Lightning symbol of "Redundence" 

As I usually do the same with installing a new version of a mod I uninstall the old one

Thing of it is, without the fmod you might get things you don't want, like the aaf settings file. Good thing is it'll install the loose scripts without it. Mine is something like Ok>No>No>No>Yes. It's really mussel memory now. LOL

Posted
44 minutes ago, izzyknows said:

Ah, @JB. Ya might have forgot a few files in the download, like the fmod...

I have a habit of completely uninstalling a mod then installing the new version... keeping the original load order of course.

When it just installed without any question I took a peek and found out why it's a mb smaller. LOL

 

Edit to add...

Just found a niffty feature of 7z, you can drag files from one archive to another. So I just slide the fmod related and missing files into the 6.9b archive. 👍

Never knew that.. :)

 

Oops, fixed. Thanks.

Posted

Quick question. How the hell do you guys get thick lips for your bimbo character ? I am trying to make a preset for my new bimbo character I am working on but for the life of me cannot get the perfect lips,

Posted

 

1 minute ago, osculim said:

Quick question. How the hell do you guys get thick lips for your bimbo character ? I am trying to make a preset for my new bimbo character I am working on but for the life of me cannot get the perfect lips,

In Nora's case, it's easy for me to find the various options for fuller lips.

 

But in the case of Norita or other presets that use Oni Face (young faces), using those lips destroys the face. So you have to use this option. This one enlarges the lower lip. Unfortunately, I can't remember which one enlarges the upper lip.

 

 

Mouth - Bottom Outer Scale Y

 

Spoiler

Fallout4 14_6_2025 00_25_53.png

 

Posted

Hey @JB.

I can't get the MCM commonwealth moisturizer slot setting to stick. I turn it off or on and it always changes back to On, after a save/FT load.

Posted
6 minutes ago, izzyknows said:

Hey @JB.

I can't get the MCM commonwealth moisturizer slot setting to stick. I turn it off or on and it always changes back to On, after a save/FT load.

Do you have these 3 files?  (don't mind the vortex one)

 

image.png

 

 

Has this file been generated here?

 

image.png

Posted (edited)

Hey @JB. 

There is a bug here I think, its the first time doing "Home Chores" first time meeting the "character" associated with this quest, iv not completed the quest yet on this run and the Mercenaries Heart star is already on the wall "Grandpa's Favourite" is also on the wall above it not sure if that is intended at this point on the first time doing "Home Chores" 

If it is intended behavouir then thats fine sorry to bring it up.

iv not altered anything with my modlist its been the same modlist since 6.9.1j now on 6.9.3b

 

Sorry for the washed out screenshot HDR on my monitor seems to do that with screenshots.

image.thumb.jpeg.e7c11a3edc56f653e5eb4a177c9f2c18.jpeg

Edited by GhostMirror
Posted
1 minute ago, JB. said:

Do you have these 3 files?

I got them, but let me explain.

NR will keep the setting in the MCM as I set it, that part is good, but the script keeps resetting CM to 61. In other words, the script keeps running.

Posted
55 minutes ago, JB. said:

 

In Nora's case, it's easy for me to find the various options for fuller lips.

 

But in the case of Norita or other presets that use Oni Face (young faces), using those lips destroys the face. So you have to use this option. This one enlarges the lower lip. Unfortunately, I can't remember which one enlarges the upper lip.

 

 

Mouth - Bottom Outer Scale Y

 

  Hide contents

Fallout4 14_6_2025 00_25_53.png

 

Ill give it a go thanx. 

Posted (edited)
9 minutes ago, izzyknows said:

I got them, but let me explain.

NR will keep the setting in the MCM as I set it, that part is good, but the script keeps resetting CM to 61. In other words, the script keeps running.

Ohhh. Okay. So  does it still says "Nuka Ride: Adjusting Commonwealth Mositurizer Slot" at every save load ?

Edited by JB.
Posted
Just now, JB. said:

Ohhh. Okay. So  does it still saying "Nuka Ride: Adjusting Commonwealth Mositurizer Slot" at every save load ?

Yes and correct.

 

Posted
11 minutes ago, GhostMirror said:

Hey @JB. 

There is a bug here I think, its the first time doing "Home Chores" first time meeting the "character" associated with this quest, iv not completed the quest yet on this run and the Mercenaries Heart star is already on the wall "Grandpa's Favourite" is also on the wall above it not sure if that is intended at this point on the first time doing "Home Chores" 

If it is intended behavouir then thats fine sorry to bring it up.

iv not altered anything with my modlist its been the same modlist since 6.9.1j 

 

Sorry for the washed out screenshot HDR on my monitor seems to do that with screenshots.

 

Thank you! Indeed, there are a couple of conditions that need further adjustment. 

Posted (edited)
5 minutes ago, izzyknows said:

Yes and correct.

 

OK, if you set “No” in the MCM (or if it is already set to NO) and type

 

GetGlobalValue _NR_CMZ

 

It should have a value of = 0

 

0 means "don't run the script to change the slot".

Edited by JB.
Posted
16 minutes ago, osculim said:

I think I sorta got it. Fiddled around it looks pretty good even the top lip If I have to say so myself

Photo10.png

Photo11.png

God bless doctor Crocker. 😝

Posted
12 minutes ago, JB. said:

God bless doctor Crocker. 😝

The funny part is she haven't even done the dolled up quest yet. She is gonna be bigger. 🤣

Posted
5 minutes ago, lewdlycomposed said:

Load order. 

 

 

Your load order is: 

 

    [0D]     Nuka Ride World Patch.esp

    [2E]     Nuka Ride FaceGen.esp
    [2F]     Nuka Ride - Start Me Up Patch.esp
    [30]     Nuka Ride High Heels Sound Patch.esp
    [31]     Nuka Ride.esp

 

 

Send "Nuka Ride.esp" higher. 

 

Nuka Ride.esp

all the patches. 

 

Google how to arrange your load order. Nuka Ride must load first. 

 

 

Posted (edited)
2 hours ago, JB. said:

OK, if you set “No” in the MCM (or if it is already set to NO) and type

 

GetGlobalValue _NR_CMZ

 

It should have a value of = 0

 

0 means "don't run the script to change the slot".

 

It's _NR_CMZAdjustSlot

Anyway.....

Either setting returns 1

I manually set _NR_CMZAdjustSlot to 0 for now.

 

Should the MCM files be _NR_CMZAdjustSlot instead of _NR_CMZ? Not that well versed in the MCM, other than tweaking/expanding some settings.

Edited by izzyknows
Posted (edited)

"Of Course not we're going to throw it in the water fountain to make a wish" that line cracks me up every time I hear the OB say that during that quest 

and he says it with a sort of french accent kind of way at least thats what it sort of sounded like to me whether it was a glitch with the voice I dont know it sounded like him. But still it added to the humour anyway lol :joy:

Edited by GhostMirror
Posted

Isn't this old global:

set _NR_CodeName_Global to 1

 

Supposed to show Block Actress Name = ON?  I am seeing OFF, and it looks like the intent is to source the defaults from the old globals?  Also some of the other settings as well, it looks like we will have to re-tweak settings when loading the new mod, not a big deal I only change a few.  :)

 

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