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AAF Nuka Ride: A Porn Studio Mod


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Posted
6 hours ago, Slimreb said:

Which path is the Raider Queen quest in? I have completed with Norita and Nora route but do not see that quest in my quest log. Did I miss something?

 

It should be Norita only if I remember correctly, you have to talk to OB at Seven Bar to receive it.

Posted

iv noticed one annouance thats started to happen for me being I started to get the stretchy hair bug when walking around NukaWorld and different locations within it and I was looking into it last night searching, once I disabled Head Part Expanded it completely stopped and fixed it. But that results in having vanilla hairstyles on some of the deciples and raiders I have noticed, I did see Head Part Expanded mentioned in previous posts here but wasnt sure if it was linked or not 

Posted (edited)
12 minutes ago, GhostMirror said:

iv noticed one annouance thats started to happen for me being I started to get the stretchy hair bug when walking around NukaWorld and different locations within it and I was looking into it last night searching, once I disabled Head Part Expanded it completely stopped and fixed it. But that results in having vanilla hairstyles on some of the deciples and raiders I have noticed, I did see Head Part Expanded mentioned in previous posts here but wasnt sure if it was linked or not 

 

I have had no issues with Head Part Extended, as far as I understand it just tracks head parts applied to NPCs and saves that information to a F4SE co-save and will re-apply saved head parts on a game reload (there is more to it than that, just trying to keep it simple).  So I doubt it would be the cause of this issue, maybe check with the author on that one (or review the posts on Nexus).

 

Usually stretchy parts is related to skeletal issues or weight painting problems, but I have never seen it on hair/headparts, so no idea on that one.  If you use the recommended/required mods then you generally would be fine at least based on all of my runs.

Edited by dav42
Posted
5 minutes ago, dav42 said:

 

I have had no issues with Head Part Extended, as far as I understand it just tracks head parts applied to NPCs and saves that information to a F4SE co-save and will re-apply saved head parts on a game reload.  So I doubt it would be the cause of this issue, maybe check with the author on that one (or review the posts on Nexus).

 

Usually stretchy parts is related to skeletal issues or weight painting problems, but I have never seen it on hair/headparts, so no idea on that one.  If you use the recommended/required mods then you generally would be fine at least based on all of my runs.

 

I have tried to stick with just NukaRide and its hard requirements as well as Soft Requirements and the recommended there is the odd mod I have added here and there but it was things like Better Console and dll stuff.
when I was looking it up about stretchy hair bug the only solution I saw online were people mention just using the recycleactor command and that seemed to solve it but I havent tried that yet. thank you for the advice though 

Posted
1 hour ago, GhostMirror said:

 

I have tried to stick with just NukaRide and its hard requirements as well as Soft Requirements and the recommended there is the odd mod I have added here and there but it was things like Better Console and dll stuff.
when I was looking it up about stretchy hair bug the only solution I saw online were people mention just using the recycleactor command and that seemed to solve it but I havent tried that yet. thank you for the advice though 

 

The only thing I found people complaining about was KS Hairdos with Physics, which I am not sure how they are doing physics (OCBP closest bones are the breasts).  At least the reports are it only works with CBBE (non-physics body).  I use Commonwealth Cuts which includes a KS Hairdos port (without Physics).

 

Posted
30 minutes ago, dav42 said:

 

The only thing I found people complaining about was KS Hairdos with Physics, which I am not sure how they are doing physics (OCBP closest bones are the breasts).  At least the reports are it only works with CBBE (non-physics body).  I use Commonwealth Cuts which includes a KS Hairdos port (without Physics).

 

 

Yeah the only hair mods I have installed is Commonwealth Cuts, Ponytails by Azar and the Anto Hairpack which is mentioned in the soft requirements, I do have OCBP installed with Fusion Girl but it doesnt seem to work from what I noticed even after building all the shape data in body slide 

Posted (edited)

I have the Problem: after i talked with Father in the ''institut'' my game loads (send the syth to nuka world) and closes.... anyone else had this problem?

Edit: I closed my browser and tried again.... worked

Edited by kuoichi
Posted (edited)
2 hours ago, GhostMirror said:

 

Yeah the only hair mods I have installed is Commonwealth Cuts, Ponytails by Azar and the Anto Hairpack which is mentioned in the soft requirements, I do have OCBP installed with Fusion Girl but it doesnt seem to work from what I noticed even after building all the shape data in body slide 

 

Make sure your checking Build Morphs in BodySlide.  I have never tested it without, but I would think OCBP would work without build morphs since it should be moving bones and the breasts/butt/belly still have weight painting to bones and should jiggle without morphs.  You might be using the wrong OCBP, there is a FG and CBBE version, and there is a version for old-gen and next-gen.  Mod-order wise OCBP -> Fusion Girl (FG comes with it's own OCBP presets that work well).  I don't use MTM or any other OCBP presets, FG presets are exactly what I like.

 

But yeah I have similar mods loaded.  You might have a load order issue since I presume your using Prettier NW Raiders:

 

...
aBitPrettierNWRaiders.esp
...
Nuka Ride.esp
Nuka Ride FaceGen.esp
Nuka Ride High Heels Sound Patch.esp
Nuka Ride - aBitPrettierNWRaiders Patch.esp

 

Nuka Ride and it's patches should be at the bottom of your LO.  If you have any other mods tweaking NPCs that could be a problem as well.  Now that I recall I think the stretching issue I have seen on Dixie.  It may still be LO, not sure if there is a FaceGen problem there, assuming the hair is included in facegen data and I haven't checked if JB's patch for prettier raiders has facegen or whether that would be the issue.

Edited by dav42
Posted (edited)
1 hour ago, dav42 said:

 

Make sure your checking Build Morphs in BodySlide.  I have never tested it without, but I would think OCBP would work without build morphs since it should be moving bones and the breasts/butt/belly still have weight painting to bones and should jiggle without morphs.  You might be using the wrong OCBP, there is a FG and CBBE version, and there is a version for old-gen and next-gen.  Mod-order wise OCBP -> Fusion Girl (FG comes with it's own OCBP presets that work well).  I don't use MTM or any other OCBP presets, FG presets are exactly what I like.

 

But yeah I have similar mods loaded.  You might have a load order issue since I presume your using Prettier NW Raiders:

 

...
aBitPrettierNWRaiders.esp
...
Nuka Ride.esp
Nuka Ride FaceGen.esp
Nuka Ride High Heels Sound Patch.esp
Nuka Ride - aBitPrettierNWRaiders Patch.esp

 

Nuka Ride and it's patches should be at the bottom of your LO.  If you have any other mods tweaking NPCs that could be a problem as well.  Now that I recall I think the stretching issue I have seen on Dixie.  It may still be LO, not sure if there is a FaceGen problem there, assuming the hair is included in facegen data and I haven't checked if JB's patch for prettier raiders has facegen or whether that would be the issue.

 

Thanks yeah turns out I did have the wrong version silly me, I had the NG version of OCBP when im not using that I im on the old 1.10.163, NG abbreviation really confuses me sometimes as I keep thinking its to do with CommonLib NG with Skyrim mod dlls. But I do use Prettier NW Raiders with the NR Patch yes I also have NR and all of its plugins right at the bottom as mentioned in the guides. Hence why I mentioned in past posts iv not had a single CTD with my experience so far with the mod despite being early in the Norita path iv only had the odd bug here and there that has been easy to solve apart from the stretched hair,

 

I did turn back on the Headpart Expanded and now things seem to be fine so its a bit odd really im not sure what happened. Saying that I dont have the NR High Heels Sound Patch iv not managed to get that working at all I do have HHS installed with a HHS Sound perhaps the wrong version or something plus I didnt see a NR HHS Sound Patch with the main mod unless im missing something I dont know 

Edited by GhostMirror
Posted
7 hours ago, dav42 said:

 

It should be Norita only if I remember correctly, you have to talk to OB at Seven Bar to receive it.

 

Thanks for answering my question. I went to my Norita playthrough but the OB isn't in Seven Bar. I have already completed the quest for Cassius's girls coming to Nuka World. I have tried talking to OB in Fizztop but don't get a quest from him other than the standard repeatable quest to walk Lyon and cook him something. I guess I some how missed this quest.

 

Posted (edited)
33 minutes ago, Slimreb said:

 

Thanks for answering my question. I went to my Norita playthrough but the OB isn't in Seven Bar. I have already completed the quest for Cassius's girls coming to Nuka World. I have tried talking to OB in Fizztop but don't get a quest from him other than the standard repeatable quest to walk Lyon and cook him something. I guess I some how missed this quest.

 

That quest only happens during training, after the castle battle, before the audition with Mason. So in your case it's not possible, you'd have to use a save in that point.

 

The only thing that makes me raise an eyebrow is that you have to do that quest at least once. It's mandatory. You can't even use the MCM cheat because it will warn you. “Before using the cheat, you must complete Raider Queen at least once.” Dara won't let you proceed if you haven't done it. So...  🤨

 

Fun fact: It was going to be called "Anal Queen", because that's what it's about. But I tried to make the quest titles sound less crude.

Edited by JB.
Posted
20 minutes ago, JB. said:

Этот квест доступен только во время тренировки, после битвы за замок, перед прослушиванием у Мейсона. Так что в твоём случае это невозможно, придётся использовать сохранение в этот момент.

 

Единственное, что меня смущает, — это то, что этот квест нужно выполнить хотя бы один раз. Он обязателен. Даже чит MCM использовать нельзя, потому что он предупреждает: «Прежде чем использовать чит, необходимо выполнить квест «Королева налётчиков» хотя бы один раз». Дара не позволит вам продолжить, если вы его не выполните. Так что...   🤨

 

Интересный факт: изначально планировалось назвать её «Анальная королева», потому что именно об этом и идёт речь. Но я постарался сделать названия заданий менее грубыми.

Everything is interconnected. Norita will become the "Anal Queen" during this quest!

Posted
51 minutes ago, JB. said:

That quest only happens during training, after the castle battle, before the audition with Mason. So in your case it's not possible, you'd have to use a save in that point.

 

The only thing that makes me raise an eyebrow is that you have to do that quest at least once. It's mandatory. You can't even use the MCM cheat because it will warn you. “Before using the cheat, you must complete Raider Queen at least once.” Dara won't let you proceed if you haven't done it. So...  🤨

 

Fun fact: It was going to be called "Anal Queen", because that's what it's about. But I tried to make the quest titles sound less crude.

 

Thank you for that information. I guess I did complete the quest but it does not show up in my journal of completed quests. I haven't used any of the cheats in the MCM.

Posted
1 hour ago, GhostMirror said:

I did turn back on the Headpart Expanded and now things seem to be fine so its a bit odd really im not sure what happened. Saying that I dont have the NR High Heels Sound Patch iv not managed to get that working at all I do have HHS installed with a HHS Sound perhaps the wrong version or something plus I didnt see a NR HHS Sound Patch with the main mod unless im missing something I dont know 

 

Yeah, you need this one:

https://www.nexusmods.com/fallout4/mods/12379

 

There is another High Heel Sounds patch similarly named, but that one is going to be the master that NR's sound patch expects.  The other one is called Fallout 4 High Heel Sounds.

Posted
9 minutes ago, dav42 said:

 

Yeah, you need this one:

https://www.nexusmods.com/fallout4/mods/12379

 

There is another High Heel Sounds patch similarly named, but that one is going to be the master that NR's sound patch expects.  The other one is called Fallout 4 High Heel Sounds.

 

Thank you, I do have that already installed into my current mod list as well as the HH Sound Library that is mentioned in the mod description of that mod but I still get generic footstep sound in-game when walking around when heels are equiped 

Posted (edited)
57 minutes ago, GhostMirror said:

 

Thank you, I do have that already installed into my current mod list as well as the HH Sound Library that is mentioned in the mod description of that mod but I still get generic footstep sound in-game when walking around when heels are equiped 

 

Did you apply the patch when installing Nuka Ride?  It asks if you want heel sounds.  You would also only get sounds for heels given by NR, for any other heels you need a sound patch for that mod.

 

This might be the hair issue, related to Commonwealth Cuts:

https://www.nexusmods.com/fallout4/mods/86748

 

I haven't checked it out yet.  It looks like someone would have to regenerate facegen data for A Bit Prettier NW Raiders w/ NR.

 

Edited by dav42
Posted
20 minutes ago, dav42 said:

 

Did you apply the patch when installing Nuka Ride?  It asks if you want heel sounds.  You would also only get sounds for heels given by NR, for any other heels you need a sound patch for that mod.

 

This might be the hair issue, related to Commonwealth Cuts:

https://www.nexusmods.com/fallout4/mods/86748

 

I haven't checked it out yet.  It looks like someone would have to regenerate facegen data for A Bit Prettier NW Raiders w/ NR.

 

 

Damn it! Thanks for pointing that out I forgot to include that high heels sound patch during the inital NR install now I feel bad... for not doing that before

 

I see that does look exactly like the stretch hair I get in my game yes I used to get it in the main streets area mostly of NukaWorld and also inside Nuka Market area and one of the bars too it was only on certain NPCs when I had the issue before I usually saw it happen on Deciples I think but since disabling and re-enabling Headpart Extended some NPCs have gone back to vanilla hair so the stretch hair is gone, I think for me to reproduce it id very like have to complete restart a new game and not be anywhere near Nuka World at all for all the NPCs to "regen" so to speak. I dont know how to regenerate FaceGen data unless thats something outside of my wheel house sorry I dont know 

Posted (edited)
31 minutes ago, GhostMirror said:

I dont know how to regenerate FaceGen data unless thats something outside of my wheel house sorry I dont know 

 

Yeah, I believe it's normally done in Creation Kit and I think it's one-by-one.  There is a set of scripts that can generate faces in batches, but I have never done it either.  I just know what it does conceptually and have looked at the generated meshes (3d models), and I know if you have other mods loaded (like eye lashes) those can get baked into the facegen.

 

But reading that patch description it seems like it is some of the hairs, and my experience is similar to yours in that it isn't consistent.  I remember running into it with Dixie, shutting down the game, going into FO4Edit to see what was going on, opening the meshes, then going back in (literally saved before exiting) and it's totally fine and I was like "wtf" and I am pretty sure I just moved on and forgot about it.  What exactly perchik71 is fixing with the mod I don't fully understand, modding seems to be quite the rabbit hole.

Edited by dav42
Posted
1 hour ago, dav42 said:

 

Yeah, I believe it's normally done in Creation Kit and I think it's one-by-one.  There is a set of scripts that can generate faces in batches, but I have never done it either.  I just know what it does conceptually and have looked at the generated meshes (3d models), and I know if you have other mods loaded (like eye lashes) those can get baked into the facegen.

 

But reading that patch description it seems like it is some of the hairs, and my experience is similar to yours in that it isn't consistent.  I remember running into it with Dixie, shutting down the game, going into FO4Edit to see what was going on, opening the meshes, then going back in (literally saved before exiting) and it's totally fine and I was like "wtf" and I am pretty sure I just moved on and forgot about it.  What exactly perchik71 is fixing with the mod I don't fully understand, modding seems to be quite the rabbit hole.

 

Yeah indeed it is quite the rabbit hole like I have mentioned a few posts back the only actual modding I have done myself in the past with Fallout 4 was learning the basics of the Creation Kit and then creating my own custom follower just by duplicating an existing NPC in game and then learning how to write dialogue with branching explinations as well as all the AI package stuff, it was a deep thing to get into and I can see how it would consume so much time from a mod creators perspective even if that was a basic taste I got of it so to speak. And a mod of this scale must of been a mammoth task over a longer period of time to do thats why im amazed by JBs work, 

 

From what I have played of it I have enjoyed it a lot the story the dialogue. I really like the progression system early in Norita's path building up those points in each area, im still yet to explore the other path so I look forward to that 

Posted (edited)

Hello GB, I’m one of your old fans. Can you help me again this time like before?

I recently installed your new version of nuka ride mod. I had already finished the old version once, and then I installed the new version of Nuka Ride, but Duke’s Eyebot isn’t there. I installed all the requirements, but at the start of the game, the Eyebot doesn’t appear.

Also, I have another question (though it’s not exactly related here): I installed Commonwealth Slavers separately because I wanted to play it, but it crashed. I don’t know what the cause is. My Fallout version is the old 1.63, not the Next-Gen one.

Please tell me what to do. I followed the f***ing manual step by step, and I didn’t install any extra mods besides the soft requirements and necessary ones, because I know your mod is complete—I’ve played it before.

Edited by sinasenshu
Posted (edited)

i dont know why the eyebot wont appear is there somthing wrong with me i installed only nuka ride new version with requirments but eye bot isnt there in first of game

Edited by sinasenshu
Posted
3 hours ago, sinasenshu said:

i dont know why the eyebot wont appear is there somthing wrong with me i installed only nuka ride new version with requirments but eye bot isnt there in first of game

It's already a zip file did you choose direct download? 

Posted
8 minutes ago, 4nln415 said:

It's already a zip file did you choose direct download? 

no i mean in the begining of game duke the eyebot isnt show up to start the mod  

Posted

I could only find this question asked but not answered way back in 2022... Is there safe storage anywhere In Nuka World? I was storing everything in the crafting area, and that got wiped clean when I just invited the three investors back to my apartment (also the weapons workbench disappeared)... The previous poster mentioned he was using the dresser upstairs, and that got wiped by a furniture change.

Is the footlocker by the door safe? I'm going back to my previous save so I can move all my stuff before I start the quest, but now I'm not sure where to put it.

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