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58 minutes ago, Tentacus said:

I would just like to say making files for VOTW is a pretty big pain in the ass. Years ago I converted the beginning part of Cool Devices 3: Seek (with the dancing slave girls) into one and it was not fun.

I agree. I found a tutorial awhile ago and was going to attempt it and saw that it was too complicated. Gave up on that idea.

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Don't know if anybody encounter the same problem, but In the Apollo quest where
 

Spoiler

You have to turn in some drugs for Solomon, so I went into his place but the game think I'm trespassing so Solomon shoot the shit out of me and the whole town turn hostile :D I tried loaded some earlier saves but it didn't help so I had to "tdetect" my way through the quest lol

 

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1 hour ago, Sladen2019 said:

Videos of the Wasteland does that. There are some videos already made for it all over the net also. Some might be too old and possibly not work with the latest version.

https://www.nexusmods.com/fallout4/mods/24435

Hi thanks, 

Not what i had in mind, i already know VOTW, but it doesn't replace the nuka videos, it plays them and others, on it's own different devices, but you can't record, convert and use your own videos to play them on the nukatrons or bottle machines.

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18 hours ago, JBpy said:

Shit. Adjust one thing and another breaks down. An emergency update is coming. Thanks.

 

Downloaded it again and now Charon is correctly placed.

 

Played right through to (and including) the Pole Flag and everything worked flawlessly. There were a couple of cosmetic glitches the apartment and studio door briefly show a boarded up entrance when entering and some typo's which I know @Tentacus is working on. There's a slight positioning error where the Overboss sits in the same chair while the pc is giving the first blow job, doesn't break anything just looks a bit odd, but maybe they're just kinky bastards :classic_smile:

 

The scripting is brilliant with some nice touches of humour and I really love the costumes which all fit perfectly.

 

All in all a brilliant mod, I look forward to seeing where you take it. Well done for all the effort and love you've put into this

 

One thing I did notice was the tattoo's seem to be permanent and there's no way I can see to remove the piercings, is that intentional (I'm not a great fan of metalwork myself)?

Edited by Slorm
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22 minutes ago, Slorm said:

One thing I did notice was the tattoo's seem to be permanent and there's no way I can see to remove the piercings, is that intentional (I'm not a great fan of metalwork myself)?

Tattoos can be removed with SLM 14 or the Hardship mirror.

Piercings can be removed from the pipboy. Access your pipboy and throw them out

 

Contextually, although these tattoos are not permanent, you cannot remove them except by expert hands. I'll try to create a little lore for my tattoos. 

 

Glad you like it. ?

Edited by JBpy
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31 minutes ago, ecobotstar said:

Don't know if anybody encounter the same problem, but In the Apollo quest where
 

  Hide contents

You have to turn in some drugs for Solomon, so I went into his place but the game think I'm trespassing so Solomon shoot the shit out of me and the whole town turn hostile :D I tried loaded some earlier saves but it didn't help so I had to "tdetect" my way through the quest lol

 

Is very usual. I edited Solomon's house for you to be welcome. But other mods with more priority overwrite my little edit. Put Nuka Ride among your latest mods so that it takes priority.

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18 minutes ago, JBpy said:

Tattoos can be removed with SLM 14 or the Hardship mirror.

Piercings can be removed from the pipboy. Access your pipboy and throw them out

 

 

Many thanks. They are removed if you drop them though it does give a message saying that you cannot unequip

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Ok Just to report i finished the run in the new version, started new game for it.

The nukatron in the bridge is inside of the pickup, and...

Piercings:

1.- Tongue never showed, i guess thats cause i use cbbe not fs, so no issue there.
2.- Can't unequip them normally had to throw them & pick them up.

End of the communication ;)

561bc333c01a77c21dbd89db86943eaf.jpg

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2 hours ago, Tentacus said:

I would just like to say making files for VOTW is a pretty big pain in the ass. Years ago I converted the beginning part of Cool Devices 3: Seek (with the dancing slave girls) into one and it was not fun.

Sound like to much work, forget it... it was just an idea. ?

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1 minute ago, Gamaramdi said:

Ok Just to report i finished the run in the new version, started new game for it.

The nukatron in the bridge is inside of the pickup, and...

Piercings:

1.- Tongue never showed, i guess thats cause i use cbbe not fs, so no issue there.
2.- Can't unequip them normally had to throw them & pick them up.

End of the communication ;)

 

Last night I did a quick edit and re-uploaded version 2.0.7 just to correct the position of the protectron inside the PickUp XD

 

1-That tongue piercing is given by the Overboss. It works on any body, not just FG. The scripts look good. In fact they haven't changed since the first version I uploaded to Loverslab.

 

2-Totally intentional. If it were up to me, the piercing stays forever or until you speak to a piercing expert. 

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2 hours ago, JBpy said:

Is very usual. I edited Solomon's house for you to be welcome. But other mods with more priority overwrite my little edit. Put Nuka Ride among your latest mods so that it takes priority.

 

Haven't tested ingame but could work and make editing cell form unnecessary. Add this to quest fragments before and after visit to solomons crib:

;DmndSolomonsHouse01 "Solomon's House" [CELL:00001E59]
(Game.GetForm(0x1E59) as Cell).SetPublic(abPublic=True); abPublic=False does what it says on the tin

 

*edit* might want to pass cell in as ReferenceAlias instead of importing form direct, in case it needs to loaded in memory for setpublic to function.

Edited by requiredname65
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38 minutes ago, requiredname65 said:

 

Haven't tested ingame but could work and make editing cell form unnecessary. Add this to quest fragments before and after visit to solomons crib:

;DmndSolomonsHouse01 "Solomon's House" [CELL:00001E59]
(Game.GetForm(0x1E59) as Cell).SetPublic(abPublic=True); abPublic=False does what it says on the tin

 

*edit* might want to pass cell in as ReferenceAlias instead of importing form direct, incase it needs to loading in memory.

This is great, thank you. Haven't tested it yet, but will include it soon if it works. I want to do repeatable mule missions for other buyers. In this way I will be able to include characters with their own house as potential buyers.

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3 hours ago, Sladen2019 said:

Are the Fusion Girl outfits and the bodyslides for FG designed for the latest Fusion Girl 1.80 ?

 

It's already been answered, but worth pointing out that outfits built for FG 1.75 and later should work correctly in 1.80 (the authors considered 1.75 their long term stable set for bones and sliders).

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41 minutes ago, Sladen2019 said:

A cosmetic issue with the Mini Jeans. When equipped alone, there is a crotch texture or whatever missing. When equipped along with the Mason Outfit, the Mini Jeans appear correct.

ScreenShot0.jpg

ScreenShot1.jpg


Did you by chance have a vagina slider and edited them for your body? Lots of clothing mod won't take that very well and you have to fix it in Outfit Studio, the reason it works for outfit and shoes and such is because they often came included with body shape while pieces of clothing such as shorts or tank-top doesn't, they act more like an accessory that would goes along with whatever bodyshape you have, but it doesn't always fit.

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4 minutes ago, ecobotstar said:


Did you by chance have a vagina slider and edited them for your body? Lots of clothing mod won't take that very well and you have to fix it in Outfit Studio, the reason it works for outfit and shoes and such is because they often came included with body shape while pieces of clothing such as shorts or tank-top doesn't, they act more like an accessory that would goes along with whatever bodyshape you have, but it doesn't always fit.

Hmm. I just built them the way they came with this mod. I did however edit her body in Looks Menu. Maybe I accidently adjusted a slider there and its not working well with the Mini Jeans. Other items in that slot appear fine however.

Edited by Sladen2019
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3 hours ago, Sladen2019 said:

Hmm. I just built them the way they came with this mod. I did however edit her body in Looks Menu. Maybe I accidently adjusted a slider there and its not working well with the Mini Jeans. Other items in that slot appear fine however.

The mini jeans, just like many other modular clothes, don't have a body reference in it. This means it is wore over your nude body. If your nude body isn't build with the exact same preset as the jeans you'll get clipping.

 

Also if you are using looks menu body morhps to edit the body you need to build everything (clothing and nude body) with zero sliders preset and build morhps active in BS. Then use only bodymorhps to edit the body.

 

In theory you can build everything with other preset than zero and build morhps checked and make edits in looksmenu bodymorhps. But some times this can cause issues.

 

In short either use a preset in BS or use a zero sliders and looksmenu, mix both isn't a good idea.

8 hours ago, JBpy said:

2-Totally intentional. If it were up to me, the piercing stays forever or until you speak to a piercing expert. 

You can make it a quest item and you shouldn't be able to throw it. Of course maybe it's better if you wait until you add the piercing expert, or people start crying about it ?(For my part i also like the idea you can't remove it)

Edited by kharneth1
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Alright! I think I finished every quest now (just didn't do a movie with Apollo), really can't wait for more! We don't have a lot of adult oriented story mod and this one is the best I've played so far! I've got a few bugs along the way, sure, but it's smooth sailing after that. I did have some suggestions though, if you don't mind.

1. Beastiality/Zoophilia isn't really my thing, but if you can keep it optional I don't really mind, although there are a lot more porn categories you could explore! Like bukake, pissing, scat etc. 
2. Like I've stated in the past several posts, maybe don't involve the mayor into the quest so people can still play this mod as a character who progressed quite far in the main story? 
3. It would be nice if we can see other porn star ladies in the studio, maybe we can do scenes together? or even a quest.
4. Porn posters in studio, I know there's a plan on a more decorated studio and lore friendly porn posters would be super apropos! I can even make the assets for you if you want :D
Furthermore, maybe you can make it so that the poster of the player's movie will be added to the studio after you finished filming said movie.

5. After finishing "Becoming A Porn Star" quest, you should be rewarded with a "Porn Star" perk (with pop-up menu and everything), it could be a simple Charisma boost perk, but more advanced version would be like in Fallout 2's perk where ALL the guys in New Reno would adore you and ALL the girls would be super jealous/hateful towards you, I mean you actually kinda already did it but if all those dialogues trigger after you've got the perk it would be a nice way to "Officialized" the player as a legit porn star, and that's important in a role-playing perspective!

That's it! other than that the mod is already amazing.
------------------

Oh and I think the Pornstar outfit (the last quest reward) is not bodyslide supported yet?

Also also, I took a liberty to re-decorated the apartment a bit, do you plan on doing more to the apartment in the future? I notice there's an unopenable door on the top floor.
 

 

Spoiler


Photo765.png.f2b0a62c5770f5a374cbd30ac93169c8.png


Photo766.png.26c51e933edd9b62e938930f52c882f4.png


Photo767.png.3cd0d18fd4e29882c0cfdfbd16e8362f.png

The music is also very nice and very familiar, maybe I've heard it from some VN games?

20210727114156_1.jpg.2b1996b83f605deecfc1d9c4cebf9874.jpg


Anyway. Stay nasty! ?

Edited by ecobotstar
typos
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A couple of thoughts out loud ...
Since Piper can be taken at the very beginning, then maybe it is worth using it? Moreover, there are different costumes from TheKite, and her drawings, which served as a source, will give excellent themes for quests. For example, these

 

Charisma Check.jpg

Christmas in Diamond City.jpg

Piper likes that.jpg

What happens in Sanctuary.jpg

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8 hours ago, salveri74 said:

Что бы я ни делала,они посылают меня к Трэвису, а не к Мер.Во всяком случае, я отключил все моды, кроме необходимых

When you talk to Sullivan, tell him that the motorcycle is for use in your porn movies. Flirt option.

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5 hours ago, ecobotstar said:

 

Thank you! In my experience, changing Aliases in the middle of a save usually ends up with an unfilled alias. That means, suppose I do the motorcycle mission with Geneva now and not with the Major; the change will not cause problems in a new save, but it will ruin the save of the people who are playing now. What I will do is put a recommendation on how to start. A new game or, at least, a game where you have not yet won the story mode (the trigger for the possible death of the Major).

 

That apartment look so cool. I confess that I planned to add things, but really the best option is to add a workshop so that everyone can change it as they want. I have to look for a tutorial. The only one I saw was two hours long and the guy seemed to be constantly sucking or spitting into his mic, ugh ... 

 

Hey, if you have time I would like those posters!

 

 

 

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