893476983 Posted June 26, 2021 Posted June 26, 2021 My game crashes if it loads falmer gloomlurker and some kind of draugr i Dont know which exactly But all other types works fine and thats strange it uses same textures same skeleton same animations Maybe you can tell me the difference If i turn off all Mods the ctd still be It feels like this fcking game is cursed And this ctd is magical I dont see any reson why can it crash Hoping you can tell Maybe you can tell me a mod which changes all draugrs and falmers to immersive wanches for example Or mod which genocide all of them and leaves clear dungeons Thank you for atension
Andy14 Posted June 26, 2021 Posted June 26, 2021 Load order, papyrus log and, if possible, the FNIS messages would be helpful. Sounds kind of like MNC.
893476983 Posted June 26, 2021 Author Posted June 26, 2021 4 hours ago, Andy14 said: Load order, papyrus log and, if possible, the FNIS messages would be helpful. Sounds kind of like MNC. It crashes even if i delete all Mods and start vanilla
Gukahn Posted June 26, 2021 Posted June 26, 2021 5 minutes ago, 893476983 said: It crashes even if i delete all Mods and start vanilla The best thing you can do after uninstalling many mods that change the vanilla world of skyrim is, to go to steam and do file diagnostics. With it steam will reinstall files you might have lost in the process of mod installation or uninstallation. Also,before doing so drastic measures, i would first do what Andy14 said. You won't find the cause for your problems otherwise and don't know which one of your mods you should avoid next time you mod the game.
893476983 Posted June 26, 2021 Author Posted June 26, 2021 4 hours ago, Andy14 said: Load order, papyrus log and, if possible, the FNIS messages would be helpful. Sounds kind of like MNC. I use nemessis LoadOrder_SkyrimSE_2021-05-24T00-22-12.txt
Andy14 Posted June 26, 2021 Posted June 26, 2021 2 hours ago, 893476983 said: It crashes even if i delete all Mods and start vanill You didn't delete anything. And deactivating in MO or MO2 is also not a deletion - it has never been. This CTD wouldn't exist with vanilla. Deactivating a mod does not mean undoing the overwriting of resources that, as replacers, overwritten their original files. 1 hour ago, 893476983 said: I use nemessis Then don't use it, or I've skipped the "really official statement" that Nemesis now supports creatures. Apart from the fact that your post is in the completely wrong forum (Skyrim SE is separate for a good reason and also the tech support) I really doubt the correctness of the loading order of your mods. How does this sequence come about?
893476983 Posted June 26, 2021 Author Posted June 26, 2021 1 hour ago, Andy14 said: You didn't delete anything. And deactivating in MO or MO2 is also not a deletion - it has never been. This CTD wouldn't exist with vanilla. Deactivating a mod does not mean undoing the overwriting of resources that, as replacers, overwritten their original files. Then don't use it, or I've skipped the "really official statement" that Nemesis now supports creatures. Apart from the fact that your post is in the completely wrong forum (Skyrim SE is separate for a good reason and also the tech support) I really doubt the correctness of the loading order of your mods. How does this sequence come about? Ok look dolbaeb that i sent you a Load order it dosent mean i didint delete everything After i exported it i sent it for u to see because it started to crash with that order now i have New and it still crash But it started with that order with that Mods about nemessis as you can see in this beautyful Load order there is fnis. Esp active its bcs i used it before and that crash was still there now i use nemessis nothing changed about Load order all questions to loot developers about my post that is in a wrong forum what can i say we all make mistakes if we wasnt making them we would not exist
Andy14 Posted June 27, 2021 Posted June 27, 2021 7 hours ago, 893476983 said: Ok look dolbaeb that i sent you a Load order it dosent mean i didint delete everything After i exported it i sent it for u to see because it started to crash with that order now i have New and it still crash But it started with that order with that Mods about nemessis as you can see in this beautyful Load order there is fnis. Esp active its bcs i used it before and that crash was still there now i use nemessis nothing changed about Load order all questions to loot developers about my post that is in a wrong forum what can i say we all make mistakes if we wasnt making them we would not exist As I said before, deactivating an ESP is not suitable for undoing the overwrites of nifs. And in MNC there are some nif for draugr that are complete junk. In meshes / actors / etc. you should find the nifs for draugr. You can correct or delete the nifs as they already exist in meshes.bsa. Search on the console for the ID of draugr, sklelett etc. and spawn them with player.placeatme id 1. Then you will see whether and which of these actors are the cause of the CTD. Remember the ID when ctd is and open your complete loading sequence with TESVEdit. Then you can see which MOD exactly changed the corresponding Nif. Because this CDT comes from a mod - this problem doesn't exist in Vanilla. And of course we all make mistakes. Most can be avoided, however. For example, giving stupid answers to those trying to help, or not using punctuation marks.
893476983 Posted June 27, 2021 Author Posted June 27, 2021 3 hours ago, Andy14 said: As I said before, deactivating an ESP is not suitable for undoing the overwrites of nifs. And in MNC there are some nif for draugr that are complete junk. In meshes / actors / etc. you should find the nifs for draugr. You can correct or delete the nifs as they already exist in meshes.bsa. Search on the console for the ID of draugr, sklelett etc. and spawn them with player.placeatme id 1. Then you will see whether and which of these actors are the cause of the CTD. Remember the ID when ctd is and open your complete loading sequence with TESVEdit. Then you can see which MOD exactly changed the corresponding Nif. Because this CDT comes from a mod - this problem doesn't exist in Vanilla. And of course we all make mistakes. Most can be avoided, however. For example, giving stupid answers to those trying to help, or not using punctuation marks. Its seems you still Dont understand what makes you Think that only thing i did is deactivate esps ok lets try again ((V A N I L A S K Y R I K W I T H O U T A N Y M O D S I S C R A S H I N G T H A T S W H Y I T S S T R A N G E C T D)) i dont know Maybe you can only understand gesture language you trying to help or came here to troll me
Gukahn Posted June 27, 2021 Posted June 27, 2021 To be honest here? Andy14 tried to help ya with good suggestions with the infos YOU provided., the last post gives you enough infos to start fixing your game. And being a Brat just because an answer doesn't suit you cause its not a magical one click solution.. Well, good luck with fixing it yourself then ?
893476983 Posted June 27, 2021 Author Posted June 27, 2021 28 minutes ago, Gukahn said: To be honest here? Andy14 tried to help ya with good suggestions with the infos YOU provided., the last post gives you enough infos to start fixing your game. And being a Brat just because an answer doesn't suit you cause its not a magical one click solution.. Well, good luck with fixing it yourself then ? I dont need luck I dont know what you talking about i was Just talking in hes style I dont know why he started that aditude there was no good reson for that
893476983 Posted June 27, 2021 Author Posted June 27, 2021 22 minutes ago, Gukahn said: To be honest here? Andy14 tried to help ya with good suggestions with the infos YOU provided., the last post gives you enough infos to start fixing your game. And being a Brat just because an answer doesn't suit you cause its not a magical one click solution.. Well, good luck with fixing it yourself then ? And that last post dosent help because i tryed on vanilla skyrim its was still crashing it was still crashing without MNC installed
Dorabella Posted June 27, 2021 Posted June 27, 2021 37 minutes ago, 893476983 said: (V A N I L A S K Y R I K W I T H O U T A N Y M O D S I S C R A S H I N G T H A T S W H Y I T S S T R A N G E C T D Starting from the fact that you don't have any mods installed. Uninstall everything, perform a complete cleaning of the various remaining folders. Reinstall Skyrim, Update and DLCs only. Test the game. If everything is fine, install the mods SSEEdit Use SSEditQuickAutoClean to clean up duplicates from Masters ( you can only do it with one master at a time) Skyrim SE for Beginners - Conglomerate
893476983 Posted June 27, 2021 Author Posted June 27, 2021 20 minutes ago, Lestat1627 said: Starting from the fact that you don't have any mods installed. Uninstall everything, perform a complete cleaning of the various remaining folders. Reinstall Skyrim, Update and DLCs only. Test the game. If everything is fine, install the mods SSEEdit Use SSEditQuickAutoClean to clean up duplicates from Masters ( you can only do it with one master at a time) Skyrim SE for Beginners - Conglomerate Is it possible to remove all falmers with tes5edit?that they wont spawn anymore or replace them by something else if it is possible can you tell me how?
893476983 Posted June 27, 2021 Author Posted June 27, 2021 24 minutes ago, Lestat1627 said: Starting from the fact that you don't have any mods installed. Uninstall everything, perform a complete cleaning of the various remaining folders. Reinstall Skyrim, Update and DLCs only. Test the game. If everything is fine, install the mods SSEEdit Use SSEditQuickAutoClean to clean up duplicates from Masters ( you can only do it with one master at a time) Skyrim SE for Beginners - Conglomerate With draugr there is a mod which does that
Dorabella Posted June 27, 2021 Posted June 27, 2021 13 minutes ago, 893476983 said: Is it possible to remove all falmers with tes5edit?that they wont spawn anymore or replace them by something else if it is possible can you tell me how? Belonging to the base of the game, I doubt it can be done without compromising its integrity (There is a quest that sends you right underground, into the world of the Falmer). also, if in the future you decide to install mods that include these creatures, you will find yourself in the same condition . If you think the creature type is causing the problem (even without any mods), your copy of Skyrim is probably damaged. As far as I know, with nothing installed, it should run smoothly 16 minutes ago, 893476983 said: With draugr there is a mod which does that Probably the installed mod is not compatible with your Skyrim and / or you lack the mandatory requirements , and/or missing skeleton ( always if it generates the problem with installed mods )
Heroine HoneyCrotch Posted June 27, 2021 Posted June 27, 2021 If you go into MO and you deactivate everything in left window, and you start a new game and have problem then it sounds like you didn't install MO with a vanilla data folder. Mods in left window deactivated in MO means nothing from that mod is touching your new game. I dont like recommending it unless you're OK with starting a new game but you probably need to verify integrity of game files through steam. If you planning on starting new game then there is no reason to not verify integrity of game files, though steam. Google it.
Andy14 Posted June 27, 2021 Posted June 27, 2021 6 hours ago, 893476983 said: Its seems you still Dont understand what makes you Think that only thing i did is deactivate esps ok lets try again ((V A N I L A S K Y R I K W I T H O U T A N Y M O D S I S C R A S H I N G T H A T S W H Y I T S S T R A N G E C T D)) i dont know Maybe you can only understand gesture language you trying to help or came here to troll me In Vanilla there are no meshes, textures, scripts and other folders. Only BSA directly in the data. So is it really vanilla or just with no activated mods? Because Vanilla doesn't have CTD through Draugr. As an aside, fix your keyboard, or if it isn't, get used to a different tone to others. There is no yelling here. Not even from new members.
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