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I know, you're criticizing the creator because you have a lot of love and expectations for this mod and its creator, but if you have a good idea, why don't you write a script or synopsis and present it to the modder? Criticism without a response will only discourage people from wanting to share a good mod with everyone. 

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On 6/16/2023 at 12:23 AM, Alturistix said:

I dont know why but the perverted settlers don't move to the settlements

I use this line at the end of a recruiting phrase:

akspeaker.OpenWorkshopSettlementMenu(WorkshopAssignHome)

Are they just standing still or going somewhere? And if you go to a settlement and wait, they do not appear?

On 6/17/2023 at 9:27 PM, vangun71 said:

after I talk to the the 2nd npc to deliver weapons to, after he tells me to go into the Deadpool my game freezes 

Try to put all your things in a safe nearby in the bushes.

Fine, let's discuss.

On 6/18/2023 at 7:38 AM, E_Nigma said:

generic

This would mean that such dialogues occur too often in a media. For example, Middle Ages in the forests is a generic for fantasy.

On 6/18/2023 at 7:38 AM, E_Nigma said:

repetitive

I try to diversify them as much as I can. Johnny has a certain style of humor and familiarity with "partner". Basil has sarcasm-idiotic humor and Desat. Brutus is a straight up degenerate. Maxim tries more sophisticated verbal insults like "evolutionary catastrophe". Malcolm Amador is very friendly but only for PC. Shrike does not use foul language but shows strength when he loses. The same with content: detective investigation of your own synth, bureaucratic hell, a date with a whiner, a real life role-playing game, collect items for a museum. I also use XDI for all the ideas and skill checks I can think of.

On 6/18/2023 at 7:38 AM, E_Nigma said:

"this author clearly has an issue with women and hates and disrespects them and seldom has an original idea"

Mod contains sexists. And if a mod contains a character trying to destroy the world? Need to call the police to an author's home? This mod is about humiliation, of course all content is about humiliation. And a bounty hunter mod contains bounty hunters and their targets. POS does not lock the player for ten hours in humiliating content. You can go through some of the content, then dilute it with vanilla quests, then another mod, then another porn mod.

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On 6/18/2023 at 5:38 AM, E_Nigma said:

I've praised him when it's called for. When almost every line of dialogue in the whole mod is the same it's fair to call it generic and repetitive. You can recognize and celebrate while also being critical of how trite most of the content is. There is definitely some standout quests but like look at this newest settler it's just more generic "this author clearly has an issue with women and hates and disrespects them and seldom has an original idea" you sycophants are the enemy of progress everywhere.

First of all: I don't think anyone here is mysoginist as you think, since there's a great difference between actively oppressing women and creating fictional (I repeat, fictional) characters with an obviously twisted mind.

In that case, any author who's created an evil character should be considered crazy too.

This logic is simply lacking in your comment; also, you're purposely avoiding the femdom content which the author has added, which paradoxically is the content that I appreciate mostly and which a lot of the people you're nicely calling "sycophants" asked for.
If you think you can create a better mod, you're free to try it, but please don't insult people with different tastes, because a behaviour like that isn't much different from the oppression  you think you're fighting.

Have a nice day.

Edited by The_Blank_Frank
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17 hours ago, DSHV said:

 

I use this line at the end of a recruiting phrase:

akspeaker.OpenWorkshopSettlementMenu(WorkshopAssignHome)

Are they just standing still or going somewhere? And if you go to a settlement and wait, they do not appear?

They just stand still. And going to a settlement and waiting doesn't fix that. Also Have you added them to WorkshopDialogueFaction and WorkshopNPCFaction? Also the workshopnpcscript? In the script you need to set bCommandable and bAllowMove to true.

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Problem: priest Maxwell doesn't draw my naked body

Hi. Maybe it's not a problem. Want to ask to make sure nothing is broken.

 

I go down to the basement of the survival church next to the gas station at Sanctuary, where several men in Vault costumes and Priest Maxwell are underground. He offers to undress so they can draw my body. I agree, see a 2 second loading screen, and then nothing happens. My character doesn't unwear cloth. The mod is at the very bottom among the plugins and rewrites other mods. Is something supposed to happen? Will they draw me... later?

Edited by Raptor_97
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8 hours ago, Perfect Human said:

Problem: priest Maxwell doesn't draw my naked body

Hi. Maybe it's not a problem. Want to ask to make sure nothing is broken.

 

I go down to the basement of the survival church next to the gas station at Sanctuary, where several men in Vault costumes and Priest Maxwell are underground. He offers to undress so they can draw my body. I agree, see a 2 second loading screen, and then nothing happens. My character doesn't unwear cloth. The mod is at the very bottom among the plugins and rewrites other mods. Is something supposed to happen? Will they draw me... later?

Nope. The mod is totally text based.

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So, in need of a little help. 

 

I've downloaded the file, and gone to install it via Vortex. 

 

It lets me enable it, all good. 

 

Only, I go to start a new game. It gets to the point of choosing a character, and then... nothing pops up. The character customisation options don't show at all, and my only way to exit is to force it to close using Task Manager.

Edited by PlantCryptid
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On 6/8/2023 at 8:02 AM, DSHV said:

 

ProblemsofSurvivor1.6.2? I did it the same way as all the other archives.

You need to talk to your pimp first. In the Hypno quest, you need to ask if if he needs help. If the quests don't show up in the log then something is wrong. Try from Troubleshooting: Quest not working - The console commands: clearquestaliases *quest's id*, then setquestaliases *quest's id*; The mod not working - Install the mod's scripts from XDI version or just POSScripts;

Setstage AAAPOSHardTimes 40, then move to Maxim.

Violent?

I stilll cant get out of the prison to move to maxim.

or should I console command maxim to me?

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On 6/12/2023 at 9:59 AM, DSHV said:

Use unlock command on the door. Or coc aaatempleofishtar.

It looks like the game does not see the mod scripts. Troubleshooting: Quest not working - The console commands: clearquestaliases *quest's id*, then setquestaliases *quest's id*; The mod not working - Install the mod's scripts from XDI version or just POSScripts.

Hi. Silver Lewis has a choice of two versions of him: one reference to classic blacked porn, other - Japanese netorare.

unlockcommand does not work on the door :(

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So I did coc temple of ishtar/

I foudn ginerve.

She gave me a small quest which I did.

but it was onyl posisble with console coomands to cheat myself to that lcoation since no doors opened for me to get out to do the quest.

No doors open for me anywhere except ginerva and her quest and then the follow on cave (inside no quest?)

 

All other doors are closing the other content off and cannot be opened with console command unlock.

I found the 'base master Key" but it does not open any doors :(

 

Also I have not found Maxim anywhere in the rooms/corridars accessible from temppleofishar move command ( I Did lockpick on the adjpoining doors to where coc temple of ishtar brings me.

 

I cannot start any new quests , cannot get throguh any doors.

 

I did find  a button that got me out of the prison and here I am outside now but none of the main content has been done

Edited by katrina.balanchuk
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On 6/20/2023 at 11:57 AM, Alturistix said:

Also Have you added them to WorkshopDialogueFaction and WorkshopNPCFaction?

Yes, I tested these NPCs and everything worked great. Do they increase the number of settlers in the settlement? What if you move them using the console? Maybe the script doesn't work? Fallout 4 mods like to do this randomly.

On 6/23/2023 at 2:30 PM, Perfect Human said:

Want to ask to make sure nothing is broken.

Everything works as intended. By the way, in the future you need to visit Diamond City for progress in this quest.

On 6/23/2023 at 8:11 PM, zirablack said:

I can't get a hint anywhere

Spoiler

The word "HELL" is written on the ceiling behind the column, turn it over and you will get the code 7734.

On 6/25/2023 at 3:57 AM, SofiaMoona said:

push the button in good neighbor it just shows that "this button dosn't work" and nothing happens 

The texboxes should appear there. If they do not appear, then the game does not see the scripts. Try to install another version or separate scripts from the download section.

6 hours ago, katrina.balanchuk said:

I did find  a button that got me out of the prison and here I am outside now but none of the main content has been done

Maxim behind the door opposite Ginevra's Lair. Try then the tсl command (without highlighting the object in the console) to go through doors. Perhaps it would be better to move the stage to 31 of AAAPOSHardTimes and talk to the warden. Then he would immediately teleport PC to Maxim and set the 40 stage. Max would conduct the job interview and open the base. After that, whore lessons are opened and it is possible to take new quests from him.

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10 hours ago, DSHV said:

Yes, I tested these NPCs and everything worked great. Do they increase the number of settlers in the settlement? What if you move them using the console? Maybe the script doesn't work? Fallout 4 mods like to do this randomly.

Everything works as intended. By the way, in the future you need to visit Diamond City for progress in this quest.

  Reveal hidden contents

The word "HELL" is written on the ceiling behind the column, turn it over and you will get the code 7734.

The texboxes should appear there. If they do not appear, then the game does not see the scripts. Try to install another version or separate scripts from the download section.

Maxim behind the door opposite Ginevra's Lair. Try then the tсl command (without highlighting the object in the console) to go through doors. Perhaps it would be better to move the stage to 31 of AAAPOSHardTimes and talk to the warden. Then he would immediately teleport PC to Maxim and set the 40 stage. Max would conduct the job interview and open the base. After that, whore lessons are opened and it is possible to take new quests from him.

thank you :)

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Hey dunno if you'll be able to help as I don't think this issue is specific to this mod but maybe someone can point me in the right direction. Actions after dialogue don't seem to be firing.

 

I go to concord, I meet Bait, I ask him to follow me, he agrees. Then he stays stationary, if I speak to him again I get the same options as before, same thing happens if I ask to trade, he agrees and the conversation ends. I think I've got this same issue in a similar mod (The Will of Atom) where a modded companion will agree to join me and then won't. All vanilla NPCs work fine, and I tried a simple SFW follower mod and it works fine.


(basically things that should trigger after dialogue don't)


Updated FSE and the mod to their newest versions, dialogue extender works fine, put the mod at the very bottom of my load order. Any ideas what could be causing it and how I could resolve the issue?

 

Edited by Ignorethis
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On 6/26/2023 at 3:40 AM, DSHV said:

Perhaps it would be better to move the stage to 31 of AAAPOSHardTimes and talk to the warden. Then he would immediately teleport PC to Maxim and set the 40 stage. Max would conduct the job interview and open the base. After that, whore lessons are opened and it is possible to take new quests from him.

None of this works.

I setstage aaaposhardtimes 31

then talked  warden, no change no conversation just his normal greeting

then i setstage aaaposhardtime 40

 

also no change from before

 

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I'm having an issue where I can't dismiss Grendel. I send him to a settlement but he continues following and giving the "ready to guard your body, boss" speech. I am using the Better Companions mod and had him registered as a custom companion, but unregistering him does nothing. Is there something else that is forcing him to follow me like the bait follow variable?

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On 6/26/2023 at 11:18 PM, Ignorethis said:

Updated FSE and the mod to their newest versions, dialogue extender works fine, put the mod at the very bottom of my load order. Any ideas what could be causing it and how I could resolve the issue?

It looks like the game does not see the scripts. Install the mod's scripts from XDI version or just POSScripts or re-install the mod.

On 6/28/2023 at 2:35 AM, katrina.balanchuk said:

also no change from before

Does Maxim have new phrases at stage 40?

On 6/29/2023 at 2:02 PM, ezusoppp said:

i installed the mod that give an holotape with the quest location "its outdated i know" but the botton in goodneighbor is not there.

I have some mods installed as halfway too. I don't know what is the reason. Install the mod's scripts from XDI version or just POSScripts or re-install the mod.

On 7/2/2023 at 1:49 PM, RenFL2 said:

Is there something else that is forcing him to follow me like the bait follow variable?

It uses the default follower frame. Try setplayerteammate 0 or setstage aaacomgrendel 90.

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13 hours ago, DSHV said:

It uses the default follower frame. Try setplayerteammate 0 or setstage aaacomgrendel 90.

Neither works. Checked the quest using sqs after using setstage and the quest is at stage 500. Tried an earlier save before I maxed his affinity(stage 500) and got it to stage 90, but he still follows me.

 

Edit: got him to stay by using setav followerstate 0.

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On 7/3/2023 at 6:21 AM, DSHV said:

It looks like the game does not see the scripts. Install the mod's scripts from XDI version or just POSScripts or re-install the mod.

Does Maxim have new phrases at stage 40?

I have some mods installed as halfway too. I don't know what is the reason. Install the mod's scripts from XDI version or just POSScripts or re-install the mod.

It uses the default follower frame. Try setplayerteammate 0 or setstage aaacomgrendel 90.

 Mazim doesnt say antying.

I ~TCL into his room and he just sits there.

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Smooth sailing through the time in prison and the release, and I've been given the task to go handle Pipers newspaper. But where the hell is the exit to the lair? I cannot get out lol *EDIT* Nevermind found the button lol

Edited by ViolaTAL
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On 4/8/2022 at 5:24 PM, DSHV said:

1.3:
-Slaves: USAF Satellite Station Olivia, Back Street Apparel, Outpost Zimonja, Hangman's Alley, Combat Zone. They may be released or may not be released;
-Alice: She now send you to find Gadget for an update;
-Minutewoman: Reworked quest, new minutewoman booth near Warwick homestead;
-Superheroes Are Not Born: Talk to Buck Zilch after the Silver Shroud quest at Goodneighbor to change the submachine gun to a defiant lipstick. A few phrases for [Silver Shroud]. A great way to lose a huge amount of dignity;
-Dog Days: Prof. Transformo at the Jalbert Brothers Disposal have some work with a pack of dogs. Bait can lead you to the professor to learn their backstory.
-Mr. Brandon have more work for you;
-Honey, I’m Home: Now you can build Nora synth;
-Sex Caryatid of Community: Brother Jeffrey at the Charles View Amphitheater can help you achieve enlightenment before and after becoming Pillars of the Community. He puts your items in the safe safe nearby;
-Major Law: Read a note at the Home Plate in Diamond City to start a wedding with McDonough (and Piper);
-Maid to Order: New Johnny's case; Search the Ashworth House carefully, there are a lot of valuable things and the passwords to the terminals are hidden;
-Earth Emperor at the Boxing gym in the North End can buy you for five rat tails to serve him. Great chance!
-Your personal stalker in the alleys of Diamond City;
-Drugdealer Shady Tom in the alleys of Goodneighbor. He sells all types of Jet and kind enough to walk towards to capsless female junkies;
-Becoming Hearty Again: Wasted Cunt in the Garbage Dump (if she alive), the random note in the Dugout Inn in Diamond City and Alice can send you to find Gadget. She will come in handy for few quests. [Robotics Expert] really helps, but skips all the fun.
-Press On: first mission of Maxim Dickson. After the quest the flyer will then appear at the Warning sign at the market and Is Sole Survivor being Heroine? newspaper near Publick Occurrences;
-Toilet Duty: Now you will be fed at your workplace at the Maxim's base;
-Housewife Simulator 2077 holotape in the Memory Den is a text quest, which can be played on your Pip-Boy;

-Safe in the AAAPOSSpecialRoom has the mod items;

-Bug fixes.
The mod in multi-volume archive to avoid upload file size limit.

May i ask for help?

 

"Superheroes are not born" quest

Buck Zilch cant activate the conversation.

 

(I have finished the silver shroud already)

 

(press E but not response of this man)

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