Vidust Posted March 16, 2023 Posted March 16, 2023 Could someone who has played this mod tell me how intrusive or worth-while it is? With mods like this Boston Breeder, etc, you always have NPCs and places being added, and some of it is low quality, conflicts with other mods, isn't lore friendly, etc. Not saying this mod is any of those things, just wondering if I should install it or if I'm going to regret it after playing a few hours. Starting a new game and want a well-integrated, harsh survival experience. Thanks!
katrina.balanchuk Posted March 16, 2023 Posted March 16, 2023 (edited) Is there a list of quest that are a) doable as a low level character (well under lvl 10) and b) standalone with no significant prerequisites that may involve fighting? I want to avoid any fighting because I want to just play immersivly a pretty and harmless character in a nice minidress with high heels and not as an unattractive power armor bulked butch. Edited March 16, 2023 by katrina.balanchuk
DSHV Posted March 16, 2023 Author Posted March 16, 2023 7 hours ago, Vidust said: Could someone who has played this mod tell me how intrusive or worth-while it is? Mod adds new NPCs, items and doors to new locations. At any time, you can continue the normal game (except Bad End) so content is not intrusive. Think about porn version of Skyrim's Interesting NPCs with questlines. 6 hours ago, katrina.balanchuk said: Is there a list of quest that are Most conflicts in the mod can be solved with skill checks, money and, of course, sex. Exceptions: Revelation (kill a few feral ghouls), Maid to Order (several NPCs will help you fight), ...Along The Way (one NPC can join you), Minutewoman (to start this quest you need to claim the Castle), Super Romance (need to kill one raider, Grendel can help you with this). 2
katrina.balanchuk Posted March 17, 2023 Posted March 17, 2023 (edited) I spawned 3 boston bugles as trash items to clean up at the evil farm but still get the same dialog. what am I suppsoed ot spawn or find? and how many? Edited March 17, 2023 by katrina.balanchuk
DSHV Posted March 17, 2023 Author Posted March 17, 2023 7 hours ago, katrina.balanchuk said: I spawned 3 boston bugles as trash items to clean up at the evil farm but still get the same dialog. what am I suppsoed ot spawn or find? Nothing, this is a default dialogue. New tasks are random, it may not drop out several times in a row.
katrina.balanchuk Posted March 17, 2023 Posted March 17, 2023 38 minutes ago, DSHV said: Nothing, this is a default dialogue. New tasks are random, it may not drop out several times in a row. Thank you. I feel I am stuck every time I go back he tells me to clean uptrash it is as if the quest never completes.
Shard Posted March 17, 2023 Posted March 17, 2023 (edited) As soon as I've met and activated Alice - she immediately gave me Roboslave perk. Apparently I somehow got to over 6000 affinity with her. Doesn't seem to be intended behavior. Edited March 17, 2023 by Shard
Waity6taity Posted March 18, 2023 Posted March 18, 2023 (edited) Hello, I have an idea for the next update. What if to make that ghoul Vault Tec salesman in Goodneighbor kinda evil and envy person with broken life so he would want to punish the player for being the smoothskin or for getting into the vault before him and saving her/his life and etc. Or maybe create the similar npc for this purpose if it would be impossible to assign original ghoul Vault Tec salesman to this quest due to his plot assignment and he is also special trader that can be assigned for junk trading (but assingning original ghoul Vault Tec salesman would be preferable) Edited March 18, 2023 by Waity6taity 3
Jaisonboy Posted March 18, 2023 Posted March 18, 2023 Nothing happens in the quest private inspection after the dialogue
Casa98 Posted March 18, 2023 Posted March 18, 2023 welp downlanded it again but cant start missions by pressing button in goodneighbor alley
Jaisonboy Posted March 19, 2023 Posted March 19, 2023 16 hours ago, Casa98 said: welp downlanded it again but cant start missions by pressing button in goodneighbor alley same problem
Casa98 Posted March 19, 2023 Posted March 19, 2023 3 hours ago, Jaisonboy said: same problem ok i pressed button, i used old version of mod (1.4.2) just to press button but it worked not best way but it worked
Jaisonboy Posted March 19, 2023 Posted March 19, 2023 55 minutes ago, Casa98 said: ok i pressed button, i used old version of mod (1.4.2) just to press button but it worked not best way but it worked and then you put a new version ?
Jaisonboy Posted March 19, 2023 Posted March 19, 2023 1 hour ago, Casa98 said: ok i pressed button, i used old version of mod (1.4.2) just to press button but it worked not best way but it worked tried all the old versions, but still doesn't work
Casa98 Posted March 19, 2023 Posted March 19, 2023 6 minutes ago, Jaisonboy said: tried all the old versions, but still doesn't work tested it also with 1.5.2NonXDIPatch (loaded after) -> 1.5.2rar and POSScripts (all active togather ) and it worked now too
Jaisonboy Posted March 20, 2023 Posted March 20, 2023 I can't even start any quest through the console
DSHV Posted March 20, 2023 Author Posted March 20, 2023 On 3/17/2023 at 7:19 PM, Shard said: Doesn't seem to be intended behavior. It's intended. Multiple messages of getting a perk also intended. She broke the limit and exceeded beyond it. On 3/18/2023 at 3:16 PM, Jaisonboy said: Nothing happens in the quest private inspection after the dialogue That's the whole quest. Probably should have called it an event or an encounter. On 3/19/2023 at 1:55 AM, dacenks2 said: How to change the animation duration? I just add the default script to the end of a dialog. AAF:AAF_API AAF_API AAF_API = Game.GetFormFromFile(0x00000F99, "AAF.esm") as AAF:AAF_API Actor[] actors = new Actor[2] actors[0] = game.GetPlayer() actors[1] = akSpeaker AAF:AAF_API:SceneSettings settings = AAF_API.GetSceneSettings() AAF_API.StartScene(actors, settings) To set a duration to the act: AAF:AAF_API:SceneSettings settings = AAF_API.GetSceneSettings() settings.duration = 30 On 3/18/2023 at 9:44 PM, Casa98 said: welp downlanded it again but cant start missions by pressing button in goodneighbor alley 23 hours ago, Jaisonboy said: same problem Some users have reported this, but I don't know what the problem is. And it's not for everyone, including me. The game does not seem to see the scripts of the mod. I don't know what to advise other than to try other the mod's versions, a new order of mods, install separate mod scripts POSScripts. -//- About the cult of the player. Meet an NPC at the start of the game, near Vault 111, although some will probably not like it. I can make a reference to the movie Blast From the Past. Survivor has ascended from the iron bosom of the earth! What? You survived the Day of Fire retaining your appearance and now you will revive your Sanctuary! I'm just looking for my son. I understand, Mother! I understand. Praise be! Praise be! Don't get on my nerves! "Don't get on my nerves!" I will spread your good words across all our sinful lands, Survivor! Yes, that's me. Praise be! Praise be! We will gently sweep away the Barriers! Oppression carefully reject! I think I'll continue with the book references in the mod. Like Church of the Survivor from Mistborn: The Hero of Ages and Masema Dagar from Wheel of Time. Maybe start with a small location and with the progress of quests, increase the number of cultists and add more rooms. What can they do: -Their favorite Survivor can even survive under a Behemoth! -Survivor so great, she can defeat this group of raiders naked and unarmed! -They can attack a group of people, even Diamond City and now you have to publicly apologize! -They caught someone important who does not believe in your greatness and you need to discreetly release him. -The ritual of giving a part of yourself to the Survivor (Guess what part). But I want to read your thoughts and ideas. 3
Jaisonboy Posted March 20, 2023 Posted March 20, 2023 1 hour ago, DSHV said: It's intended. Multiple messages of getting a perk also intended. She broke the limit and exceeded beyond it. That's the whole quest. Probably should have called it an event or an encounter. I just add the default script to the end of a dialog. AAF:AAF_API AAF_API AAF_API = Game.GetFormFromFile(0x00000F99, "AAF.esm") as AAF:AAF_API Actor[] actors = new Actor[2] actors[0] = game.GetPlayer() actors[1] = akSpeaker AAF:AAF_API:SceneSettings settings = AAF_API.GetSceneSettings() AAF_API.StartScene(actors, settings) To set a duration to the act: AAF:AAF_API:SceneSettings settings = AAF_API.GetSceneSettings() settings.duration = 30 Some users have reported this, but I don't know what the problem is. And it's not for everyone, including me. The game does not seem to see the scripts of the mod. I don't know what to advise other than to try other the mod's versions, a new order of mods, install separate mod scripts POSScripts. -//- About the cult of the player. Meet an NPC at the start of the game, near Vault 111, although some will probably not like it. I can make a reference to the movie Blast From the Past. Survivor has ascended from the iron bosom of the earth! What? You survived the Day of Fire retaining your appearance and now you will revive your Sanctuary! I'm just looking for my son. I understand, Mother! I understand. Praise be! Praise be! Don't get on my nerves! "Don't get on my nerves!" I will spread your good words across all our sinful lands, Survivor! Yes, that's me. Praise be! Praise be! We will gently sweep away the Barriers! Oppression carefully reject! I think I'll continue with the book references in the mod. Like Church of the Survivor from Mistborn: The Hero of Ages and Masema Dagar from Wheel of Time. Maybe start with a small location and with the progress of quests, increase the number of cultists and add more rooms. What can they do: -Their favorite Survivor can even survive under a Behemoth! -Survivor so great, she can defeat this group of raiders naked and unarmed! -They can attack a group of people, even Diamond City and now you have to publicly apologize! -They caught someone important who does not believe in your greatness and you need to discreetly release him. -The ritual of giving a part of yourself to the Survivor (Guess what part). But I want to read your thoughts and ideas. I found my problem ! I just directly threw the mod into the game directory and just included the plugin in nexusmods. Apparently the launcher did not install scripts in a good way through the installer
ZI0MATRIX Posted March 21, 2023 Posted March 21, 2023 On 3/20/2023 at 10:55 AM, DSHV said: -//- About the cult of the player. Meet an NPC at the start of the game, near Vault 111, although some will probably not like it. ... But I want to read your thoughts and ideas. Maybe include the stalker into this. Like something that explains his motivation to follow the character everywhere. If he just wants to snuggle struggle females, he could just hide in dark areas and wait for the right prey, so there has to be a reason why he is following the player character.... Random idea just now, maybe create a comparable random encounters like those that are already built in the game(the woman that sells brahmin, the dude that sells dogs, traveling merchants). 1
katrina.balanchuk Posted March 21, 2023 Posted March 21, 2023 Thank you for On 3/20/2023 at 4:55 AM, DSHV said: It's intended. Multiple messages of getting a perk also intended. She broke the limit and exceeded beyond it. That's the whole quest. Probably should have called it an event or an encounter. I just add the default script to the end of a dialog. AAF:AAF_API AAF_API AAF_API = Game.GetFormFromFile(0x00000F99, "AAF.esm") as AAF:AAF_API Actor[] actors = new Actor[2] actors[0] = game.GetPlayer() actors[1] = akSpeaker AAF:AAF_API:SceneSettings settings = AAF_API.GetSceneSettings() AAF_API.StartScene(actors, settings) To set a duration to the act: AAF:AAF_API:SceneSettings settings = AAF_API.GetSceneSettings() settings.duration = 30 Some users have reported this, but I don't know what the problem is. And it's not for everyone, including me. The game does not seem to see the scripts of the mod. I don't know what to advise other than to try other the mod's versions, a new order of mods, install separate mod scripts POSScripts. -//- About the cult of the player. Meet an NPC at the start of the game, near Vault 111, although some will probably not like it. I can make a reference to the movie Blast From the Past. Survivor has ascended from the iron bosom of the earth! What? You survived the Day of Fire retaining your appearance and now you will revive your Sanctuary! I'm just looking for my son. I understand, Mother! I understand. Praise be! Praise be! Don't get on my nerves! "Don't get on my nerves!" I will spread your good words across all our sinful lands, Survivor! Yes, that's me. Praise be! Praise be! We will gently sweep away the Barriers! Oppression carefully reject! I think I'll continue with the book references in the mod. Like Church of the Survivor from Mistborn: The Hero of Ages and Masema Dagar from Wheel of Time. Maybe start with a small location and with the progress of quests, increase the number of cultists and add more rooms. What can they do: -Their favorite Survivor can even survive under a Behemoth! -Survivor so great, she can defeat this group of raiders naked and unarmed! -They can attack a group of people, even Diamond City and now you have to publicly apologize! -They caught someone important who does not believe in your greatness and you need to discreetly release him. -The ritual of giving a part of yourself to the Survivor (Guess what part). But I want to read your thoughts and ideas. Thank you for always being active in this trhead and helping people out. my input: a cult about the players is a bit too implausible for me. A lot of things that happen to her could plausibly happpen in a world like that. But anything that declares her special is juist a big strecth I think. Just my 2 cents
Casa98 Posted March 21, 2023 Posted March 21, 2023 (edited) got a problem with Ryan on Merry Farm, each time he runs out of commonwealth (during the mission) and i stuck on border xd Theres a way to skip that part Neighbourd Visit? or fix by console Ryan fixed it, bit it might be a spoiler so better will warn about it Spoiler if he escape throught border use (hes id).movetoplayer just to bring him back to hell, then if u spot group of mutants try to got him near them and spam talking with him Edited March 23, 2023 by Casa98 Found fix
haunted ground Posted March 23, 2023 Posted March 23, 2023 How do i provoke dickson? Just keeps telling me to provoke him, tried punching him but then everyone shot me lol
DSHV Posted March 24, 2023 Author Posted March 24, 2023 On 3/21/2023 at 9:06 PM, Casa98 said: got a problem with Ryan on Merry Farm, each time he runs out of commonwealth (during the mission) and i stuck on border xd When I tested it, he didn't run abroad, but it could just be luck. Maybe try to poke at him so that he chooses a different route. 20 hours ago, haunted ground said: How do i provoke dickson? You need to talk to him the first time, and then, because of a bug, attack him the second time. Fighters should attack because this is the completion of this questline and the end of the organization. On 3/21/2023 at 3:34 PM, ZI0MATRIX said: Random idea just now, maybe create a comparable random encounters like those that are already built in the game This will probably interfere with the base game and break something for sure. Maybe better to try to make a similar separate system. On 3/21/2023 at 5:29 PM, katrina.balanchuk said: a cult about the players is a bit too implausible for me. Well, the usual Fallout explanation is that everyone was baked with radiation or lead poisoning from household items. I guess I can make it not a cult but people pretending to admire PC falsely and provoke her to accept stupid tasks with stupid conditions. 3
DustyEverman Posted March 27, 2023 Posted March 27, 2023 On 3/21/2023 at 2:29 PM, katrina.balanchuk said: a cult about the players is a bit too implausible for me. There is a massive Cult worshipping radiation in the game. I don't think its that far-fetched for a Cult to form around a non-ghoulified person from before the war.
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