DSHV Posted October 1, 2021 Author Posted October 1, 2021 14 hours ago, Blackicket said: but they do not start a dialogue. Maybe the mod just installed wrongly? Can you reinstall it? 15 hours ago, The_Blank_Frank said: I can assume they won't be part of this wonderful mod Yes, I need to give them a voice and find a place in their dialogues where I can add new options. This is difficult.
Blackicket Posted October 2, 2021 Posted October 2, 2021 18 hours ago, DSHV said: Maybe the mod just installed wrongly? Can you reinstall it? I reinstalled and it didn't helped. Something seems to be wrong with my game, since i have exactly same issue with other mod. Gonna reinstall it all totally from zero.
robert.marquis Posted October 7, 2021 Posted October 7, 2021 Is the Minutewoman quest available now, or just planned for a future update? Also, if I were to return to the museum with an old save, at what point have I already gone too far with Preston and his quests to trigger this mod? Example, I assume I shouldn't agree to be president? Do I just rescue Preston's group and return to Santuary with them and then go back to the museum without further interaction with Preston? Is the plan that the new raiders in the museum won't be hostile? Will I need to be unarmed to keep them friendly? Or will surrendering to them get the dialogue started?
DSHV Posted October 7, 2021 Author Posted October 7, 2021 7 hours ago, robert.marquis said: Is the Minutewoman quest available now, or just planned for a future update? Just plans. I can't integrate content into the vanilla game yet, as well as give dialogue to existing NPCs. Most likely it will be a quest with new NPCs. Perhaps minutewoman will reward minutemen supporters in separate new cells.
reckyrd Posted October 8, 2021 Posted October 8, 2021 I really liked the idea with the minutemen described above, I am also interested in the homeless, there is an idea to give him a settlement and become his whore
gamaramdi-mx Posted October 8, 2021 Posted October 8, 2021 (edited) Hey how are you? Anyone knows whats the deal with this guy? he's usually killed by supermutants, but when i manage to save him still the only thing he does is ask for a bottle cap, and is all the same if i give it to him or not, there's no other dialogue. Edited October 8, 2021 by gamaramdi-mx
ohdizamn Posted October 9, 2021 Posted October 9, 2021 9 hours ago, gamaramdi-mx said: Hey how are you? Anyone knows whats the deal with this guy? he's usually killed by supermutants, but when i manage to save him still the only thing he does is ask for a bottle cap, and is all the same if i give it to him or not, there's no other dialogue. You have to come back a day (or a few days?) later and he'll escalate his demands each time 1
Gamaramdi Posted October 9, 2021 Posted October 9, 2021 9 minutes ago, ohdizamn said: You have to come back a day (or a few days?) later and he'll escalate his demands each time Thanks, yeah thats me, just got this acount back, so... should i resurrect him! LOL
jondoes505 Posted October 10, 2021 Posted October 10, 2021 hi i loved the mod and been enjoying it so far, but may i ask the location of the bold beggar and PARADASA? i tried looking around for them but i can't seem to find them thank you
Gamaramdi Posted October 10, 2021 Posted October 10, 2021 11 hours ago, jondoes505 said: hi i loved the mod and been enjoying it so far, but may i ask the location of the bold beggar and PARADASA? i tried looking around for them but i can't seem to find them thank you Spoiler Bold beggar is in Diamond city, right in the corner in front of the supermutants. Paradasa's super friends, is a hatch, walking from goodneighboar to the combat zone, there's a little open in the left building in boston common. 1
DSHV Posted October 22, 2021 Author Posted October 22, 2021 On 10/21/2021 at 10:38 AM, test11112222 said: what is planned for the next update? -More content for existing characters (at least for super mutants, Johnny, Brutus and Xana); -Institute gorilla, minutewoman, Nate synth (made followers are more difficult in Fallout 4, so I think I will be adding only one follower per update); -Rework and add a content for male PC (prewar female sergeant of Nate); -But most of all it will take time for the main quest of the mod. About how an old acquaintance would catch Nora to torment and humiliate her. I have already posted some of the texts in this topic. 2
MysticDaedra Posted October 22, 2021 Posted October 22, 2021 1 hour ago, DSHV said: -More content for existing characters (at least for super mutants, Johnny, Brutus and Xana); -Institute gorilla, minutewoman, Nate synth (made followers are more difficult in Fallout 4, so I think I will be adding only one follower per update); -Rework and add a content for male PC (prewar female sergeant of Nate); -But most of all it will take time for the main quest of the mod. About how an old acquaintance would catch Nora to torment and humiliate her. I have already posted some of the texts in this topic. It would be hilarious if the "old acquaintance" was the Vault-Tec salesman from the prologue lol. Looking forward to more content from you, this is shaping up to be as exciting as ToH! 2
nocere Posted October 23, 2021 Posted October 23, 2021 Might finally play Fo4 again if this mod gets as much content as your skyrim mod, looking forward to see this mod grow. 1
Alchen Posted October 24, 2021 Posted October 24, 2021 When I go into PARADASA I can't talk to any of the mutants. Is there a way to fix that?
Gamaramdi Posted October 24, 2021 Posted October 24, 2021 15 minutes ago, Alchen said: When I go into PARADASA I can't talk to any of the mutants. Is there a way to fix that? Can't talk to presi dent either? the thing is i think you ONLY can talk to him first
DSHV Posted October 24, 2021 Author Posted October 24, 2021 On 10/22/2021 at 7:15 PM, MysticDaedra said: It would be hilarious if the "old acquaintance" was the Vault-Tec salesman from the prologue lol. Well, he is the part of the game and you can make him your settler. I have already posted the draft of this content in the #165 post. 1
DSHV Posted October 26, 2021 Author Posted October 26, 2021 Maybe anyone know how to give dialogues to vanilla NPCs and a group of NPCs?
dflkg Posted October 27, 2021 Posted October 27, 2021 (edited) I took Changing Love and went to dugout inn, every time I try to enter the inn game crash, any suggestions? And I disable AAF hardship mod, problem solved. Maybe add that to mod conflict? Edited October 27, 2021 by dflkg
DSHV Posted October 27, 2021 Author Posted October 27, 2021 14 hours ago, dflkg said: And I disable AAF hardship mod, problem solved. Maybe add that to mod conflict? The mod simply adds one NPC there. I wonder how this might cause problems?
Gamaramdi Posted October 27, 2021 Posted October 27, 2021 (edited) 3 hours ago, DSHV said: The mod simply adds one NPC there. I wonder how this might cause problems? I'm playing both harship, problems of survivor, plus a lot of other history mods for DC, and i don't have any problem going in to the dugout, i have some problems going into DC sometimes, i walk through the door and my game crashes, reboot, do it again and usually everything "just works", theres been some games that i have to star over cause, just cant get to the market, so i guess it depends on the game, load order and cosmic rays, @dflkgyou should start a new game, teleport to dc and get in the dugout, with a clean game, see what happens. Edited October 27, 2021 by Gamaramdi
dflkg Posted October 27, 2021 Posted October 27, 2021 4 hours ago, Gamaramdi said: I'm playing both harship, problems of survivor, plus a lot of other history mods for DC, and i don't have any problem going in to the dugout, i have some problems going into DC sometimes, i walk through the door and my game crashes, reboot, do it again and usually everything "just works", theres been some games that i have to star over cause, just cant get to the market, so i guess it depends on the game, load order and cosmic rays, @dflkgyou should start a new game, teleport to dc and get in the dugout, with a clean game, see what happens. Had further testing, the mod is not running stable on me, had chances to crash entering poi like dugout and Holy Mission Congregation, also can't initiate Brutus's quest, if he had one. This is true for clean restart as well. I'm using MO2, problem of survivor is at the very bottom. Above it has stuff mainly for aaf and cbbe, only hardship and aaf violate is script related. 1
renero Posted October 31, 2021 Posted October 31, 2021 can't find the safe under lexington statue. any help? thx
DSHV Posted October 31, 2021 Author Posted October 31, 2021 4 hours ago, renero said: can't find the safe under lexington statue. any help? thx Under this statue https://fallout.fandom.com/wiki/Lexington?file=Lexington-Monument-Fallout4.jpg Is there any other content from the mod? For example Brutus? Maybe the mod is installed incorrectly? You can try another version - Non-XDI.
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