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I have an Idea for a quest for you to add to your mod.  Use it or don't use it, it's fine either way.  The quest will be "Who are you gonna call?" or something like that.  It involves ghosts haunting one or more areas on the map.  The player comes upon a couple ghost hunters that can use her help.  They are already busy investigating the area where you met them but they heard rumors of another area that apparently is haunted and that the raiders are afraid to go there.  The player is asked to go to the haunted location to investigate.  To go there and find evidence of ghost activity, including collecting ectoplasm if possible.  The player goes to the haunted location.  Soon after the player arrives and begins the investigation, several sexually aggressive ghosts show up and proceed to gangbang the player.  When it is over, the player has lots of ectoplasm on her and inside her.  The player returns to the ghost hunters, reports what happened, gives them a sample of ectoplasm and then the player is paid some amount of caps.  This ends the quest.  The ghosts would be NPCs with the alpha set very low so that they are almost invisible.  I hope it would apply to the animations too.   Feel free to get creative with this.

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I have a question, which I'm sure has been answered but I couldn't find the answer if so. How does this mod actually start?? I'm pretty sure it's installed correctly and at end if my load order, I've seen some new characters in the game I've never seen before, I found the dog "Bait" in concord and I seen the drug dealer in alley beside memory den and the button on wall on other side of memory den by warehouse, it says it doesn't seem to be working. 

 I'm just curious as to how this mod is supposed to Starr. I am worried I'll go to far and miss something or be to high of a level character or something if I just go about my business until I accidentally stumble upon it, or I may not have everything installed correctly. I honestly don't know what is supposed to happen. Any suggestions would be greatly appreciated. 

Thanks 

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On 3/10/2024 at 2:50 AM, hoiblobvis said:

also how do i actually get my normal stuff that was stolen back from the chest? 

By successfully completing Tyger's quests or by killing him and searching his corpse.

On 3/10/2024 at 2:50 AM, hoiblobvis said:

due to me already having talked to the docter transformo before in this save file he has no diologe besides "i want to be a bitch again"

Di-dinky must be in the same cell with the professor. The cells in the game are invisible, so the closer the better.

On 3/10/2024 at 8:53 PM, Mr Zombie Brain said:

is it possible to talk Tyger into betraying CICUTA?

In the current version - no. She can be killed.

On 3/13/2024 at 6:38 AM, icehaku said:

Hi DSHV. Just wanted to confirm. Can I change the appearance of the synth Nora when I get her?

Hi. I don't know. With voices it's possible to make her take on the appearance of the real Nora, there should be a patch in the mod folder.

20 hours ago, Nightlistic said:

The quest line in New Rockopolis really makes no sense

Thanks for the big feedback.

Originally there were 3 thugs standing at the entrance with batons at the ready, but while the game was loading the script would trigger and they would disappear, so I replaced them with a textbox. If you kill the master and talk to the barmaid, some slaves will leave. It was already difficult to make this town and I am working on the mod alone, so completely reworking the town, changing all the NPCs and adding new quests after liberation, unfortunately, was not an option.
I don't quite understand about the lack of direction. The quest points to Tygers who give main towns quests (7). There are also optional side quests there, like drinking with the doorman and assisting to the doctor (5). I tried to add options for submission and being bold and resisting with punishments, especially in Another Brick in the Wall and Cunthunter. Victory in dogfights unlocks new opponents with a final reward of unique brass knuckles. Prostitution in the town is a skill checks minigame for receiving money instead of losing it. Killing the master is the way out of this content, this seems logical to me.

14 hours ago, xyzxyz said:

I played it as female char but nothing remarkable happened.

I intended it to be a series of progressive events in the form of a quest. This is NTR content, especially if you ask Wendy about her life. At the end you can get a random weapon, a settler and another woman for Musa’s harem.

8 hours ago, tgrant349 said:

How does this mod actually start??

The mod adds a number of independent quests, only sometimes one leads to another. Silver Lewis in the Dugout Inn has clues for most of the content. There are also three main quest lines, which you can read about on the mod page under Content:

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First of all, Great Mod! 

 

If you are taking requests, may I ask for Slave Curie to heal rad damage when you use her?

 

Many Thanks!

Edited by physalis
update (healing health already implemented)
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5 hours ago, DSHV said:
19 hours ago, xyzxyz said:

 

I intended it to be a series of progressive events in the form of a quest. This is NTR content, especially if you ask Wendy about her life. At the end you can get a random weapon, a settler and another woman for Musa’s harem.

I got a minigun and the family as settlers. Do I have to tell the husband about her diplomatic skills to change the ending? And who is Musa?

Edited by xyzxyz
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On 3/14/2024 at 5:24 PM, xyzxyz said:

I got a minigun and the family as settlers. Do I have to tell the husband about her diplomatic skills to change the ending? And who is Musa?

 

Musa is a horny Supermutant who prefers to fuck human women over killing them. He wants to build a harem and you are allowed to leave his (and others) lair after you promise ot get him more human girls as sex slaves.. some voluntaries some not. Location is not easy to find but very close to Boston Commons

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On 3/14/2024 at 5:55 PM, physalis said:

If you are taking requests, may I ask for Slave Curie to heal rad damage when you use her?

I don't know how to remove PC's rads, although I can just equip a radaway on her.

On 3/14/2024 at 8:24 PM, xyzxyz said:

Do I have to tell the husband about her diplomatic skills to change the ending?

No, this will not change anything, except some of the son's phrases.

On 3/18/2024 at 12:34 PM, OLD OLD said:

In version 1.7,the buttons for Goodneighbor are not working

You will need to click several times, with a new textbox appearing each time. Try reinstalling the mod or other versions (with or without XDI), also try installing separate scripts - POSScripts.

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Hello again, loving this mod. I do have a couple of questions,  I can't find the read me to see quest ID'S and etc, I'm currently stuck on the quest "Friends we make" I talked to bouncer outside of the Concord speakeasy and he said go in, inside all the random raiders demand sex for sparing me and call lots of names, the lady Basil just says hi but no other response  is there a setstage command I could use to get this to advance?

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Something I noticed while progressing with the Secondary Main Quest with Johnny and side Quests:

Increasing number of CTDs near settlements or when fast traveling/loading in them.

I use Sim Settlements (1).

 

The further I progressed the more frequent the crashes where.

When I uninstalled the Mod, played a bit to get all cells reseted, I installed the Mod again and so far it is fine (not progressing the Quest).

I had this also some time before with an older version but blamed something else for the issue.

I wondered what it could be. 

I could not narrow it down to one Perverted Settler as it even happend to settlements that did not have them.

Bait or the Stalker also seem not to have caused this.

One thing that came to my mind was, wether some perks/buffs that you collect via various quests might cause an issue. 

Like they alone might be fine, but what if you use some mods that already fiddles with that?

 

I plan after the next update of this mod to keep an eye out on when the chance for CTDs increases starts.

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38 minutes ago, ZI0MATRIX said:

wether some perks/buffs that you collect via various quests might cause an issue. 

This mod doesn't really modify any existing contents in game, so it is unlikely that its this mod causing an issue. Moreover, the scripts in this mod are one-time, and don't run perpetually in the background, so its even less likely due to this.

 

Its likely that your issues come from a mod that has scripts running constantly in the background or something else that has memory leaks or too much stored data that causes bloating in your savefile and causing issues with loading cells.

 

Can you post your load order in a spoiler so that I can see what you're working with?

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55 minutes ago, Alturistix said:

Can you post your load order in a spoiler so that I can see what you're working with?

Load Order:

 

Spoiler

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7 minutes ago, ZI0MATRIX said:

Load Order:

Check mods like LenA_RadmorphingRedux, since that checks for radiation on intervals. Also look at all of your quest mods as well. Other than that I don't see too many issues with your load order. Make sure to update any mods as well, since some mods release bugfixes often.

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On 3/21/2024 at 12:13 PM, tgrant349 said:

I'm currently stuck on the quest "Friends we make"

Readme in the mod's archive. Have you talked to the main freak near Basil? Try setstage AAAFriendsWeMade 23, 24 or 25.

15 hours ago, ZI0MATRIX said:

Perverted Settler

They are ordinary NPCs with vanilla scripts, the only exception is Suzanne, who is Legendary. Perks are copies of vanilla perks. Perhaps two mods claim the same coordinate or id for a dynamically changing value.

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On 3/23/2024 at 8:34 PM, Данилян said:

RUS 1.8.1

Thank you. Added to the mod's page.

On 3/27/2024 at 12:48 AM, xyzxyz said:

Is there an animation pack with dog blowjobs like mentioned during the Game?

I don't know, I'm testing the mod without animations, for speed.

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Почему нет  мода где главная героиня встречает дикого гуля сильно раненного ,лечит его . В благодарность дикий гуль следует за героиней ,помогает в сражение ,она влюбляется в дикого ,пытается его вылечить обращаясь в разные кланы и фракции ,бандитов ,райдеров и находит подземный город разумных диких гулей   

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May I ask what are the conditions for triggering Press On? I finished the interview but there was not option for "Can I go or is there something I need to do, Master?". I tried meeting Piper first at the Diamond City entrance, but it still did not work. Do I also need to finish the Back to School quest?

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9 minutes ago, Hinoka said:

May I ask what are the conditions for triggering Press On? I finished the interview but there was not option for "Can I go or is there something I need to do, Master?". I tried meeting Piper first at the Diamond City entrance, but it still did not work. Do I also need to finish the Back to School quest?

Never mind. Just found out that I was using the old version on LL. For any one who has encountered the same problem, make sure that you download the mod from the recent release link!

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On 3/19/2024 at 6:45 PM, DSHV said:

I don't know how to remove PC's rads, although I can just equip a radaway on her.

 

In that case, it is alright as it is then. Thanks for considering it, though. And keep up the good work!

Edited by physalis
grammar
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