Jump to content

SexLab Deadly Drain SE Enhanced - BETA


Recommended Posts

Posted
On 10/8/2022 at 12:56 AM, Valhaz said:

Hi, Is it possible to disable climax stage life drain? No matther how I configure through MCM (basic/enhance NPC drain, drain speed settings... etc), she always drain me all but 1 single HP (player as male and follower as female drainer). I tried out all 0~4 give drain skill but couldn't found solution.

 

What is your relationship rank with that NPC?

Posted
On 9/19/2022 at 11:13 AM, 777sage said:

 

 

Yes that is to be expected. It had a counter that updated with the amount drained. The problem was that it meant nothing. I changed it to show I plan to change it to something more useful.

 

So theres a feature in PSQ that increases the relationship rank of those you have sex with? Interesting, I'll have to check it out, I don't think I have ever encountered it.

 

So I was trying something out and noticed that my PSQ Satiation bar was not increasing. I had PSQ Succubus Drain disabled. What I found was once I enabled PSQ Succubus drain for at least one drain cycle, SLDD can increase the satiation bar even after I disable it again. It would work from then on, it seems like SLDD needs PSQ's satiation function to trigger at least once to capture it. Note: This is on my local, where I removed SLDD's Satiation/exp rate options as they are not needed based on your previous findings.

Posted
On 10/4/2022 at 10:36 AM, MOreal said:

Sorry for my poor English. Briefly saying, most functions of this mod didn't work.

I can't drain my victim to death. There's no visual effects, no FEC effect, no drain magica (drain stamina happened, but that may be the effect of PSQ), no drain atrributes, no skill drain. My victims are mostly robbers. but I also tried on other NPCs, nothing changed.

My version is Skyrim SE 1.5.97, with Sexlab Framework 1.63 Dev Beta 8, Papyrus Extensions, Sexlab Aroused Redux, PSQ, Sancrosanct and FEC. No other related mod.

My setting in MCM is as below. In fact I have changed my setting and tried for several times, but nothing changed.

1.jpg.a18f4ded1b460296af8e4cc0ab7e74e0.jpg

 

2.jpg.0a1d5a5811c94a469a4bdcdd63daa40d.jpg

 

3.jpg.6e75a28d1f4de1cd94574947f25c4b9a.jpg

 

4.jpg.f8b80b8833fb5e9d52c859d56431db20.jpg

After this I tried the "SexLab Deadly Drain - SSE Port" By war11010, this time I can see red visual effcts during the animation, but nothing happened except for this.

 

I've read the introduction of original LE version mod, and most of the update logs and some questions in this thread, but I'm still confused about how this mod work. I'll be appreciated if someone can let me know:

1. What's the spell "MAKE DRAIN SLAVE" mean? Does it mean, I have to use this on a NPC, then I could drain him to death?

2. the "DRAIN HOTKEY" and "ALLOW DEATH DRAIN HOTKEY" make me confused. Should I press them during the sex animation? When I use them, nothing happened, even no text information.

 

 

Can you try again and share your log files?

 

1. Make drain slave allows an NPC to drain others for you. I don't use it. The original mod can go into further detail on how it works.

2. Drain hotkey actively drains your victims. You can use it to drain during sex, if you have autodrain on then you don't have to drain manually. If you have persistent autodrain active you will continue to drain even when you manually drain.  Allow death drain hotkey, is basically a hotkey that determines whether or not deaths are allowed during or after sex. It is a legacy setting.

Posted
On 10/11/2022 at 4:23 PM, moody132 said:

Unfortunetly, this mod doesn't work for me at all. Tried on new save. However, Old version (SSE port by war11010)  is working properly. On this one only thing i can do is switch powers on and off. Auto Drain doesnt work, manual drain, drain on orgasm, nothing really.

I am using Sacroscant, SL Aroused Redux by Baka, FEC, Sunhelm, and SLSO.

Any idea what can be the problem?

 

Need more information. Which version of skyrim are you using?

  1. LE or SE (or AE)?
  2. Which version of this mod are you using?
  3. Which version of sexlab do you have?

When you say it does not work, you are just not able to drain at all? Not even get drained by an NPC? Can you share your logs?

Posted
On 11/4/2022 at 12:53 AM, 777sage said:

 

Need more information. Which version of skyrim are you using?

  1. LE or SE (or AE)?
  2. Which version of this mod are you using?
  3. Which version of sexlab do you have?

When you say it does not work, you are just not able to drain at all? Not even get drained by an NPC? Can you share your logs?

SE not AE, mod version is 0.9.3 with Sacroscant 5.17.0, SL is 1.63

 

Yes, i am not able to drain at all, i set all hotkeys and it seems only hotkey for turning on/off physical drain do anything, cause there is a visable effect of that. I didnt even tested getting drained by NPCs. I

 

log, from moment of initializing sex scene:

Quote

[11/05/2022 - 02:32:50PM] SEXLAB - Thread[0]  - Entering Making State
[11/05/2022 - 02:32:50PM] SEXLAB - Notice: ValidateActor(bandit) -- TRUE -- HIT
[11/05/2022 - 02:32:50PM] SEXLAB - ActorAlias[bandit] SetActor([Actor < (FF00239B)>]) - [sslActorAlias <alias ActorAlias004 on quest SexLabThread00 (09061EEF)>]
[11/05/2022 - 02:32:50PM] SEXLAB - Notice: ValidateActor(Chris) -- TRUE -- MISS
[11/05/2022 - 02:32:51PM] SEXLAB - ActorAlias[Chris] SetActor([Actor < (00000014)>]) - [sslActorAlias <alias ActorAlias003 on quest SexLabThread00 (09061EEF)>]
[11/05/2022 - 02:32:51PM] SEXLAB - Thread[0]  - Entering Starting State
[11/05/2022 - 02:32:51PM] SEXLAB - Thread[0] Event Hook - AnimationStarting
[11/05/2022 - 02:32:52PM] SEXLAB - Thread[0]  - CenterRef == PlayerRef: [Actor < (00000014)>]
[11/05/2022 - 02:32:53PM] SEXLAB - Thread[0]  - HiddenStatus: 0
[11/05/2022 - 02:32:53PM] SEXLAB - Thread[0]  - FilterAnimations() BEGIN - LeadAnimations=0, PrimaryAnimations=0
[11/05/2022 - 02:32:53PM] SEXLAB - GetByDefaultTags(Males=0, Females=2, IsAggressive=False, UsingBed=False, RestrictAggressive=False, Tags=, TagsSuppressed=, RequireAll=TRUE)
[11/05/2022 - 02:32:53PM] SEXLAB - AnimCache: HIT[29] -- 0:2:False:False:TRUE:False:[]:[]:TRUE -- Count[125]
[11/05/2022 - 02:32:53PM] SEXLAB - ActorAlias[bandit]  - Current Distance From WaitRef[[Actor < (00000014)>]]: 175.612396 // MinDistance: 66.000000
[11/05/2022 - 02:32:53PM] SEXLAB - ActorAlias[Chris]  - Current Distance From WaitRef[[Actor < (FF00239B)>]]: 175.612396 // MinDistance: 33.000000
[11/05/2022 - 02:32:53PM] SEXLAB - Thread[0]  - FilterAnimations() END - LeadAnimations=0, PrimaryAnimations=125
[11/05/2022 - 02:32:53PM] [FURN] Hooking animation prepare
[11/05/2022 - 02:32:53PM] [FURN] Starting SexLab Hook
[11/05/2022 - 02:32:54PM] [FURN] Overwriting Anims
[11/05/2022 - 02:32:54PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].CondiExp_RandomScript.RegisterForSingleUpdate() - "<native>" Line ?
    [None].CondiExp_RandomScript.OnUpdate() - "CondiExp_RandomScript.psc" Line 32
[11/05/2022 - 02:32:54PM] Aideh CanIdle() bActorCanNotIdle = False
[11/05/2022 - 02:32:54PM] Aideh CanIdle() IsAnimating = TRUE
[11/05/2022 - 02:32:54PM] SEXLAB - ActorAlias[bandit]  - Current Distance From WaitRef[[Actor < (00000014)>]]: 175.612396 // Moved: 0.000000 // StuckCheck: 0 // MinDistance: 66.000000
[11/05/2022 - 02:32:54PM] SEXLAB - ActorAlias[bandit]  - StuckCheck(1) No progress while waiting for [[Actor < (00000014)>]]
[11/05/2022 - 02:32:54PM] SEXLAB - ActorAlias[bandit]  - OnActorStrip([Actor < (FF00239B)>])
[11/05/2022 - 02:32:54PM] SEXLAB - ActorAlias[bandit]  - Strip: [True, False, True, False, False, False, False, False, False, True, True, True, False, False, False, True, True, True, False, True, False, False, False, True, True, False, True, True, True, True, False, False, True, True]
[11/05/2022 - 02:32:54PM] SEXLAB - ActorAlias[Chris]  - Current Distance From WaitRef[[Actor < (FF00239B)>]]: 175.612396 // Moved: 0.000000 // StuckCheck: 0 // MinDistance: 33.000000
[11/05/2022 - 02:32:54PM] SEXLAB - ActorAlias[Chris]  - OnActorStrip([Actor < (00000014)>])
[11/05/2022 - 02:32:54PM] SEXLAB - ActorAlias[Chris]  - Strip: [True, False, True, False, False, False, False, False, False, True, True, True, False, False, False, True, True, True, False, True, False, False, False, True, True, False, True, True, True, True, False, False, True, True]
[11/05/2022 - 02:32:55PM] [SGO] [InfluenceRenew] Chris [Form < (AC31A848)>]
[11/05/2022 - 02:32:55PM] [SGO] [InfluenceRenew] Chris [Form < (AC31A848)>]
[11/05/2022 - 02:32:55PM] SEXLAB - ActorAlias[bandit]  - Current Distance From WaitRef[[Actor < (00000014)>]]: 65.744118 // Moved: 109.868279 // StuckCheck: 1 // MinDistance: 66.000000
[11/05/2022 - 02:32:56PM] SEXLAB - ActorAlias[Chris]  - Equipment: [[Form < (AC31A848)>], [SPELL < (000B62EF)>], [SPELL < (1C008058)>]]
[11/05/2022 - 02:32:56PM] [SGO] [InfluenceRenew] Chris None
[11/05/2022 - 02:32:56PM] [Zad]: Set slot mask to [0]: 0
[11/05/2022 - 02:32:56PM] SEXLAB - ActorAlias[Chris]  - Current Distance From WaitRef[[Actor < (FF00239B)>]]: 5.000000 // Moved: 170.612396 // StuckCheck: 0 // MinDistance: 33.000000
[11/05/2022 - 02:32:56PM] [SGO] [InfluenceRenew] Chris None
[11/05/2022 - 02:32:56PM] [SGO] [InfluenceRenew] Chris None
[11/05/2022 - 02:32:57PM] SEXLAB - ActorAlias[bandit]  - Equipment: []
[11/05/2022 - 02:33:00PM] SEXLAB - Thread[0]  - Global Hook AnimationPrepare([sslthreadcontroller <SexLabThread00 (09061EEF)>]) - [FurnitureMarkerPlayerAliasScript <alias playerAlias on quest FurnitureMarkerSexAPI (6002E72B)>]
[11/05/2022 - 02:33:01PM] SEXLAB - Thread[0] Adjustment Profile - RedguardRaceF.BretonRaceF
[11/05/2022 - 02:33:01PM] SEXLAB - ActorAlias[bandit]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:0 Stage:1
[11/05/2022 - 02:33:01PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:01PM] SEXLAB - ActorAlias[Chris]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:1 Stage:1
[11/05/2022 - 02:33:01PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:01PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
    [None].CondiExp_RandomScript.RegisterForSingleUpdate() - "<native>" Line ?
    [None].CondiExp_RandomScript.OnUpdate() - "CondiExp_RandomScript.psc" Line 32
[11/05/2022 - 02:33:03PM] SEXLAB - [VoiceType <FemaleSultry (00013AE0)>]
[11/05/2022 - 02:33:03PM] SEXLAB - ActorAlias[Chris]  - OnActorStrip([Actor < (00000014)>])
[11/05/2022 - 02:33:03PM] SEXLAB - ActorAlias[Chris]  - Strip: [True, False, True, False, False, False, False, False, False, True, True, True, False, False, False, True, True, True, False, True, False, False, False, True, True, False, True, True, True, True, False, False, True, True]
[11/05/2022 - 02:33:03PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (71012726) cannot be initialized because the script no longer contains that property
[11/05/2022 - 02:33:04PM] SEXLAB - Filtered out '30' voices without the tags: ["Excited"]
[11/05/2022 - 02:33:04PM] SEXLAB - ActorAlias[bandit]  - OnActorStrip([Actor < (FF00239B)>])
[11/05/2022 - 02:33:04PM] SEXLAB - ActorAlias[bandit]  - Strip: [True, False, True, False, False, False, False, False, False, True, True, True, False, False, False, True, True, True, False, True, False, False, False, True, True, False, True, True, True, True, False, False, True, True]
[11/05/2022 - 02:33:04PM] SEXLAB - ActorAlias[Chris]  - IsSkilled:TRUE
[11/05/2022 - 02:33:04PM] [SGO] [InfluenceRenew] Chris None
[11/05/2022 - 02:33:04PM] SEXLAB - ActorAlias[Chris]  - Scales[0.950000/0.950000/1.000000/1.052632/1.000000] Voice[VoiceSlot 08 (Female)] Expression[Pleasure] BaseEnjoyment[-8]
[11/05/2022 - 02:33:04PM] Realistic Hood Option Enabled
[11/05/2022 - 02:33:04PM] SEXLAB - ActorAlias[Chris]  - Equipment: [[Form < (AC31A848)>], [SPELL < (000B62EF)>], [SPELL < (1C008058)>]]
[11/05/2022 - 02:33:04PM] Error:  (02002B74): cannot fetch variable named iState of type int, returning 0.
stack:
    [ (02002B74)].DLC1SeranaLevelingScript.GetAnimationVariableInt() - "<native>" Line ?
    [DLC1NPCMentalModel (02002B6E)].dlc1_npcmentalmodelscript.SneakingBug() - "-----------------------------" Line 789
    [DLC1NPCMentalModel (02002B6E)].dlc1_npcmentalmodelscript.OnUpdate() - "-----------------------------" Line 770
[11/05/2022 - 02:33:04PM] SEXLAB - ActorAlias[Chris]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:1 Stage:1
[11/05/2022 - 02:33:04PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:06PM] SEXLAB - ActorAlias[bandit]  - Equipment: []
[11/05/2022 - 02:33:06PM] SEXLAB - ActorAlias[bandit]  - IsSkilled:TRUE
[11/05/2022 - 02:33:06PM] SEXLAB - ActorAlias[bandit]  - Scales[1.010000/1.010000/1.000000/0.990099/1.000000] Voice[Stimulated (Female)] Expression[Sad] BaseEnjoyment[-16]
[11/05/2022 - 02:33:06PM] SEXLAB - ActorAlias[bandit]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:0 Stage:1
[11/05/2022 - 02:33:06PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:06PM] SEXLAB - Thread[0] Event Hook - AnimationStart
[11/05/2022 - 02:33:06PM] [Zad]: OnAnimationStart()
[11/05/2022 - 02:33:06PM] [Zad]: Animation should not be replaced. Done.
[11/05/2022 - 02:33:06PM] [Zad]: SL scene started: Checking for gagged voices
[11/05/2022 - 02:33:06PM] [CF] DEBUG OnSexLabAnimationStart
[11/05/2022 - 02:33:06PM] [Zad]: bandit is not gagged.
[11/05/2022 - 02:33:06PM] New Sex Actor detected - cleaning Spectator Crowds package overrides from Sex Actor bandit
[11/05/2022 - 02:33:06PM] SEXLAB - ActorAlias[bandit]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:0 Stage:1
[11/05/2022 - 02:33:06PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:06PM] Error: Static function UnequipWornFaceItem not found on object sslBaseExpression. Aborting call and returning None
stack:
    [alias ActorAlias004 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias004 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncAll() - "sslActorAlias.psc" Line ?
    [alias ActorAlias004 on quest SexLabThread00 (09061EEF)].sslActorAlias.StartAnimating() - "sslActorAlias.psc" Line ?
[11/05/2022 - 02:33:06PM] [SLD] Sex starts 
[11/05/2022 - 02:33:06PM] [SLD] isAnimCorruption: TRUE
 isAnimSeduction: False
[11/05/2022 - 02:33:07PM] [SLD] Checking disposition
[11/05/2022 - 02:33:07PM] [Zad]: Chris is not gagged.
[11/05/2022 - 02:33:07PM] Error: Static function UnequipWornFaceItem not found on object sslBaseExpression. Aborting call and returning None
stack:
    [alias ActorAlias004 on quest SexLabThread00 (09061EEF)].sslActorAlias.SetExpression() - "sslActorAlias.psc" Line 2010
    [zbfSexLab (1B00CD14)].zbfsexlab.AdjustActorAliasExpression() - "zbfSexLab.psc" Line 1435
    [zbfSexLab (1B00CD14)].zbfsexlab.AdjustActorAliases() - "zbfSexLab.psc" Line 1453
    [zbfSexLab (1B00CD14)].zbfsexlab.OnAnimationStart() - "zbfSexLab.psc" Line 1711
[11/05/2022 - 02:33:07PM] [SLD] isPCVictim: False isPCRapist: False isAnimCorruption: TRUE isAnimSeduction: False
[11/05/2022 - 02:33:07PM] [SLD] sexCount: 6 rapePCDom: 0 rapePCSub: 0
[11/05/2022 - 02:33:07PM] [SLD] _SD_iDisposition: 6 _SD_iTrust: 4 _SD_iSeduction: 1 _SD_iCorruption: 2 _SD_iRelationshipType: -4
[11/05/2022 - 02:33:07PM] SEXLAB - ActorAlias[Chris]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:1 Stage:1
[11/05/2022 - 02:33:07PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:07PM] Error: Static function UnequipWornFaceItem not found on object sslBaseExpression. Aborting call and returning None
stack:
    [alias ActorAlias003 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncAll() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (09061EEF)].sslActorAlias.StartAnimating() - "sslActorAlias.psc" Line ?
[11/05/2022 - 02:33:07PM] New Sex Actor detected - cleaning Spectator Crowds package overrides from Sex Actor Chris
[11/05/2022 - 02:33:07PM] Error: Array index -1 is out of range (0-8)
stack:
    [PW_Fame (7A0400B0)].PW_FameScript.OnSexStart() - "PW_FameScript.psc" Line 129
[11/05/2022 - 02:33:07PM] Error: Array index -1 is out of range (0-8)
stack:
    [PW_Fame (7A0400B0)].PW_FameScript.OnSexStart() - "PW_FameScript.psc" Line 129
[11/05/2022 - 02:33:08PM] Calling StartSexDetected for thread 0
[11/05/2022 - 02:33:08PM] SEXLAB - ActorAlias[bandit]  - Expression.Applied(Afraid Gagged) Strength:0; OpenMouth:False; IsLipFixed:False
[11/05/2022 - 02:33:08PM] sc0 (): Spectator Crowds Ultra Thread 0 initialized successfully!
[11/05/2022 - 02:33:08PM] SEXLAB - ActorAlias[bandit]  - Expression.Applied(Afraid Gagged) Strength:0; OpenMouth:False; IsLipFixed:False
[11/05/2022 - 02:33:08PM] sc0 (bandit): Sex act quality score: 38
[11/05/2022 - 02:33:08PM] SEXLAB - ActorAlias[Chris]  - Expression.Applied(Pleasure) Strength:1; OpenMouth:False; IsLipFixed:False
[11/05/2022 - 02:33:10PM] SEXLAB - Notice: SLSO Chris's current partner is Aideh
[11/05/2022 - 02:33:10PM] SEXLAB - ActorAlias[bandit]  - female [Aideh] bonus enjoyment [0]
[11/05/2022 - 02:33:10PM] sc0 (bandit): Sex act is lesbian
[11/05/2022 - 02:33:10PM] sc0 (bandit): Sex act type identified
[11/05/2022 - 02:33:10PM] sc0 (bandit): About to call GetSpectatorsNearestTarget
[11/05/2022 - 02:33:10PM] SEXLAB - ActorAlias[bandit]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:0 Stage:1
[11/05/2022 - 02:33:10PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:10PM] SEXLAB - ActorAlias[Chris]  - Animation:Billyy Petite Yoke Doggy Anal AdjustKey:RedguardRaceF.BretonRaceF Position:1 Stage:1
[11/05/2022 - 02:33:10PM] SEXLAB - Notice B_B_PYDogA - PositionOffsets()[Forward:0.000000,Sideward:0.000000,Upward:0.000000,Rotation:0.000000]
[11/05/2022 - 02:33:10PM] Error: Static function UnequipWornFaceItem not found on object sslBaseExpression. Aborting call and returning None
stack:
    [alias ActorAlias004 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias004 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncActor() - "sslActorAlias.psc" Line ?
[11/05/2022 - 02:33:10PM] Error: Static function UnequipWornFaceItem not found on object sslBaseExpression. Aborting call and returning None
stack:
    [alias ActorAlias003 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncThread() - "sslActorAlias.psc" Line ?
    [alias ActorAlias003 on quest SexLabThread00 (09061EEF)].sslActorAlias.SyncActor() - "sslActorAlias.psc" Line ?
[11/05/2022 - 02:33:10PM] SEXLAB - Notice: ValidateActor(bandit) -- TRUE -- HIT
[11/05/2022 - 02:33:11PM] sc0: Spectator Lock Applied: bandit
[11/05/2022 - 02:33:11PM] sc0: Spectator Candidates: bandit, 
[11/05/2022 - 02:33:11PM] sc0: Evaluating Spectator bandit Gender 1 Orientation 2
[11/05/2022 - 02:33:11PM] SEXLAB - ActorAlias[bandit]  - female [Aideh] bonus enjoyment [0]
[11/05/2022 - 02:33:11PM] SEXLAB - ActorAlias[bandit]  - Expression.Applied(Afraid Gagged) Strength:1; OpenMouth:False; IsLipFixed:False
[11/05/2022 - 02:33:11PM] SEXLAB - ActorAlias[Chris]  - Expression.Applied(Pleasure) Strength:1; OpenMouth:False; IsLipFixed:False
[11/05/2022 - 02:33:11PM] sc0 (bandit): Adding Factions for Spectator bandit: Spectators,  Indoors,  FemaleTarget,  IsBisexual,  SexActIsLesbian,  SpectatorLikesSexAct,  DONE.
[11/05/2022 - 02:33:12PM] warning: Property PatronRef1 on script aygasworkdetectorscript attached to aygasWorkDetector (71012726) cannot be initialized because the script no longer contains that property
[11/05/2022 - 02:33:12PM] sc0 (bandit): bandit has noticed bandit having Lesbian sex with Chris and is going to watch...
[11/05/2022 - 02:33:12PM] SEXLAB - Thread[0] Event Hook - StageStart
[11/05/2022 - 02:33:12PM] sc0 (bandit): SpectatorSexHandler skipped
[11/05/2022 - 02:33:12PM] [slainternalscr <sla_Internal (0D083137)>]: Chris got 5 exposure for Anal
[11/05/2022 - 02:33:12PM] sc0 (bandit): Sex act quality score: 38
[11/05/2022 - 02:33:13PM] [slainternalscr <sla_Internal (0D083137)>]: bandit got 3 exposure for Anal
[11/05/2022 - 02:33:13PM] SEXLAB - ActorAlias[bandit]  - female [Aideh] bonus enjoyment [0]
[11/05/2022 - 02:33:13PM] Found 2 arousedActors
[11/05/2022 - 02:33:14PM] [slainternalscr <sla_Internal (0D083137)>]: bandit got 2 exposure for  watching sex of Chris
[11/05/2022 - 02:33:14PM] SEXLAB - ActorAlias[bandit]  - female [Aideh] bonus enjoyment [0]
[11/05/2022 - 02:33:16PM] SEXLAB - ActorAlias[bandit]  - female [Aideh] bonus enjoyment [0]
[11/05/2022 - 02:33:16PM] [DD] Hotkey pushed: 8 Player in thread: -1
[11/05/2022 - 02:33:16PM] [DD] HOTKEYS: (Drain): 8 (Death):9
[11/05/2022 - 02:33:16PM] SEXLAB - ActorAlias[bandit]  - PlayMoan:True; UseLipSync:False; OpenMouth:False; VoiceDelay:4.000000; LoopDelay:0.000000
[11/05/2022 - 02:33:17PM] SEXLAB - ActorAlias[bandit]  - female [Aideh] bonus enjoyment [0]
[11/05/2022 - 02:33:17PM] SEXLAB - ActorAlias[Chris]  - PlayMoan:True; UseLipSync:False; OpenMouth:False; VoiceDelay:4.000000; LoopDelay:0.000000
[11/05/2022 - 02:33:17PM] Realistic Hood Option Enabled
[11/05/2022 - 02:33:18PM] Error:  (02002B74): cannot fetch variable named iState of type int, returning 0.
stack:
    [ (02002B74)].DLC1SeranaLevelingScript.GetAnimationVariableInt() - "<native>" Line ?
    [DLC1NPCMentalModel (02002B6E)].dlc1_npcmentalmodelscript.SneakingBug() - "-----------------------------" Line 789
    [DLC1NPCMentalModel (02002B6E)].dlc1_npcmentalmodelscript.OnUpdate() - "-----------------------------" Line 770
[11/05/2022 - 02:33:18PM] [DD] Hotkey pushed: 9 Player in thread: -1
[11/05/2022 - 02:33:18PM] [DD] HOTKEYS: (Drain): 8 (Death):9
[11/05/2022 - 02:33:18PM] sc0 (bandit): About to call GetSpectatorsNearestTarget
[11/05/2022 - 02:33:19PM] SEXLAB - Notice: ValidateActor(bandit) -- TRUE -- HIT
[11/05/2022 - 02:33:19PM] sc0 (bandit): Starting SpectatorSexHandler for bandit
[11/05/2022 - 02:33:19PM] SEXLAB - ActorAlias[bandit]  - female [Aideh] bonus enjoyment [0]
[11/05/2022 - 02:33:19PM] sc0 (bandit): Orgies NOT Allowed for bandit, dice roll is 37
[11/05/2022 - 02:33:19PM] sc0 (bandit): Masturbation NOT Allowed for bandit, dice roll is 22
 

 

Posted
On 11/4/2022 at 3:44 AM, TurritopsisAdara said:

Would you consider this build to be stable enough for a serious play though?

I currently am using it my main requiem playthrough. Granted I only play as a male, but the mod is set up to be easily disabled and updated incase something goes wrong. As this is a beta, I recommend it for light and selective use. But it can be used in serious playthroughs as things get worked on.

Posted
1 hour ago, moody132 said:

SE not AE, mod version is 0.9.3 with Sacroscant 5.17.0, SL is 1.63

 

Yes, i am not able to drain at all, i set all hotkeys and it seems only hotkey for turning on/off physical drain do anything, cause there is a visable effect of that. I didnt even tested getting drained by NPCs. I

 

log, from moment of initializing sex scene:

 

 

Thanks for the trace logs, the contents that capture my attention are these two lines:

[11/05/2022 - 02:33:16PM] [DD] Hotkey pushed: 8 Player in thread: -1
[11/05/2022 - 02:33:16PM] [DD] HOTKEYS: (Drain): 8 (Death):9

The first log seems to indicate the player is not in an active sexlab thread.

 

Can you share your papyrus logs for that session? If you are a succubus and are draining someone, you may only notice the effect playing out if you are already at full health, magicka, and stamina. Without mods telling you the status of your followers, you would not notice their statuses being affected without the console or UI telling you. 

Posted
10 hours ago, 777sage said:

I currently am using it my main requiem playthrough. Granted I only play as a male, but the mod is set up to be easily disabled and updated incase something goes wrong. As this is a beta, I recommend it for light and selective use. But it can be used in serious playthroughs as things get worked on.

Thanks for the reply, I'll def run this mod in a playthrough soon

Posted
On 11/4/2022 at 7:44 AM, 777sage said:

 

What is your relationship rank with that NPC?

 

It doesnt matter

the character can drain the hostile NPC e.g. bandit to death

Posted
On 11/4/2022 at 7:53 AM, 777sage said:

 

Need more information. Which version of skyrim are you using?

  1. LE or SE (or AE)?
  2. Which version of this mod are you using?
  3. Which version of sexlab do you have?

When you say it does not work, you are just not able to drain at all? Not even get drained by an NPC? Can you share your logs?

 

basically, in order to make it running well, it should be contain other mod( I am using le version):

Fores New Idles in Skyrim - FNIS

HDT Physics Extensions

XP32 Maximum Skeleton Extended - XPMSE

SOS - Schlongs of Skyrim 3.00.004

Caliente's Beautiful Bodies Edition -CBBE-

BodySlide and Outfit Studio

Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62

Sexlab Aroused Redux December 05 2016 28b

A succubus life 1.2.1

Succubus Heart 4.412

SexLab Defeat 5.3.5

PSQ PlayerSuccubusQuest for Sexlab 3.2.8a

{REDUNDANT} Non SexLab Animation Pack

Sexlab Submit 01SEP14 1133

 

 

there are some of mod I am using

I think FNIS, Physics extension, psq, succubus heart, sexlab, sexlab animation, cbbe and bodyslide, Sexlab Aroused Redux, SOS. They are a must for SDD in order to run it smooth

FNIS=animation requirment

Physics extension=animation requirment

PSQ=satisation setting and related to drain

Succubus heart=satisfation and related to drain

Sexlab=animation

Sexlab animation=selection of animation

Cbbe and bodyslide=body setting

Sexlab Aroused Redux=satisfation

SOS=body setting

 

 

Posted
On 11/4/2022 at 3:44 PM, TurritopsisAdara said:

Would you consider this build to be stable enough for a serious play though?

In fact, it was quite stable. 

Or I should ask, what do you mean by stable

Posted
On 11/4/2022 at 7:53 AM, 777sage said:

 

Need more information. Which version of skyrim are you using?

  1. LE or SE (or AE)?
  2. Which version of this mod are you using?
  3. Which version of sexlab do you have?

When you say it does not work, you are just not able to drain at all? Not even get drained by an NPC? Can you share your logs?

I think his installed mod are not enough

and loading order is not correct

I have been like this

you are to try, try and try in order to make things correct

Posted
On 11/4/2022 at 7:47 AM, 777sage said:

 

So I was trying something out and noticed that my PSQ Satiation bar was not increasing. I had PSQ Succubus Drain disabled. What I found was once I enabled PSQ Succubus drain for at least one drain cycle, SLDD can increase the satiation bar even after I disable it again. It would work from then on, it seems like SLDD needs PSQ's satiation function to trigger at least once to capture it. Note: This is on my local, where I removed SLDD's Satiation/exp rate options as they are not needed based on your previous findings.

I think PSQ and succubus heart are one of the requirement to make SLDD run smooth 

Posted
On 10/4/2022 at 10:36 PM, MOreal said:

Sorry for my poor English. Briefly saying, most functions of this mod didn't work.

I can't drain my victim to death. There's no visual effects, no FEC effect, no drain magica (drain stamina happened, but that may be the effect of PSQ), no drain atrributes, no skill drain. My victims are mostly robbers. but I also tried on other NPCs, nothing changed.

My version is Skyrim SE 1.5.97, with Sexlab Framework 1.63 Dev Beta 8, Papyrus Extensions, Sexlab Aroused Redux, PSQ, Sancrosanct and FEC. No other related mod.

My setting in MCM is as below. In fact I have changed my setting and tried for several times, but nothing changed.

1.jpg.a18f4ded1b460296af8e4cc0ab7e74e0.jpg

 

2.jpg.0a1d5a5811c94a469a4bdcdd63daa40d.jpg

 

3.jpg.6e75a28d1f4de1cd94574947f25c4b9a.jpg

 

4.jpg.f8b80b8833fb5e9d52c859d56431db20.jpg

After this I tried the "SexLab Deadly Drain - SSE Port" By war11010, this time I can see red visual effcts during the animation, but nothing happened except for this.

 

I've read the introduction of original LE version mod, and most of the update logs and some questions in this thread, but I'm still confused about how this mod work. I'll be appreciated if someone can let me know:

1. What's the spell "MAKE DRAIN SLAVE" mean? Does it mean, I have to use this on a NPC, then I could drain him to death?

2. the "DRAIN HOTKEY" and "ALLOW DEATH DRAIN HOTKEY" make me confused. Should I press them during the sex animation? When I use them, nothing happened, even no text information.

I shared all my mod installed for your reference, I think you are missing some mod or misuse some mod, I am using LE version:

 

Microsoft Visual C++ Redistributable for Visual Studio 2019

SKSE (Current classic build 1.7.3: )

SkyUI(SkyUI_5_0)

Fores New Idles in Skyrim - FNIS

Fores New Idles in Skyrim - FNIS

Fores New Idles in Skyrim - FNIS

Unofficial Skyrim Legendary Edition Patch

UIExtensions

RaceMenu

HDT Physics Extensions

RaceCompatibility for Skyrim and Dawnguard

Succubus Race

Cherry's Eyes

KS Hairdos - Renewal

NetImmerse Override

XP32 Maximum Skeleton Extended - XPMSE

CTD and Memory patch ENBoost

SOS - Schlongs of Skyrim 3.00.004

PapyrusUtil - Modders Scripting Utility Functions

Mfg Console

Animation Limit Crash Fix LE

Jcontainers

AddItemMenu - Ultimate Mod Explorer

Caliente's Beautiful Bodies Edition -CBBE-

BodySlide and Outfit Studio

Memory Blocks Log

SKSE ini pre-download for lazy users

REAL uGRIDS to load SOLUTION and MORE

Bug fixes

Skyrim SexLab - Sex Animation Framework v1.62

 

Immersive First Person View

Sexlab Aroused Redux December 05 2016 28b

A succubus life 1.2.1

A succubus life 1.2.1

Succubus Heart 4.412

Alternate Start - Live Another Life 3.1.7

SexLab Romance Including Source - Updated 19th Aug 2014 V1.0.6

SexLab Defeat 5.3.5

SexLab Enchantress

SexLab Aroused Monitor Widget 1.5.1

Sexlife 1.4.2

SexLab Quite the Sperm Replacer 5

PSQ PlayerSuccubusQuest for Sexlab 3.2.8a

VO Succubus Rape Spell 1.0.A

Ring of Solus - No Spell Cost

A Matter of Time - A HUD clock widget

HDT HighHeels System

SexLab Animation Loader 1.5

Nadriel's Bunny Girl outfit for CBBE and UUNP HDT and non-HDT

Nadriel's Bunny Girl outfit for CBBE and UUNP HDT and non-HDT

UKC Uglykidcids CBBE v2 Armor and Clothing Replacers

Dark Lilith Sexy Armor for CBBE

Succubus Armor by Hentai 1dot2

High Heels 1.3

Flying Mod Beta

A Succubus race preset

{REDUNDANT} Non SexLab Animation Pack

Cloak Of Lace For Lady

Cloak Of Lace For Lady

Sexlab Submit 01SEP14 1133

Heels Sound 1.5 SSE

NPC All Respawn

LewdMarks 1.6

ZMD's Feet and Nails Art Texture Overlays for RaceMenu CBBE LE 4k

ZMD's Hand Nails Art Texture Overlays for RaceMenu CBBE LE

Seductress Serana

Apocalypse - Magic of Skyrim

Skyrim Beautiful Followers - SBF

Pandorable's NPCs

Dovahkiin Relaxes Too

Realistic Needs and Diseases

Wiseman303's Flora Fixes

Complete Alchemy and Cooking Overhaul

TK Dodge

Unarmed Warfare - New Animations For Hand To Hand Combat

Unarmed Warfare - New Animations For Hand To Hand Combat

Ultimate Combat

CLAMS OF SKYRIM PROJECT Inni Outie HDT Vagina 5.7

KS Hairdos - HDT Physics

KS Hairdos - HDT Physics

ShowRaceMenu Precache Killer

The Second Great War

Interesting NPCs

Interesting NPCs

Sexy idle Animation

Helgen Reborn

DIVERSE SKYRIM

FNIS Sexy Move

FNIS Sexy Move

Falskaar

Sneak Tools

Sexlab Deadly Drain 1.7

Fuz Ro D-oh - Silent Voice

Tit Kit

Seranaholic

Seranaholic

Seranaholic

More plants and recipes for Hearthfire including Dawnguard and Dragonborn plants

The Paarthurnax Dilemma 1.2.9

Infinite Gold For Merchants

Traps Make Noise - More Dangerous Traps

Brokenbluff - Winterhold Player Home

Project AHO

More Vanilla Bandits

SexLab MatchMaker - Updated 09/17/2014 Rev 7

Populated Cities Towns Villages Reborn

Summon Succubus Twins

A Quality World Map and Solstheim Map - With Roads

Billyy's SLAL Animations (2022-5-1)

Hearthfire multiple adoptions -

Female Facial Animation

Frelia Follower

Ina High Poly Healer Follower-

Vivian High Poly Follower Healer -

Anya High Poly Follower Healer -

Ria High Poly Healer Follower -

Astaroth Belcebu Lilith demons followers

Severa follower BHUNP CBBE

Dominica -The Velvet Peak- Standalone Follower

Hinako Standalone Follower (High Poly Head)-

Serah Farron Follower (FFXIII-2)

Elisa High Poly Follower Healer -

Bikini boots gloves typeC CBBE UNP

COCO Lingerie - CBBE-UUNP-BHUNP

COCO Lingerie - CBBE-UUNP-BHUNP

COCO Student Uniform - CBBE-UUNP

Sexlab Mass MatchMaker Extended actors 1.0.0

ScenicCarriages

ScenicCarriages

Rauny High Poly Follower Healer-

 

Stewards of Skyrim

PSQ Transformpackage [Fomod] 1.4

Go to bed

Go to bed

Go to bed

MilkySLAL - No more regular updates 2.3.0

Anub's animation dump (REBORN) 07.2021

Skyrim Mod Release: Cosplay Pack - Bunny

Skyrim Love Maids

CBBE HDT - UUNP HDT Bodyslide for Full HDT Maid Outfit with Cleavage

Heels on platform with stockings for CBBE 3_4f with Bodyslide for HDThighheels

Posted

Basically, I think this mod is mainly for succubus and vampire

If the character is succubus and with lot of succubus related mod, it should go smoothly

 

Posted
On 11/6/2022 at 2:29 AM, Wilsonng said:

I think PSQ and succubus heart are one of the requirement to make SLDD run smooth 

SLDD works fine on its own my experience. But its one of things where if it has to interact with another mod, that mod needs to have its particular functions running at least once to be able to. It wont report an error in PSQ when satiety function is called but non-responsive, but once I actually let PSQ run as normal SLDD will be able to use it just fine. I still don't understand why it behaves this way, since it seems to interact with supported vampire mods almost right away.

Posted (edited)
On 11/6/2022 at 6:26 AM, Wilsonng said:

Basically, I think this mod is mainly for succubus and vampire

If the character is succubus and with lot of succubus related mod, it should go smoothly

 

Yeah, you can opt to be a succubus or vampire (or both) as a female PC. Or have succubus companions fully capable of killing others with sex. Currently I am just trying to get the updated essence drain behaviors working correctly. Currently stuck on the CK's ability to identify the difference between stats and their peak (max) values when dealing with magic effects.

 

My idea is if the user doesn't have PSQ or wants their succubus companions to be able to grow stronger with sex, then SLDD would provide features to fulfill that goal. So NPC followers that would be weak could become strong, but needs to feed to maintain it or feed a lot to become stronger. The player should be able to control and dictate which stats or resistances are buffed and be able to enable, mute, or remove them at any time.

Edited by 777sage
Posted (edited)
On 11/5/2022 at 1:47 PM, moody132 said:

Papyrus.3.log 1.12 MB · 3 downloads

Then i rage quit ?

Fragment i sent you befeore was from a very bottom.

 

Ok, Something may be going on. Apart from the very high amounts of warnings and errors from other mods, I am seeing that your player character is not being detected in a sexlab scene. Normally what should happen is the player is detected in the sexlab thread, then the player and NPC(s) are checked if they are drainers. If the player is a drainer, then the draining events are recognized for that thread

 

This is what happens in mine: 

[11/09/2022 - 05:44:44PM] [DD] Hotkey pushed: 269 Player in thread: 0         <--- I am in the the first thread of sexlab, therefore drain events via hotkeys are seen.

[11/09/2022 - 05:44:44PM] [DD] HOTKEYS: (Drain): 269 (Death):267                <--- this is reporting 269 as D-PAD right. Dont worry about this

 

Your log returns player in thread as -1, meaning you are not visible in the SL thread, something funky is going on even before SLDD got started.

 

Here is the load order I have, SLDD may be last but it is only because I am testing as I go. In my requiem playthrough load order its somewhere higher up but after Milk mod economy, out of 230+ plugins. But for purposes of developing and testing this mod, this is what I use.

Spoiler

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
High Poly Head.esm
SexLab.esm
SexLabAroused.esm
ZaZAnimationPack.esm
EFFCore.esm
FISS.esp
Heels Sound.esm
RaceCompatibility.esm
Campfire.esm
Unofficial Skyrim Special Edition Patch.esp
SkyUI_SE.esp
RaceCompatibilityUSKPOverride.esp
SLSO.esp
ABBA.esp
FMS_FemaleMakeupSuite.esp
FNIS.esp
dD-No Spinning Death Animation Merged.esp
High Poly Head Vampire Fix.esp
High Poly Pretty Face and Darker Brows Stand Alone.esp
YMMP.esp
Elegant Beauty Stunning Eyes Remastered.esp
TheEyesOfBeauty.esp
CBBE.esp
RaceMenu.esp
RaceMenuMorphsCBBE.esp
RaceMenuPlugin.esp
RaceMenuHH.esp
SuccubusRaceLite.esp
3BBB.esp
UIExtensions.esp
EFFDialogue.esp
AddItemMenuSE.esp
SOSRaceMenu.esp
SL Deadly Drain.esp

XPMSE.esp

 

 

Can you show your plugin load order? Sorry for the frustration that this may have caused, but if someone else encounters your issue they may be able to resolve it by seeing what was done to resolve it in this forum thread. Also I need to see if your issue was the same as Wilsonng's, where it could be resolved by correcting the load order. If you can create a new MO2 profile with minimal mods running at all, with SLDDSEE and its dependencies active, you can check to see if there is a mod script conflict as well.

Edited by 777sage
Posted
22 hours ago, 777sage said:

 

Ok, Something may be going on. Apart from the very high amounts of warnings and errors from other mods, I am seeing that your player character is not being detected in a sexlab scene. Normally what should happen is the player is detected in the sexlab thread, then the player and NPC(s) are checked if they are drainers. If the player is a drainer, then the draining events are recognized for that thread

 

This is what happens in mine: 

[11/09/2022 - 05:44:44PM] [DD] Hotkey pushed: 269 Player in thread: 0         <--- I am in the the first thread of sexlab, therefore drain events via hotkeys are seen.

[11/09/2022 - 05:44:44PM] [DD] HOTKEYS: (Drain): 269 (Death):267                <--- this is reporting 269 as D-PAD right. Dont worry about this

 

Your log returns player in thread as -1, meaning you are not visible in the SL thread, something funky is going on even before SLDD got started.

 

Here is the load order I have, SLDD may be last but it is only because I am testing as I go. In my requiem playthrough load order its somewhere higher up but after Milk mod economy, out of 230+ plugins. But for purposes of developing and testing this mod, this is what I use.

  Reveal hidden contents

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
High Poly Head.esm
SexLab.esm
SexLabAroused.esm
ZaZAnimationPack.esm
EFFCore.esm
FISS.esp
Heels Sound.esm
RaceCompatibility.esm
Campfire.esm
Unofficial Skyrim Special Edition Patch.esp
SkyUI_SE.esp
RaceCompatibilityUSKPOverride.esp
SLSO.esp
ABBA.esp
FMS_FemaleMakeupSuite.esp
FNIS.esp
dD-No Spinning Death Animation Merged.esp
High Poly Head Vampire Fix.esp
High Poly Pretty Face and Darker Brows Stand Alone.esp
YMMP.esp
Elegant Beauty Stunning Eyes Remastered.esp
TheEyesOfBeauty.esp
CBBE.esp
RaceMenu.esp
RaceMenuMorphsCBBE.esp
RaceMenuPlugin.esp
RaceMenuHH.esp
SuccubusRaceLite.esp
3BBB.esp
UIExtensions.esp
EFFDialogue.esp
AddItemMenuSE.esp
SOSRaceMenu.esp
SL Deadly Drain.esp

XPMSE.esp

 

 

Can you show your plugin load order? Sorry for the frustration that this may have caused, but if someone else encounters your issue they may be able to resolve it by seeing what was done to resolve it in this forum thread. Also I need to see if your issue was the same as Wilsonng's, where it could be resolved by correcting the load order. If you can create a new MO2 profile with minimal mods running at all, with SLDDSEE and its dependencies active, you can check to see if there is a mod script conflict as well.

I think most of those errors (most, not all), are not really important, just mods that are compatible with other mods, but aren't required. like BBLS chcecks for Ostim. Lot of messages are from Complete Crafting Overhaul for some reason. Maybe i updated it? do not recall. Anway, I am pretty careful with modding process, taking notes what i edited, renumbered ids or esl, checking scripts before esl-fy etc.

That being said, with 1100 plugins my modlist is pretty stable, i had one crash in 40h, due to 20+ modded enemies in dungeon casting modded spells, and constantly summoning/spawning/respawning due to Hateful Wenches. So i doubt you really want to dig through 1000+ plugins list.

 

Also, do not be sorry, i think it is normal that in heavily modded Skyrim something is not working, that is propably mostly my fault.

When i'll have enough free time i will check this on minimal modlist, then give you update.

Posted
On 11/11/2022 at 5:45 AM, moody132 said:

I think most of those errors (most, not all), are not really important, just mods that are compatible with other mods, but aren't required. like BBLS chcecks for Ostim. Lot of messages are from Complete Crafting Overhaul for some reason. Maybe i updated it? do not recall. Anway, I am pretty careful with modding process, taking notes what i edited, renumbered ids or esl, checking scripts before esl-fy etc.

That being said, with 1100 plugins my modlist is pretty stable, i had one crash in 40h, due to 20+ modded enemies in dungeon casting modded spells, and constantly summoning/spawning/respawning due to Hateful Wenches. So i doubt you really want to dig through 1000+ plugins list.

 

Also, do not be sorry, i think it is normal that in heavily modded Skyrim something is not working, that is propably mostly my fault.

When i'll have enough free time i will check this on minimal modlist, then give you update.

 

In skyrim modding, the errors are always occurred.

You may not have in 1st installation, but you will have it in 2nd installation. And you dont know why

That is my experience

I have re-installed many times. Some error will occur when you use some function or in some situation.

Posted
On 11/10/2022 at 6:57 AM, 777sage said:

 

Ok, Something may be going on. Apart from the very high amounts of warnings and errors from other mods, I am seeing that your player character is not being detected in a sexlab scene. Normally what should happen is the player is detected in the sexlab thread, then the player and NPC(s) are checked if they are drainers. If the player is a drainer, then the draining events are recognized for that thread

 

This is what happens in mine: 

[11/09/2022 - 05:44:44PM] [DD] Hotkey pushed: 269 Player in thread: 0         <--- I am in the the first thread of sexlab, therefore drain events via hotkeys are seen.

[11/09/2022 - 05:44:44PM] [DD] HOTKEYS: (Drain): 269 (Death):267                <--- this is reporting 269 as D-PAD right. Dont worry about this

 

Your log returns player in thread as -1, meaning you are not visible in the SL thread, something funky is going on even before SLDD got started.

 

Here is the load order I have, SLDD may be last but it is only because I am testing as I go. In my requiem playthrough load order its somewhere higher up but after Milk mod economy, out of 230+ plugins. But for purposes of developing and testing this mod, this is what I use.

  Hide contents

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
High Poly Head.esm
SexLab.esm
SexLabAroused.esm
ZaZAnimationPack.esm
EFFCore.esm
FISS.esp
Heels Sound.esm
RaceCompatibility.esm
Campfire.esm
Unofficial Skyrim Special Edition Patch.esp
SkyUI_SE.esp
RaceCompatibilityUSKPOverride.esp
SLSO.esp
ABBA.esp
FMS_FemaleMakeupSuite.esp
FNIS.esp
dD-No Spinning Death Animation Merged.esp
High Poly Head Vampire Fix.esp
High Poly Pretty Face and Darker Brows Stand Alone.esp
YMMP.esp
Elegant Beauty Stunning Eyes Remastered.esp
TheEyesOfBeauty.esp
CBBE.esp
RaceMenu.esp
RaceMenuMorphsCBBE.esp
RaceMenuPlugin.esp
RaceMenuHH.esp
SuccubusRaceLite.esp
3BBB.esp
UIExtensions.esp
EFFDialogue.esp
AddItemMenuSE.esp
SOSRaceMenu.esp
SL Deadly Drain.esp

XPMSE.esp

 

 

Can you show your plugin load order? Sorry for the frustration that this may have caused, but if someone else encounters your issue they may be able to resolve it by seeing what was done to resolve it in this forum thread. Also I need to see if your issue was the same as Wilsonng's, where it could be resolved by correcting the load order. If you can create a new MO2 profile with minimal mods running at all, with SLDDSEE and its dependencies active, you can check to see if there is a mod script conflict as well.

 

Please use LOOT for order loading.

Dont manually range the loading order, it will always be error

LOOT:

  • 2 weeks later...
Posted
On 11/4/2022 at 7:43 AM, 777sage said:

 

This does need to be checked, but Sexlab itself cant account for everything, not even combat scenarios. Typically when an NPC dies, SL ends the animation.

 

I have re-installed the mod and re-start a new game.

Do you know why the dead NPC will be standing or floating in the air after sex animation?

I cant figure out why and fix the problem

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...