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[WIP] SexLabWorkingGirl version .7 (Updated December 30 , 2015)


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Unfortunately, I couldn't find any hits for the mod E0 in the log which is your mod's load number.

 

 

EDIT: After killing them a second time to resurrect them, they then continued on their daily routine... for now.

 

I'm still looking through your log I couldn't find mine in the log either but I found something else I'm intersted in I'm downloading interesting NPC's now I want to look at those scripts and possibly test it in game if I don"t see what I'm looking for don't wait up for me this may take a while.If possible I would like to give you a definitive answer maybe check back in tomorrow.

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Yes.

 

No its not supposed to happen this the first report I've had of it. What follower mod are you using?

 

 

Well, then here is a second one.

I removed UFO and installed EFF because of this but it didn't changed anything (yes, new char - I'm not even playing really, only testing everything).

No one really leaves the party after the payment, I can't even dismiss them normally - they are following me the whole time around.

 

What type of mod could be a conflicting one here?

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About UFO, is VERY IMPORTANT that:

 

1. Before unistalling it, DISMISS all your followers.

2. Go to Riverwood, the little island with the woodmill, north side (near a big tree). There is Tina, a bee.

3. Talk with Tina to properly uninstall UFO.

4. When done, save and exit the game.

5. Remove ALL UFO's files.

6. Reload the game on save of #4.

7. Wait 1 in-game hour and save again.

8. Exit the game and install EFF (if you want).

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I have a problem, do not play the animation, the characters are just undress and stand ....

1. FNIS installed and Generator_for-Users ran
  (Sdes not appear in the log SexLab and Arrok)
 

2. SKSE installed

 

3. SkyUI installed

 

4. Launched the game through skse launcher

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I have a problem, do not play the animation, the characters are just undress and stand ....

 

1. FNIS installed and Generator_for-Users ran

  (Sdes not appear in the log SexLab and Arrok)

 

 

2. SKSE installed

 

 

 

3. SkyUI installed

 

 

 

4. Launched the game through skse launcher

SexLab and ArrokAnimations not appearing in the FNIS report mean only one thing. They are both not correctly installed.

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Do you have:  .........?

 

1. FNIS installed and Generator_for-Users ran?

 

2. SKSE installed?

 

3. SkyUI installed?

 

4. Launched the game through skse launcher?

yes. i have done all those things.

 

When you ran the Generator_for_User tool, did you have listed SexLab in the window?

And ...

IF you have a custom female skeleton (like xp32's XPMS), did you checked the Generator's patch "Skeleteon Arm Fix" before running the tool?

And ...

Did you checked the "Gender Specific Animations" in the same tool?

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Guest Devianza

So far I've only found one "bug", well two but I don't think the second is related to sexlab or working girl, think its the animation itself.

I noticed with the anal animation, after it ends the npc then asks for a blowjob, which is amusing.  But the problem is, if my character refuses giving the npc oral by selecting the second choice, it disables the mod.  What I mean by that is that after the npc is refused, the "need a date" option vanishes entirely and the only way I've been able to restore it is either going back to an earlier save, or disabling and re-enabling the mod. 

As for the second bug, it also plays into the anal animation option, there seems to only be two animations regarding anal, the one from Sexis and what appears to be a newer pose because I don't remember it being in Sexis.  The one that I believe is new, maybe taken from the latest AP, has serious alignment issues.  Sometimes when the animation starts, the female pc goes to the side of the male npc, sometimes the female pc is in front of the NPC but about  3 inches away from the npc, then other times the female pc is behind the male npc.  I also very rarely get a runtime visual C+ error that results in a ctd the second that fubared animation kicks in, which makes me think it's an AP animation since I remember back in the day a handful of AP's animations caused that error.  I wasn't sure if I should bring up this bug here or on the sexlab thread because using matchmaker, I can't access this specific animation.  I'm assuming its due to it being an aggressive animation and by default, I think matchmaker doesn't access aggressive animations.

And going back to the first issue, so far I prefer going back to an earlier save to get the dialogue option back, but only because if I disable the mod and then re-enable it, I imagine that resets my progress with the mod and my pc will have to work her way back to anal animations.  But I was wondering, is there a console command I can just type in to set the stage I was at before having to do disable and re-enable the mod?  I'm hoping there is because I imagine when the next version of the mod comes out it may require a clean save. 
 

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@Badtanker

 

If you no longer have a multifollower mod (you wrote to have unistalled UFO and I suppose you didn't install a different one like EFF), it's absolutely NORMAL that, if you have a follower and ask to a client and the client becomes your new follower, the first one is auto-dismissed by the game engine that doesn't handles more than one follower at once.

 

You need to install a less intrusive multifollower mod like EFF if you want have your first (and second, and third ...) follower always with you even during your "job".

 

 

@ Shane4244

 

Placing the AP esm above the three ones of the DLCs doesn't seem to be a good idea, even if it should not count really.

I had some issue (aka CTD on game load and CTDs on save).

Placing the AP esm just below the three DLCs' ones seems to work for now. Stay tuned.

 

ok i'll check out EFF. thanks forgot how skyrim was originally worked with followers.

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@Shane4244

Do you need any help in making a customer an NPC follow player without turning him into a follower? I've been messing around with the CK and made a little mod to see if I can do that and it was dead easy. I can explain how to do it if you wish.

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So far I've only found one "bug", well two but I don't think the second is related to sexlab or working girl, think its the animation itself.

 

 

I noticed with the anal animation, after it ends the npc then asks for a blowjob, which is amusing.  But the problem is, if my character refuses giving the npc oral by selecting the second choice, it disables the mod.  What I mean by that is that after the npc is refused, the "need a date" option vanishes entirely and the only way I've been able to restore it is either going back to an earlier save, or disabling and re-enabling the mod. 

 

As for the second bug, it also plays into the anal animation option, there seems to only be two animations regarding anal, the one from Sexis and what appears to be a newer pose because I don't remember it being in Sexis.  The one that I believe is new, maybe taken from the latest AP, has serious alignment issues.  Sometimes when the animation starts, the female pc goes to the side of the male npc, sometimes the female pc is in front of the NPC but about  3 inches away from the npc, then other times the female pc is behind the male npc.  I also very rarely get a runtime visual C+ error that results in a ctd the second that fubared animation kicks in, which makes me think it's an AP animation since I remember back in the day a handful of AP's animations caused that error.  I wasn't sure if I should bring up this bug here or on the sexlab thread because using matchmaker, I can't access this specific animation.  I'm assuming its due to it being an aggressive animation and by default, I think matchmaker doesn't access aggressive animations.

 

And going back to the first issue, so far I prefer going back to an earlier save to get the dialogue option back, but only because if I disable the mod and then re-enable it, I imagine that resets my progress with the mod and my pc will have to work her way back to anal animations.  But I was wondering, is there a console command I can just type in to set the stage I was at before having to do disable and re-enable the mod?  I'm hoping there is because I imagine when the next version of the mod comes out it may require a clean save. 

 

 

 

First bug is in the OP, as for the anal only playing 2 animations I had it tagged as "Anal" and "behind" it will just be "anal" in the next update which should open up a lot more animations.

 

I will have to check out the runtime error with the animation I havent experienced it myself but I wasn't looking for it either.

 

If you have completed all the stages in your privious save you can open the console and type "player.setstage _SLWG_WorkingGirl 45" or if you want to skip to the end. It won't work right for inbetween stages this way set.Stage 30 for example because you will still have to get 40 tokens to get to stage 40 see below if you just want to get back where you were on your privious save.

 

If you want to get back where you were at open the console and type "help _SLWG_Token" get the id and then type "player.additem [id] xx".  [id] being the id of the token and xx is the number of times you had sex before you disabled the plugin. You probably won't know the exact number of times but if you were on "anal" for example then you would need at least 20 to get where you were.

 

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Why don't u get Mr.Tristan to this mod too :D i love when he make dragonbore to be dragonporn  :P
 
 

 

 

I am probably changing that whole mod to something different but the same if that makes any sense lol. This mod will be seperate as a voluntary prostitution mod. The other one may turn into something more like a forced SexSlave mod when it is made for SexLab I know this is already covered in SD but I don't think think it will hurt to have two mods of that type plus it will be totally different anyway.

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@Shane4244

 

Do you need any help in making a customer an NPC follow player without turning him into a follower? I've been messing around with the CK and made a little mod to see if I can do that and it was dead easy. I can explain how to do it if you wish.

 

I apprieciate that I will keep that in mind if I need help but I think wiki pretty much has everthing I need for that covered. I just have to wait until I get back to mess with it.

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I got CTD when i save after getting gold. How to fix it?

 

 

 

I got CTD when i save after getting gold. How to fix it?

 

Looks like I´m not alone. It doesn´t happen always though.

 

 

 

You guys using SexLab rev3b? from what I can tell the CTD's have been fixed with this they definitely were for me.

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@ Shane4244

 

You know I'm using EFF.

I reached the 3-way stage available and I have a strange issue.

I did once the 3-way with ESFAela (custom companion NOT in the standard follower factions) and a guy (a NPC I made by myself, capable to be follower and marriable).

 

They were both following me, even if only the guy has the EFF menus (of course).

After we had the fun and I collected money from both, the guy auto-dismisses himself but this shouldn't happen totally because he was already a follower.

Anyhow, I recruited him again and now I have the EFF menus with the "Group" option even if the guy is the ONLY ONE registered follower I have.

 

If I dismiss him and recruit another one, I still have the "Group" option.

How can I solve this, if possible?

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@ Shane4244

 

You know I'm using EFF.

I reached the 3-way stage available and I have a strange issue.

I did once the 3-way with ESFAela (custom companion NOT in the standard follower factions) and a guy (a NPC I made by myself, capable to be follower and marriable).

 

They were both following me, even if only the guy has the EFF menus (of course).

After we had the fun and I collected money from both, the guy auto-dismisses himself but this shouldn't happen totally because he was already a follower.

Anyhow, I recruited him again and now I have the EFF menus with the "Group" option even if the guy is the ONLY ONE registered follower I have.

 

If I dismiss him and recruit another one, I still have the "Group" option.

How can I solve this, if possible?

Perhaps you could dismiss the follower then setfollowercount to 0 and try to rehire him

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I am using AFT and it generates a lot of followers problems for me also, the mod itself is working great but once the sex finishes I can ask anyone for the gold, I mean I have the "my gold?" line to anyone I talk to until I use it to the actual customer.

 

Sometimes asking for the gold dismisses one of my follower randomly.

 

No big deal, the mod is working but I wonder if it wouldnt be better to avoid making customers as followers as much as I like the option "lets go to a less crowded area".

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The playerfollowercount is already 0 (EFF works this way).

 

Anyhow, I solved loading a save previous of the whole thing and deleting the two or three I made after (It's not important for me because I did already EVERY quest in the game. I'm using this char to test those new sex mods).

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@Shane4244

 

Do you need any help in making a customer an NPC follow player without turning him into a follower? I've been messing around with the CK and made a little mod to see if I can do that and it was dead easy. I can explain how to do it if you wish.

 

I apprieciate that I will keep that in mind if I need help but I think wiki pretty much has everthing I need for that covered. I just have to wait until I get back to mess with it.

 

 

Been trying to find a good way to implement an auto-approach method for clients. It's a lot more difficult than I thought. I think I'll just have to fall back to "forcegreet in a scene with a single phase" method. LOL. If I can complete that, I'll post my little test mod here so you can have a look if you wish. 

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