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Posted (edited)

Little wish: 

A Dialogue Option which allows Slaver and Henchmen which guard the camp to sandbox and rape the slaves. If there is already an option, then I have not found it. 

Edited by MortiferusX
Posted (edited)
22 minutes ago, MortiferusX said:

Little wish: 

A Dialogue Option which allows Slaver and Henchmen which guard the camp to sandbox and rape the slaves. If there is already an option, then I have not found it. 

You can tell them to sandbox OR sex train the slaves if they are DOM slavers. If they are followers you can allow them to use your slaves but I don't know if it includes HSH slaves.

Edited by TrollAutokill
Posted
On 10/25/2025 at 12:28 PM, Zoltar said:

I would like to ask what factors affect the slave value? I trained my slave and maxed out her training and sex stats and her value is around 11k gold, in the meantime I bought a slave (from the Enthralled mod, for 1.5k gold) and had my sex trainer train her and after maxing out the stats her value is 27k gold, which is great (a huge profit for zero work when you think about it) but I wonder what makes such a big difference in values? Is it because my slave was vanilla NPC and the other slave is from a mod? When I ask both slaves how are they exactly their stats look very similar.

To add to what @Revdrsyn already said, a slave price depends on a set of factors:

Basevalue: max health+mana+stamina, starts at around 100 for level 1 bandits, increases drastically as NPC level increases (minimum of 15 per level for NPC, but many scale even faster)

race/sex: each race and sex combination has a price modifier. Altmer men are low in demand and cheap, Redguard women are expensive, etc. The difference between the cheapest and the most expensive is 2.5 I believe.

Training: The biggest value. A slave with all training stats at 100 is about 22 times more expensive than an untrained one. Submission, Resignation, Humiliation, and Respect are more important than the other stats.

Weight: The biggest hidden factor, a slave with weight 100 is 5 times as expensive as a weight 0 one

Mood: a broken slave is twice the price of a basic slave, and in-love is twice that (4 times more than base)

 

These factors are multiplied by each other, so differences can reinforce each other. As Revdrsyn said, it is most likely a difference in weight, though it could also be a difference in level or the race/sex combination.

Posted
30 minutes ago, a_random_user said:

To add to what @Revdrsyn already said, a slave price depends on a set of factors:

Basevalue: max health+mana+stamina, starts at around 100 for level 1 bandits, increases drastically as NPC level increases (minimum of 15 per level for NPC, but many scale even faster)

race/sex: each race and sex combination has a price modifier. Altmer men are low in demand and cheap, Redguard women are expensive, etc. The difference between the cheapest and the most expensive is 2.5 I believe.

Training: The biggest value. A slave with all training stats at 100 is about 22 times more expensive than an untrained one. Submission, Resignation, Humiliation, and Respect are more important than the other stats.

Weight: The biggest hidden factor, a slave with weight 100 is 5 times as expensive as a weight 0 one

Mood: a broken slave is twice the price of a basic slave, and in-love is twice that (4 times more than base)

 

These factors are multiplied by each other, so differences can reinforce each other. As Revdrsyn said, it is most likely a difference in weight, though it could also be a difference in level or the race/sex combination.

 

that's really helpful. thanks for sharing.

 

i did notice my slave was at 4k today, then resignation dropped from 100 to 97, and value went down to 3.3k

probably related to the 100% factor you are mentioning

 

Posted
30 minutes ago, a_random_user said:

To add to what @Revdrsyn already said, a slave price depends on a set of factors:

Basevalue: max health+mana+stamina, starts at around 100 for level 1 bandits, increases drastically as NPC level increases (minimum of 15 per level for NPC, but many scale even faster)

race/sex: each race and sex combination has a price modifier. Altmer men are low in demand and cheap, Redguard women are expensive, etc. The difference between the cheapest and the most expensive is 2.5 I believe.

Training: The biggest value. A slave with all training stats at 100 is about 22 times more expensive than an untrained one. Submission, Resignation, Humiliation, and Respect are more important than the other stats.

Weight: The biggest hidden factor, a slave with weight 100 is 5 times as expensive as a weight 0 one

Mood: a broken slave is twice the price of a basic slave, and in-love is twice that (4 times more than base)

 

These factors are multiplied by each other, so differences can reinforce each other. As Revdrsyn said, it is most likely a difference in weight, though it could also be a difference in level or the race/sex combination.

 

that's really helpful. thanks for sharing.

 

i did notice my slave was at 4k today, then resignation dropped from 100 to 97, and value went down to 3.3k

probably related to the 100% factor you are mentioning

 

Posted (edited)
17 hours ago, TrollAutokill said:

If you install the animations from those 2 packs they will be played, including the animations with furniture. Otherwise they won't. It might look weird as slaves put in unavailable tied-up poses will look like they are just standing, but will report as tied-up.

 

Also if you don't have the plugins on from those two packs you might not have any bondage furniture at all. So you can't put them in furniture (do me a favor -> sit in furniture) but you can still play animations with furnitures (cage, post, pillory, ...). In this last case the furniture will appear and disappear magically.

 

If you don't want Zaz at all you can edit the Animations.json file and remove or replace all animations starting with "Za". If you're happy with it you can share it here and I will include it in the installer.

 

Beware as some animations also come from Sexlab and same rules apply. DD animations are only mandatory for OAR walking animations.
 

 

 

im very sorry for the confusion.

 

I do have zaz and dd installed.  I just now test to decide if i should keep SL, as I want to get rid of old modules, since i am on VR, it's even more finicky to get things run smoothly.  Really wish there is a SL NG

 

if only running ostim without SL, does dd or zaz animation plays at all is the confusion i have?

I though dd and zaz specific animations are tied to the SL framework only.  Animation in question such as the dd straightjacket animation or zaz pilloy

Edited by loversusers
edit
Posted

Another thing is a little bug I have, when I try to promote a slave to a slaver. They disapear instantly.

 

My current workaround is to send them to PAH and then release (when I do it in DOM, they disapear too) them there. After that I can recrute them.

Posted (edited)
4 hours ago, MortiferusX said:

Another thing is a little bug I have, when I try to promote a slave to a slaver. They disapear instantly.

 

My current workaround is to send them to PAH and then release (when I do it in DOM, they disapear too) them there. After that I can recrute them.

What version of DOM are you using? Also is the slave in HSH or DOM?

Edited by TrollAutokill
Posted

Hi I am using the newest version, and I noticed the hugging animation doesn't play anymore. It registers I hugged the slave and comforted her, but no animation. Re running fnis didn't do anything. Could it be because I had multiple slaves following me I was training? All the other animations like the kissing and punishment ones seemed to work. 

Posted
1 hour ago, natybs said:

Hi I am using the newest version, and I noticed the hugging animation doesn't play anymore. It registers I hugged the slave and comforted her, but no animation. Re running fnis didn't do anything. Could it be because I had multiple slaves following me I was training? All the other animations like the kissing and punishment ones seemed to work. 

Hug animation is a vanilla paired animation. I need to cross check it, but I didn't changed anything on how it is called from DOM. I'll tell you more about the possible causes once I ruled out DOM.

Posted
1 hour ago, TrollAutokill said:

Hug animation is a vanilla paired animation. I need to cross check it, but I didn't changed anything on how it is called from DOM. I'll tell you more about the possible causes once I ruled out DOM.

Ok because it was working on the previous version the .5 version 

Posted

Hey @TrollAutokill may i ask which keywords you are using for gag registering and plug training?

Ive added zbfworngag for example but it doesnt seem dom recognizes the gag as valid.

Im using quick armor rebalance btw, awesome mod to add keywords to items in game during runtime

 

Thanks in advance!

Posted
7 hours ago, natybs said:

Ok because it was working on the previous version the .5 version 

Also not sure if its related or not, but my three newest slaves wont do a threesome, but will do a two some. im not sure if its because there stats are low, but my first slave, camilla valarius from riverwood will still do them with two non trained slaves if i tell her too, but not the newer three. im not sure if they need a certain sex or submission stat for that animation of if its a bug

Posted (edited)
6 hours ago, tonitrulupus said:

@TrollAutokill found a grammar mistake.  First I seen in a long while.

  Reveal hidden contents

20251028230012_2.jpg.7903269934111f6db6c9ffd763d914e9.jpg

 

I see 2 here. Left page is a missing word, probably a badly generated diary entry because the missing word is the pain type (whip, slap, ...). Right could also be a missing word, but I need to investigate it further.

Edited by TrollAutokill
Posted
2 hours ago, natybs said:

Also not sure if its related or not, but my three newest slaves wont do a threesome, but will do a two some. im not sure if its because there stats are low, but my first slave, camilla valarius from riverwood will still do them with two non trained slaves if i tell her too, but not the newer three. im not sure if they need a certain sex or submission stat for that animation of if its a bug

One slave is always the victim. Others need to be trained to accept. Now it's possible some orders (which one is the victim) got messed up. I will check.

Posted (edited)
9 hours ago, Fraying9981 said:

Hey @TrollAutokill may i ask which keywords you are using for gag registering and plug training?

Ive added zbfworngag for example but it doesnt seem dom recognizes the gag as valid.

Im using quick armor rebalance btw, awesome mod to add keywords to items in game during runtime

 

Thanks in advance!

zbfWornGag should definitively be detected if Zaz is installed and its plugin is on. But I would recommend to use DOMWornGag by default.

 

Same for plugs. Open DiaryofMine.esp with SSEEdit, open the keyword list, sort it alphabetically and you'll see all of them.

Edited by TrollAutokill
Posted (edited)
On 10/28/2025 at 3:29 AM, loversusers said:

I though dd and zaz specific animations are tied to the SL framework only.  Animation in question such as the dd straightjacket animation or zaz pilloy

 

Some animations can be played as scenes with 2 or more actors and are used by Sexlab for sex scenes, yes.

 

But all animations (1 or more actor) can be used by any mod. DOM uses quite a lot of single animations from Zaz. These animations usually include a furniture or chains and don't need the Zaz furniture object to work, so they don't need the Zaz plugin to be activated.

 

DD single animations are used only for walking with cuffs. In this case also the DD plugin doesn't need to be activated.

Edited by TrollAutokill
Posted
2 hours ago, TrollAutokill said:

One slave is always the victim. Others need to be trained to accept. Now it's possible some orders (which one is the victim) got messed up. I will check.

something else i noticed is the slaves will accept sex command with another only via chat, but not the wheel, and first slave i got can get it from the wheel for some reason. i am not using the group wheels should i be trying that? 

im not sure how to get the threesome to work via chat sine i can tell second slave to report to her trainer, but cant tell  a second one to do this

Posted (edited)
6 hours ago, TrollAutokill said:

I see 2 here. Left page is a missing word, probably a badly generated diary entry because the missing word is the pain type (whip, slap, ...). Right could also be a missing word, but I need to investigate it further.

I seen that happen too 2 different races on the " I am is an..." so it looks like its a common issue between imperial and Breton so far, I can check and see if its the same on every race if you need me to.

 

I have been seeing with this latest version 7.10.7 that I will find thing/items my slaves had in their inventory, in the PCs inv. sex and found the slave collar been transferred to the PCs inv. she would have been the one that got away if I did not have the speed of the werewolf and the celerity of the vampire. lol but most time it weapons or armor, book their diary, etc.

Edited by tonitrulupus
Posted
5 hours ago, TrollAutokill said:

zbfWornGag should definitively be detected if Zaz is installed and its plugin is on. But I would recommend to use DOMWornGag by default.

 

Same for plugs. Open DiaryofMine.esp with SSEEdit, open the keyword list, sort it alphabetically and you'll see all of them.

 

Thank you! Will recheck my keywords and try to add the dom ones as you suggest

Posted
Is there a way to add/change voices for DOM slaves? 
If I enslave vanilla NPCs they are voiced in DOM, but when I enslave NPC added from a mod (Interesting NPCs 3DNPC) they are voiceless
Posted
1 hour ago, Zoltar said:
Is there a way to add/change voices for DOM slaves? 
If I enslave vanilla NPCs they are voiced in DOM, but when I enslave NPC added from a mod (Interesting NPCs 3DNPC) they are voiceless

You can change they voice in CK or if that does not work use Project Proteus.

Posted
17 minutes ago, Gräfin Zeppelin said:

You can change they voice in CK or if that does not work use Project Proteus.

thanks for reply, what do you mean by CK?

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