Fraying9981 Posted September 8, 2025 Posted September 8, 2025 15 minutes ago, Coom Nation said: I had the same situation with work skill, trainer had high working skill but his trainee gained none during the time of his training. As far as I understand trainers are usually tying up, whipping and having sex with slaves, so skills that are raised are the ones that can be raised with punishment. But work and combat skills are only raised when engaging in these activities. Thanks. Very helpful.
tonitrulupus Posted September 8, 2025 Posted September 8, 2025 4 hours ago, Fraying9981 said: Also, how does the group functionality works? It looks like it selects ALL DoM slaves I have only used that with slaves that was following me and looks to be setup like that, however it may also work on all slaves in the immediate area Troll would better answer that one of how and who it exactly effects 1
SoulDanielo Posted September 10, 2025 Posted September 10, 2025 Sometimes slaves put an armbinder on without me putting it on and when I take it off the animation of the hands behind their back remains there and does not come off or rather it comes back on very soon. Is there an option in the MCM to not equip that or at least a solution for the animation?
pdd001 Posted September 10, 2025 Posted September 10, 2025 Can we give skooma some effect. I think skooma have pefect vibe with this mod 4
Coom Nation Posted September 10, 2025 Posted September 10, 2025 I have a problem with DOM slaves and ZAZ furniture animations. When I order a slave to use existing zaz furniture (not the ones that DOM spawns itself, they are working ok) one of the tied up animations is played instead of that furniture own animation. So for example: instead of being tied to a wheel slave just stands on this wheel kneeling with hands tied. Same also happens with vanilla furniture like chairs. This only happens with DOM slaves, I've been able to tie up not enslaved NPCs with zaz helper no problem. 2
tierdgeo Posted September 11, 2025 Posted September 11, 2025 (edited) hello everyone, I wanted to say thanks to @TrollAutokill for all of his amazing work! and of course to all of the contributors. I have two questions. I seem to found an interesting issue regarding the DOM clothing system and the IW (Immersive wenches) mod (basic Immersive wenches and Yuriana mod). Consistenly, after the reload of a cell/long travels after leaving the slaves in a house, the slaves are naked, but DOM dialogues display as if they're not. I've tested cell and loading MCM options with 'regular vanilla npcs' and all OK, but with the 'Wenches' the clothing system seems to not work quite well when reloading a cell or, for example, entering and leaving Whiterun. I would be able to keep investigating this in the short term?. Does anybody know about this? Secondly, is there an especific load order/enabling or disabling some of PAHE addons so I can have the TDF dialogues to appear in DOM? Thanks to everyone in advance, and greetings. Edited September 11, 2025 by tierdgeo
TrollAutokill Posted September 11, 2025 Author Posted September 11, 2025 11 hours ago, tierdgeo said: hello everyone, I wanted to say thanks to @TrollAutokill for all of his amazing work! and of course to all of the contributors. I have two questions. I seem to found an interesting issue regarding the DOM clothing system and the IW (Immersive wenches) mod (basic Immersive wenches and Yuriana mod). Consistenly, after the reload of a cell/long travels after leaving the slaves in a house, the slaves are naked, but DOM dialogues display as if they're not. I've tested cell and loading MCM options with 'regular vanilla npcs' and all OK, but with the 'Wenches' the clothing system seems to not work quite well when reloading a cell or, for example, entering and leaving Whiterun. I would be able to keep investigating this in the short term?. Does anybody know about this? This is how Skyrim works. You can use the DOM MCM toggles to recheck clothing at cell load and location change. 11 hours ago, tierdgeo said: Secondly, is there an especific load order/enabling or disabling some of PAHE addons so I can have the TDF dialogues to appear in DOM? Thanks to everyone in advance, and greetings. You need to go to the TDF MCM and increase the number of whores to something above 0. Default is 0.
mktower Posted September 12, 2025 Posted September 12, 2025 I have enjoyed this mod for quite some time and thank you for all the amazing works. I want to report an issue in PAH HSH and DOM I have observed for quite some time (even with the latest version of the mod). Not sure if someone has reported this issue before. I'm using DOM (latest version or any version after 5.5) together with HSH (1.33) and my game version is skyrim se 1.5.97. After I start a new game, I set up a HSH house and add a few slaves to it. Then I use the HSH dialogue "Tie you up" option on one of the npcs and the npc is tied up correctly. However, after I exit the cell and reenter, that particular slave is no longer tied and is sandboxing instead. I also tried the "tie you up" option from the DOM dialogue on the HSH slaves and it will have the same problem. I think HSH and DOM (with both mods on some very old version) used to be able to tie the slaves even the player leave the cell. I'm not sure if this is an issue with HSH or DOM. Could you take a look and see if this is something you can replicate and fix?
TrollAutokill Posted September 12, 2025 Author Posted September 12, 2025 On 9/7/2025 at 12:03 AM, Fraying9981 said: I'm using NS Working Slaves inside Filthy Heritage home, and it seems the slaves are not properly transferred out from DoM = they stay in the DoM list. They are listed as "hired" by the workplace though in the WS interface. How can I solve the slaves not leaving DoM list? papyrus log here 👇🏻 Thanks in advance for any suggestion! Which DOM version are you using?
TrollAutokill Posted September 12, 2025 Author Posted September 12, 2025 On 9/1/2025 at 11:57 PM, DonQuiWho said: Hi A marginally weird one that will undoubtedly have a simple explanation if someone might deign to provide it If I tell a Human slaver to educate a slave in the arts of providing pleasure to those around her, why does she first seem to become joined at the feet, hip or arms to some ZAZ device, before, and in between, her lessons? Example in the pic. I have another elsewhere, a totaly different location and, having been told to report to her new trainer, who is then instructed to teach her to all about truly feminist artistry, then immediately hops into a cage suspended from a pole, and comes out when her next lesson is due and goes back when it is finished This doesn't happen with my Troll Trainers - maybe they just assume she's as frightened as won't run away from TAK and his siblings in the first place .... ☺️ If you click on the cross - as in the pic - or the cage referred to, it shows the slave's name as if integral to her. It's not an equipped or worn item though Anyone any ideas what causes this? Even better, how to stop it? DQW There are toggles in the MCM Animation tab for trainees behavior while they are waiting for their next lesson. Uncheck them.
Fraying9981 Posted September 12, 2025 Posted September 12, 2025 4 hours ago, TrollAutokill said: Which DOM version are you using? Thanks. I'm using PAH Diary Of Mine 7.9.4a_SE_fomod and WorkingSlaves-AIO-V2_1_4 NS replied it might be on the DoM side that the slave is not properly released 👇🏻
TrollAutokill Posted September 12, 2025 Author Posted September 12, 2025 2 hours ago, Fraying9981 said: Thanks. I'm using PAH Diary Of Mine 7.9.4a_SE_fomod and WorkingSlaves-AIO-V2_1_4 NS replied it might be on the DoM side that the slave is not properly released 👇🏻 NS Working Slaves is for DOM5
TrollAutokill Posted September 12, 2025 Author Posted September 12, 2025 (edited) Version 7.9.5 is out. It is a development version. If you want stability stay on 7.9.4 This took longer than expected to publish because I was recovering from an incident. For the same reason it is mostly untested. PAH: Added "Let's have a serious chat" dialogue to all PAH slaves. DOM: Added DOMShouldWalkOnFour and DOMIsWalkingOnFour factions. The second one is the one to use in OAR settings. This will only work if you have some walk on 4 OAR animations with the correct settings. Walk on 4 mod and settings will be proposed with next DOM version. Added dialogue "You will now walk like a dog" to set both factions. If slaves change their mind DOMIsWalkingOnFour will be unset and they can be punished. Walking on 4 order can be accessed on following/waiting slaves by selecting the Following/Waiting wheel menu, together with follow/wait mode and cuffing. Added "bath me" action to have the slave give a bath to player. You need to have Get Washed mod installed: Get Washed on Nexus Bathing with a slave is under Upkeeping -> Bathing Bathing with an NPC is under the abuse menu. Added trainees "travel with cuffs" toggle on MCM Animation tab. Note that toggles already exist for punished trainees behavior when in the waiting line (pose, masturbate, tied-up). Removed dialogue for excluded faction actors. Prevent posing when behavior is "sitting in furniture". Corrected Uncuffing from wheel menu and dialogue. Sending order via group menu was working fine. Edited September 12, 2025 by TrollAutokill 3
SubtleSerenitySSA Posted September 12, 2025 Posted September 12, 2025 (edited) Heretical resources is not for sse user and only for old content? if Heretical resources is for old version of DOM tell me? Edited September 12, 2025 by SubtleSerenitySSA
SubtleSerenitySSA Posted September 12, 2025 Posted September 12, 2025 (edited) i not good in English so i get it wrong and here for those who confuse about this line Quote PAH and you get a slave (do not install DOM patch as it is outdated) PAH Home Sweet Home (do not install DOM patch as it is outdated) when you installing PAH Home Sweet Home and PAH and you get a slave you’ll also see an option to install a patch For DOM do not install them Edited September 12, 2025 by SubtleSerenitySSA 1
tonitrulupus Posted September 12, 2025 Posted September 12, 2025 Quote Added DOMShouldWalkOnFour and DOMIsWalkingOnFour factions. The second one is the one to use in OAR settings. This will only work if you have some walk on 4 OAR animations with the correct settings. Walk on 4 mod and settings will be proposed with next DOM version. Added dialogue "You will now walk like a dog" to set both factions. Is this coupled with the pet suit from DD? if it isn't, you should see how it could be incorporated. It may also cut down some of your work as well
TrollAutokill Posted September 12, 2025 Author Posted September 12, 2025 1 hour ago, tonitrulupus said: Is this coupled with the pet suit from DD? if it isn't, you should see how it could be incorporated. It may also cut down some of your work as well It's not. I didn't see any OAR animation for petsuit in DD. But maybe it's in now, I'll check the new version.
Coom Nation Posted September 12, 2025 Posted September 12, 2025 Is it safe to update from 7.9.4 to 7.9.5 mid playthrough?
Coom Nation Posted September 12, 2025 Posted September 12, 2025 I think there is a bug in Kimli quest: I brought Kimli back to Olava after training her and chose to free her, I get the money and quest is completed but Kimli is still in my slave list and is not freed. Do I need to manually free her through "let's have a serious chat" option in the dialogue?
TrollAutokill Posted September 12, 2025 Author Posted September 12, 2025 51 minutes ago, Coom Nation said: I think there is a bug in Kimli quest: I brought Kimli back to Olava after training her and chose to free her, I get the money and quest is completed but Kimli is still in my slave list and is not freed. Do I need to manually free her through "let's have a serious chat" option in the dialogue? I am going through the quest atm. I will check. Thanks for the report. 1
TrollAutokill Posted September 12, 2025 Author Posted September 12, 2025 1 hour ago, Coom Nation said: Is it safe to update from 7.9.4 to 7.9.5 mid playthrough? Always safe with last digit changes. 2
Fraying9981 Posted September 12, 2025 Posted September 12, 2025 7 hours ago, TrollAutokill said: NS Working Slaves is for DOM5 then that explains everything. thank you. any suggestion as to how to implement it or I should just give up for now? 7 hours ago, TrollAutokill said: Added DOMShouldWalkOnFour and DOMIsWalkingOnFour factions. The second one is the one to use in OAR settings. this is awesome! 7 hours ago, TrollAutokill said: Added "bath me" action to have the slave give a bath to player. so is this! 1
DonQuiWho Posted September 12, 2025 Posted September 12, 2025 (edited) 14 hours ago, TrollAutokill said: There are toggles in the MCM Animation tab for trainees behavior while they are waiting for their next lesson. Uncheck them. Ta! Is it safe to update this now with the MCM settings as is, or will we still need to reset them, pls? DQW Edited September 12, 2025 by DonQuiWho
shuman85 Posted September 13, 2025 Posted September 13, 2025 (edited) I have an issue where after sex the slave won't redress (allowed clothing and armor) and when I try to access their inventory I get the message "Slave's inventory is busy". Also any equipment they keep on (slave collars) stays on. My question is where should I start looking (hopefully in xedit) to find the culprit that's most likely messing with the inventory manager? Edit-So if they get mad or ashamed they'll requip, but still gettting the inventory is busy message Edited September 13, 2025 by shuman85
wbarmstr Posted September 13, 2025 Posted September 13, 2025 I really like the option to "bag" the slave and transport them. Is there a separate mod which can do this?
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