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Posted (edited)
45 minutes ago, CliftonJD said:

not sure if you're referring to a beta version not sent out to public, dd5.1 still uses separate and rendered devices and works fine with this in pahe. guessing its the inventory changes dom made most recently that don't work right with separate rendered devices...unless all of you having the trouble with dd in dom are using a beta release

 

edit:

forgot pahe can have that trouble as well if papyrus is lagging behind for other reasons, dom is enough extra scripting it might be the extra papyrus load causing the issues with dd

 

I thought about script lag, I tried running it with that script-on-the-main-thread thingy. No change (except much better performance).  And the yoke works fine when you put it on non slave NPCs like followers, or through my test mod that allows it.  I'll give that NPC Support mod a try.  Edit: after adding that mod, they work!

 

How does DOM handle inventory changes differently?

 

 

Edited by Musje
Posted
3 hours ago, Musje said:

 

Finally starting a new playthrough with this nice mod :)

 

I't having the same issue though, I can't get DD items to show up on slaves.  ZAZ items do work, and the DD items work on followers.

By the way, DD doesn't use separate and rendered devices anymore.

Glad to see you here Musje. I will try to fix the DD items with next version, I already changed a few corrections, but I still have a lot of coding to do to finish the DoM/PAHE script splitting.

Posted
3 minutes ago, TrollAutokill said:

Glad to see you here Musje. I will try to fix the DD items with next version, I already changed a few corrections, but I still have a lot of coding to do to finish the DoM/PAHE script splitting.

 

Let me know if you'd like to do that with Aygas, HSH and ITF as well :)

 

Posted (edited)
37 minutes ago, Musje said:

 

I thought about script lag, I tried running it with that script-on-the-main-thread thingy. No change (except much better performance).  And the yoke works fine when you put it on non slave NPCs like followers, or through my test mod that allows it.  I'll give that NPC Support mod a try.  Edit: after adding that mod, they work!

 

How does DOM handle inventory changes differently?

 

 

It's a bit different than PAHE, yes. It's trying to do most inventory checking only when you access the slave inventory or add/remove items. Something PAHE already does to some extent.

 

The ultimate goal is to have slaves choose their equipment depending on their personality. In the future, shy slaves will be reluctant to use kinky pieces of clothing for example, and of course the Mistress/Master should force them if needed. Anyhow, some pieces might still be missing, hence the problem with DD items.

Edited by TrollAutokill
Posted (edited)
26 minutes ago, Musje said:

 

Let me know if you'd like to do that with Aygas, HSH and ITF as well :)

 

If you allow me giving some suggestions, I will. It's mostly to turn some pieces of code into a call to an interface so it can work both with pahslave and domactor (the incoming reference alias for DoM slaves). I will start working on it once I have the DoM/PAHE thing running.

 

I also added a few corrections, suggested on this thread, to some of your code. I have them written somewhere and will share them with you, once I put a hold on them.

Edited by TrollAutokill
Posted (edited)

The Better NPC Support for DD mod sort of works.  The NPC will put the device on, but after a while (when zoning / moving) they'll take it off and put it back on every few seconds.

 

23 minutes ago, TrollAutokill said:

If you allow me giving some suggestions, I will. It's mostly to turn some pieces of code into a call to an interface so it can work both with pahslave and domactor (the incoming reference alias for DoM slaves). I will start working on it once I have the DoM/PAHE thing running.

 

I also added a few corrections, suggested on this thread, to some of your code. I have them written somewhere and will share them with you, once I put a hold on them.

 

I noticed a few tweaks :) I made a few minor changes that were never published, so I will have to run everything through Diff anyways

Edited by Musje
Posted
18 hours ago, PorteuseDaigle said:

Hello, I would like to do a French translation from Esp. Is it possible ?

It's a lot of dialogues but if you're up to the task I would say it's ok. Also remember next version will be a big update, so it might be wiser to wait. You have to ask yourself is it worth doing it now or wait for the update, coming after Christmas.

Posted
On 11/27/2022 at 11:35 PM, Musje said:

The Better NPC Support for DD mod sort of works.  The NPC will put the device on, but after a while (when zoning / moving) they'll take it off and put it back on every few seconds.

 

 

I noticed a few tweaks :) I made a few minor changes that were never published, so I will have to run everything through Diff anyways

Great I will try to remember to update to the latest versions of your mods before adapting them in version 4. Your mods are amazing by the way!

Posted
2 hours ago, TrollAutokill said:

Great I will try to remember to update to the latest versions of your mods before adapting them in version 4. Your mods are amazing by the way!

 

They have not been updated for a while, I think you got the latest

Posted

Okay, so I made my Skyrim installation work again by starting from scratch and only use the most important mods so i could test the new Voicepacks and remove some bugs I found. So here are the new Version:

 

Voicepack for DoM V 3.3:

PAH - Diary Of Mine v.3.3.0 - Voicepack SE v1.0.7z

PAH - Diary Of Mine v.3.3.0 - Voicepack Addon SE v1.0.7z

 

Bug-fixes from v0.9:

Spoiler

- Better pronunciation of the word "behave" for version 1 voices (old Tacotron2 Model with no ARPAbet support)

- Better pronunciation of the word "cloth" for version 1 voices

- Better pronunciation of the word "untie" for version 1 voices (this one is still ikky, if anyone has a better solution I will gladly use it) (see examples below)

- Removed some rouge "ay"s that got added by a faulty regex in the preprocess. (eg. words like look became lookay)

Updated 3264 lines in total

 

Examples of "untie":
Serana with FastPitch1.1 voice model

 

Vex (Kimli) with Tacotron2 voice model:

original:

 

with pronunciation patch:

 

 

 

 

@TrollAutokill You can link (maybe at the download page?) or redistribute the Files as you like. (I will try to keep them online as long as possible, but maybe a second copy isn't a bad idea.)

Posted

Not 100% sure that the issues with DD devices are due to this mod.  Part of the problem is how you spawn the DD devices, I noticed that if you admin spawn them (through a certain cheater mod), especially a stack of them, they can become bugged.  Also true for Zaz devices.  Can be fixed by dropping them to the floor and picking them back up

 

I removed the "Better DD support for NPC" mod (it caused issues). 

Now it looks like the DD devices work properly on PAH slaves.  The HSH and AYGAS outfit managers still have a few minor issues, not sure if they are DOM related.  I'm looking into it.

 

I have always had the problem of PAH slaves sometimes getting naked when teleporting. I'm running a small private PAH outfit manager mod to fix this, and I've changed it to account for DOM and the PAHNaked faction, and seems to be working well with dressed slaves as well as those ordered to be naked.  I can share the code after some further testing. Maybe it can be incoroprated into PAHE or DOM

 

Posted
10 hours ago, Musje said:

Not 100% sure that the issues with DD devices are due to this mod.  Part of the problem is how you spawn the DD devices, I noticed that if you admin spawn them (through a certain cheater mod), especially a stack of them, they can become bugged.  Also true for Zaz devices.  Can be fixed by dropping them to the floor and picking them back up

 

I removed the "Better DD support for NPC" mod (it caused issues). 

Now it looks like the DD devices work properly on PAH slaves.  The HSH and AYGAS outfit managers still have a few minor issues, not sure if they are DOM related.  I'm looking into it.

 

I have always had the problem of PAH slaves sometimes getting naked when teleporting. I'm running a small private PAH outfit manager mod to fix this, and I've changed it to account for DOM and the PAHNaked faction, and seems to be working well with dressed slaves as well as those ordered to be naked.  I can share the code after some further testing. Maybe it can be incoroprated into PAHE or DOM

th eoutfit issues have always been in HSH.
also i have the dar setup version for  DD 5.2 i cna messgea you it if you watn to test it. itr should workon slaves long as they get th ecorrect faction like any dd device.

Posted
On 11/28/2022 at 11:44 PM, TrollAutokill said:

It's a lot of dialogues but if you're up to the task I would say it's ok. Also remember next version will be a big update, so it might be wiser to wait. You have to ask yourself is it worth doing it now or wait for the update, coming after Christmas.

 

Ok, thank you, i will wait in this case

Posted (edited)
On 11/27/2022 at 7:34 PM, Musje said:

 

Finally starting a new playthrough with this nice mod :)

 

I't having the same issue though, I can't get DD items to show up on slaves.  ZAZ items do work, and the DD items work on followers.

By the way, DD doesn't use separate and rendered devices anymore.

 

I may have misunderstood you? It looks like you are telling me that DD is no longer using the system of inventory device/rendered device?
 

 

On 11/27/2022 at 10:37 PM, Musje said:

 

I thought about script lag, I tried running it with that script-on-the-main-thread thingy. No change (except much better performance).  And the yoke works fine when you put it on non slave NPCs like followers, or through my test mod that allows it.  I'll give that NPC Support mod a try.  Edit: after adding that mod, they work!

 

How does DOM handle inventory changes differently?

 

 

 

My original report (they are sometimes not applied after equipping on DOM slaves) was with my npc support mod enabled. For me it works most of the time with my mod enabled, but still not all the time - sometimes I need to do an additional unequip/equip cycle with a device to make it "stick". I have only ever seen this with DOM slaves, hence my guess that it is caused by DOMs "outfit" system interfering with the devices and removing the rendered device.

Edited by Kharos
Posted
5 hours ago, Kharos said:

 

I may have misunderstood you? It looks like you are telling me that DD is no longer using the system of inventory device/rendered device?
 

 

It still uses 2 devices but these days you only need to equip the inventory one on an NPC to make it work,  In the old version you had to specify the inventory and cosmetic device to an equip function. 

 

 

5 hours ago, Kharos said:

 

My original report (they are sometimes not applied after equipping on DOM slaves) was with my npc support mod enabled. For me it works most of the time with my mod enabled, but still not all the time - sometimes I need to do an additional unequip/equip cycle with a device to make it "stick". I have only ever seen this with DOM slaves, hence my guess that it is caused by DOMs "outfit" system interfering with the devices and removing the rendered device.

 

I'm still trying to figure this out.  I disabled that mod and still have issues where I had none before so it might be something on my end.

 

Posted
15 hours ago, InsanityFactor said:

I saw that too, same question.

It's just an atmosphere dialogue right now. Maybe later they might detect water, take baths and we might be able to hose them....

Posted (edited)

Two questions:

Which is the best (safest) way to pimp a slave at the moment? I have two dialogues "My Slave your body is going to make me some coin" and "You'll stay here and turn tricks for me!". But I don't know if those dialogues come from DoM, PAH or AYGAS or whatnot and they still work as intended without breaking thinks. A while back someone was testing compatibility with one of tdf prostitution mods and discussing patches, but I couldn't find that thread anymore (haven't installed that atm).

 

When you order a slave to be silent, isn't it technically breaking an order, when the slave answers you with "Thank you Mistress" or "I live to please you" after talking to them or praise them? And I had a situation where a silent slave commented with "I want to feel you all over me. Aaahhh! Yes Mistress", but I couldn't punish here for talking. (Could praise here for being a silent pet though)

Edited by Jasmine92
Posted
22 minutes ago, Jasmine92 said:

Two questions:

Which is the best (safest) way to pimp a slave at the moment? I have two dialogues "My Slave your body is going to make me some coin" and "You'll stay here and turn tricks for me!". But I don't know if those dialogues come from DoM, PAH or AYGAS or whatnot and they still work as intended without breaking thinks. A while back someone was testing compatibility with one of tdf prostitution mods and discussing patches, but I couldn't find that thread anymore (haven't installed that atm).

 

When you order a slave to be silent, isn't it technically breaking an order, when the slave answers you with "Thank you Mistress" or "I live to please you" after talking to them or praise them? And I had a situation where a silent slave commented with "I want to feel you all over me. Aaahhh! Yes Mistress", but I couldn't punish here for talking. (Could praise here for being a silent pet though)

 

Those come from AYGAS.

Body going to make me some coin = The slave will keep following you (stay under PAHE management), but depending on location and slavery level there, people may approach you to ask if they can rent the slave for sex.  (Or you talk to the NPCs and ask them if they want to rent her).

Stay here and turn tricks = The slave transfers to AYGAS and will stay at that location, asking other NPCs if they want to have sex.  You can come rom time to time to collect the money she has made.

 

Both should be safe to use, but in combination with TDF Prositution I think it needs a patch, and I'm not sure if it's still current (I didnt make the patch)

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