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[mod] Character Body Overhaul


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Posted
40 minutes ago, Nord06 said:

CBO crashes for me as well with the new update. I hunted down the problem. My event log is filled with "Could not find texture due to 'VFSOpen Error: gfx/models/portraits/attachments/male_clothes/secular/northern/war_nobility_01/male_clothes_secular_northern_war_nobility_01_normal.dds not found'" error. Paradox has .dds files under the corresponding folder, while CBO does not. I will try to copy files over to see what would happen.

 

Edit: Was not helpful lol. Log spit the same error. 

CBO is not currently compatable as Paradox renamed just about every model and clothing file in addition to its regular changes and additions, Mange is working on a patch but it will take a bit

Posted
7 hours ago, byehi said:

CBO is not currently compatable as Paradox renamed just about every model and clothing file in addition to its regular changes and additions, Mange is working on a patch but it will take a bit

 

thanks , this explains why older versions too dont work with cbo anymore.

Posted

Now I play version 1.9, there is no animation at all.

If cbo will make a version for 1.9, please request a simple vanilla style. Because these days have been in the game for a long time. The graphics of the game are not much. But it takes a long time to open the game in a weird way.

In fact, there should be a pacth to enter the game easily. Reduce unnecessary graphics and play only mod h

Posted

我非常抱歉的说,可能你的这个mod已经失效了在1.9.0版本。我花了一晚上的时间在尝试兼容loverslab上的mod,就在我即将放弃的时候,我发现当我关掉此mod游戏可以启动,假如你有时间,或许你可以试试修复它,这个mod非常棒!

Posted
On 5/15/2023 at 2:52 PM, Nord06 said:

CBO crashes for me as well with the new update. I hunted down the problem. My event log is filled with "Could not find texture due to 'VFSOpen Error: gfx/models/portraits/attachments/male_clothes/secular/northern/war_nobility_01/male_clothes_secular_northern_war_nobility_01_normal.dds not found'" error. Paradox has .dds files under the corresponding folder, while CBO does not. I will try to copy files over to see what would happen.

 

Edit: Was not helpful lol. Log spit the same error. 

CBO crashes with me also constantly when loading! Even when I load only minmale mods that need CBO ...
CRK3 version 1.9.x!

Probably a new CBO version is necessary, inclusiver all Compatibilty Patches/Mods

Posted
On 5/19/2023 at 10:45 AM, ditch2030 said:

CBO crashes with me also constantly when loading! Even when I load only minmale mods that need CBO ...
CRK3 version 1.9.x!

Probably a new CBO version is necessary, inclusiver all Compatibilty Patches/Mods

 

yes the window_event.gui needs changed and is the primary source for crashing.

 

The main reason for crashing after that is in the gfx/models/portraits/male_body/male_body.asset and female_body/female_body.asset file.  version 1.9 added animations in there for the updates and would crash without them.  Also like someone mentioned earlier, version 1.9 is looking for DDS files of all the clothing models in the char_body_overhaul and they don't exists because it's using the vanilla dds file.  I don't know if that's the reason for crashing as well but it does spit a lot of errors out in the log file.

 

 

Posted
2 hours ago, Tomcody111 said:

Paradox just had to break everything. Looking foreword to update.  Was going to start a new run anyway....

Whenever the DD's indicated that a new update is coming, I start wrapping up my game ?

Posted
On 5/16/2023 at 12:28 PM, raindragon456 said:

Now I play version 1.9, there is no animation at all.

If cbo will make a version for 1.9, please request a simple vanilla style. Because these days have been in the game for a long time. The graphics of the game are not much. But it takes a long time to open the game in a weird way.

In fact, there should be a pacth to enter the game easily. Reduce unnecessary graphics and play only mod h

 

Install the game on an SSD hard drive and it will boot in under 1 minute.

 

Posted
3 hours ago, raindragon456 said:

I used SSD. My notebook have not HDD. 

I got I7-8700k | 48gb Ram | 10tb of sdd | the game normally takes about 1-2 minutes to load with about 50 mods.

Posted
1 hour ago, Jaghave said:

I got I7-8700k | 48gb Ram | 10tb of sdd | the game normally takes about 1-2 minutes to load with about 50 mods.

10tb!? that's overkill

Shocked Black Guy | Know Your Meme

Posted
1 hour ago, helioskrill said:

mod doesnt work right now with 1.9 crashes on loading menu. a pitty.

 

comments right above you tell you that this mod both needs an update that is rather substantial and that the mod author is working on said update, please have some patience and courtesy

Posted
40 minutes ago, byehi said:

 

comments right above you tell you that this mod both needs an update that is rather substantial and that the mod author is working on said update, please have some patience and courtesy

Hello, i did not read any comments. Just checked my crash logs and posted here. My bad.

Posted

 

5 hours ago, byehi said:

 

comments right above you tell you that this mod both needs an update that is rather substantial and that the mod author is working on said update, please have some patience and courtesy

 

Was wondering why things kept going kaput/crashing! Ah, well. Looks like I'll take this mod (and Carnal Court, it looks like) out of the rotation until a fix is in. No big deal. 

Posted
10 hours ago, byehi said:

 

comments right above you tell you that this mod both needs an update that is rather substantial and that the mod author is working on said update, please have some patience and courtesy

Hey byehi,

 

I didn't read where the Mod Author was working on an update.  If that person is then I won't try to fix it.  If we haven't heard anything, I will look into it and try to fix it for 1.9

 

 

Posted
1 hour ago, LueRV said:

I wish we can roll back to old patches or stop updates so our mods will still work :((((

You can. Right click on the game in steam and go to the Beta tab. You can pretty much go to every major mod version.

Posted

The problem with that are workshop mods though. They auto-update too, and if they are made compatible with the new patch, they are probably broken with the old one.

 

I suppose it would be possible to convert workshop mods into non-workshop mods, by copying the folder from steam/steamapps/workshop/ect. over to your mod folder and make the .mod files for them... but that is quite the hassle, depending on how many workshop mods you are running.

 

Does turning off auto-updates for a game also extends to the workshop mods for said game?

Posted
1 minute ago, NoNickNeeded said:

The problem with that are workshop mods though. They auto-update too, and if they are made compatible with the new patch, they are probably broken with the old one.

 

I suppose it would be possible to convert workshop mods into non-workshop mods, by copying the folder from steam/steamapps/workshop/ect. over to your mod folder and make the .mod files for them... but that is quite the hassle, depending on how many workshop mods you are running.

 

Does turning off auto-updates for a game also extends to the workshop mods for said game?

Is this mod working for you? It is not working for me at all.

Posted (edited)
3 hours ago, ck3lover1 said:

Is this mod working for you? It is not working for me at all.

No, not with CBO active. When I activate CBO with the current version of the game, the game crashed before it even gets to the main menu.

 

As RoxDox said, you can use Steam's beta feature to roll your CK3 back to the previous version, then the game would work with the current CBO version, but due to me running quite a few workshop mods, rolling my own game back isn't an overly appealing notion to me. Unlike mods downloaded and manually installed (or the game itself), you can't just roll back Workshop mods that have already been updated, unless you made a backup copy before the update hit, or someone uplaods a "legacy version" or something similar on the workshop, specifically for people wishing to stay on older versions... but that only very rarely seems to happen for CK3.

 

There's also the issue of the latest DLC. Since it was made for the current patch, does rolling back to 1.8 render you unable to play that DLC? I haven't tried it, but I would expect that to be the case.

Edited by NoNickNeeded
Posted
16 minutes ago, NoNickNeeded said:

No, not with CBO active. When I activate CBO with the current version of the game, the game crashed before it even gets to the main menu.

 

As RoxDox said, you can use Steam's beta feature to roll your CK3 back to the previous version, then the game would work with the current CBO version, but due to me running quite a few workshop mods, rolling my own game back isn't an overly appealing notion to me. Unlike mods downloaded and manually installed, you can't just roll back Workshop mods that have already been updated, unless you made a backup copy before the update hit, or someone uplaods a "legacy version" or something similar on the workshop, specifically for people wishing to stay on older versions... but that only very rarely seems to happen for CK3.

There's a website that has archives of many (every single one I've every looked for) CK3 workshop mods. The in-website search isn't perfect but it usually comes up on google if you just search the mod name, and at the bottom of the page it has every revision of the mod (sometimes if two updates were posted to Steam in the same day or so it doesn't have one of them, but it's not really a problem).

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