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Posted
2 hours ago, GoldenRain said:

Jesus those vampires murdered everyone

They do be like that sometimes, I hope turning those attatcks off with manipulator wont cause other issues down the line.

Posted

A little lost here. I'm supposed to follow someone to the Animunculory (I think that's how it was spelled) in Markarth, but I can't find the path. The person I followed sprinted ahead and went into a Derelict Pumphouse, but it's just a one-room thing with nothing to do, except a valve that doesn't do anything/ How the heck do I get out of there?

Posted
12 hours ago, MaximusApp said:

They do be like that sometimes, I hope turning those attatcks off with manipulator wont cause other issues down the line.

Yeah I wanted to get some practice in.  With all the guards and civilians It was Not okay

Posted

This is an incredibly frustrating mod. I'd like to just uninstall, but I still want to get all my stuff back first. I have to find Daithe to assault Nchaundel, but she doesn't seem to be anywhere near there. The quest marker is underground or something, but always to the east regardless where I am on the map, so it's impossible to find. She doesn't seem to physically exist either, because I can't teleport to her with commands. Any idea how to progress the quest "Falmer Servant..."

 

Or if there's a belongings chest somewhere that I can loot before trying to uninstall?

Posted
On 3/4/2021 at 7:19 PM, DeathTheReaper9 said:

 I'll also be posting more conversions soon :) 

 

Have a Great Day!

 

Thanks for this!

If you're doing Delzaron conversions, any hope of Night Mistress Mansion?!

Posted

I'm almost done with the mod, the atmosphere, story, and the locations, are really good.
But it's not for everyone, at this stage, and not just because theme.
Some quest, and things are absolutly broken, and you need to know how to use the commands.
The quest markerers are almost always way off.
The NPC-s are sometimes get lost. (Even some NPC from another mod start using the new paths, and get atacked, or lost.)
The pathing in the caves are broken too. (Sometimes because you had unblock it first, switches, mining, etc..., but the npc-s are don't aware of this.)
And it's best if you use for this a new save, beacuse the mod use some vanila NPC too. 

Some commands, and advice to use this mod:
If you start to play this mod, don't install, or update any mod while you playing it.
When you meet some new npc from the mod write down their 'Form ID', maybe you need it, because some times need to move some npc with command.
prid xxxxxxxx
moveto player
player.moveto xxxxxxxx
movetoqt 'quest ID'
sqs 'quest ID' ; sqo 'quest ID' ; setstage 'quest ID'

Conclusion, I don't recommend this as a permanent mod on the playlist, but maybe worth it to try it once.

Posted

really glad u converted this mod been wanting to try this for a long anyway ive installed the mod enabled it but when i start the game it dosent appear MCN menue but if i click on simple slavery and click installed mods it shows it there with mias lair im i missing something 

 

Posted

hi again managed to get the first quest working even though the mod dosnt show in my MCN i can get to the bit were it tells me to go traitors post but when the bandits are defeted and i try to talk to the ghost i dont get any options appart from the SLEN one cant go any further in the quest also i downloaded this conversion but do i also need to download the original version is that why its not showing in my MCN

Posted

Seems on my install that the enslave and honeypot spells aren't adding the "enslaved" npc to the correct factions.  When I try and "Train" none of the options seem to work except player sub oral.  I manually added one of the "slaves" to the IbnSlaveFaction and now I can train the slave.  before adding them to the faction every other option when training them would give me 

 

SEXLAB - FATAL - Thread[0] AddActors() - Failed to add actor list as it either contains to many actors placing the thread over it's limit, none at all, or an invalid 'None' entry -- [None, [Actor < (00000014)>]]

 

in the logs

Posted

2 minor problems I seem to be having besides the before mentioned training issue.

 

1.  The Whisperer has no body, just legs, hands and a head.  I've tried changing options in the Nif and the esp but can't seem to find the issue.

2.  The falmer crossbow just looks like your basic steel crossbow like the one from the Dawnguard but ONLY on the player.  The crossbow looks like the falmer crossbow nif  when you equip it on any other NPC or follower.

  • 2 weeks later...
Posted

So i'm getting an interesting issue that freezes my game whenever i look at the character you and Fraddi first see outside Windhelm under the bridge. I'm 95% sure this is some kind of mesh issue with Yiffy Age of Skyrim but I'm not sure how to fix it or if there's a patch hiding around somewhere. I considered digging around in the YA files to keep it from trying to alter snow elf meshes or something similar but im not pro so I'd rather not go digging around and screwing with stuff without help. 

 

  • 3 weeks later...
Posted
On 3/5/2021 at 7:52 AM, ZI0MATRIX said:

Thanks for your work!

I have some troubles with this mod and try to progress via console commands.

I noticed that there is this.

It was even mentioned by the mod author when the second quest "The quest Lurking Fear (aTID1Falmer) " did not start.

Which is also my case.

 

 

Another weird thing:

Every time I enter a city vampires spawn right next to me in the city and cause havoc.

Ohhhh so the attacks was from here not from Populated Skyrim SE for BaboDialogue, god dammit, this vampires attack are driving me nuts thanks for the info and the solution

  • 2 weeks later...
Posted

Anyone else have an issue during In the Underworld where you're told to talk to Daithe for a new Servant Task but, when you try to, there isn't actually a dialogue option for it? I haven't figured out how to fix/get around that yet.

Posted
On 4/27/2021 at 3:15 PM, SafyreStorme said:

Anyone else have an issue during In the Underworld where you're told to talk to Daithe for a new Servant Task but, when you try to, there isn't actually a dialogue option for it? I haven't figured out how to fix/get around that yet.

Re-instal and try again :/ for me it worked the second time I try 

  • 2 weeks later...
Posted

Hi, I just try this mod in SE version and currently get stuck in aTID1Falmer. As the quest is not start at all, not even I try to use console command to start the quest, and it does not respond , and the stage number remain unchange.

Posted
34 minutes ago, zwdragonbone8314 said:

Hi, I just try this mod in SE version

You should try it in LE if you can - to get to know the mod if not anything else... It's very good mod, just somehow hard to get around. Console is your best friend here... sgt, sqs and so on... also, help aTID...

  • 2 weeks later...
Posted

I need help asap, this is so frustrating, the quest is so confusing, wtf is stables bridge? I cant find anything resembles the said sign I need to find, wtf is going im so mad rn.

Posted
On 3/10/2021 at 4:12 AM, Nitorin77 said:

Thanks for your work!

I've been trying it out but i'm having a problem, in the ambush escene under the bridge nothing happens

and i'm left there standing not able to move, and enabling controls through the console doesn't work either

Im having the same problem

 

Posted
2 hours ago, ChibakoShiba said:

Im having the same problem

Go under the windhelm bridge, on the side facing the docks, move closely to the first arc and the quest will update.

windhelm_docks.jpg.dd813ed3bc6bfba198551872a87771f2.jpg

236403547_enb2021_05_2421_19_24_60.jpg.a6dfe43eb50ac382820b4b2b38f0b930.jpg

  • 1 month later...
  • 5 weeks later...

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