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Posted
On 2/18/2023 at 5:38 AM, Dur_Mel said:

This is a really cool mod, but I'm afraid I must warn other people off of it, at least for now. It is so wildly buggy in ways that makes it not worth installing.

 

If you want to boot up a save to play ONLY THIS MOD, then I'd say you can probably have a good time with it, excepting some pretty terrible issues. 

For example, for some reason save files just break randomly, making it impossible to continue if you've cocked something up. 

Now I hear you saying "Dur_Mel, just don't cock anything up." and yeah that's a great idea if the mod wasn't broken in other ways that forced you to start fucking around with console commands. 

Now, if you're planning on playing the mod with other mods during a campaign, just DON'T! I can't stress this enough, it completely breaks your games. 

First and foremost, it makes vampire attack spawns constant. I'm talking "I need to save every time I go into a city/out of a house" levels of bad. In the day, in the night, it doesn't matter. Something is fucked up on the backend.

Apparently it also breaks random encounters and makes them all just 3 bandit chiefs even if you uninstall the mod. I can't speak to this one however, as I did not experience this. 


I really enjoyed what I was able to play before everything completely broke down, so I really hope this keeps getting updates. It truly has the potential to be one of the best mods on Loverslab, but my god does it need some major bugfixing.

HOLY SHIT, finally I was going insane trying to pinpoint what mod was causing the three bandits and the never-ending vampires. Thank you so much!
Please, if any creator is reading, find a way to patch this?

Posted

Is there a safe way to uninstall this steaming pile of turd? This is hands down the buggiest most broken mod I've ever played. Vampires and bandit chiefs ruining every encounter and dialogue that is so poorly translated it's actually funny. Not even mentioning that it's impossible to progress the damn thing. 

Posted (edited)

So, using a mod like Timing Is Everything and simply disabling them in the MCM fixed the constant vampire attacks, but I'm still getting the three bandit chiefs, which breaks every other radiant encounter (and by extension a few quests) and is honestly incredibly annoying.

 

Is there truly no way to fix this bug? I know I didn't have this problem on LE, but I have no clue what might have fixed it (or caused it if it's the result of a conflict) there.

 

EDIT: I DID IT! A month later I finally figured it out. It does indeed conflict with Extra Encounters Reborn SE, but it also conflicts with Vanilla Script (micro)Optimizations. Once I removed both mods, I didn't see the three Bandit Chiefs again. Time to give this mod another playthrough. I had a lot of fun with it in LE, bugs and all.

 

EDIT 2: Never mind... they're still showing up. They're just not showing up EVERYWHERE anymore, only... well, MOST of the time. I guess there's no way around it, this mod needs a patch. I'd literally pay someone to fix just this one bug. I can live with console commands and the vampires can be fixed with another mod, but the three bandit chiefs is a deal breaker.

Edited by meatstroke
update
  • 4 months later...
Posted

For me, it's sadly unplayable. Just one normal animation worked and i got stucked by the servant quests without the chance to get help with the console commands, bcs nothing showed up as i searched with the help command. 

  • 2 weeks later...
  • 3 weeks later...
Posted (edited)

Going to have to disable TID unfortunately.   The 3 Bandit Chief thing has become an issue for me.   I didn't really notice it during my lengthy TID playthrough, but lately it's become overbearing.   It's a drag as I like having TID active.   In fact on a recent stealth playthrough I started in the Live Another Life room and Prid / Move to Player Aniriel into the room using her ref ID, then used Alternate Actor mod and played a stealth run as Aniriel.   It wasn't a perfect swap from Alternate Actor, but some racemenu adjustments got it pretty spot on.  Going forward though until I can solve the 3 bandit chief thing I'll have to nix it..  

 

Edited by Satty_M

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