alpalia Posted April 18, 2013 Posted April 18, 2013 bah!they make the game too fast ,3-4 years , and something like 1,5 years before annouced the next game.........now, they make 1years and tadaaaaaa ! the next game is already in preparation ....pfff, seriously, they should take big time for make 1 game and stop to make game after game quickly and forget lots of things.....seriously, take a look in the mods , a big pile of mods is some little shit bethesda didnt have inclued in the game, some lots of things simple and should be in game when it was launched..............but no, they prefer make game faster, take money, make another game faster, take money, etc... and let the community make the mod and the things they are too lazy for inclued in the game before sell it.bethesda start to be look like EA, lots of games, but scared to see the futur of this games..take the time and make crazy good game, we cant make good bread in 2hours...lol.. its same for games.sorry for the :angry: :angry: , but i m really scared about the futur game, quality is lost with time for exchange with sell and new things.  ps: everybody wait fallout 4 (for exempl) but in final, maybe this people say : hey look at this, graphic is wonderful and all, but behind this, the game, the story, the engine/skeleton of the game is shit maybe its just my opinion about this (everybody is different ^^) but i m scared  1 year, yeah, skyrim is 11-11-2011 , until we not in november, thats make 1 year old
Trykz Posted April 18, 2013 Posted April 18, 2013 Personally (and as a modder), I'm kinda relieved. Â However, I think the thing that stands out most about this news is that although Bethesda is officially finished with Skyrim, nothing has been said about the future of the overall Elder Scrolls franchise. Â Or perhaps I missed something? Â While I certainly agree with much of the sentiment in this thread, I'm not even remotely convinced that Bethesda is prepared to walk away from TES entirely. Â Has anyone heard anything to the contrary? Â Trykz
RzXzB Posted April 18, 2013 Posted April 18, 2013 http://www.gameranx.com/updates/id/14115/article/skyrim-legendary-edition-listed-will-include-all-dlcs/?utm_source=feedburner&utm_medium=twitter&utm_campaign=Feed%3A+gameranx+%28Gameranx%29
rylasasin Posted April 18, 2013 Posted April 18, 2013 Sounds like are kinda glad to be rid of Skyrim... And I can see why.  Skyrim was problematic right from the start. It was buggy, it corrupted saves almost as fast as daggerfall, it was rushed to be shipped out the door thanks to Marketing's bogus sell date (DUUUUR HUR WE GUTTA SHELL DIS BAI 11/11/11 CAUSE TEH NUMBURS WILL LEIN UP AND IT WULL SEEL MOAR HUR HUR... yeah I hate marketing departments since whenever they start making decisions they always seem to be screwing things up no matter what medium it is, whether it's video games or comics or whatnot. To me, Marketing should worry about selling games when they are frickin done, and should not have a say in anything else.) so they released a rather incomplete and extremely glitchy game, not to mention that whole outside-script papyrus thing just caused more problems than it helped solve (seriously I've heard it said time and time again: 7/8s of all serious skyrim modding is finding workarounds around bugs rather than adding new features.)  Given the fact that it was a pain to make, was not the game they really wanted to make on arrival, and was a pain to make new content for, it's not surprising at all that they'd be looking for an excuse to be rid of it.   This seems to be a general disease that's running through the game market (and just about everything else too) these days: Marketing Departments are getting way too much say (that is to say, any at all) over the creation of games, and oftentimes Marketing's goals are completely contradictory to what game designers and players really want.  Game Designers want to make a work of art. They want to put the effort and time and whatnot and make a game last.  Marketing Departments on the other hand want something to sell, and preferably, want something to sell in the short term so they'll have some quick cash.  and unfortunately since CEOs and Stockholders lend more ears to M.Ds than to game designers and players... well... not a very good combo. Same thing happened in the 1980s with the video game crash. Wouldn't be surprised if that happened again.
Guest Posted April 19, 2013 Posted April 19, 2013   Sounds like are kinda glad to be rid of Skyrim... And I can see why.  Skyrim was problematic right from the start. It was buggy, it corrupted saves almost as fast as daggerfall, it was rushed to be shipped out the door thanks to Marketing's bogus sell date (DUUUUR HUR WE GUTTA SHELL DIS BAI 11/11/11 CAUSE TEH NUMBURS WILL LEIN UP AND IT WULL SEEL MOAR HUR HUR... yeah I hate marketing departments since whenever they start making decisions they always seem to be screwing things up no matter what medium it is, whether it's video games or comics or whatnot. To me, Marketing should worry about selling games when they are frickin done, and should not have a say in anything else.) so they released a rather incomplete and extremely glitchy game, not to mention that whole outside-script papyrus thing just caused more problems than it helped solve (seriously I've heard it said time and time again: 7/8s of all serious skyrim modding is finding workarounds around bugs rather than adding new features.)  Given the fact that it was a pain to make, was not the game they really wanted to make on arrival, and was a pain to make new content for, it's not surprising at all that they'd be looking for an excuse to be rid of it.   This seems to be a general disease that's running through the game market (and just about everything else too) these days: Marketing Departments are getting way too much say (that is to say, any at all) over the creation of games, and oftentimes Marketing's goals are completely contradictory to what game designers and players really want.  Game Designers want to make a work of art. They want to put the effort and time and whatnot and make a game last.  Marketing Departments on the other hand want something to sell, and preferably, want something to sell in the short term so they'll have some quick cash.  and unfortunately since CEOs and Stockholders lend more ears to M.Ds than to game designers and players... well... not a very good combo. Same thing happened in the 1980s with the video game crash. Wouldn't be surprised if that happened again.  It's probably necessary for a crash to happen again so these fuckwits finally get that they need to change their tactics and stop throwing out garbage every year for some quick cash. Â
Rayblue Posted April 19, 2013 Posted April 19, 2013 Well, considering that EA has been criticized widely for being anal against its supposed customer base, we're seeing companies going down these days, shutting down, restructuring, merging... anything to save their skins because most people are picking up smartphones and tablets to play, forcing both game companies and hardware manufacturers to go after the hard gamer market. Â You then have the Crytek head saying that graphics are 60% of the game, when you have something like Minecraft being one of the most widely-played games right now despite being so 8-bit blocky. Â Thus it's so easy to blame game companies for getting greedy on the head (just look at what John Romero have gone to from genius developer of Doom to faux rock star to has-been, or the rise and fall of e-commerce). Â Â
Zereal Posted April 19, 2013 Posted April 19, 2013 Looks like Bethesda fears that Skyrim is canibalizing their own potential Elder Scrolls Online sales, thinking that maybe a Skyrim Universe that is too big might pull too many players and stop them from playing ESO too much. Considering that in online games you pay for playtime and not only once for a product, it would mean that a happy Skyrim player will play less ESO months than an unsatisfied Skyrim player. If ESO would be paid for once at the begin, this fact wouldn't matter. Â And it seems that while ESO and Skyrim has different developers, it will be quite sure that the best developers will be transfered to ESO, unless ESO fails, like so many other online projects from other game companies trying to copy Blizzard's success. Â And if someone wonders about no real Thalmor ending: I personally assume the unfinished Thalmor buisness was mainly there to show the fall or decline of an empire for the next TES 6 (single player or just another ESO timeline). In the next game a new order can be introduced, as everyone knows that the empire wouldn't survive. So a defeated Thalmor ending would be the opposite of Bethesda's wishes. Â What puzzles me most is the coincidence of Skyrim showing an empire at decline leading to a chaos of war factions in tamriel, like introduced in ESO. Although at a different timeline with different factions, it wouldn't cost Bethesda much to shift to a TES 6 timeline with a similiar war scenario of ESO now. Â So in the end it all looks as if the road is set for ESO future. Maybe ESO will be the first MMORPG with modding and replace TES future completely. Â
TheoryoftheDead Posted April 19, 2013 Posted April 19, 2013 Quite honestly I'm sad to hear that they won't be doing anymore DLCs for Skyrim, what with all the possibilities left unexplored - and seeing as they only made 2 "actual" DLCs(I refuse to call Hearthfire a DLC) I can't help feeling as they somehow just chose to abandon it. Seeing as fallout 3 had 5 dlc, and New Vegas had 4 major dlcs, I've got to admit I was expecting more content before they'd abandon ship. Â Â
spore123 Posted April 21, 2013 Posted April 21, 2013 Yep, I also expected more DLC - at least one or two more bigger ones, the two major ones (and hearthfire if you can also call that DLC!) weren't anywhere near as big as the DLC's for fallout or new vegas. So I'm disappointed they didn't release a DLC that expanded the map/world a little. Â HOWEVER, I'm also a little happy as it means modders can work freely without having to worry too much about DLC's messing up their work - perhaps the modders will come up with some new areas, and great new content? (and of course ashal's framework with many many plugins )
Trykz Posted April 21, 2013 Posted April 21, 2013 Yep, I also expected more DLC - at least one or two more bigger ones, the two major ones (and hearthfire if you can also call that DLC!) weren't anywhere near as big as the DLC's for fallout or new vegas. So I'm disappointed they didn't release a DLC that expanded the map/world a little.  HOWEVER, I'm also a little happy as it means modders can work freely without having to worry too much about DLC's messing up their work - perhaps the modders will come up with some new areas, and great new content? (and of course ashal's framework with many many plugins )  I've been looking into that for months  Eventually, I'd like to push the vanilla Skyrim borders out to encompass all of Tamriel. If I can run the earlier ES games on my laptop while also working with the CK on my modding rig, it shouldn't be too hard to somewhat accurately recreate the rest of the Tamriel map with the CK's built-in landscape tool.  The hardest part would likely be nav-meshing so much new terrain. Cities, dungeons, npcs, etc., could be added over time through updates/patches.  Trykz
Guest Posted April 23, 2013 Posted April 23, 2013 im gonna add an extra comment  engines are created from (emotional) drive of the current element. Skyrim is bugged. i think we know this. lets move on. (to say it pan flat)  think about creating more DLC's from a bugged "new" engine surely TES6 will obviously be the better improvement of the next stage (more obviously FO4) so if you were a Bethesda team member..... how would you FEEL moving forwards to improved engines (flatten the bugs with an improved engine is quite standard advancement in the industry)  lets not worry about what we have missed but what is better in the next stage. hey im old school (hammering PC's before windows was born... yeh and i'm not even that old lol) im keen for the next stage. Â
Remy Posted April 23, 2013 Posted April 23, 2013 I wouldnt count on that too much Apogee777, engine is engine, it becomes what it is in the hands of the people that use it, it might have some limitations, but the games that use it become buggy only when the programers arent using it properly or dont have the knowledge...that being said, skyrim was atleast to me, less buggy then oblivion. Â Cant say im really sad its over with skyrim, none of the dlcs they released felt worthy to me, altough i bought only dawnguard, wich i regret, i didnt felt i wanna support Howard and his copy/paste team.
darkshot64 Posted April 23, 2013 Posted April 23, 2013 Is this what Bethesda is working on now? The Evil Within? Seems like my cup of tea. http://www.youtube.com/watch?v=Zc-jvqJV4SI
Veta Posted April 23, 2013 Posted April 23, 2013 Is this what Bethesda is working on now? The Evil Within? Seems like my cup of tea. Â Â Bethesda is a publisher , Bethesda game studio is the developers behind TES , so we don't know what they are working on , presumably fallout .
Guest Posted April 23, 2013 Posted April 23, 2013 Â Is this what Bethesda is working on now? The Evil Within? Seems like my cup of tea. Â Â Bethesda is a publisher , Bethesda game studio is the developers behind TES , so we don't know what they are working on , presumably fallout . Â Let's just hope they let Obsidian do the writing or I already know which game I'm definitely not gonna buy.
Veta Posted April 23, 2013 Posted April 23, 2013 To be honest right now I'd rather have Enderal finished more than anything else .Nehrim was an amazing game and hopefully so will enderal .
Lagoon0654 Posted April 24, 2013 Posted April 24, 2013 Shame, but it had to come to an end sooner or later. Though I'm not sure why some are getting to up and arms over this. Dedicated fans I guess.  Anyways, Hopefully this "project" they're referring to is Fallout.
Dee383 Posted April 24, 2013 Posted April 24, 2013 Well I Dont Mean To Sound Annoyed But , Oblivion Got 10 DLC,s Some Were Only Small But Its A DLC ... Fallout3 Got 5 DLC & FONV Got 9 DLC Again A Few Were Small But They Are Still DLC ..... And Then Behold Bethesdas Best Achievement And What Do The Do Give Us 3 DLC There Should Have Been At Least 2 More DLC One DLC To Cover More About The Dwemer And Another One To Cover More About The Falmer . Before They Moved On But Nooooooo , They Still Havent Fixed Half The Problems The Game Still Has . Instead Every New Patch Breaks Something Else And Makes The Stability Worse ........
Lagoon0654 Posted April 24, 2013 Posted April 24, 2013 Well I Dont Mean To Sound Annoyed But , Oblivion Got 10 DLC,s Some Were Only Small But Its A DLC ... Fallout3 Got 5 DLC & FONV Got 9 DLC Again A Few Were Small But They Are Still DLC ..... And Then Behold Bethesdas Best Achievement And What Do The Do Give Us 3 DLC There Should Have Been At Least 2 More DLC One DLC To Cover More About The Dwemer And Another One To Cover More About The Falmer . Before They Moved On But Nooooooo , They Still Havent Fixed Half The Problems The Game Still Has . Instead Every New Patch Breaks Something Else And Makes The Stability Worse ........ Â Pretend all the patch releases were free DLCs. Â Â
leddis3 Posted April 24, 2013 Posted April 24, 2013 Again, TESO has nothing to do with Bethesda Game Studios. It's a completely different developer(Zenimax Online) that creates that game.  All game need funds to develop. You're not convincing me that funds going to develop this idiotic and unnecessary MMO aren't being diverted from other places.
BruceWayne Posted April 24, 2013 Posted April 24, 2013  Again, TESO has nothing to do with Bethesda Game Studios. It's a completely different developer(Zenimax Online) that creates that game.  All game need funds to develop. You're not convincing me that funds going to develop this idiotic and unnecessary MMO aren't being diverted from other places.   I don't have to convince you, because I know that is not the case. You can believe whatever you want.
Guest Posted April 24, 2013 Posted April 24, 2013  Again, TESO has nothing to do with Bethesda Game Studios. It's a completely different developer(Zenimax Online) that creates that game.  All game need funds to develop. You're not convincing me that funds going to develop this idiotic and unnecessary MMO aren't being diverted from other places.   He knows because he's funding the whole thing by himself. I mean c'mon, he's Bruce Wayne...  And now on a more serious note. I don't really care where they get the funds for ESO from but pulling away from Skyrim this early when there clearly were still some things to be done doesn't really have a positive impact on their reputation which got quite damaged already after the whole Xbox exclusive and PS3 disaster but on the other hand who cares about reputation when the next TES game, as half-assed and bug ridden as it may possibly be, is gonna sell like hotcakes again anyway?
Seet Posted April 24, 2013 Posted April 24, 2013 WARNING: RANTING If he isn't lying to us (I hope he is) It just proves how bad of a company Bethesda is! Without modders they would be bankrupt by now. (Unofficial patches come out DAYS after a DLC but it takes months for Bethesda to release patches) Former PS3 Skyrim player here! Took them months to fix the lag problems on it (If its fixed! I can't tell because I moved on to the PC version later on) and Dawnguard was released 6 months after PC/Xbox The story itself, as mentioned by others is half done (WTF happens with the Thalmors/high king?!) And I personally don't care at all for Fallout 4 (All the Fallout I tried felt...Meh!) Again, what is most important in a RPG? The Story! and its not completed here. Â Real? You've got it ass-backwards, we're lucky Bethesda has the balls to make single player RPGs with mod tools. Name ONE other company that does that with AAA titles. Bioware stopped (but they suck ass anyway, master story crafting, shit gameplay, plus they got greedy since they were bought by EA); I guess Unreal engine is moddable but nowhere near as user-friendly as Bethesda games. Oh, I guess you can count The Sims, sort of, even though EA sure as hell doesn't release the tools. If Bethesda was a shit company, if all they cared about was money, they'd still be releasing horse-armor (DLC was a new concept at the time, can't really blame them) the way EA does with their bullshit games. If all they cared about was money, they'd go make some derivative MOBA like League of Legends and rake in cash with micro-transactions; in any given game of LoL you'll see probably 5+ out of 10 players with purely cosmetic skins they paid $5 or more for (Pulsefire Horse-Armor for $30? Sign me up!). I won't go so far as to say Bethesda is doing us a favor, but if you actually thought about it before spewing self-entitled bullshit, you'd realize that without them, you'd be stuck with whatever the big game publishers want to shovel down your throat. What other company releases labors of love anymore? Most new games are either lacking in labor (10 hours of gameplay seems to be the norm now) or love (shitty movie tie-ins, day 1 DLCs, micro-transactions, i.e. greed). What's that, you're gonna vote with your wallet? Boring (assuming you even have the attention span to abstain), and only marginally effective, if even that. Â As far as your criticism of the story, it IS complete. I don't see how it's not, the Dragonborn has defeated Alduin the WORLD EATER and has (assuming you chose to) resolved the civil war in Skyrim (btw, not sure if you're just making up bullshit to complain about or if you're really that daft, but resolving the civil war storyline determines the next High King, even if they didn't shovel out a coronation DLC like EA would have). Just because there is more story to be told does not mean it isn't complete (incomplete would be something like Alduin escaping to lick his wounds before you can kill him, but not before stealing all your dragon souls and reverting you to level 1 first). I guess you were mad about Oblivion ending before the next emperor was chosen too? Or Morrowind ending before showing what happened to the Dunmer after the fall of the Tribunal? You'd seriously rather play Skyrim for the next 10 years while they release DLC after DLC to keep telling the story that never ends? If Bethesda were a shit company, that's exactly what they'd do. Just consider what EA would do if they owned Bethesda (a coronation DLC would have been the best value among their offerings probably). How many expansion and stuff packs does Sims 3 have? How many hundreds of dollars would you have to pay for a complete Sims 3 game (not even counting their online store which is just full of "horse-armors")? Is that what you want for The Elder Scrolls (Thank you, sir, may I have some more Day 1 DLC)? You, and everyone else complaining seriously need some perspective, because you sound like self-entitled brats. We are damned lucky Bethesda exists and continues to make games that have 10x more (and that's a conservative estimate) content (and the ability to make our own) than any other single player game, because no other game developer would bother when they can make 10x the money with micro-transactions, or simply shitting out another Call of Duty or Madden every year. Â Bethesda isn't in business because modders support them, modders are in business because Bethesda releases games with mod tools. Without Bethesda, modding in general would basically be limited to nude patches with texmod. Without modders, I'm pretty sure Bethesda could console themselves with the bundles of cash they'd make by releasing their own mods under a micro-transaction system.
Mailamea Posted April 25, 2013 Posted April 25, 2013 Bam the part where you got owned by those words. Lol.
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