Vyxenne Posted February 7, 2021 Posted February 7, 2021 OMG I did it! After months of trying (off and on, to be sure) I finally cracked the code and gave Shadowmere a nice, fat dildo right in the middle of his saddle for my Valentine's Day present!! Now when I go for a nice ride in the countryside, I yodel as I go! Amberlyn's New Saddle Makes Her Yodel.mp4 WooHoooooooooo! 17
Krasovskiy Posted February 7, 2021 Posted February 7, 2021 Aw why doesn't your follower also get one? Sharing is caring! 2
ChaosTheorist Posted February 7, 2021 Posted February 7, 2021 Kind of gives a new meaning to "rode hard and put away wet".... 2
Bluegunk Posted April 3, 2021 Posted April 3, 2021 I was also hoping to see integration with SLEN's horse-riding arousal, Horgasm, and Ride Sharing. But I'm greedy. Nonetheless, nice work, Vyxenne! 1
Celedhring Posted April 4, 2021 Posted April 4, 2021 Interestingly enough, Sexlab Aroused Creatures does have settings for having your mount refuse to let you mount if it didn't get to mount you with it having high arousal. Just food for thought. 1
Vyxenne Posted October 9, 2021 Author Posted October 9, 2021 (edited) On 4/2/2021 at 7:34 PM, Celedhring said: Is it integrated with Sexlab Arousal...? lol On 4/3/2021 at 7:36 AM, Bluegunk said: I was also hoping to see integration with SLEN's horse-riding arousal, Horgasm, and Ride Sharing. But I'm greedy. Nonetheless, nice work, Vyxenne! Sadly, I lack the coding skills to integrate anything with SexLab Arousal, SLEN or Sexlab Gigadick Beastmaster of Dongalong. These are simple saddle replacers. I'm mediocre-handy with NifSkope, Outfit Studio and SSEEdit, and I can blunder around a bit in the CK when I absolutely have to. I'm getting an orgasm every 2-5 minutes I'm mounted, but that's just due to my "Mounted Exposure" setting in SLA. The skill to integrate the orgasms with SL Aroused, SLEN and/or the SL Diary is several paygrades above mine. Possibly, some kind soul would perform his/her Community Service by "finishing this mod" which would include: An MCM option allowing users to activate/deactivate the mod in-game without having to uninstall/reinstall it- hotkey a plus An MCM option allowing users to regulate the size and Z-axis location and tilt of the dildo to suit their individual pussy or anus inclination, riding posture and/or pain threshold An MCM option allowing users to set an SLA Dildo Saddle Arousal Multiplier (e.g. 100% for no change and 500% for 5x mounted arousal) SL Aroused, SLEN and SL Sex Diary integration that registers Saddle Dildo orgasms. For the Diary, the choice of Vaginal or Anal would depend on the Z-axis location of the dildo ? and the gender of the character. Here are updates/reposts containing my latest available files, which may or may not be identical with my previously-posted files. If I knew how to make a SL download page I would do that, but I don't, which is why I keep "publishing" these files as attachments to posts. This one works on all Imperial saddles including Frost: Frost Dildo Saddle Addon-Vyxenne.7z 359 B · 0 downloads This one works on Shadowmere: Shadowmere Dildo Saddle Addon-Vyxenne.7z 71.59 kB · 0 downloads The downside of the Frost one is that it works on all Imperial saddles, which looks really weird when a dude mounts up... ? I'm told, though, that it's bearable and only hurts when they laugh. Or cough. Or sneeze. Or.... never mind. Edited October 9, 2021 by Vyxenne Because she's an idiot 2
Vyxenne Posted October 9, 2021 Author Posted October 9, 2021 On 2/6/2021 at 8:07 PM, Krasovskiy said: Aw why doesn't your follower also get one? Sharing is caring! LOL! She does now because the default follower mount has an Imperial Saddle, to which I gave a dildo (as a side effect of dildoifying Frost's saddle) after making the Shadowmere version. The only problem with that is that now, Serana can't wear that sexy hip-hugging bikini-topped "Barbarian" armor because it's really immersion-breaking to see a pants-clad girl jump onto a dildo saddle... So I have to make sure my female followers always wear a skirt or dress and go Commando. Like me. ? 1
zaira Posted October 9, 2021 Posted October 9, 2021 (edited) Since saddles are equipped to horses via outfit why not simply creating a special horse outfit: clone HorseSaddleAA to HorseSaddleSkimpyAA change the mesh to your mesh clone armor HorseSaddle to SkimpyHorseSaddle replace HorseSaddleAA in SkimpyHorseSaddle with HorseSaddleSkimpyAA clone outfit HorseSaddleOutfit to SkimpyHorseSaddleOutfit replace HorseSaddle in SkimpyHorseSaddleOutfit with SkimpyHorseSaddle the "stables" quest has a quest alias PlayerHorse, you can equip the new outfit when the player buys the horse, or you can instrument all horses in this quest because it contains all potential player horses which will likely never been ridden by anyone else (except in Maria Eden where the players master take over the horse) Edited October 9, 2021 by zaira 1
zaira Posted October 9, 2021 Posted October 9, 2021 (edited) Regarding arousal integration: add a quest with a player alias create a magic effect (Ability, Script) with this script: Scriptname SkimpyRidingEffect extends activemagiceffect event OnEffectStart(Actor akTarget, Actor akCaster) OnUpdate() RegisterForSingleUpdate(Utility.RandomInt(10,30)) endevent event OnUpdate() Actor akTarget = GetTargetActor() int eid = ModEvent.Create("slaUpdateExposure") ModEvent.PushForm(eid, akTarget) ModEvent.PushFloat(eid, 3.5) ModEvent.Send(eid) RegisterForSingleUpdate(Utility.RandomInt(10,30)) endevent create an ability spell containing this effect with the condition IsRidingMount add this spell to the player alias Result: arousal will be increased whenever the player rides any horse. To restrict the effect to horses with this saddle you can add this to the EffectStart: Actor theHorse = Game.GetPlayersLastRiddenHorse() if theHorse.IsEquipped(SkimpyHorseSaddle) ... The script is part from MariaEden where the player gets aroused when riding a horse under certain conditions... I think there is also the possibility to catch riding audio events and increase the arousal on horse footsteps only - RegisterForAnimationEvent(...) - OnAnimationEvent(...), I use it in MariaEden for certain audio effects when the player is moving. Edited October 9, 2021 by zaira
zaira Posted October 9, 2021 Posted October 9, 2021 Another - I think more clean solution would be to add an enchantment to SkimpyHorseSaddle with an effect that catches the activate event (Player or NPC mounts the horse)...
IBAGadget Posted October 16, 2021 Posted October 16, 2021 hmm. downloaded and installed the Frost/imperial saddle file Installed and activated. Now there are no saddles on any horses. Is there anything other than the main game I need for this to show up and work?
Vyxenne Posted October 16, 2021 Author Posted October 16, 2021 47 minutes ago, IBAGadget said: hmm. downloaded and installed the Frost/imperial saddle file Installed and activated. Now there are no saddles on any horses. Is there anything other than the main game I need for this to show up and work? Woah, not that I know of. I don't have a horse yet in my current playthrough but I'll go get one and retest to see if I can duplicate your issue. Thanks for letting me know!
Vyxenne Posted December 1, 2021 Author Posted December 1, 2021 On 10/15/2021 at 9:21 PM, Vyxenne said: Woah, not that I know of. I don't have a horse yet in my current playthrough but I'll go get one and retest to see if I can duplicate your issue. Thanks for letting me know! Finally got the chance to test the Dildaddle in-game: Violens Killshot: Frost helping me dispatch a wolf while flaunting his dildo saddle Change of clothes, calmer setting and clearer shot: there's no doubt about it- he has a Dildaddle on: So I can't find anything that needs fixing- sorry.
IBAGadget Posted December 2, 2021 Posted December 2, 2021 a little late catching up on this, but I think I might have figured out the issue I'm having. I've never had a horse with an Imperial Saddle. I've only ever had the horse you can buy at the Whiterun Stable, and Shadowmere, neither of which have Imperial Saddles in Vanilla. Now to figure out how to get a horse with an Imperial Saddle so I can see if I'm right. Of course, that doesn't explain why the non-Imperial horses wind up without saddles at all.....
Vyxenne Posted December 2, 2021 Author Posted December 2, 2021 (edited) Firstly, you should consider running a Bashed Patch (make one using Wrye Bash) which might (or might not) solve your disappearing saddle issue. Secondly, if you go to Page 1 of this topic, you may find a Dildaddle for Shadowmere. Because Shadowmere is unique (like Frost), AND because Shadowmere has his own unique Saddle Outfit in-game (unlike Frost, who uses the ubiquitous Imperial Saddle) his Dildaddle doesn't touch any other saddles. Also, I tried to introduce Frost's dildo saddle as a unique item just for him by changing his "Outfit" to use my Dildaddle instead of replacing the Imperial saddle just to get Frost to use it- but it didn't work, and I never figured out why- it absolutely should have worked. TL; DR: Make a Bashed Patch. Test. Uninstall the "Frost" version of this mod. Test. Install the Shadowmere version. Test. Edited December 2, 2021 by Vyxenne Просто потому, что она может
IBAGadget Posted December 3, 2021 Posted December 3, 2021 2 hours ago, Vyxenne said: Firstly, you should consider running a Bashed Patch (make one using Wrye Bash) which might (or might not) solve your disappearing saddle issue. Secondly, if you go to Page 1 of this topic, you may find a Dildaddle for Shadowmere. Because Shadowmere is unique (like Frost), AND because Shadowmere has his own unique Saddle Outfit in-game (unlike Frost, who uses the ubiquitous Imperial Saddle) his Dildaddle doesn't touch any other saddles. Also, I tried to introduce Frost's dildo saddle as a unique item just for him by changing his "Outfit" to use my Dildaddle instead of replacing the Imperial saddle just to get Frost to use it- but it didn't work, and I never figured out why- it absolutely should have worked. TL; DR: Make a Bashed Patch. Test. Uninstall the "Frost" version of this mod. Test. Install the Shadowmere version. Test. I'll try the bashed patch. I have Wrye bash, but I've never used it, so this should be interesting Hopefully it's straight-forward and solves my issue.
IBAGadget Posted December 3, 2021 Posted December 3, 2021 I figured out what the issue is. The Imperial Saddle doesn't actually exist in my game. That's an option added by the CC Wild Horses mod, which I don't have. The disappearing saddles from all my horses when this mod is active is likely due to it trying to replace a texture that doesn't exist. I've installed the Shadowmere saddle, so when I get around to doing the Dark Brotherhood questline, I'll find out if that works. 1
Vyxenne Posted December 3, 2021 Author Posted December 3, 2021 (edited) 1 hour ago, IBAGadget said: The Imperial Saddle doesn't actually exist in my game. That's an option added by the CC Wild Horses mod, which I don't have. Yeah, that's my bad- I didn't mean a saddle actually named "Imperial Saddle." I meant the saddle used by Imperial soldiers. Here is the family tree if you need the details: The Armor Addon for it, 00060796, is named "HorseSaddleAA" and it originates in Skyrim.esm HorseSaddleAA is referenced by only one Skyrim.esm Armor item, 00060797, EditorID "HorseSaddle," not named in the game because it doesn't exist as a discrete item HorseSaddle is part of 00060798 "HorseSaddleOutfit," which also originates in Skyrim.esm and which is referenced 16 times including by Frost: Sorry for the confusion. Edited December 3, 2021 by Vyxenne It's a lie- she did not edit this. 0^O
IBAGadget Posted December 3, 2021 Posted December 3, 2021 hmm. ok. I might have to see if there is something different in my game that isn't being referenced properly, as everytime I install the frost saddle, all saddles disappear. I currently have that one disabled (but not uninstalled) and have shadowmere's saddle installed. vanilla fur pad saddles are in place on all horses that I have run across so far, but have yet to see an 'imperial saddle' Interestingly enough, I see in your list the 'WhiterunPlayerHorse' referencing the 'HorseSaddleOutfit', but in my game it's a fur pad style saddle, and not the 'imperial' saddle that you have in your pics. I wonder if one of the city mods I have (which adds more buildings and horses to Whiterun) has changed the reference outfit.
IBAGadget Posted December 3, 2021 Posted December 3, 2021 ok, so I looked through everything in SSEEdit, and all the id's check out. Everything seems to be referencing correctly. checked the Data/Meshes/Actors/Horse/Character Assets file, and the DildoSaddle.nif is there, with a file size of 205k, so it seems to be right. I'm stumped. No idea why the saddles aren't showing up.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now