llxxqq Posted January 18, 2021 Posted January 18, 2021 Up until about 15-18 hours into the game everything was fairly stable, but afterwards the game started to crash when loading from a save, it wasn't often at first, but as time went on the ctds became more common, now, 25+ hours into the game, it is impossible to play. It doesn't happen in any other way, only on loading screens, 2-10 seconds into loading. I've noticed that it wouldn't crash the first time I load the game from a menu, but should I try loading again, just 15 seconds later, the game crashes. My saves don't exceed the string limit. Also, it doesn't matter what cell the game was saved in, as it seems to crash just about everywhere, my older saves work fine. Troubleshooting I've tried so far: -disabling mods -cleaning my saves with SaveTool -launching a game without skse -removing/tweaking Skyrim, SkyrimPrefs and enb -allocating more memory -various "crash-bug-ctd-etc" fixes from nexus Any help would be much appreciated. Load order: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Lanterns Of Skyrim - All In One - Main.esm 5 5 Dragonborn.esm 6 6 Unofficial Skyrim Legendary Edition Patch.esp 7 7 Skyrim Project Optimization - Full Version.esm 8 8 SkyMoMod.esm 9 9 Campfire.esm 10 a Omegared99-Compilation.esm 11 b Lootification.esm 12 c WM Flora Fixes.esp 13 d ETaC - RESOURCES.esm 14 e ClimatesOfTamriel.esm 15 f notice board.esp 16 10 Gray Fox Cowl.esm 17 11 Cutting Room Floor.esp 18 12 Hothtrooper44_Armor_Ecksstra.esp 19 13 Hothtrooper44_ArmorCompilation.esp 20 14 Guard Dialogue Overhaul.esp 21 15 Weapons & Armor Fixes_Remade.esp 22 16 Clothing & Clutter Fixes.esp 23 17 Convenient Horses.esp 24 18 Decrease Bow Damage -Basic.esp 25 19 dD - Realistic Ragdoll Force - Realistic.esp 26 1a EnhancedLightsandFX.esp 27 1b Unique Region Names.esp 28 1c ELFX - Exteriors.esp 29 1d overhaul.esp 30 1e SleepingDangers-SandsofTime.esp 31 1f RealisticRoomRental.esp 32 20 Complete Crafting Overhaul_Remade.esp 33 21 Complete Alchemy & Cooking Overhaul.esp 34 22 PIVariety.esp 35 23 83Willows_101BUGS_V4_LowRes.esp 36 24 Purewaters.esp 37 25 WetandCold.esp 38 26 AOS.esp 39 27 Rebirth Monster.esp 40 28 ASIS Vampire Falmer Fix.esp ASIS-Encounter Zones.esp 41 29 AcquisitiveSoulGemMultithreaded.esp 42 2a asUI.esp 43 2b Character Creation Overhaul.esp Andromeda - Unique Standing Stones of Skyrim CCO Patch.esp 44 2c Andromeda - Unique Standing Stones of Skyrim.esp 45 2d Animations.esp 46 2e ArrowRecoverySystemOverhaul.esp CACO_CRF.esp MintyLightningMod_COT_Patch.esp ClimatesOfTamriel-Dawnguard-Patch.esp Dead Body Collision.esp 47 2f CCO - Diverse Races And Genders.esp DD_Dawnguard Additions.esp 48 30 SkyUI.esp 49 31 Dual Sheath Redux.esp 50 32 Extended UI.esp 51 33 FNIS.esp 52 34 FISS.esp 53 35 Footprints.esp 54 36 getSnowy.esp 55 37 Grimy Utilities Interface.esp IceBreaker's Improved Reverb v0.025.esp 56 38 Immersive Archey.esp iHUD.esp 57 39 3DNPC.esp 58 3a ETaC - Complete.esp 59 3b GreatWarSkyrim.esp 60 3c RRR_ELFX-Patch.esp 61 3d Skyrim Immersive Creatures.esp 62 3e Skyrim Immersive Creatures - DLC2.esp 63 3f Advanced ROTE - SIC Patch.esp 64 40 Summermyst - Enchantments of Skyrim.esp 65 41 Immersive Sounds - Compendium.esp 66 42 Awesome Artifacts.esp 67 43 Real Wildlife Skyrim 0.1.esp Summermyst - TrueWeapons.esp Weapons & Armor_TrueWeaponsLvlLists.esp 68 44 High Level Enemies.esp Complete Crafting_TrueWeaponsLvlLists.esp 69 45 Here There Be Monsters.esp 70 46 Here There Be Monsters - Call of Cthulhu.esp 71 47 Mapseller Dragonborn.esp 72 48 Helgen Reborn.esp 73 49 Immersive Orc Strongholds.esp 74 4a ETaC - Complete ELFX Patch.esp Realistic Boat Bobbing.esp 75 4b SkyFalls + SkyMills + DG + DB.esp 76 4c OBIS.esp 77 4d OBISDB.esp 78 4e Civil War Overhaul.esp 79 4f Combat Evolved.esp 80 50 Immersive Weapons.esp 81 51 RealShelter.esp 82 52 Solstheim - The Lost Levels.esp 83 53 Monster Contracts.esp 84 54 SkyMoMod Lore-Friendly Purist No Dragons.esp 85 55 Immersive Whiterun.esp 86 56 SkyTEST-RealisticAnimals&Predators.esp 87 57 WeaponsArmorFixes_ImmersiveWeapons_Patch.esp WAF_CCF_SIC Patch.esp 88 58 Wildcat - Combat of Skyrim.esp 89 59 DSerArcheryGameplayOverhaul.esp 90 5a Immersive Solstheim.esp 91 5b DFB - Random Encounters.esp 92 5c Waves.esp 93 5d Thieves Guild Requirements.esp 94 5e Inconsequential NPCs.esp 95 5f SMIM-Merged-All.esp 96 60 Artifacts.esp 97 61 Lore Weapon Expansion.esp 98 62 PrvtI_HeavyArmory.esp Rebirth Monster - SIC Patch.esp 99 63 Tentapalooza.esp 100 64 Unique Unique.esp 101 65 overhaulDG.esp 102 66 ArmorDisguises.esp 103 67 SkyTEST-HarderCreatures.esp 104 68 TorchesForSkyrim.esp 105 69 Long lost smelters by Hyralux.esp 106 6a RRR_3DNPC-Patch.esp 107 6b Bring Out Your Dead - Legendary Edition.esp 108 6c Immersive Patrols II.esp 109 6d overhaulHF.esp 110 6e Mapseller Dawnguard.esp 111 6f Frostfall.esp ETaC - Complete Moon Patch.esp 112 70 Blacksmith Chests.esp 113 71 ETaC - Complete Helgen Reborn Patch.esp RBB - Wyrmstooth.esp 114 72 TradeRoutes.esp 115 73 WheelsOfLull.esp 116 74 UMSOspears.esp 117 75 Shortcuts.esp 118 76 The Paarthurnax Dilemma.esp 119 77 Mapseller.esp 120 78 alcoholiceffect.esp Lanterns Of Skyrim - AIO - Dawnguard.esp 121 79 FriendlyCreaturesv1.1.esp 122 7a mjhReducedGoldRewards.esp 123 7b notice board - dragonborn patch.esp 124 7c Apocalypse - The Spell Package.esp 125 7d ForgottenMagic_Redone.esp 126 7e DisableRangedKillCams1.6.esp 127 7f Real Clouds.esp 128 80 ACE BYOG.esp 129 81 Skytest Real Wildlife Skyrim.esp 130 82 Path of Shadows.esp 131 83 Duel - Combat Realism.esp 132 84 Action Combat.esp OBIS DG Faction Patch.esp ISC CCF Patch.esp ISC WAFR Patch.esp ISC MLU Patch.esp Awesome Artifacts - ISC Patch.esp Awesome Artifacts - WAF_TrueLvlListsMoreSteelLessIron.esp 133 85 Faction Crossbows.esp CACO_AOS_Patch.esp CCO_SIC_Patch.esp ClimatesOfTamriel-WinterEdition.esp 134 86 SPTConsistentOlderPeople.esp 135 87 DeadlyDragons.esp 136 88 Mortal Enemies.esp 137 89 Dragon Combat Overhaul.esp 138 8a konahrik_accoutrements_dpe.esp 139 8b Dwemer Spectres Legendary.esp 140 8c DwemerBooks.esp 141 8d DwemerCoins.esp 142 8e dD - Enhanced Blood Main.esp FloraRespawnFix.esp 143 8f FireBurns.esp 144 90 High Level Enemies - Dawnguard.esp 145 91 DSerHorsesRevamped.esp 146 92 ReadingTakesTime.esp hmkLockOn.esp 147 93 LootandDegradation.esp 148 94 Chesko_LoreBasedLoadingScreens.esp 149 95 Melt_Down_Everything.esp 150 96 Merchants Reply Only With Take A Look.esp 151 97 Modern Brawl Bug Fix.esp 152 98 MorrowindImports.esp 153 99 NPCsUseAmmoAllBows.esp 154 9a NPCWaterAIScripted.esp No More Glowing Edges.esp 155 9b NonEssentialChildren.esp PeacefulMudcrabs.esp 156 9c Project Ultimatum.esp 157 9d RaceMenu.esp 158 9e RaceMenuPluginRagnaroc.esp realrainCoT.esp Realistic Gold Weight.esp 159 9f Realistic-Voice.esp 160 a0 RealisticHumanoidMovementSpeed.esp 161 a1 PrvtIRoyalArmory.esp 162 a2 Skytest Immersive Creatures.esp 163 a3 Skytest Monster Mod.esp 164 a4 SkyTweak.esp 165 a5 SSoB.esp 166 a6 SkyrimConfigMenu.esp summermyst-MLU patch.esp 167 a7 HitStop.esp 168 a8 TKRecoil.esp 169 a9 TakeNotes.esp 170 aa Thief skills rebalance for Ordinator.esp 171 ab TradeRoutes-ETaC-Patch.esp Traps Make Noise.esp 172 ac TwoRings.esp 173 ad Unique Uniques.esp UMSOsmithingPerkDescriptions.esp 174 ae WarmongerArmory_DLC.esp 175 af WarmongerArmory_Vanilla.esp 176 b0 WeaponsOf3E.esp 177 b1 WeaponsOf3E - No Leveled Lists.esp 178 b2 WondersofWeather.esp 179 b3 PreventsAccidentPickUp.esp AHZmoreHUD.esp 180 b4 ACE Realistic Fighting.esp ClimatesOfTamriel-Nights-Level-1.esp Supreme Fog - CoT.esp AOS2_CoT3_1_patch.esp 181 b5 ClimatesOfTamriel-Dragonborn-Patch.esp Unique Region Names - Dragonborn.esp 182 b6 WetandCold - Ashes.esp Unique Region Names - Dragonborn COT Patch.esp 183 b7 Omegared99-WeaponSets.esp 184 b8 CCO - Dynamic Skill Progression.esp DD_Dragonborn Additions.esp dD-DG-DB-MM-SiC EBT Patch v4.esp ELFX - Moonpath.esp 185 b9 High Level Enemies - Dragonborn.esp 186 ba RaceMenuPlugin.esp 187 bb TradeRoutes-HelgenReborn-Patch.esp AOS2_DD Patch.esp ClimatesOfTamriel-Dungeons-Hazardous.esp 188 bc CCO - Oblivion Carry Weights.esp Disease Descriptions.esp High Level Enemies - Falskaar.esp AOS2_EBT Patch.esp ClimatesOfTamriel-Interiors-Cold.esp ISCompendium AOS Patch.esp AOS2_WAF Patch.esp MLU - AOS2.esp Awesome Artifacts - AOS Patch.esp AOS2_Unique Uniques Patch.esp ISCompendium CCO Patch.esp ISCompendium Enhanced Blood Patch.esp AOS2_WetandCold Patch.esp 189 bd CACO_ETaC_Patch.esp 190 be CACO_SkyrimImmersiveCreatures_Patch.esp 191 bf CACO_SkyrimImmersiveCreatures+DLC2_Patch.esp CACO_Wyrmstooth_Patch.esp CACO_GrayCowl_Patch.esp CACO_USLEEP_Patch.esp ETaC - Complete Shadows Patch.esp MLU - CCOR New Recipes.esp 192 c0 MLU - OBIS.esp MLU - Unique Uniques.esp consistent sensitivity.esp 193 c1 Lock Overhaul.esp 194 c2 UltimateCombat.esp 195 c3 Ordinator - Perks of Skyrim.esp 196 c4 Apocalypse - Ordinator Compatibility Patch.esp Awesome Artifacts - Ordinator Patch.esp 197 c5 Immersive Citizens - AI Overhaul.esp 198 c6 Relationship Dialogue Overhaul.esp 199 c7 Immersive Citizens - RRR patch.esp 200 c8 CFTO.esp 201 c9 RDO - CACO Patch.esp 202 ca RDO - Cutting Room Floor Patch.esp Immersive Citizens - MTE patch.esp 203 cb MLU.esp 204 cc MLU - IA + CWO.esp Awesome Artifacts - MLU - Unique Uniques Patch.esp MLU - CACO-Ordinatored.esp 205 cd MLU - Lore Weapon Expansion.esp MLU - SIC.esp MLU - Warmonger Armory.esp 206 ce Alternate Start - Live Another Life.esp 207 cf Alternate Start -- New Beginnings.esp 208 d0 ETaC - Complete AS-LAL Patch.esp 209 d1 ELFXEnhancer.esp 210 d2 Immersive Citizens - ELFXEnhancer patch.esp Bashed Patch, 0.esp 211 d3 Bashed Patch, 1.esp 212 d4 ASIS-Dependency.esp 213 d5 ASIS.esp 214 d6 LLI.esp 215 d7 Dual Sheath Redux Patch.esp
Uncle64 Posted January 18, 2021 Posted January 18, 2021 Your loadorder is one mess. Before you did start whit your messing whit SaveTool you should perhaps considered to sort your loadorder! What tool have you used for installing your mods?
llxxqq Posted January 18, 2021 Author Posted January 18, 2021 1 hour ago, Uncle64 said: Your loadorder is one mess. Before you did start whit your messing whit SaveTool you should perhaps considered to sort your loadorder! What tool have you used for installing your mods? It's sorted with LOOT, installed with Vortex. Masters are clean.
Psalam Posted January 18, 2021 Posted January 18, 2021 1 hour ago, llxxqq said: It's sorted with LOOT, installed with Vortex. Masters are clean. Let me make it clear that I am not disagreeing with @Uncle64 since he taught me a lot of what I know. However, assuming you are using Skyrim LE (and not SE) your current problem may be as simple as getting this: https://www.nexusmods.com/skyrim/mods/85443
llxxqq Posted January 18, 2021 Author Posted January 18, 2021 17 minutes ago, Psalam said: Let me make it clear that I am not disagreeing with @Uncle64 since he taught me a lot of what I know. However, assuming you are using Skyrim LE (and not SE) your current problem may be as simple as getting this: https://www.nexusmods.com/skyrim/mods/85443 I did grab it already, unfortunately it did not help.
Psalam Posted January 18, 2021 Posted January 18, 2021 2 minutes ago, llxxqq said: I did grab it already, unfortunately it did not help. If you haven't done it, try starting a new game. Play for a while, save and close. Load that save and see what happens. Sadly, it sounds like your save got corrupted at some point in the past and that only tends to get worse with time. Unless you have an old save that predates this problem I'm afraid that your current game is, well, Kaput.
llxxqq Posted January 18, 2021 Author Posted January 18, 2021 6 minutes ago, Psalam said: If you haven't done it, try starting a new game. Play for a while, save and close. Load that save and see what happens. Sadly, it sounds like your save got corrupted at some point in the past and that only tends to get worse with time. Unless you have an old save that predates this problem I'm afraid that your current game is, well, Kaput. Bad news... Well, considering that it didn't happen for about 16 hours, I'd have to play for quite some time in order to merely test things.
Psalam Posted January 18, 2021 Posted January 18, 2021 4 minutes ago, llxxqq said: Bad news... Well, considering that it didn't happen for about 16 hours, I'd have to play for quite some time in order to merely test things. True, but that's where Uncle64's advice comes in. Do what you can to stabilize your game before restarting. If you haven't before you might want to look at this: In my opinion the best guide to building a stable Skyrim LE game. BTW, I sympathize. I've lost games at mid levels to this sort of thing and started to try and make a habit of saving an older saved game if anything wonky happens so that I can go back to it.
llxxqq Posted January 18, 2021 Author Posted January 18, 2021 16 minutes ago, Psalam said: True, but that's where Uncle64's advice comes in. Do what you can to stabilize your game before restarting. If you haven't before you might want to look at this: In my opinion the best guide to building a stable Skyrim LE game. BTW, I sympathize. I've lost games at mid levels to this sort of thing and started to try and make a habit of saving an older saved game if anything wonky happens so that I can go back to it. Thanks for the link.
Psalam Posted January 18, 2021 Posted January 18, 2021 1 minute ago, llxxqq said: Thanks for the link. You're welcome.
Uncle64 Posted January 18, 2021 Posted January 18, 2021 Thanks Psalam I must ask OP if he uses Vortex, do he let Vortex sort his loadorder when he deploys his mods? or do OP ignores Vortex varnings?
llxxqq Posted January 19, 2021 Author Posted January 19, 2021 10 hours ago, Uncle64 said: Thanks Psalam I must ask OP if he uses Vortex, do he let Vortex sort his loadorder when he deploys his mods? or do OP ignores Vortex varnings? I've sorted it with LOOT outside Vortex, there are a few conflicts, that I've configured manually.
Uncle64 Posted January 19, 2021 Posted January 19, 2021 13 minutes ago, llxxqq said: I've sorted it with LOOT outside Vortex, there are a few conflicts, that I've configured manually. But Vortex have its own LOOT use that one instead. Your masters is wrong.
llxxqq Posted January 19, 2021 Author Posted January 19, 2021 14 minutes ago, Uncle64 said: But Vortex have its own LOOT use that one instead. Your masters is wrong. Just did it and it didn't change my load order.
Tlam99 Posted January 19, 2021 Posted January 19, 2021 With this lo you will never get a stable setup. A mod changes this direction, some slots down a mod changes to opposite direction. All those adding of creatures and npc is messed up by various different mods not to speak Of spells. Loot cannot handle this or a bashed patch. If you want to keep all this stuff you need to sort out this manually. I guess if you open that setup with xedit, you will see more red then green of overwrites.
llxxqq Posted January 19, 2021 Author Posted January 19, 2021 6 minutes ago, T-lam said: With this lo you will never get a stable setup. A mod changes this direction, some slots down a mod changes to opposite direction. All those adding of creatures and npc is messed up by various different mods not to speak Of spells. Loot cannot handle this or a bashed patch. If you want to keep all this stuff you need to sort out this manually. I guess if you open that setup with xedit, you will see more red then green of overwrites. As far as I know all mods on the list are compatible with one another, but I'll totally work through the list manually. I've always thought better of LOOT tbh.
Heroine HoneyCrotch Posted January 19, 2021 Posted January 19, 2021 On 1/18/2021 at 12:29 AM, llxxqq said: 209 d1 ELFXEnhancer.esp 210 d2 Immersive Citizens - ELFXEnhancer patch.esp Bashed Patch, 0.esp 211 d3 Bashed Patch, 1.esp 212 d4 ASIS-Dependency.esp Why do you have 2 bashed patch esp's? Looks like only 1 is active, idk, never seen that before. Try looking here for some good info on load order https://www.nexusmods.com/skyrim/mods/13608/?tab=forum&topic_id=6250591
Grey Cloud Posted January 19, 2021 Posted January 19, 2021 5 hours ago, llxxqq said: Just did it and it didn't change my load order. Unless you had turned off Vortex's autosort it will have been overriding LOOT every time you exited Vortex. That being the case, doing a 'sort now' would have had autosave sorting an already autosaved LO - so no change. Your LO is a mess from top to bottom. Get rid of all those inactive esps so you can at least see what your actual load order is. Make sure you have the patches you need and no patches that you don't need. LOOT and Vortex will both tell you if you have any missing masters. You have a lot of mods adding a lot of NPCs to your game. If your game memory is not properly configured then you are looking at problems. You have several instances of two or more mods doing the same thing. 25 19 dD - Realistic Ragdoll Force - Realistic.esp You can get rid of this as XPMSE does ragdolling.
Heroine HoneyCrotch Posted January 19, 2021 Posted January 19, 2021 4 hours ago, Grey Cloud said: You can get rid of this as XPMSE does ragdolling. I thought i looked, i didn't see the xpmse in load order, it so hard to read this LO on my end.
Grey Cloud Posted January 19, 2021 Posted January 19, 2021 1 hour ago, Heroine HoneyCrotch said: I thought i looked, i didn't see the xpmse in load order All bets are off - I just looked and can't see it. I did see PeacefulMudcrabs.esp which is obviously the first name on the team sheet for most of us here on LL. ?
Heroine HoneyCrotch Posted January 19, 2021 Posted January 19, 2021 Try installing xpmse skeleton. You need to run fnis and check skeleton arm patch? skeleton patch? in fnis. Do you have crash fixes, i think that gives info on crashing? As much I dont know anything about papryus logs, you could probably throw that up and maybe reupload LO,without deactivated mods? What has happened in game in between playing good and dorking? Did you start/finish any quest mods you have? And what about outside of ingame, did add or remove mods, change you LO? You got some big mods in there, you got a good rig? And what are working with for textures? pushing 2-4K's? When you say you have a save that wont load,ctd. Is it an absolute, or is a case of its struggling so bad but would load say 1 out 7 times?
llxxqq Posted January 20, 2021 Author Posted January 20, 2021 As I've said, I have all the skse "fixes", all the ini tweaks, I've checked my LO with vortex, loot, wrye bash and a LLI skyproc patcher(this thing also tells you about missing masters) multiple times and none of them show any missing masters, all the conflicts(there are about 2-3 of them) are configured in vortex, all the disabled mods are in fact enabled, just merged in bashed patch, yeah, there are two of those patches, I know, it's nothing, I was just lazy to delete the old, unused one, my LO was intact from the very beginning to the very end and all the memory tests show everything is fine. I suspect the problem is somehow related to Rumiirua Apocalypse from Sands of Time, it's the only thing I can think of. Anyway, thank you all for the help, I'm going to investigate mod conflicts in xEdit, possibly coming up with a few patches, remove every non-essential mod and start anew.
Grey Cloud Posted January 21, 2021 Posted January 21, 2021 23 hours ago, llxxqq said: As I've said, I have all the skse "fixes", all the ini tweaks, I've checked my LO with vortex, loot, wrye bash and a LLI skyproc patcher(this thing also tells you about missing masters) multiple times and none of them show any missing masters, all the conflicts(there are about 2-3 of them) are configured in vortex, all the disabled mods are in fact enabled, just merged in bashed patch, yeah, there are two of those patches, I know, it's nothing, I was just lazy to delete the old, unused one, my LO was intact from the very beginning to the very end and all the memory tests show everything is fine. I suspect the problem is somehow related to Rumiirua Apocalypse from Sands of Time, it's the only thing I can think of. Anyway, thank you all for the help, I'm going to investigate mod conflicts in xEdit, possibly coming up with a few patches, remove every non-essential mod and start anew. So basically you do not know what you are doing and are just guessing your way to a solution. Having 'all the SKSE fixes' (whatever that means) and 'all the ini tweaks' (whatever that means) wont help if the stability tools aren't used or are incorrectly configured or the wrong ini tweaks are used. If it was a missing master your game would not start. If it was a missing master then Vortex would alert you. None of LOOT, Wrye Bash or the LLI thing would tell you anything Vortex didn't. This doesn't make any sense: "all the disabled mods are in fact enabled, just merged in bashed patch, yeah, there are two of those patches, I know, it's nothing, I was just lazy to delete the old, unused one,". What are 'all' these memory tests? Why do you suspect this SoT mod? 1. Get the stability tools installed and configured correctly - double-checking any manual edits you make, especially in enblocal.ini 2. Delete the old bashed patch and disable the current one. 3. Disable all your mods using Vortex. You can leave Alternate Start to make things easier. 4. Check that the vanilla game works. New game, not old save. 5. Add mods a bunch at a time checking as you go. 6. Once you have all your mods loaded and a still have a stable game then think about the Bashed Patch. A stable Skyrim will go weeks without a CTD.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.