SK00 Posted October 28, 2022 Posted October 28, 2022 (edited) Out of curiosity is anyone having a black screen with ambient sound with entering the underforge with the Diverse Werewolves Collection SE and TWO installed or am I doing something wrong on my end? I had happen over two or three profile saves. anyone that could help me I would be grateful. Edited October 28, 2022 by SK00
Scqnt Posted November 6, 2022 Posted November 6, 2022 I just cannot get the genitals to show up on my Male character. I see that its the right skeleton, and I can see the anus, but no schlong. Is it the Mesh/Body (don't know the term) at the end of the pictures? Is there no schlong for it? Any help would be greatly appreciated.
VAAlucard Posted November 7, 2022 Posted November 7, 2022 I think i'm gonna hold off until this mod gets a few more releases to iron things out. I've tried the most recent build but I get CTDs everytime a werewolf spawns, I've tried with a fresh start with just this mod and dependencies, I've tried with HDT Werewolves, I've tried without HDT Werewolves. I am highly interested in this mod but at this time i'm gonna go back to using HDT. I'd like to wish the creator the best of luck. I'm gonna add this to my "Watch" list in the hopes that it whatever is causing the CTDs may be fixed in a future update. Normally I'd leave a load order but since my last attempt with a clean start and minimal install, I just don't see the point.
Roten5969 Posted November 7, 2022 Posted November 7, 2022 I have gotten everything besides the animations to work. The face animation does work. Every other animation does not.
viridisi Posted November 12, 2022 Posted November 12, 2022 (edited) I've been having CTD issues as well with any animations involving a male werewolf. Here's my crash log. I went through MO2 and tried to disable anything related to werewolf meshes from MNC, SoS, or XP32. Nothing seemed to help. Spoiler Skyrim SSE v1.6.640 CrashLoggerSSE v1-3-0-0 Nov 6 2022 22:44:44 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7E92F1758 SkyrimSE.exe+0C61758 mov eax, [rax-0x08] SYSTEM SPECS: OS: Microsoft Windows 10 Education v10.0.19041 CPU: AuthenticAMD AMD Ryzen 5 5600X 6-Core Processor GPU #1: Nvidia GA104 [GeForce RTX 3060 Ti Lite Hash Rate] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 9.68 GB/15.92 GB PROBABLE CALL STACK: [0] 0x7FF7E92F1758 SkyrimSE.exe+0C61758 -> 69173+0x8 mov eax, [rax-0x08] REGISTERS: RAX 0xD546320400564E00 (size_t) [uint: 15368025771215310336 int: -3078718302494241280] RCX 0x256A7501200 (void*) RDX 0x7FF7EB6318D0 (void* -> SkyrimSE.exe+2FA18D0 clc) RBX 0x256A7501200 (void*) RSP 0xFFA02FEF68 (void*) RBP 0x256A7D7A000 (BSDismemberSkinInstance*) RSI 0x40 (size_t) [64] RDI 0x8 (size_t) [8] R8 0x1 (size_t) [1] R9 0xAED16A (size_t) [11456874] R10 0xE933249C (size_t) [3912443036] R11 0xFFA02FEEE0 (void*) R12 0x256A7881AD0 (void*) R13 0x256A8B21980 (BSDynamicTriShape*) Name: "MaleHeadWerewolf" RTTIName: "BSDynamicTriShape" ExtraData[0] Name: "FOD" ExtraData[1] Name: "FMD" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 0 Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "MaleHeadWerewolf" R14 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" R15 0xB (size_t) [11] STACK: [RSP+0 ] 0x7FF7E8A82A85 (void* -> SkyrimSE.exe+03F2A85 test eax, eax) [RSP+8 ] 0x256A75011F8 (void*) [RSP+10 ] 0x256A7D7A000 (BSDismemberSkinInstance*) [RSP+18 ] 0x7FF7EB73D418 (void* -> SkyrimSE.exe+30AD418 add [rax], al) [RSP+20 ] 0x40 (size_t) [64] [RSP+28 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+30 ] 0x0 (size_t) [0] [RSP+38 ] 0x1 (size_t) [1] [RSP+40 ] 0x2ABBD (size_t) [175037] [RSP+48 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+50 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+58 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+60 ] 0x7FFFA55BD6D6 (void* -> hdtSMP64.dll+00BD6D6 add rsp, 0x40) [RSP+68 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+70 ] 0x7FFF00000000 (size_t) [140733193388032] [RSP+78 ] 0xA1974 (size_t) [661876] [RSP+80 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+88 ] 0x25800000000 (size_t) [2576980377600] [RSP+90 ] 0x7FFFA55F391B (void* -> hdtSMP64.dll+00F391B xor eax, eax) [RSP+98 ] 0x2ABBD (size_t) [175037] [RSP+A0 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+A8 ] 0x1 (size_t) [1] [RSP+B0 ] 0x256A1029278 (char*) "Sinding" [RSP+B8 ] 0x768 (size_t) [1896] [RSP+C0 ] 0x7FFFA55BDACF (void* -> hdtSMP64.dll+00BDACF lea rdx, [rsp+0x40]) [RSP+C8 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+D0 ] 0x256A1048C48 (char*) "Camera1st [Cam1]" [RSP+D8 ] 0xA1974 (size_t) [661876] [RSP+E0 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+E8 ] 0x2ABBD (size_t) [175037] [RSP+F0 ] 0x7FF7FF001013 (size_t) [140703111843859] [RSP+F8 ] 0x256000A1974 (size_t) [2568391104884] [RSP+100 ] 0x768 (size_t) [1896] [RSP+108 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+110 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+118 ] 0x25685FD4A00 (void*) [RSP+120 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+128 ] 0x25770A8C050 (void*) [RSP+130 ] 0x2568990AF00 (TESNPC*) Flags: 0x00000008 Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) GetFullName: "Sinding" [RSP+138 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+140 ] 0x7FF7E8A0D181 (void* -> SkyrimSE.exe+037D181 mov rax, [rbx]) [RSP+148 ] 0xFFA02FF198 (void*) [RSP+150 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+158 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+160 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+168 ] 0xFFA02FF000 (void*) [RSP+170 ] 0x7FF7E8D5D90A (void* -> SkyrimSE.exe+06CD90A mov rdx, rax) [RSP+178 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+180 ] 0x2568990AF00 (TESNPC*) Flags: 0x00000008 Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) GetFullName: "Sinding" [RSP+188 ] 0x256A2ACA280 (void*) [RSP+190 ] 0x17 (size_t) [23] [RSP+198 ] 0x59 (size_t) [89] [RSP+1A0 ] 0x7FF7E8D19F63 (void* -> SkyrimSE.exe+0689F63 mov rdi, [rsp+0x88]) [RSP+1A8 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+1B0 ] 0x2568990AF00 (TESNPC*) Flags: 0x00000008 Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) GetFullName: "Sinding" [RSP+1B8 ] 0x17 (size_t) [23] [RSP+1C0 ] 0x0 (size_t) [0] [RSP+1C8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1D0 ] 0x7FF82A52FF2B (void* -> KERNELBASE.dll+004FF2B nop [rax+rax*1], eax) [RSP+1D8 ] 0x7FF7EB722644 (void* -> SkyrimSE.exe+3092644 add [rax], al) [RSP+1E0 ] 0x0 (size_t) [0] [RSP+1E8 ] 0x7FF7EB722640 (void* -> SkyrimSE.exe+3092640 add [rax], al) [RSP+1F0 ] 0x7FF7EB722648 (void* -> SkyrimSE.exe+3092648 add [rax], al) [RSP+1F8 ] 0xFFA02FF580 (void*) [RSP+200 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+208 ] 0xFFA02FF300 (char*) "j" [RSP+210 ] 0x7FFFC5C5DECF (void* -> skse64_1_6_640.dll+000DECF mov rax, [0x00007FFFC5D62B18]) [RSP+218 ] 0x261F00000059 (size_t) [41914585841753] [RSP+220 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+228 ] 0x25771D6F620 (void*) [RSP+230 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+238 ] 0x0 (size_t) [0] [RSP+240 ] 0x7FF7E8D5D27C (void* -> SkyrimSE.exe+06CD27C mov rcx, rsi) [RSP+248 ] 0x0 (size_t) [0] [RSP+250 ] 0x0 (size_t) [0] [RSP+258 ] 0x1A (size_t) [26] [RSP+260 ] 0x7FF82A3D0A69 (void* -> ucrtbase.dll+0020A69 imul ecx, [rax+0x28], 0x343FD) [RSP+268 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+270 ] 0x7FF7E9497594 (void* -> SkyrimSE.exe+0E07594 movaps xmm5, [rsp+0x20]) [RSP+278 ] 0xFFA02FF580 (void*) [RSP+280 ] 0x25770A8C050 (void*) [RSP+288 ] 0xFFA02FF300 (char*) "j" [RSP+290 ] 0x7FF7E8C8E02A (void* -> SkyrimSE.exe+05FE02A jmp 0x00007FF7E8C8D21A) [RSP+298 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+2A0 ] 0x3F25B2A4BF43243E (size_t) [4550239419180983358] [RSP+2A8 ] 0x42871070C00000BB (size_t) [4793818404802789563] [RSP+2B0 ] 0x0 (size_t) [0] [RSP+2B8 ] 0x0 (size_t) [0] [RSP+2C0 ] 0x7FF82A52B03E (void* -> KERNELBASE.dll+004B03E nop [rax+rax*1], eax) [RSP+2C8 ] 0xFFA02FF2E8 (void*) [RSP+2D0 ] 0x0 (size_t) [0] [RSP+2D8 ] 0x42871097C1C8F83F (size_t) [4793818572336461887] [RSP+2E0 ] 0xB59A61F541F38E6D (size_t) [uint: 13085879373279759981 int: -5360864700429791635] [RSP+2E8 ] 0x25770A8C050 (void*) [RSP+2F0 ] 0x3F25B378BF43238A (size_t) [4550240329714049930] [RSP+2F8 ] 0x48 (size_t) [72] [RSP+300 ] 0x1 (size_t) [1] [RSP+308 ] 0x0 (size_t) [0] [RSP+310 ] 0x0 (size_t) [0] [RSP+318 ] 0x0 (size_t) [0] [RSP+320 ] 0x0 (size_t) [0] [RSP+328 ] 0x0 (size_t) [0] [RSP+330 ] 0x0 (size_t) [0] [RSP+338 ] 0x0 (size_t) [0] [RSP+340 ] 0x83F9 (size_t) [33785] [RSP+348 ] 0x256F3DB9BC8 (void*) [RSP+350 ] 0x3858 (size_t) [14424] [RSP+358 ] 0x1 (size_t) [1] [RSP+360 ] 0x2E92CE9C3 (size_t) [12501969347] [RSP+368 ] 0x1 (size_t) [1] [RSP+370 ] 0x0 (size_t) [0] [RSP+378 ] 0xBD88ADE740000024 (size_t) [uint: 13657357078723821604 int: -4789386994985730012] [RSP+380 ] 0x0 (size_t) [0] [RSP+388 ] 0x6A (size_t) [106] [RSP+390 ] 0x7FF7E9496A72 (void* -> SkyrimSE.exe+0E06A72 nop) [RSP+398 ] 0x6A (size_t) [106] [RSP+3A0 ] 0x25795FA3C00 (hkpRigidBody*) Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) [RSP+3A8 ] 0x25770A8C7B8 (char*) "h" [RSP+3B0 ] 0x7FF7E94BF273 (void* -> SkyrimSE.exe+0E2F273 movups xmm0, [rbx]) [RSP+3B8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+3C0 ] 0x25796595800 (ahkpWorld*) [RSP+3C8 ] 0x1 (size_t) [1] [RSP+3D0 ] 0x0 (size_t) [0] [RSP+3D8 ] 0x0 (size_t) [0] [RSP+3E0 ] 0x256F3DAD630 (bhkWorldM*) [RSP+3E8 ] 0x256A787A320 (bhkCollisionObject*) [RSP+3F0 ] 0x7FF7E94979A1 (void* -> SkyrimSE.exe+0E079A1 jmp 0x00007FF7E94979B3) [RSP+3F8 ] 0x6A (size_t) [106] [RSP+400 ] 0x256A807D280 (bhkRigidBody*) [RSP+408 ] 0xFFA02FF460 (void*) [RSP+410 ] 0x0 (size_t) [0] [RSP+418 ] 0xBE76BA6D3F0DC640 (size_t) [uint: 13724361892830234176 int: -4722382180879317440] [RSP+420 ] 0x3F4A4164BDD74536 (size_t) [4560529473603585334] [RSP+428 ] 0xC1745D8FC22746B6 (size_t) [uint: 13939869618637588150 int: -4506874455071963466] [RSP+430 ] 0x41860DF5 (size_t) [1099304437] [RSP+438 ] 0x3F269AD43F3A6929 (size_t) [4550494709889001769] [RSP+440 ] 0x421FE8D9BFA84A4E (size_t) [4764782952702298702] [RSP+448 ] 0x3FC91019BF9174C2 (size_t) [4596222597482509506] [RSP+450 ] 0xC495FFD23E890C4D (size_t) [uint: 14165509481421147213 int: -4281234592288404403] [RSP+458 ] 0xC1759F44C2270C87 (size_t) [uint: 13940223339259169927 int: -4506520734450381689] [RSP+460 ] 0x427000F04185F28C (size_t) [4787327435786285708] [RSP+468 ] 0x3E730129BF0C7074 (size_t) [4499941731483807860] [RSP+470 ] 0xBF4C8C0A3D867DEB (size_t) [uint: 13784546535084031467 int: -4662197538625520149] [RSP+478 ] 0xC1759F44C2270C87 (size_t) [uint: 13940223339259169927 int: -4506520734450381689] [RSP+480 ] 0x427000F04185F28C (size_t) [4787327435786285708] [RSP+488 ] 0x3F5C9E7C (size_t) [1063034492] [RSP+490 ] 0x0 (size_t) [0] [RSP+498 ] 0x256EF77E798 (ScrapHeap*) [RSP+4A0 ] 0x7FF7E92CB6D3 (void* -> SkyrimSE.exe+0C3B6D3 mov rcx, [rsp+0x30]) [RSP+4A8 ] 0x256E0000098 (void*) [RSP+4B0 ] 0x256E0000000 (void*) [RSP+4B8 ] 0x0 (size_t) [0] [RSP+4C0 ] 0x0 (size_t) [0] [RSP+4C8 ] 0x0 (size_t) [0] [RSP+4D0 ] 0x7FF7E92CB47E (void* -> SkyrimSE.exe+0C3B47E mov rsi, [rsp+0x40]) [RSP+4D8 ] 0x256E0000000 (void*) [RSP+4E0 ] 0x256E0000000 (void*) [RSP+4E8 ] 0x256EF77E798 (ScrapHeap*) [RSP+4F0 ] 0x0 (size_t) [0] [RSP+4F8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+500 ] 0x7FF7E8C8611F (void* -> SkyrimSE.exe+05F611F mov al, 0x01) [RSP+508 ] 0x0 (size_t) [0] [RSP+510 ] 0x0 (size_t) [0] [RSP+518 ] 0x256A004F698 (void*) [RSP+520 ] 0x7FF7EB722644 (void* -> SkyrimSE.exe+3092644 add [rax], al) [RSP+528 ] 0x0 (size_t) [0] [RSP+530 ] 0x7FF7EB722640 (void* -> SkyrimSE.exe+3092640 add [rax], al) [RSP+538 ] 0x7FF7EB722648 (void* -> SkyrimSE.exe+3092648 add [rax], al) [RSP+540 ] 0x3858 (size_t) [14424] [RSP+548 ] 0x256A004F698 (void*) [RSP+550 ] 0x256EF77E828 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*) [RSP+558 ] 0x1 (size_t) [1] [RSP+560 ] 0x7FF7E8C8AC80 (void* -> SkyrimSE.exe+05FAC80 jmp 0x00007FF7E8C8AC60) [RSP+568 ] 0x256EF77E828 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*) [RSP+570 ] 0x0 (size_t) [0] [RSP+578 ] 0x0 (size_t) [0] [RSP+580 ] 0x7FF7E932C0EA (void* -> SkyrimSE.exe+0C9C0EA test al, al) [RSP+588 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+590 ] 0x7FF7BEFE8A09 (size_t) [140702038002185] [RSP+598 ] 0x25600000004 (size_t) [2568390443012] [RSP+5A0 ] 0x256A787A320 (bhkCollisionObject*) [RSP+5A8 ] 0xBDCE67D43F5C9E7C (size_t) [uint: 13676983279664537212 int: -4769760794045014404] [RSP+5B0 ] 0xBEDDAD8EBEFE8A09 (size_t) [uint: 13753339665660676617 int: -4693404408048874999] [RSP+5B8 ] 0xBF530DB63EBA9FBC (size_t) [uint: 13786377960698847164 int: -4660366113010704452] [RSP+5C0 ] 0x3F6CFCDE3E875237 (size_t) [4570305753336205879] [RSP+5C8 ] 0xC536A3EE3E8A7D59 (size_t) [uint: 14210725917860986201 int: -4236018155848565415] [RSP+5D0 ] 0x4492485BC484A44A (size_t) [4941091300155106378] [RSP+5D8 ] 0x3F5C28F5 (size_t) [1063004405] [RSP+5E0 ] 0x0 (size_t) [0] [RSP+5E8 ] 0x0 (size_t) [0] [RSP+5F0 ] 0x7FF7E9322BAE (void* -> SkyrimSE.exe+0C92BAE mov ecx, [rdi+0xF4]) [RSP+5F8 ] 0x256A8A64818 (NiNode*) Name: "BoneWingFlap" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kSelectiveUpdateTransformsOverride Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "BoneBody" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kSelectiveUpdateTransformsOverride Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 1 Name: "CritterMothBlue" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "CritterMothBlue.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BGED" ExtraData[1] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 102 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 10 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BoneWingFlap" [RSP+600 ] 0x256A7C01A20 (BSTriShape*) Name: "mothBody04" RTTIName: "BSTriShape" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "CritterMothBlue" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "CritterMothBlue.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BGED" ExtraData[1] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 102 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 10 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "mothBody04" [RSP+608 ] 0xFFA02FF6D0 (void*) [RSP+610 ] 0x7FF82A50306E (void* -> KERNELBASE.dll+002306E nop [rax+rax*1], eax) [RSP+618 ] 0x2560000001C (size_t) [2568390443036] [RSP+620 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+628 ] 0x0 (size_t) [0] [RSP+630 ] 0x25608034644 (size_t) [2568524875332] [RSP+638 ] 0x256A7C93104 (void*) [RSP+640 ] 0x256F3996310 (BSScript::Internal::VirtualMachine*) [RSP+648 ] 0x4 (size_t) [4] [RSP+650 ] 0x7FF7E8D5D23D (void* -> SkyrimSE.exe+06CD23D test al, al) [RSP+658 ] 0x256A0E9EFC0 (NativeFunction0<Actor,void>*) [RSP+660 ] 0x7FFFC5C70BC9 (void* -> skse64_1_6_640.dll+0020BC9 test rax, rax) [RSP+668 ] 0x7FF7EA5EDE28 (void* -> SkyrimSE.exe+1F5DE28 add [rax], al) [RSP+670 ] 0xFFA04F9AF8 (void*) [RSP+678 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+680 ] 0x3E (size_t) [62] [RSP+688 ] 0x256A0E9EFC0 (NativeFunction0<Actor,void>*) [RSP+690 ] 0xF5FC4 (size_t) [1007556] [RSP+698 ] 0x1 (size_t) [1] [RSP+6A0 ] 0x256A0022510 (void*) [RSP+6A8 ] 0x0 (size_t) [0] [RSP+6B0 ] 0x7FFFC5C6888C (void* -> skse64_1_6_640.dll+001888C lea rcx, [0x00007FFFC5D62FF8]) [RSP+6B8 ] 0x256EF77E801 (void*) [RSP+6C0 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+6C8 ] 0x0 (size_t) [0] [RSP+6D0 ] 0x608 (size_t) [1544] [RSP+6D8 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+6E0 ] 0x7FF7E8C7DD91 (void* -> SkyrimSE.exe+05EDD91 mov rcx, [0x00007FF7EB663990]) [RSP+6E8 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+6F0 ] 0x0 (size_t) [0] [RSP+6F8 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+700 ] 0x0 (size_t) [0] [RSP+708 ] 0x0 (size_t) [0] [RSP+710 ] 0x7FF7E8D0976F (void* -> SkyrimSE.exe+067976F nop) [RSP+718 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+720 ] 0x7FF7E891791E (void* -> SkyrimSE.exe+028791E add rsp, 0x28) [RSP+728 ] 0x7FF700000000 (size_t) [140698833649664] [RSP+730 ] 0xA6C (size_t) [2668] [RSP+738 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+740 ] 0x0 (size_t) [0] [RSP+748 ] 0x256A0022510 (void*) [RSP+750 ] 0x7FF7E92FC628 (void* -> SkyrimSE.exe+0C6C628 mov ecx, [rbx+0x0C]) [RSP+758 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+760 ] 0x7FF7EB722600 (void* -> SkyrimSE.exe+3092600 add [rax], al) [RSP+768 ] 0x200000000000 (size_t) [35184372088832] [RSP+770 ] 0x7FF82A548C8B (void* -> KERNELBASE.dll+0068C8B nop [rax+rax*1], eax) [RSP+778 ] 0x0 (size_t) [0] [RSP+780 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+788 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+790 ] 0x256A0022510 (void*) [RSP+798 ] 0x7FF7EB738900 (void* -> SkyrimSE.exe+30A8900 sti) [RSP+7A0 ] 0x7FF7E92FCBF1 (void* -> SkyrimSE.exe+0C6CBF1 mov r15d, eax) [RSP+7A8 ] 0x0 (size_t) [0] [RSP+7B0 ] 0x0 (size_t) [0] [RSP+7B8 ] 0x0 (size_t) [0] [RSP+7C0 ] 0x7FF7E92CB6D3 (void* -> SkyrimSE.exe+0C3B6D3 mov rcx, [rsp+0x30]) [RSP+7C8 ] 0x256A0022510 (void*) [RSP+7D0 ] 0x0 (size_t) [0] [RSP+7D8 ] 0x1000 (size_t) [4096] [RSP+7E0 ] 0x4 (size_t) [4] [RSP+7E8 ] 0x256A00225E8 (void*) [RSP+7F0 ] 0x20000000A (size_t) [8589934602] [RSP+7F8 ] 0x25700000000 (size_t) [2572685410304] [RSP+800 ] 0x256A00225E8 (void*) [RSP+808 ] 0x48 (size_t) [72] [RSP+810 ] 0x25700000001 (size_t) [2572685410305] [RSP+818 ] 0x0 (size_t) [0] [RSP+820 ] 0x0 (size_t) [0] [RSP+828 ] 0x0 (size_t) [0] [RSP+830 ] 0x0 (size_t) [0] [RSP+838 ] 0x0 (size_t) [0] [RSP+840 ] 0x0 (size_t) [0] [RSP+848 ] 0x0 (size_t) [0] [RSP+850 ] 0x0 (size_t) [0] [RSP+858 ] 0x0 (size_t) [0] [RSP+860 ] 0x0 (size_t) [0] [RSP+868 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+870 ] 0x7FF7E92FAF7A (void* -> SkyrimSE.exe+0C6AF7A movzx eax, byte ptr [rbx+0xA74]) [RSP+878 ] 0x7FF7EB722601 (void* -> SkyrimSE.exe+3092601 add [rax], al) [RSP+880 ] 0x0 (size_t) [0] [RSP+888 ] 0x0 (size_t) [0] [RSP+890 ] 0x414 (size_t) [1044] [RSP+898 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+8A0 ] 0x7FF7E92D5E4D (void* -> SkyrimSE.exe+0C45E4D mov rcx, [0x00007FF7EB696898]) [RSP+8A8 ] 0x7FF7EB6968F0 (void* -> SkyrimSE.exe+30068F0 add [rax], al) [RSP+8B0 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+8B8 ] 0x0 (size_t) [0] [RSP+8C0 ] 0x0 (size_t) [0] [RSP+8C8 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+8D0 ] 0x0 (size_t) [0] [RSP+8D8 ] 0x0 (size_t) [0] [RSP+8E0 ] 0x7FF82B0074B4 (void* -> KERNEL32.DLL+00174B4 mov ecx, eax) [RSP+8E8 ] 0x0 (size_t) [0] [RSP+8F0 ] 0x0 (size_t) [0] [RSP+8F8 ] 0x0 (size_t) [0] [RSP+900 ] 0x0 (size_t) [0] [RSP+908 ] 0x0 (size_t) [0] [RSP+910 ] 0x7FF82CC626A1 (void* -> ntdll.dll+00526A1 jmp 0x00007FF82CC626C3) [RSP+918 ] 0x0 (size_t) [0] [RSP+920 ] 0x0 (size_t) [0] [RSP+928 ] 0x0 (size_t) [0] [RSP+930 ] 0x0 (size_t) [0] [RSP+938 ] 0x0 (size_t) [0] [RSP+940 ] 0x0 (size_t) [0] [RSP+948 ] 0x995929A500000000 (size_t) [uint: 11049908949376565248 int: -7396835124332986368] [RSP+950 ] 0x0 (size_t) [0] [RSP+958 ] 0x0 (size_t) [0] [RSP+960 ] 0x7FF82A5F0100 (void* -> KERNELBASE.dll+0110100 mov [rsp+0x10], rbx) [RSP+968 ] 0xFFA02FE0C0 (void*) [RSP+970 ] 0xC5983145280003FF (size_t) [uint: 14238184395025417215 int: -4208559678684134401] [RSP+978 ] 0x7FF8B30628A5 (size_t) [140706132142245] [RSP+980 ] 0xFFA02FE0C0 (void*) [RSP+988 ] 0x0 (size_t) [0] [RSP+990 ] 0x0 (size_t) [0] [RSP+998 ] 0x0 (size_t) [0] [RSP+9A0 ] 0x0 (size_t) [0] [RSP+9A8 ] 0x0 (size_t) [0] [RSP+9B0 ] 0x0 (size_t) [0] [RSP+9B8 ] 0x0 (size_t) [0] [RSP+9C0 ] 0x0 (size_t) [0] [RSP+9C8 ] 0x0 (size_t) [0] [RSP+9D0 ] 0x0 (size_t) [0] [RSP+9D8 ] 0x0 (size_t) [0] [RSP+9E0 ] 0x0 (size_t) [0] [RSP+9E8 ] 0x0 (size_t) [0] [RSP+9F0 ] 0x0 (size_t) [0] [RSP+9F8 ] 0x0 (size_t) [0] [RSP+A00 ] 0x0 (size_t) [0] [RSP+A08 ] 0x0 (size_t) [0] [RSP+A10 ] 0x0 (size_t) [0] [RSP+A18 ] 0x0 (size_t) [0] [RSP+A20 ] 0x0 (size_t) [0] [RSP+A28 ] 0x0 (size_t) [0] [RSP+A30 ] 0x0 (size_t) [0] [RSP+A38 ] 0x0 (size_t) [0] [RSP+A40 ] 0x0 (size_t) [0] [RSP+A48 ] 0x0 (size_t) [0] [RSP+A50 ] 0x0 (size_t) [0] [RSP+A58 ] 0x0 (size_t) [0] [RSP+A60 ] 0x0 (size_t) [0] [RSP+A68 ] 0x0 (size_t) [0] [RSP+A70 ] 0x0 (size_t) [0] [RSP+A78 ] 0x0 (size_t) [0] [RSP+A80 ] 0x0 (size_t) [0] [RSP+A88 ] 0x0 (size_t) [0] [RSP+A90 ] 0x0 (size_t) [0] [RSP+A98 ] 0x0 (size_t) [0] [RSP+AA0 ] 0x0 (size_t) [0] [RSP+AA8 ] 0x0 (size_t) [0] [RSP+AB0 ] 0x0 (size_t) [0] [RSP+AB8 ] 0x0 (size_t) [0] [RSP+AC0 ] 0x0 (size_t) [0] [RSP+AC8 ] 0x0 (size_t) [0] [RSP+AD0 ] 0x0 (size_t) [0] [RSP+AD8 ] 0x0 (size_t) [0] [RSP+AE0 ] 0x0 (size_t) [0] [RSP+AE8 ] 0x0 (size_t) [0] [RSP+AF0 ] 0x0 (size_t) [0] [RSP+AF8 ] 0x0 (size_t) [0] [RSP+B00 ] 0x0 (size_t) [0] [RSP+B08 ] 0x0 (size_t) [0] [RSP+B10 ] 0x0 (size_t) [0] [RSP+B18 ] 0x0 (size_t) [0] [RSP+B20 ] 0x0 (size_t) [0] [RSP+B28 ] 0x0 (size_t) [0] [RSP+B30 ] 0x0 (size_t) [0] [RSP+B38 ] 0x0 (size_t) [0] [RSP+B40 ] 0x0 (size_t) [0] [RSP+B48 ] 0x0 (size_t) [0] [RSP+B50 ] 0x0 (size_t) [0] [RSP+B58 ] 0x0 (size_t) [0] [RSP+B60 ] 0x0 (size_t) [0] [RSP+B68 ] 0x0 (size_t) [0] [RSP+B70 ] 0x0 (size_t) [0] [RSP+B78 ] 0x0 (size_t) [0] [RSP+B80 ] 0x0 (size_t) [0] [RSP+B88 ] 0x0 (size_t) [0] [RSP+B90 ] 0x0 (size_t) [0] [RSP+B98 ] 0x0 (size_t) [0] [RSP+BA0 ] 0x0 (size_t) [0] [RSP+BA8 ] 0x0 (size_t) [0] [RSP+BB0 ] 0x0 (size_t) [0] [RSP+BB8 ] 0x0 (size_t) [0] [RSP+BC0 ] 0x0 (size_t) [0] [RSP+BC8 ] 0x0 (size_t) [0] [RSP+BD0 ] 0x0 (size_t) [0] [RSP+BD8 ] 0x0 (size_t) [0] [RSP+BE0 ] 0x0 (size_t) [0] [RSP+BE8 ] 0x0 (size_t) [0] [RSP+BF0 ] 0x0 (size_t) [0] [RSP+BF8 ] 0x0 (size_t) [0] [RSP+C00 ] 0x0 (size_t) [0] [RSP+C08 ] 0x0 (size_t) [0] [RSP+C10 ] 0x0 (size_t) [0] [RSP+C18 ] 0x0 (size_t) [0] [RSP+C20 ] 0x0 (size_t) [0] [RSP+C28 ] 0x0 (size_t) [0] [RSP+C30 ] 0x0 (size_t) [0] [RSP+C38 ] 0x0 (size_t) [0] [RSP+C40 ] 0x0 (size_t) [0] [RSP+C48 ] 0x0 (size_t) [0] [RSP+C50 ] 0x0 (size_t) [0] [RSP+C58 ] 0x0 (size_t) [0] [RSP+C60 ] 0x0 (size_t) [0] [RSP+C68 ] 0x0 (size_t) [0] [RSP+C70 ] 0x0 (size_t) [0] [RSP+C78 ] 0x0 (size_t) [0] [RSP+C80 ] 0x0 (size_t) [0] [RSP+C88 ] 0x0 (size_t) [0] [RSP+C90 ] 0x0 (size_t) [0] [RSP+C98 ] 0x0 (size_t) [0] [RSP+CA0 ] 0x0 (size_t) [0] [RSP+CA8 ] 0x0 (size_t) [0] [RSP+CB0 ] 0x0 (size_t) [0] [RSP+CB8 ] 0x0 (size_t) [0] [RSP+CC0 ] 0x0 (size_t) [0] [RSP+CC8 ] 0x0 (size_t) [0] [RSP+CD0 ] 0x0 (size_t) [0] [RSP+CD8 ] 0x0 (size_t) [0] [RSP+CE0 ] 0x0 (size_t) [0] [RSP+CE8 ] 0x0 (size_t) [0] [RSP+CF0 ] 0x0 (size_t) [0] [RSP+CF8 ] 0x0 (size_t) [0] [RSP+D00 ] 0x0 (size_t) [0] [RSP+D08 ] 0x0 (size_t) [0] [RSP+D10 ] 0x0 (size_t) [0] [RSP+D18 ] 0x0 (size_t) [0] [RSP+D20 ] 0x0 (size_t) [0] [RSP+D28 ] 0x0 (size_t) [0] [RSP+D30 ] 0x0 (size_t) [0] [RSP+D38 ] 0x0 (size_t) [0] [RSP+D40 ] 0x0 (size_t) [0] [RSP+D48 ] 0x0 (size_t) [0] [RSP+D50 ] 0x0 (size_t) [0] [RSP+D58 ] 0x0 (size_t) [0] [RSP+D60 ] 0x0 (size_t) [0] [RSP+D68 ] 0x0 (size_t) [0] [RSP+D70 ] 0x0 (size_t) [0] [RSP+D78 ] 0x0 (size_t) [0] [RSP+D80 ] 0x0 (size_t) [0] [RSP+D88 ] 0x0 (size_t) [0] [RSP+D90 ] 0x0 (size_t) [0] [RSP+D98 ] 0x0 (size_t) [0] [RSP+DA0 ] 0x0 (size_t) [0] [RSP+DA8 ] 0x0 (size_t) [0] [RSP+DB0 ] 0x0 (size_t) [0] [RSP+DB8 ] 0x0 (size_t) [0] [RSP+DC0 ] 0x0 (size_t) [0] [RSP+DC8 ] 0x0 (size_t) [0] [RSP+DD0 ] 0x0 (size_t) [0] [RSP+DD8 ] 0x0 (size_t) [0] [RSP+DE0 ] 0x0 (size_t) [0] [RSP+DE8 ] 0x0 (size_t) [0] [RSP+DF0 ] 0x0 (size_t) [0] [RSP+DF8 ] 0x0 (size_t) [0] [RSP+E00 ] 0x0 (size_t) [0] [RSP+E08 ] 0x0 (size_t) [0] [RSP+E10 ] 0x0 (size_t) [0] [RSP+E18 ] 0x0 (size_t) [0] [RSP+E20 ] 0x0 (size_t) [0] [RSP+E28 ] 0x0 (size_t) [0] [RSP+E30 ] 0x0 (size_t) [0] [RSP+E38 ] 0x0 (size_t) [0] [RSP+E40 ] 0x0 (size_t) [0] [RSP+E48 ] 0x0 (size_t) [0] [RSP+E50 ] 0x0 (size_t) [0] [RSP+E58 ] 0x0 (size_t) [0] [RSP+E60 ] 0x0 (size_t) [0] [RSP+E68 ] 0x0 (size_t) [0] [RSP+E70 ] 0x0 (size_t) [0] [RSP+E78 ] 0x0 (size_t) [0] [RSP+E80 ] 0x0 (size_t) [0] [RSP+E88 ] 0x0 (size_t) [0] [RSP+E90 ] 0x0 (size_t) [0] [RSP+E98 ] 0x0 (size_t) [0] [RSP+EA0 ] 0x0 (size_t) [0] [RSP+EA8 ] 0x0 (size_t) [0] [RSP+EB0 ] 0x0 (size_t) [0] [RSP+EB8 ] 0x0 (size_t) [0] [RSP+EC0 ] 0x0 (size_t) [0] [RSP+EC8 ] 0x0 (size_t) [0] [RSP+ED0 ] 0x0 (size_t) [0] [RSP+ED8 ] 0x0 (size_t) [0] [RSP+EE0 ] 0x0 (size_t) [0] [RSP+EE8 ] 0x0 (size_t) [0] [RSP+EF0 ] 0x0 (size_t) [0] [RSP+EF8 ] 0x0 (size_t) [0] [RSP+F00 ] 0x0 (size_t) [0] [RSP+F08 ] 0x0 (size_t) [0] [RSP+F10 ] 0x0 (size_t) [0] [RSP+F18 ] 0x0 (size_t) [0] [RSP+F20 ] 0x0 (size_t) [0] [RSP+F28 ] 0x0 (size_t) [0] [RSP+F30 ] 0x0 (size_t) [0] [RSP+F38 ] 0x0 (size_t) [0] [RSP+F40 ] 0x0 (size_t) [0] [RSP+F48 ] 0x0 (size_t) [0] [RSP+F50 ] 0x0 (size_t) [0] [RSP+F58 ] 0x0 (size_t) [0] [RSP+F60 ] 0x0 (size_t) [0] [RSP+F68 ] 0x0 (size_t) [0] [RSP+F70 ] 0x0 (size_t) [0] [RSP+F78 ] 0x0 (size_t) [0] [RSP+F80 ] 0x0 (size_t) [0] [RSP+F88 ] 0x0 (size_t) [0] [RSP+F90 ] 0x0 (size_t) [0] [RSP+F98 ] 0x0 (size_t) [0] [RSP+FA0 ] 0x0 (size_t) [0] [RSP+FA8 ] 0x0 (size_t) [0] [RSP+FB0 ] 0x0 (size_t) [0] [RSP+FB8 ] 0x0 (size_t) [0] [RSP+FC0 ] 0x0 (size_t) [0] [RSP+FC8 ] 0x0 (size_t) [0] [RSP+FD0 ] 0x0 (size_t) [0] [RSP+FD8 ] 0x0 (size_t) [0] [RSP+FE0 ] 0x0 (size_t) [0] [RSP+FE8 ] 0x0 (size_t) [0] [RSP+FF0 ] 0x0 (size_t) [0] [RSP+FF8 ] 0x0 (size_t) [0] [RSP+1000] 0x0 (size_t) [0] [RSP+1008] 0x0 (size_t) [0] [RSP+1010] 0x0 (size_t) [0] [RSP+1018] 0x0 (size_t) [0] [RSP+1020] 0x0 (size_t) [0] [RSP+1028] 0x0 (size_t) [0] [RSP+1030] 0x0 (size_t) [0] [RSP+1038] 0x0 (size_t) [0] [RSP+1040] 0x0 (size_t) [0] [RSP+1048] 0x0 (size_t) [0] [RSP+1050] 0x0 (size_t) [0] [RSP+1058] 0x0 (size_t) [0] [RSP+1060] 0x0 (size_t) [0] [RSP+1068] 0x0 (size_t) [0] [RSP+1070] 0x0 (size_t) [0] [RSP+1078] 0x0 (size_t) [0] [RSP+1080] 0x0 (size_t) [0] [RSP+1088] 0x0 (size_t) [0] [RSP+1090] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 steam_api64.dll 0x00006D760000 X3DAudio1_7.dll 0x00006D7A0000 SexLabUtil.dll 0x02576E6D0000 SkyrimSE.exe 0x7FF7E8690000 winmmbase.dll 0x7FF809370000 VCRUNTIME140.dll 0x7FF80BB60000 VCRUNTIME140_1.dll 0x7FF80BB80000 MSVCP140.dll 0x7FF80C670000 fwpuclnt.dll 0x7FF80E9A0000 rasadhlp.dll 0x7FF80ED80000 MSVCP140_ATOMIC_WAIT.dll 0x7FF80F520000 webio.dll 0x7FF80F8F0000 textinputframework.dll 0x7FF81B140000 fastprox.dll 0x7FF81B240000 Windows.UI.dll 0x7FF81B3D0000 wbemsvc.dll 0x7FF81BC90000 inputhost.dll 0x7FF81BCB0000 wbemcomn.dll 0x7FF81C490000 dbghelp.dll 0x7FF81C6E0000 Secur32.dll 0x7FF81CC10000 MpOav.dll 0x7FF81D520000 amsi.dll 0x7FF81D5F0000 WINMM.dll 0x7FF81D610000 WINHTTP.dll 0x7FF81EC20000 nvapi64.dll 0x7FF81EFD0000 nvldumdx.dll 0x7FF820020000 dxcore.dll 0x7FF821B10000 wbemprox.dll 0x7FF821C30000 drvstore.dll 0x7FF821ED0000 cryptnet.dll 0x7FF822080000 dhcpcsvc6.DLL 0x7FF822260000 dhcpcsvc.DLL 0x7FF822330000 MMDevApi.dll 0x7FF823010000 VERSION.dll 0x7FF8232A0000 WINNSI.DLL 0x7FF8232D0000 AUDIOSES.DLL 0x7FF8235C0000 twinapi.appcore.dll 0x7FF823760000 WindowManagementAPI.dll 0x7FF823960000 avrt.dll 0x7FF824280000 PROPSYS.dll 0x7FF825A00000 wintypes.dll 0x7FF826010000 d3d11.dll 0x7FF826CE0000 CoreUIComponents.dll 0x7FF8274C0000 CoreMessaging.dll 0x7FF827820000 apphelp.dll 0x7FF827B30000 uxtheme.dll 0x7FF827C80000 resourcepolicyclient.dll 0x7FF827DF0000 dwmapi.dll 0x7FF8280E0000 kernel.appcore.dll 0x7FF828110000 windows.storage.dll 0x7FF8283F0000 HID.DLL 0x7FF828B90000 dxgi.dll 0x7FF828BD0000 schannel.DLL 0x7FF8292A0000 rsaenh.dll 0x7FF829380000 ntmarta.dll 0x7FF8294A0000 UMPDC.dll 0x7FF829750000 IPHLPAPI.DLL 0x7FF829770000 DNSAPI.dll 0x7FF8297C0000 powrprof.dll 0x7FF8298E0000 MSWSOCK.dll 0x7FF829AD0000 CRYPTBASE.DLL 0x7FF829CC0000 CRYPTSP.dll 0x7FF829CD0000 Wldp.dll 0x7FF829D70000 NTASN1.dll 0x7FF829DA0000 ncrypt.dll 0x7FF829DE0000 msasn1.dll 0x7FF829F00000 devobj.dll 0x7FF82A0C0000 DPAPI.DLL 0x7FF82A110000 SSPICLI.DLL 0x7FF82A1D0000 USERENV.dll 0x7FF82A210000 profapi.dll 0x7FF82A250000 msvcp_win.dll 0x7FF82A310000 ucrtbase.dll 0x7FF82A3B0000 win32u.dll 0x7FF82A4B0000 KERNELBASE.dll 0x7FF82A4E0000 CRYPT32.dll 0x7FF82A7C0000 bcrypt.dll 0x7FF82A920000 gdi32full.dll 0x7FF82A950000 WINTRUST.DLL 0x7FF82AA60000 cfgmgr32.dll 0x7FF82AAD0000 bcryptPrimitives.dll 0x7FF82AB20000 OLEAUT32.dll 0x7FF82AC60000 clbcatq.dll 0x7FF82ADA0000 ADVAPI32.dll 0x7FF82AE50000 NSI.dll 0x7FF82AF00000 KERNEL32.DLL 0x7FF82AFF0000 WS2_32.dll 0x7FF82B130000 SHELL32.dll 0x7FF82B1A0000 ole32.dll 0x7FF82B8F0000 RPCRT4.dll 0x7FF82BAB0000 imagehlp.dll 0x7FF82BC40000 sechost.dll 0x7FF82BC60000 msvcrt.dll 0x7FF82BD00000 PSAPI.DLL 0x7FF82BDA0000 SETUPAPI.dll 0x7FF82BDB0000 MSCTF.dll 0x7FF82C280000 shlwapi.dll 0x7FF82C3A0000 shcore.dll 0x7FF82C400000 IMM32.DLL 0x7FF82C4B0000 GDI32.dll 0x7FF82C4F0000 combase.dll 0x7FF82C520000 USER32.dll 0x7FF82CA30000 ntdll.dll 0x7FF82CC10000 nvcuda64.dll 0x7FFFA1680000 nvcuda.dll 0x7FFFA47B0000 hdtSMP64.dll 0x7FFFA5500000 steamclient64.dll 0x7FFFA6180000 nvwgf2umx.dll 0x7FFFAD9D0000 gameoverlayrenderer64.dll 0x7FFFB9C80000 skee64.dll 0x7FFFB9E10000 DSOUND.DLL 0x7FFFBA4B0000 JContainers64.dll 0x7FFFBF970000 CrashLogger.dll 0x7FFFC0090000 nvspcap64.dll 0x7FFFC21D0000 PapyrusUtil.dll 0x7FFFC2D20000 tier0_s64.dll 0x7FFFC2E90000 d3dx9_42.dll 0x7FFFC4610000 XAudio2_7.dll 0x7FFFC4D80000 skse64_1_6_640.dll 0x7FFFC5C50000 vstdlib_s64.dll 0x7FFFC5F60000 mskeyprotect.dll 0x7FFFF50E0000 ncryptsslp.dll 0x7FFFF5160000 usvfs_x64.dll 0x7FFFF5410000 SchlongsOfSkyrim.dll 0x7FFFF7030000 bink2w64.dll 0x7FFFFAEC0000 DINPUT8.dll 0x7FFFFCC60000 SKSE PLUGINS: CrashLogger.dll v1.3 hdtSMP64.dll JContainers64.dll v4.2.3 PapyrusUtil.dll SchlongsOfSkyrim.dll SexLabUtil.dll skee64.dll PLUGINS: [00] Skyrim.esm [01] Update.esm [02] Dawnguard.esm [03] HearthFires.esm [04] Dragonborn.esm [05] ccBGSSSE001-Fish.esm [06] ccBGSSSE025-AdvDSGS.esm [07] Unofficial Skyrim Special Edition Patch.esp [08] SexLab.esm [09] Schlongs of Skyrim - Core.esm [0A] SexLabAroused.esm [0B] CreatureFramework.esm [0C] SkyUI_SE.esp [0D] RaceMenu.esp [0E] RaceMenuPlugin.esp [0F] UIExtensions.esp [10] FNIS.esp [11] FNISspells.esp [12] MoreNastyCritters.esp [13] HornyCreatures.esp [14] XPMSE.esp [15] Schlongs of Skyrim.esp [16] SOS - VectorPlexus Muscular Addon.esp [17] SOS - Smurf Average Addon.esp [18] SOS - VectorPlexus Regular Addon.esp [19] SOSRaceMenu.esp [1A] RaceMenuMorphsBHUNP.esp [1B] SGEyebrows.esp [1C] SexLabMatchMaker.esp [1D] SLAnimLoader.esp [1E] SexLab Aroused Creatures.esp [1F] SexLabWerewolves.esp [20] SexLabDefeat.esp [21] SnoipehMoreCreatures.esp [22] Genesis Surface Spawns.esp [23] Moonlight Tales Special Edition.esp [24] MonsterLipSync1.esp [25] OneWithNature.esp [26] Ordinator - Perks of Skyrim.esp [27] Evenstar - Minimalistic Standing Stones of Skyrim.esp [28] Odin - Skyrim Magic Overhaul.esp [29] Alternate Start - Live Another Life.esp [2A] IcePenguinWorldMap.esp [2B] AmazingFollowerTweaks.esp [FE:000] ccQDRSSE001-SurvivalMode.esl [FE:001] ccBGSSSE037-Curios.esl [FE:002] UNP Vanilla Outfits.esp [FE:003] BHUNP3BBB.esp [FE:004] ABMM.esp [FE:005] Werewolves.esp [FE:006] WerewolvesHCOS.esp [FE:007] WerewolvesMTSE.esp Edited November 12, 2022 by viridisi
BLZBob Posted November 12, 2022 Posted November 12, 2022 The CTD problems are from something wrong with the head meshes. I was able to work around it be removing the ones added by TWO, this does mean loosing physics for the head but the rest of the body works fine and everything seems to match up fine.
viridisi Posted November 12, 2022 Posted November 12, 2022 34 minutes ago, BLZBob said: The CTD problems are from something wrong with the head meshes. I was able to work around it be removing the ones added by TWO, this does mean loosing physics for the head but the rest of the body works fine and everything seems to match up fine. Did you just delete the headparts folder?
chasidrill Posted November 12, 2022 Posted November 12, 2022 2 hours ago, viridisi said: I've been having CTD issues as well with any animations involving a male werewolf. Here's my crash log. I went through MO2 and tried to disable anything related to werewolf meshes from MNC, SoS, or XP32. Nothing seemed to help. Reveal hidden contents Skyrim SSE v1.6.640 CrashLoggerSSE v1-3-0-0 Nov 6 2022 22:44:44 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF7E92F1758 SkyrimSE.exe+0C61758 mov eax, [rax-0x08] SYSTEM SPECS: OS: Microsoft Windows 10 Education v10.0.19041 CPU: AuthenticAMD AMD Ryzen 5 5600X 6-Core Processor GPU #1: Nvidia GA104 [GeForce RTX 3060 Ti Lite Hash Rate] GPU #2: Microsoft Basic Render Driver PHYSICAL MEMORY: 9.68 GB/15.92 GB PROBABLE CALL STACK: [0] 0x7FF7E92F1758 SkyrimSE.exe+0C61758 -> 69173+0x8 mov eax, [rax-0x08] REGISTERS: RAX 0xD546320400564E00 (size_t) [uint: 15368025771215310336 int: -3078718302494241280] RCX 0x256A7501200 (void*) RDX 0x7FF7EB6318D0 (void* -> SkyrimSE.exe+2FA18D0 clc) RBX 0x256A7501200 (void*) RSP 0xFFA02FEF68 (void*) RBP 0x256A7D7A000 (BSDismemberSkinInstance*) RSI 0x40 (size_t) [64] RDI 0x8 (size_t) [8] R8 0x1 (size_t) [1] R9 0xAED16A (size_t) [11456874] R10 0xE933249C (size_t) [3912443036] R11 0xFFA02FEEE0 (void*) R12 0x256A7881AD0 (void*) R13 0x256A8B21980 (BSDynamicTriShape*) Name: "MaleHeadWerewolf" RTTIName: "BSDynamicTriShape" ExtraData[0] Name: "FOD" ExtraData[1] Name: "FMD" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 0 Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "MaleHeadWerewolf" R14 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" R15 0xB (size_t) [11] STACK: [RSP+0 ] 0x7FF7E8A82A85 (void* -> SkyrimSE.exe+03F2A85 test eax, eax) [RSP+8 ] 0x256A75011F8 (void*) [RSP+10 ] 0x256A7D7A000 (BSDismemberSkinInstance*) [RSP+18 ] 0x7FF7EB73D418 (void* -> SkyrimSE.exe+30AD418 add [rax], al) [RSP+20 ] 0x40 (size_t) [64] [RSP+28 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+30 ] 0x0 (size_t) [0] [RSP+38 ] 0x1 (size_t) [1] [RSP+40 ] 0x2ABBD (size_t) [175037] [RSP+48 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+50 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+58 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+60 ] 0x7FFFA55BD6D6 (void* -> hdtSMP64.dll+00BD6D6 add rsp, 0x40) [RSP+68 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+70 ] 0x7FFF00000000 (size_t) [140733193388032] [RSP+78 ] 0xA1974 (size_t) [661876] [RSP+80 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+88 ] 0x25800000000 (size_t) [2576980377600] [RSP+90 ] 0x7FFFA55F391B (void* -> hdtSMP64.dll+00F391B xor eax, eax) [RSP+98 ] 0x2ABBD (size_t) [175037] [RSP+A0 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+A8 ] 0x1 (size_t) [1] [RSP+B0 ] 0x256A1029278 (char*) "Sinding" [RSP+B8 ] 0x768 (size_t) [1896] [RSP+C0 ] 0x7FFFA55BDACF (void* -> hdtSMP64.dll+00BDACF lea rdx, [rsp+0x40]) [RSP+C8 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+D0 ] 0x256A1048C48 (char*) "Camera1st [Cam1]" [RSP+D8 ] 0xA1974 (size_t) [661876] [RSP+E0 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+E8 ] 0x2ABBD (size_t) [175037] [RSP+F0 ] 0x7FF7FF001013 (size_t) [140703111843859] [RSP+F8 ] 0x256000A1974 (size_t) [2568391104884] [RSP+100 ] 0x768 (size_t) [1896] [RSP+108 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+110 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+118 ] 0x25685FD4A00 (void*) [RSP+120 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+128 ] 0x25770A8C050 (void*) [RSP+130 ] 0x2568990AF00 (TESNPC*) Flags: 0x00000008 Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) GetFullName: "Sinding" [RSP+138 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+140 ] 0x7FF7E8A0D181 (void* -> SkyrimSE.exe+037D181 mov rax, [rbx]) [RSP+148 ] 0xFFA02FF198 (void*) [RSP+150 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+158 ] 0x256A8951428 (BSFadeNode*) Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "skeleton.nif" [RSP+160 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+168 ] 0xFFA02FF000 (void*) [RSP+170 ] 0x7FF7E8D5D90A (void* -> SkyrimSE.exe+06CD90A mov rdx, rax) [RSP+178 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+180 ] 0x2568990AF00 (TESNPC*) Flags: 0x00000008 Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) GetFullName: "Sinding" [RSP+188 ] 0x256A2ACA280 (void*) [RSP+190 ] 0x17 (size_t) [23] [RSP+198 ] 0x59 (size_t) [89] [RSP+1A0 ] 0x7FF7E8D19F63 (void* -> SkyrimSE.exe+0689F63 mov rdi, [rsp+0x88]) [RSP+1A8 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+1B0 ] 0x2568990AF00 (TESNPC*) Flags: 0x00000008 Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) GetFullName: "Sinding" [RSP+1B8 ] 0x17 (size_t) [23] [RSP+1C0 ] 0x0 (size_t) [0] [RSP+1C8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1D0 ] 0x7FF82A52FF2B (void* -> KERNELBASE.dll+004FF2B nop [rax+rax*1], eax) [RSP+1D8 ] 0x7FF7EB722644 (void* -> SkyrimSE.exe+3092644 add [rax], al) [RSP+1E0 ] 0x0 (size_t) [0] [RSP+1E8 ] 0x7FF7EB722640 (void* -> SkyrimSE.exe+3092640 add [rax], al) [RSP+1F0 ] 0x7FF7EB722648 (void* -> SkyrimSE.exe+3092648 add [rax], al) [RSP+1F8 ] 0xFFA02FF580 (void*) [RSP+200 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+208 ] 0xFFA02FF300 (char*) "j" [RSP+210 ] 0x7FFFC5C5DECF (void* -> skse64_1_6_640.dll+000DECF mov rax, [0x00007FFFC5D62B18]) [RSP+218 ] 0x261F00000059 (size_t) [41914585841753] [RSP+220 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+228 ] 0x25771D6F620 (void*) [RSP+230 ] 0x256A86BAF78 (BSFaceGenNiNode*) Name: "BSFaceGenNiNodeSkinned" RTTIName: "BSFaceGenNiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 4 Name: "skeleton.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BOM" ExtraData[1] Name: "BBX" ExtraData[2] Name: "BSX" ExtraData[3] Name: "SkeletonID" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kMeshLOD | kTopFadeNode | kNoAnimSyncS | kMaterialsApplied | kPreProcessedNode Full Name: "Sinding" Checking User Data: ----- Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) Checking Parent: 2 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kMaterialsApplied | kPreProcessedNode Checking Parent: 0 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 15 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BSFaceGenNiNodeSkinned" [RSP+238 ] 0x0 (size_t) [0] [RSP+240 ] 0x7FF7E8D5D27C (void* -> SkyrimSE.exe+06CD27C mov rcx, rsi) [RSP+248 ] 0x0 (size_t) [0] [RSP+250 ] 0x0 (size_t) [0] [RSP+258 ] 0x1A (size_t) [26] [RSP+260 ] 0x7FF82A3D0A69 (void* -> ucrtbase.dll+0020A69 imul ecx, [rax+0x28], 0x343FD) [RSP+268 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+270 ] 0x7FF7E9497594 (void* -> SkyrimSE.exe+0E07594 movaps xmm5, [rsp+0x20]) [RSP+278 ] 0xFFA02FF580 (void*) [RSP+280 ] 0x25770A8C050 (void*) [RSP+288 ] 0xFFA02FF300 (char*) "j" [RSP+290 ] 0x7FF7E8C8E02A (void* -> SkyrimSE.exe+05FE02A jmp 0x00007FF7E8C8D21A) [RSP+298 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+2A0 ] 0x3F25B2A4BF43243E (size_t) [4550239419180983358] [RSP+2A8 ] 0x42871070C00000BB (size_t) [4793818404802789563] [RSP+2B0 ] 0x0 (size_t) [0] [RSP+2B8 ] 0x0 (size_t) [0] [RSP+2C0 ] 0x7FF82A52B03E (void* -> KERNELBASE.dll+004B03E nop [rax+rax*1], eax) [RSP+2C8 ] 0xFFA02FF2E8 (void*) [RSP+2D0 ] 0x0 (size_t) [0] [RSP+2D8 ] 0x42871097C1C8F83F (size_t) [4793818572336461887] [RSP+2E0 ] 0xB59A61F541F38E6D (size_t) [uint: 13085879373279759981 int: -5360864700429791635] [RSP+2E8 ] 0x25770A8C050 (void*) [RSP+2F0 ] 0x3F25B378BF43238A (size_t) [4550240329714049930] [RSP+2F8 ] 0x48 (size_t) [72] [RSP+300 ] 0x1 (size_t) [1] [RSP+308 ] 0x0 (size_t) [0] [RSP+310 ] 0x0 (size_t) [0] [RSP+318 ] 0x0 (size_t) [0] [RSP+320 ] 0x0 (size_t) [0] [RSP+328 ] 0x0 (size_t) [0] [RSP+330 ] 0x0 (size_t) [0] [RSP+338 ] 0x0 (size_t) [0] [RSP+340 ] 0x83F9 (size_t) [33785] [RSP+348 ] 0x256F3DB9BC8 (void*) [RSP+350 ] 0x3858 (size_t) [14424] [RSP+358 ] 0x1 (size_t) [1] [RSP+360 ] 0x2E92CE9C3 (size_t) [12501969347] [RSP+368 ] 0x1 (size_t) [1] [RSP+370 ] 0x0 (size_t) [0] [RSP+378 ] 0xBD88ADE740000024 (size_t) [uint: 13657357078723821604 int: -4789386994985730012] [RSP+380 ] 0x0 (size_t) [0] [RSP+388 ] 0x6A (size_t) [106] [RSP+390 ] 0x7FF7E9496A72 (void* -> SkyrimSE.exe+0E06A72 nop) [RSP+398 ] 0x6A (size_t) [106] [RSP+3A0 ] 0x25795FA3C00 (hkpRigidBody*) Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) [RSP+3A8 ] 0x25770A8C7B8 (char*) "h" [RSP+3B0 ] 0x7FF7E94BF273 (void* -> SkyrimSE.exe+0E2F273 movups xmm0, [rbx]) [RSP+3B8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+3C0 ] 0x25796595800 (ahkpWorld*) [RSP+3C8 ] 0x1 (size_t) [1] [RSP+3D0 ] 0x0 (size_t) [0] [RSP+3D8 ] 0x0 (size_t) [0] [RSP+3E0 ] 0x256F3DAD630 (bhkWorldM*) [RSP+3E8 ] 0x256A787A320 (bhkCollisionObject*) [RSP+3F0 ] 0x7FF7E94979A1 (void* -> SkyrimSE.exe+0E079A1 jmp 0x00007FF7E94979B3) [RSP+3F8 ] 0x6A (size_t) [106] [RSP+400 ] 0x256A807D280 (bhkRigidBody*) [RSP+408 ] 0xFFA02FF460 (void*) [RSP+410 ] 0x0 (size_t) [0] [RSP+418 ] 0xBE76BA6D3F0DC640 (size_t) [uint: 13724361892830234176 int: -4722382180879317440] [RSP+420 ] 0x3F4A4164BDD74536 (size_t) [4560529473603585334] [RSP+428 ] 0xC1745D8FC22746B6 (size_t) [uint: 13939869618637588150 int: -4506874455071963466] [RSP+430 ] 0x41860DF5 (size_t) [1099304437] [RSP+438 ] 0x3F269AD43F3A6929 (size_t) [4550494709889001769] [RSP+440 ] 0x421FE8D9BFA84A4E (size_t) [4764782952702298702] [RSP+448 ] 0x3FC91019BF9174C2 (size_t) [4596222597482509506] [RSP+450 ] 0xC495FFD23E890C4D (size_t) [uint: 14165509481421147213 int: -4281234592288404403] [RSP+458 ] 0xC1759F44C2270C87 (size_t) [uint: 13940223339259169927 int: -4506520734450381689] [RSP+460 ] 0x427000F04185F28C (size_t) [4787327435786285708] [RSP+468 ] 0x3E730129BF0C7074 (size_t) [4499941731483807860] [RSP+470 ] 0xBF4C8C0A3D867DEB (size_t) [uint: 13784546535084031467 int: -4662197538625520149] [RSP+478 ] 0xC1759F44C2270C87 (size_t) [uint: 13940223339259169927 int: -4506520734450381689] [RSP+480 ] 0x427000F04185F28C (size_t) [4787327435786285708] [RSP+488 ] 0x3F5C9E7C (size_t) [1063034492] [RSP+490 ] 0x0 (size_t) [0] [RSP+498 ] 0x256EF77E798 (ScrapHeap*) [RSP+4A0 ] 0x7FF7E92CB6D3 (void* -> SkyrimSE.exe+0C3B6D3 mov rcx, [rsp+0x30]) [RSP+4A8 ] 0x256E0000098 (void*) [RSP+4B0 ] 0x256E0000000 (void*) [RSP+4B8 ] 0x0 (size_t) [0] [RSP+4C0 ] 0x0 (size_t) [0] [RSP+4C8 ] 0x0 (size_t) [0] [RSP+4D0 ] 0x7FF7E92CB47E (void* -> SkyrimSE.exe+0C3B47E mov rsi, [rsp+0x40]) [RSP+4D8 ] 0x256E0000000 (void*) [RSP+4E0 ] 0x256E0000000 (void*) [RSP+4E8 ] 0x256EF77E798 (ScrapHeap*) [RSP+4F0 ] 0x0 (size_t) [0] [RSP+4F8 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+500 ] 0x7FF7E8C8611F (void* -> SkyrimSE.exe+05F611F mov al, 0x01) [RSP+508 ] 0x0 (size_t) [0] [RSP+510 ] 0x0 (size_t) [0] [RSP+518 ] 0x256A004F698 (void*) [RSP+520 ] 0x7FF7EB722644 (void* -> SkyrimSE.exe+3092644 add [rax], al) [RSP+528 ] 0x0 (size_t) [0] [RSP+530 ] 0x7FF7EB722640 (void* -> SkyrimSE.exe+3092640 add [rax], al) [RSP+538 ] 0x7FF7EB722648 (void* -> SkyrimSE.exe+3092648 add [rax], al) [RSP+540 ] 0x3858 (size_t) [14424] [RSP+548 ] 0x256A004F698 (void*) [RSP+550 ] 0x256EF77E828 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*) [RSP+558 ] 0x1 (size_t) [1] [RSP+560 ] 0x7FF7E8C8AC80 (void* -> SkyrimSE.exe+05FAC80 jmp 0x00007FF7E8C8AC60) [RSP+568 ] 0x256EF77E828 (BSTCommonScrapHeapMessageQueue<BSPackedTask>*) [RSP+570 ] 0x0 (size_t) [0] [RSP+578 ] 0x0 (size_t) [0] [RSP+580 ] 0x7FF7E932C0EA (void* -> SkyrimSE.exe+0C9C0EA test al, al) [RSP+588 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+590 ] 0x7FF7BEFE8A09 (size_t) [140702038002185] [RSP+598 ] 0x25600000004 (size_t) [2568390443012] [RSP+5A0 ] 0x256A787A320 (bhkCollisionObject*) [RSP+5A8 ] 0xBDCE67D43F5C9E7C (size_t) [uint: 13676983279664537212 int: -4769760794045014404] [RSP+5B0 ] 0xBEDDAD8EBEFE8A09 (size_t) [uint: 13753339665660676617 int: -4693404408048874999] [RSP+5B8 ] 0xBF530DB63EBA9FBC (size_t) [uint: 13786377960698847164 int: -4660366113010704452] [RSP+5C0 ] 0x3F6CFCDE3E875237 (size_t) [4570305753336205879] [RSP+5C8 ] 0xC536A3EE3E8A7D59 (size_t) [uint: 14210725917860986201 int: -4236018155848565415] [RSP+5D0 ] 0x4492485BC484A44A (size_t) [4941091300155106378] [RSP+5D8 ] 0x3F5C28F5 (size_t) [1063004405] [RSP+5E0 ] 0x0 (size_t) [0] [RSP+5E8 ] 0x0 (size_t) [0] [RSP+5F0 ] 0x7FF7E9322BAE (void* -> SkyrimSE.exe+0C92BAE mov ecx, [rdi+0xF4]) [RSP+5F8 ] 0x256A8A64818 (NiNode*) Name: "BoneWingFlap" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kSelectiveUpdateTransformsOverride Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "BoneBody" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kSelectiveUpdateTransformsOverride Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 1 Name: "CritterMothBlue" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "CritterMothBlue.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BGED" ExtraData[1] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 102 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 10 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "BoneWingFlap" [RSP+600 ] 0x256A7C01A20 (BSTriShape*) Name: "mothBody04" RTTIName: "BSTriShape" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "CritterMothBlue" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 0 Name: "CritterMothBlue.nif" RTTIName: "BSFadeNode" ExtraData[0] Name: "BGED" ExtraData[1] Name: "BSX" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kTopFadeNode Full Name: "Blue Butterfly" File: "Critters\Moths\CritterMothBlue.nif" Checking User Data: ----- Object Reference: File: "Skyrim.esm" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Blue Butterfly" FormID: 0x00022219 FormType: Activator (24) Checking Parent: 102 RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound | kPreProcessedNode Checking Parent: 10 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "mothBody04" [RSP+608 ] 0xFFA02FF6D0 (void*) [RSP+610 ] 0x7FF82A50306E (void* -> KERNELBASE.dll+002306E nop [rax+rax*1], eax) [RSP+618 ] 0x2560000001C (size_t) [2568390443036] [RSP+620 ] 0x256F485FD60 (Character*) File: "Skyrim.esm" Flags: 0x00040449 kPersistent Name: "Sinding" FormID: 0x0002ABBD FormType: ActorCharacter (62) Object Reference: Flags: 0x00000008 kInitialized Name: "Sinding" FormID: 0xFF001013 FormType: NPC (43) File: "Skyrim.esm" Flags: 0x00040449 kDestructible | kInitialized | kBorderRegion | kPersistent FormID: 0x0002ABBD FormType: ActorCharacter (62) [RSP+628 ] 0x0 (size_t) [0] [RSP+630 ] 0x25608034644 (size_t) [2568524875332] [RSP+638 ] 0x256A7C93104 (void*) [RSP+640 ] 0x256F3996310 (BSScript::Internal::VirtualMachine*) [RSP+648 ] 0x4 (size_t) [4] [RSP+650 ] 0x7FF7E8D5D23D (void* -> SkyrimSE.exe+06CD23D test al, al) [RSP+658 ] 0x256A0E9EFC0 (NativeFunction0<Actor,void>*) [RSP+660 ] 0x7FFFC5C70BC9 (void* -> skse64_1_6_640.dll+0020BC9 test rax, rax) [RSP+668 ] 0x7FF7EA5EDE28 (void* -> SkyrimSE.exe+1F5DE28 add [rax], al) [RSP+670 ] 0xFFA04F9AF8 (void*) [RSP+678 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+680 ] 0x3E (size_t) [62] [RSP+688 ] 0x256A0E9EFC0 (NativeFunction0<Actor,void>*) [RSP+690 ] 0xF5FC4 (size_t) [1007556] [RSP+698 ] 0x1 (size_t) [1] [RSP+6A0 ] 0x256A0022510 (void*) [RSP+6A8 ] 0x0 (size_t) [0] [RSP+6B0 ] 0x7FFFC5C6888C (void* -> skse64_1_6_640.dll+001888C lea rcx, [0x00007FFFC5D62FF8]) [RSP+6B8 ] 0x256EF77E801 (void*) [RSP+6C0 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+6C8 ] 0x0 (size_t) [0] [RSP+6D0 ] 0x608 (size_t) [1544] [RSP+6D8 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+6E0 ] 0x7FF7E8C7DD91 (void* -> SkyrimSE.exe+05EDD91 mov rcx, [0x00007FF7EB663990]) [RSP+6E8 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+6F0 ] 0x0 (size_t) [0] [RSP+6F8 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+700 ] 0x0 (size_t) [0] [RSP+708 ] 0x0 (size_t) [0] [RSP+710 ] 0x7FF7E8D0976F (void* -> SkyrimSE.exe+067976F nop) [RSP+718 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+720 ] 0x7FF7E891791E (void* -> SkyrimSE.exe+028791E add rsp, 0x28) [RSP+728 ] 0x7FF700000000 (size_t) [140698833649664] [RSP+730 ] 0xA6C (size_t) [2668] [RSP+738 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+740 ] 0x0 (size_t) [0] [RSP+748 ] 0x256A0022510 (void*) [RSP+750 ] 0x7FF7E92FC628 (void* -> SkyrimSE.exe+0C6C628 mov ecx, [rbx+0x0C]) [RSP+758 ] 0x7FF7EB7226E0 (void* -> SkyrimSE.exe+30926E0 adc [0x00007FF7EDC8C6E8], ah) [RSP+760 ] 0x7FF7EB722600 (void* -> SkyrimSE.exe+3092600 add [rax], al) [RSP+768 ] 0x200000000000 (size_t) [35184372088832] [RSP+770 ] 0x7FF82A548C8B (void* -> KERNELBASE.dll+0068C8B nop [rax+rax*1], eax) [RSP+778 ] 0x0 (size_t) [0] [RSP+780 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+788 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+790 ] 0x256A0022510 (void*) [RSP+798 ] 0x7FF7EB738900 (void* -> SkyrimSE.exe+30A8900 sti) [RSP+7A0 ] 0x7FF7E92FCBF1 (void* -> SkyrimSE.exe+0C6CBF1 mov r15d, eax) [RSP+7A8 ] 0x0 (size_t) [0] [RSP+7B0 ] 0x0 (size_t) [0] [RSP+7B8 ] 0x0 (size_t) [0] [RSP+7C0 ] 0x7FF7E92CB6D3 (void* -> SkyrimSE.exe+0C3B6D3 mov rcx, [rsp+0x30]) [RSP+7C8 ] 0x256A0022510 (void*) [RSP+7D0 ] 0x0 (size_t) [0] [RSP+7D8 ] 0x1000 (size_t) [4096] [RSP+7E0 ] 0x4 (size_t) [4] [RSP+7E8 ] 0x256A00225E8 (void*) [RSP+7F0 ] 0x20000000A (size_t) [8589934602] [RSP+7F8 ] 0x25700000000 (size_t) [2572685410304] [RSP+800 ] 0x256A00225E8 (void*) [RSP+808 ] 0x48 (size_t) [72] [RSP+810 ] 0x25700000001 (size_t) [2572685410305] [RSP+818 ] 0x0 (size_t) [0] [RSP+820 ] 0x0 (size_t) [0] [RSP+828 ] 0x0 (size_t) [0] [RSP+830 ] 0x0 (size_t) [0] [RSP+838 ] 0x0 (size_t) [0] [RSP+840 ] 0x0 (size_t) [0] [RSP+848 ] 0x0 (size_t) [0] [RSP+850 ] 0x0 (size_t) [0] [RSP+858 ] 0x0 (size_t) [0] [RSP+860 ] 0x0 (size_t) [0] [RSP+868 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+870 ] 0x7FF7E92FAF7A (void* -> SkyrimSE.exe+0C6AF7A movzx eax, byte ptr [rbx+0xA74]) [RSP+878 ] 0x7FF7EB722601 (void* -> SkyrimSE.exe+3092601 add [rax], al) [RSP+880 ] 0x0 (size_t) [0] [RSP+888 ] 0x0 (size_t) [0] [RSP+890 ] 0x414 (size_t) [1044] [RSP+898 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+8A0 ] 0x7FF7E92D5E4D (void* -> SkyrimSE.exe+0C45E4D mov rcx, [0x00007FF7EB696898]) [RSP+8A8 ] 0x7FF7EB6968F0 (void* -> SkyrimSE.exe+30068F0 add [rax], al) [RSP+8B0 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+8B8 ] 0x0 (size_t) [0] [RSP+8C0 ] 0x0 (size_t) [0] [RSP+8C8 ] 0x7FF7EB722690 (BSJobs::JobThread*) [RSP+8D0 ] 0x0 (size_t) [0] [RSP+8D8 ] 0x0 (size_t) [0] [RSP+8E0 ] 0x7FF82B0074B4 (void* -> KERNEL32.DLL+00174B4 mov ecx, eax) [RSP+8E8 ] 0x0 (size_t) [0] [RSP+8F0 ] 0x0 (size_t) [0] [RSP+8F8 ] 0x0 (size_t) [0] [RSP+900 ] 0x0 (size_t) [0] [RSP+908 ] 0x0 (size_t) [0] [RSP+910 ] 0x7FF82CC626A1 (void* -> ntdll.dll+00526A1 jmp 0x00007FF82CC626C3) [RSP+918 ] 0x0 (size_t) [0] [RSP+920 ] 0x0 (size_t) [0] [RSP+928 ] 0x0 (size_t) [0] [RSP+930 ] 0x0 (size_t) [0] [RSP+938 ] 0x0 (size_t) [0] [RSP+940 ] 0x0 (size_t) [0] [RSP+948 ] 0x995929A500000000 (size_t) [uint: 11049908949376565248 int: -7396835124332986368] [RSP+950 ] 0x0 (size_t) [0] [RSP+958 ] 0x0 (size_t) [0] [RSP+960 ] 0x7FF82A5F0100 (void* -> KERNELBASE.dll+0110100 mov [rsp+0x10], rbx) [RSP+968 ] 0xFFA02FE0C0 (void*) [RSP+970 ] 0xC5983145280003FF (size_t) [uint: 14238184395025417215 int: -4208559678684134401] [RSP+978 ] 0x7FF8B30628A5 (size_t) [140706132142245] [RSP+980 ] 0xFFA02FE0C0 (void*) [RSP+988 ] 0x0 (size_t) [0] [RSP+990 ] 0x0 (size_t) [0] [RSP+998 ] 0x0 (size_t) [0] [RSP+9A0 ] 0x0 (size_t) [0] [RSP+9A8 ] 0x0 (size_t) [0] [RSP+9B0 ] 0x0 (size_t) [0] [RSP+9B8 ] 0x0 (size_t) [0] [RSP+9C0 ] 0x0 (size_t) [0] [RSP+9C8 ] 0x0 (size_t) [0] [RSP+9D0 ] 0x0 (size_t) [0] [RSP+9D8 ] 0x0 (size_t) [0] [RSP+9E0 ] 0x0 (size_t) [0] [RSP+9E8 ] 0x0 (size_t) [0] [RSP+9F0 ] 0x0 (size_t) [0] [RSP+9F8 ] 0x0 (size_t) [0] [RSP+A00 ] 0x0 (size_t) [0] [RSP+A08 ] 0x0 (size_t) [0] [RSP+A10 ] 0x0 (size_t) [0] [RSP+A18 ] 0x0 (size_t) [0] [RSP+A20 ] 0x0 (size_t) [0] [RSP+A28 ] 0x0 (size_t) [0] [RSP+A30 ] 0x0 (size_t) [0] [RSP+A38 ] 0x0 (size_t) [0] [RSP+A40 ] 0x0 (size_t) [0] [RSP+A48 ] 0x0 (size_t) [0] [RSP+A50 ] 0x0 (size_t) [0] [RSP+A58 ] 0x0 (size_t) [0] [RSP+A60 ] 0x0 (size_t) [0] [RSP+A68 ] 0x0 (size_t) [0] [RSP+A70 ] 0x0 (size_t) [0] [RSP+A78 ] 0x0 (size_t) [0] [RSP+A80 ] 0x0 (size_t) [0] [RSP+A88 ] 0x0 (size_t) [0] [RSP+A90 ] 0x0 (size_t) [0] [RSP+A98 ] 0x0 (size_t) [0] [RSP+AA0 ] 0x0 (size_t) [0] [RSP+AA8 ] 0x0 (size_t) [0] [RSP+AB0 ] 0x0 (size_t) [0] [RSP+AB8 ] 0x0 (size_t) [0] [RSP+AC0 ] 0x0 (size_t) [0] [RSP+AC8 ] 0x0 (size_t) [0] [RSP+AD0 ] 0x0 (size_t) [0] [RSP+AD8 ] 0x0 (size_t) [0] [RSP+AE0 ] 0x0 (size_t) [0] [RSP+AE8 ] 0x0 (size_t) [0] [RSP+AF0 ] 0x0 (size_t) [0] [RSP+AF8 ] 0x0 (size_t) [0] [RSP+B00 ] 0x0 (size_t) [0] [RSP+B08 ] 0x0 (size_t) [0] [RSP+B10 ] 0x0 (size_t) [0] [RSP+B18 ] 0x0 (size_t) [0] [RSP+B20 ] 0x0 (size_t) [0] [RSP+B28 ] 0x0 (size_t) [0] [RSP+B30 ] 0x0 (size_t) [0] [RSP+B38 ] 0x0 (size_t) [0] [RSP+B40 ] 0x0 (size_t) [0] [RSP+B48 ] 0x0 (size_t) [0] [RSP+B50 ] 0x0 (size_t) [0] [RSP+B58 ] 0x0 (size_t) [0] [RSP+B60 ] 0x0 (size_t) [0] [RSP+B68 ] 0x0 (size_t) [0] [RSP+B70 ] 0x0 (size_t) [0] [RSP+B78 ] 0x0 (size_t) [0] [RSP+B80 ] 0x0 (size_t) [0] [RSP+B88 ] 0x0 (size_t) [0] [RSP+B90 ] 0x0 (size_t) [0] [RSP+B98 ] 0x0 (size_t) [0] [RSP+BA0 ] 0x0 (size_t) [0] [RSP+BA8 ] 0x0 (size_t) [0] [RSP+BB0 ] 0x0 (size_t) [0] [RSP+BB8 ] 0x0 (size_t) [0] [RSP+BC0 ] 0x0 (size_t) [0] [RSP+BC8 ] 0x0 (size_t) [0] [RSP+BD0 ] 0x0 (size_t) [0] [RSP+BD8 ] 0x0 (size_t) [0] [RSP+BE0 ] 0x0 (size_t) [0] [RSP+BE8 ] 0x0 (size_t) [0] [RSP+BF0 ] 0x0 (size_t) [0] [RSP+BF8 ] 0x0 (size_t) [0] [RSP+C00 ] 0x0 (size_t) [0] [RSP+C08 ] 0x0 (size_t) [0] [RSP+C10 ] 0x0 (size_t) [0] [RSP+C18 ] 0x0 (size_t) [0] [RSP+C20 ] 0x0 (size_t) [0] [RSP+C28 ] 0x0 (size_t) [0] [RSP+C30 ] 0x0 (size_t) [0] [RSP+C38 ] 0x0 (size_t) [0] [RSP+C40 ] 0x0 (size_t) [0] [RSP+C48 ] 0x0 (size_t) [0] [RSP+C50 ] 0x0 (size_t) [0] [RSP+C58 ] 0x0 (size_t) [0] [RSP+C60 ] 0x0 (size_t) [0] [RSP+C68 ] 0x0 (size_t) [0] [RSP+C70 ] 0x0 (size_t) [0] [RSP+C78 ] 0x0 (size_t) [0] [RSP+C80 ] 0x0 (size_t) [0] [RSP+C88 ] 0x0 (size_t) [0] [RSP+C90 ] 0x0 (size_t) [0] [RSP+C98 ] 0x0 (size_t) [0] [RSP+CA0 ] 0x0 (size_t) [0] [RSP+CA8 ] 0x0 (size_t) [0] [RSP+CB0 ] 0x0 (size_t) [0] [RSP+CB8 ] 0x0 (size_t) [0] [RSP+CC0 ] 0x0 (size_t) [0] [RSP+CC8 ] 0x0 (size_t) [0] [RSP+CD0 ] 0x0 (size_t) [0] [RSP+CD8 ] 0x0 (size_t) [0] [RSP+CE0 ] 0x0 (size_t) [0] [RSP+CE8 ] 0x0 (size_t) [0] [RSP+CF0 ] 0x0 (size_t) [0] [RSP+CF8 ] 0x0 (size_t) [0] [RSP+D00 ] 0x0 (size_t) [0] [RSP+D08 ] 0x0 (size_t) [0] [RSP+D10 ] 0x0 (size_t) [0] [RSP+D18 ] 0x0 (size_t) [0] [RSP+D20 ] 0x0 (size_t) [0] [RSP+D28 ] 0x0 (size_t) [0] [RSP+D30 ] 0x0 (size_t) [0] [RSP+D38 ] 0x0 (size_t) [0] [RSP+D40 ] 0x0 (size_t) [0] [RSP+D48 ] 0x0 (size_t) [0] [RSP+D50 ] 0x0 (size_t) [0] [RSP+D58 ] 0x0 (size_t) [0] [RSP+D60 ] 0x0 (size_t) [0] [RSP+D68 ] 0x0 (size_t) [0] [RSP+D70 ] 0x0 (size_t) [0] [RSP+D78 ] 0x0 (size_t) [0] [RSP+D80 ] 0x0 (size_t) [0] [RSP+D88 ] 0x0 (size_t) [0] [RSP+D90 ] 0x0 (size_t) [0] [RSP+D98 ] 0x0 (size_t) [0] [RSP+DA0 ] 0x0 (size_t) [0] [RSP+DA8 ] 0x0 (size_t) [0] [RSP+DB0 ] 0x0 (size_t) [0] [RSP+DB8 ] 0x0 (size_t) [0] [RSP+DC0 ] 0x0 (size_t) [0] [RSP+DC8 ] 0x0 (size_t) [0] [RSP+DD0 ] 0x0 (size_t) [0] [RSP+DD8 ] 0x0 (size_t) [0] [RSP+DE0 ] 0x0 (size_t) [0] [RSP+DE8 ] 0x0 (size_t) [0] [RSP+DF0 ] 0x0 (size_t) [0] [RSP+DF8 ] 0x0 (size_t) [0] [RSP+E00 ] 0x0 (size_t) [0] [RSP+E08 ] 0x0 (size_t) [0] [RSP+E10 ] 0x0 (size_t) [0] [RSP+E18 ] 0x0 (size_t) [0] [RSP+E20 ] 0x0 (size_t) [0] [RSP+E28 ] 0x0 (size_t) [0] [RSP+E30 ] 0x0 (size_t) [0] [RSP+E38 ] 0x0 (size_t) [0] [RSP+E40 ] 0x0 (size_t) [0] [RSP+E48 ] 0x0 (size_t) [0] [RSP+E50 ] 0x0 (size_t) [0] [RSP+E58 ] 0x0 (size_t) [0] [RSP+E60 ] 0x0 (size_t) [0] [RSP+E68 ] 0x0 (size_t) [0] [RSP+E70 ] 0x0 (size_t) [0] [RSP+E78 ] 0x0 (size_t) [0] [RSP+E80 ] 0x0 (size_t) [0] [RSP+E88 ] 0x0 (size_t) [0] [RSP+E90 ] 0x0 (size_t) [0] [RSP+E98 ] 0x0 (size_t) [0] [RSP+EA0 ] 0x0 (size_t) [0] [RSP+EA8 ] 0x0 (size_t) [0] [RSP+EB0 ] 0x0 (size_t) [0] [RSP+EB8 ] 0x0 (size_t) [0] [RSP+EC0 ] 0x0 (size_t) [0] [RSP+EC8 ] 0x0 (size_t) [0] [RSP+ED0 ] 0x0 (size_t) [0] [RSP+ED8 ] 0x0 (size_t) [0] [RSP+EE0 ] 0x0 (size_t) [0] [RSP+EE8 ] 0x0 (size_t) [0] [RSP+EF0 ] 0x0 (size_t) [0] [RSP+EF8 ] 0x0 (size_t) [0] [RSP+F00 ] 0x0 (size_t) [0] [RSP+F08 ] 0x0 (size_t) [0] [RSP+F10 ] 0x0 (size_t) [0] [RSP+F18 ] 0x0 (size_t) [0] [RSP+F20 ] 0x0 (size_t) [0] [RSP+F28 ] 0x0 (size_t) [0] [RSP+F30 ] 0x0 (size_t) [0] [RSP+F38 ] 0x0 (size_t) [0] [RSP+F40 ] 0x0 (size_t) [0] [RSP+F48 ] 0x0 (size_t) [0] [RSP+F50 ] 0x0 (size_t) [0] [RSP+F58 ] 0x0 (size_t) [0] [RSP+F60 ] 0x0 (size_t) [0] [RSP+F68 ] 0x0 (size_t) [0] [RSP+F70 ] 0x0 (size_t) [0] [RSP+F78 ] 0x0 (size_t) [0] [RSP+F80 ] 0x0 (size_t) [0] [RSP+F88 ] 0x0 (size_t) [0] [RSP+F90 ] 0x0 (size_t) [0] [RSP+F98 ] 0x0 (size_t) [0] [RSP+FA0 ] 0x0 (size_t) [0] [RSP+FA8 ] 0x0 (size_t) [0] [RSP+FB0 ] 0x0 (size_t) [0] [RSP+FB8 ] 0x0 (size_t) [0] [RSP+FC0 ] 0x0 (size_t) [0] [RSP+FC8 ] 0x0 (size_t) [0] [RSP+FD0 ] 0x0 (size_t) [0] [RSP+FD8 ] 0x0 (size_t) [0] [RSP+FE0 ] 0x0 (size_t) [0] [RSP+FE8 ] 0x0 (size_t) [0] [RSP+FF0 ] 0x0 (size_t) [0] [RSP+FF8 ] 0x0 (size_t) [0] [RSP+1000] 0x0 (size_t) [0] [RSP+1008] 0x0 (size_t) [0] [RSP+1010] 0x0 (size_t) [0] [RSP+1018] 0x0 (size_t) [0] [RSP+1020] 0x0 (size_t) [0] [RSP+1028] 0x0 (size_t) [0] [RSP+1030] 0x0 (size_t) [0] [RSP+1038] 0x0 (size_t) [0] [RSP+1040] 0x0 (size_t) [0] [RSP+1048] 0x0 (size_t) [0] [RSP+1050] 0x0 (size_t) [0] [RSP+1058] 0x0 (size_t) [0] [RSP+1060] 0x0 (size_t) [0] [RSP+1068] 0x0 (size_t) [0] [RSP+1070] 0x0 (size_t) [0] [RSP+1078] 0x0 (size_t) [0] [RSP+1080] 0x0 (size_t) [0] [RSP+1088] 0x0 (size_t) [0] [RSP+1090] 0x0 (size_t) [0] MODULES: XINPUT1_3.dll 0x000000400000 steam_api64.dll 0x00006D760000 X3DAudio1_7.dll 0x00006D7A0000 SexLabUtil.dll 0x02576E6D0000 SkyrimSE.exe 0x7FF7E8690000 winmmbase.dll 0x7FF809370000 VCRUNTIME140.dll 0x7FF80BB60000 VCRUNTIME140_1.dll 0x7FF80BB80000 MSVCP140.dll 0x7FF80C670000 fwpuclnt.dll 0x7FF80E9A0000 rasadhlp.dll 0x7FF80ED80000 MSVCP140_ATOMIC_WAIT.dll 0x7FF80F520000 webio.dll 0x7FF80F8F0000 textinputframework.dll 0x7FF81B140000 fastprox.dll 0x7FF81B240000 Windows.UI.dll 0x7FF81B3D0000 wbemsvc.dll 0x7FF81BC90000 inputhost.dll 0x7FF81BCB0000 wbemcomn.dll 0x7FF81C490000 dbghelp.dll 0x7FF81C6E0000 Secur32.dll 0x7FF81CC10000 MpOav.dll 0x7FF81D520000 amsi.dll 0x7FF81D5F0000 WINMM.dll 0x7FF81D610000 WINHTTP.dll 0x7FF81EC20000 nvapi64.dll 0x7FF81EFD0000 nvldumdx.dll 0x7FF820020000 dxcore.dll 0x7FF821B10000 wbemprox.dll 0x7FF821C30000 drvstore.dll 0x7FF821ED0000 cryptnet.dll 0x7FF822080000 dhcpcsvc6.DLL 0x7FF822260000 dhcpcsvc.DLL 0x7FF822330000 MMDevApi.dll 0x7FF823010000 VERSION.dll 0x7FF8232A0000 WINNSI.DLL 0x7FF8232D0000 AUDIOSES.DLL 0x7FF8235C0000 twinapi.appcore.dll 0x7FF823760000 WindowManagementAPI.dll 0x7FF823960000 avrt.dll 0x7FF824280000 PROPSYS.dll 0x7FF825A00000 wintypes.dll 0x7FF826010000 d3d11.dll 0x7FF826CE0000 CoreUIComponents.dll 0x7FF8274C0000 CoreMessaging.dll 0x7FF827820000 apphelp.dll 0x7FF827B30000 uxtheme.dll 0x7FF827C80000 resourcepolicyclient.dll 0x7FF827DF0000 dwmapi.dll 0x7FF8280E0000 kernel.appcore.dll 0x7FF828110000 windows.storage.dll 0x7FF8283F0000 HID.DLL 0x7FF828B90000 dxgi.dll 0x7FF828BD0000 schannel.DLL 0x7FF8292A0000 rsaenh.dll 0x7FF829380000 ntmarta.dll 0x7FF8294A0000 UMPDC.dll 0x7FF829750000 IPHLPAPI.DLL 0x7FF829770000 DNSAPI.dll 0x7FF8297C0000 powrprof.dll 0x7FF8298E0000 MSWSOCK.dll 0x7FF829AD0000 CRYPTBASE.DLL 0x7FF829CC0000 CRYPTSP.dll 0x7FF829CD0000 Wldp.dll 0x7FF829D70000 NTASN1.dll 0x7FF829DA0000 ncrypt.dll 0x7FF829DE0000 msasn1.dll 0x7FF829F00000 devobj.dll 0x7FF82A0C0000 DPAPI.DLL 0x7FF82A110000 SSPICLI.DLL 0x7FF82A1D0000 USERENV.dll 0x7FF82A210000 profapi.dll 0x7FF82A250000 msvcp_win.dll 0x7FF82A310000 ucrtbase.dll 0x7FF82A3B0000 win32u.dll 0x7FF82A4B0000 KERNELBASE.dll 0x7FF82A4E0000 CRYPT32.dll 0x7FF82A7C0000 bcrypt.dll 0x7FF82A920000 gdi32full.dll 0x7FF82A950000 WINTRUST.DLL 0x7FF82AA60000 cfgmgr32.dll 0x7FF82AAD0000 bcryptPrimitives.dll 0x7FF82AB20000 OLEAUT32.dll 0x7FF82AC60000 clbcatq.dll 0x7FF82ADA0000 ADVAPI32.dll 0x7FF82AE50000 NSI.dll 0x7FF82AF00000 KERNEL32.DLL 0x7FF82AFF0000 WS2_32.dll 0x7FF82B130000 SHELL32.dll 0x7FF82B1A0000 ole32.dll 0x7FF82B8F0000 RPCRT4.dll 0x7FF82BAB0000 imagehlp.dll 0x7FF82BC40000 sechost.dll 0x7FF82BC60000 msvcrt.dll 0x7FF82BD00000 PSAPI.DLL 0x7FF82BDA0000 SETUPAPI.dll 0x7FF82BDB0000 MSCTF.dll 0x7FF82C280000 shlwapi.dll 0x7FF82C3A0000 shcore.dll 0x7FF82C400000 IMM32.DLL 0x7FF82C4B0000 GDI32.dll 0x7FF82C4F0000 combase.dll 0x7FF82C520000 USER32.dll 0x7FF82CA30000 ntdll.dll 0x7FF82CC10000 nvcuda64.dll 0x7FFFA1680000 nvcuda.dll 0x7FFFA47B0000 hdtSMP64.dll 0x7FFFA5500000 steamclient64.dll 0x7FFFA6180000 nvwgf2umx.dll 0x7FFFAD9D0000 gameoverlayrenderer64.dll 0x7FFFB9C80000 skee64.dll 0x7FFFB9E10000 DSOUND.DLL 0x7FFFBA4B0000 JContainers64.dll 0x7FFFBF970000 CrashLogger.dll 0x7FFFC0090000 nvspcap64.dll 0x7FFFC21D0000 PapyrusUtil.dll 0x7FFFC2D20000 tier0_s64.dll 0x7FFFC2E90000 d3dx9_42.dll 0x7FFFC4610000 XAudio2_7.dll 0x7FFFC4D80000 skse64_1_6_640.dll 0x7FFFC5C50000 vstdlib_s64.dll 0x7FFFC5F60000 mskeyprotect.dll 0x7FFFF50E0000 ncryptsslp.dll 0x7FFFF5160000 usvfs_x64.dll 0x7FFFF5410000 SchlongsOfSkyrim.dll 0x7FFFF7030000 bink2w64.dll 0x7FFFFAEC0000 DINPUT8.dll 0x7FFFFCC60000 SKSE PLUGINS: CrashLogger.dll v1.3 hdtSMP64.dll JContainers64.dll v4.2.3 PapyrusUtil.dll SchlongsOfSkyrim.dll SexLabUtil.dll skee64.dll PLUGINS: [00] Skyrim.esm [01] Update.esm [02] Dawnguard.esm [03] HearthFires.esm [04] Dragonborn.esm [05] ccBGSSSE001-Fish.esm [06] ccBGSSSE025-AdvDSGS.esm [07] Unofficial Skyrim Special Edition Patch.esp [08] SexLab.esm [09] Schlongs of Skyrim - Core.esm [0A] SexLabAroused.esm [0B] CreatureFramework.esm [0C] SkyUI_SE.esp [0D] RaceMenu.esp [0E] RaceMenuPlugin.esp [0F] UIExtensions.esp [10] FNIS.esp [11] FNISspells.esp [12] MoreNastyCritters.esp [13] HornyCreatures.esp [14] XPMSE.esp [15] Schlongs of Skyrim.esp [16] SOS - VectorPlexus Muscular Addon.esp [17] SOS - Smurf Average Addon.esp [18] SOS - VectorPlexus Regular Addon.esp [19] SOSRaceMenu.esp [1A] RaceMenuMorphsBHUNP.esp [1B] SGEyebrows.esp [1C] SexLabMatchMaker.esp [1D] SLAnimLoader.esp [1E] SexLab Aroused Creatures.esp [1F] SexLabWerewolves.esp [20] SexLabDefeat.esp [21] SnoipehMoreCreatures.esp [22] Genesis Surface Spawns.esp [23] Moonlight Tales Special Edition.esp [24] MonsterLipSync1.esp [25] OneWithNature.esp [26] Ordinator - Perks of Skyrim.esp [27] Evenstar - Minimalistic Standing Stones of Skyrim.esp [28] Odin - Skyrim Magic Overhaul.esp [29] Alternate Start - Live Another Life.esp [2A] IcePenguinWorldMap.esp [2B] AmazingFollowerTweaks.esp [FE:000] ccQDRSSE001-SurvivalMode.esl [FE:001] ccBGSSSE037-Curios.esl [FE:002] UNP Vanilla Outfits.esp [FE:003] BHUNP3BBB.esp [FE:004] ABMM.esp [FE:005] Werewolves.esp [FE:006] WerewolvesHCOS.esp [FE:007] WerewolvesMTSE.esp 1 hour ago, BLZBob said: The CTD problems are from something wrong with the head meshes. I was able to work around it be removing the ones added by TWO, this does mean loosing physics for the head but the rest of the body works fine and everything seems to match up fine. I see that too, the malehead poses problem.... with Sinding, but....it looks like hdt is also involved... incompatible mesh somewhere! I think the crash comes from hdt I had some crash too at the begining, because of moonlight tales, I had to deactivate its overhaul (wear the ring, > appearance > "no appearance") Also, 2 hours ago, viridisi said: SexLabWerewolves.esp Edits werewolves..... check this too, skeletons... meshhead.... 2 hours ago, viridisi said: SnoipehMoreCreatures.esp ... same....
BLZBob Posted November 13, 2022 Posted November 13, 2022 20 hours ago, viridisi said: Did you just delete the headparts folder? Not the entire folder, just the male and female headmesh nif and tri files I think. I made this modification a while ago so cant remember the exact details. took a bit of messing around to find what needed to go.
VonTherodere Posted November 13, 2022 Posted November 13, 2022 Everything works on my end as well except for the actual animations during interaction. Anyone know what could be going on? Animations work just fine if I disable TWO, except for some double penis and head layered textures happening. But the animations work. Install TWO and the double layered textures go away, but animations stop functioning.
viridisi Posted November 14, 2022 Posted November 14, 2022 (edited) On 11/12/2022 at 5:06 PM, BLZBob said: Not the entire folder, just the male and female headmesh nif and tri files I think. I made this modification a while ago so cant remember the exact details. took a bit of messing around to find what needed to go. I ended up having missing female heads when I deleted the whole folder. So this is what I ended on in my meshes/werewolfbeast/character assets/ folder. Animations and models are all solid like this. Ignore the headparts.zip and the files ending in .old that was me saving the unmodified folder for later. Edited November 14, 2022 by viridisi
Frosferes Posted November 14, 2022 Author Posted November 14, 2022 For anyone that is experiencing CTDs, I am not able to replicate such crashing on my own setup. To my knowledge, there are no problems with the existing head part meshes. I might be wrong on this, but I'm going to need more evidence on exactly what is causing the crashing (such as crash logs) to make that call. I would guess that these crashes or glitches are a result of general instability in SKSE based mods such as HDT SMP when using the latest build of Skyrim. I personally continue to use Skyrim 1.5.97 AKA the last pre-aniversary edition build, since the stability of this version is better established. My recommendations are to first ensure you are always checking for updates to SKSE and mods based on it if playing on the latest build of Skyrim. SMP in particular has a tendency to exhibit buggy interactions with head parts. It might also be a good idea to disable automatic Steam updates, or even backport your game to SE for a more stable experience. This can be done using this patcher on the Nexus: https://www.nexusmods.com/skyrimspecialedition/mods/57618 Also, an update for TWO is in the works and should be ready for release in the not too distant future. 1
BLZBob Posted November 15, 2022 Posted November 15, 2022 There was a fix recently in HDT SMP that I thought might help with this particular crash but I never undid the changes I made to TWO to test that. but I would guess it didnt fix it after all going by the new batch of people having that problem. Here is the log from the last time I got the crash before removing the headpart meshes. crash-2022-09-28-04-14-41.log I dont have the HDT log from back then as this was a while ago. Looking forward to the update.
Frosferes Posted November 15, 2022 Author Posted November 15, 2022 18 minutes ago, BLZBob said: There was a fix recently in HDT SMP that I thought might help with this particular crash but I never undid the changes I made to TWO to test that. but I would guess it didnt fix it after all going by the new batch of people having that problem. Here is the log from the last time I got the crash before removing the headpart meshes. crash-2022-09-28-04-14-41.log I dont have the HDT log from back then as this was a while ago. This crash log appears to indicate a bad interaction between a head part (presumably mine) and hdtSMP64.dll. Like you said, this was a known bug for AE that was supposedly fixed in recent builds of FSMP. If this crash is still occuring on the latest Skyim versions then there's really not much I can do to fix it besides recommend people to just... not use AE and use version 1.5.97 instead.
YareYareGunn Posted November 15, 2022 Posted November 15, 2022 After a while of research and digging, I finally took a dip into xEdit. I happened to find that the female head part from this mod does not work with Monster Facial Animation correctly at all. I provided a screenshot in hopes that it might lead others to discover a way to make them compatible because I'm not well versed in Skyrim modding since a decade ago. I would assume I could just copy and rename the meshes appropriately and that's all there is to it, but I have a hard time believing it'd be that simple. I'd probably need to create a new reference for MFA before trying to move on.
Frosferes Posted November 15, 2022 Author Posted November 15, 2022 2 hours ago, Linkxp500 said: After a while of research and digging, I finally took a dip into xEdit. I happened to find that the female head part from this mod does not work with Monster Facial Animation correctly at all. I provided a screenshot in hopes that it might lead others to discover a way to make them compatible because I'm not well versed in Skyrim modding since a decade ago. This overwrite is working as intended. If you're having problems in-game then either you've messed up on the install somewhere or it's due to the buggy and unstable nature of using the latest Skyrim build as discussed earlier in the thread.
YareYareGunn Posted November 15, 2022 Posted November 15, 2022 (edited) 10 hours ago, Frosferes said: This overwrite is working as intended. If you're having problems in-game then either you've messed up on the install somewhere or it's due to the buggy and unstable nature of using the latest Skyrim build as discussed earlier in the thread. Yeah I agree I jumped the gun on that. I actually was having issues pinpointing why Werebear heads were invisible. Uninstalling Bakafactory's ABC resolved the issue. I could just as easily repositioned it in my load order but the records would conflict harshly when it comes to the werebear's bodyslots. I ran into the conflict above while searching for issues. Edited November 15, 2022 by Linkxp500
Poldoo Posted November 15, 2022 Posted November 15, 2022 (edited) Don't know if anyone else faces the same problem, but when I'm in WW form and the idle animation provided byy HCOS plays (masturbation), then it will continue playing through any animation I initiate while in WW form. If the animation involves another character, that other one will execute their part of the animation while my character continues wanking while staring blankly into the distance... Is there a compatibility issue? Do I always have to get rid of the arousal level before beginning a new animation? Edit: Through the power of using spells to start a scene then quickly turning into a WW and getting Arousal levels to 0, I have found out that my character doesn't actually participate in animations at all, now he just stands there looking dumb while the other NPC hangs in the air... Edit 2: Werewolves in general don't work, they are only idling. Normal NPCs work, haven't tried out other creatures yet. I use Nemesis instead of FNIS, if that has anything to do with it. Edited November 16, 2022 by Poldoo
BLZBob Posted November 16, 2022 Posted November 16, 2022 Nemesis does not support creature animations at all. if you want them to work you must use FNIS.
Poldoo Posted November 16, 2022 Posted November 16, 2022 4 hours ago, BLZBob said: Nemesis does not support creature animations at all. if you want them to work you must use FNIS. Thanks for telling me. Sadly, I have to use Nemesis for shenanigans like MCO, Valhalla Combat, TUDM etc. I already read about using both at the same time, which is quite possible, but very complex for my brain... and also, you need to use MO2 which I don't wanna, so I'm still looking for a way to make it all work out...
wollboi Posted November 16, 2022 Posted November 16, 2022 1 hour ago, Poldoo said: Thanks for telling me. Sadly, I have to use Nemesis for shenanigans like MCO, Valhalla Combat, TUDM etc. I already read about using both at the same time, which is quite possible, but very complex for my brain... and also, you need to use MO2 which I don't wanna, so I'm still looking for a way to make it all work out... It's very easy to get them to work together. I've done it for years. But I'm using MO2, so I'm not sure how to get it to work on other managers. If Vortex has the ability to create empty mods, then it should be simple there too, but I haven't used Vortex in a while and really don't remember.
Frosferes Posted November 17, 2022 Author Posted November 17, 2022 Supposedly, a rewrite of the Nemesis engine is in the works which will support creature behaviours. At least, according to the Github page. I would love to be able to get more info on that if possible as I am very curious about integrating werewolf gameplay with existing Nemesis based combat mods. @Poldoo Using the two simultaneously isn't difficult. Set up a separate output folder for each engine and then run both. Have the Nemesis output folder take priority over the FNIS one. 2
Poldoo Posted November 19, 2022 Posted November 19, 2022 On 11/17/2022 at 12:40 PM, Frosferes said: Supposedly, a rewrite of the Nemesis engine is in the works which will support creature behaviours. At least, according to the Github page. I would love to be able to get more info on that if possible as I am very curious about integrating werewolf gameplay with existing Nemesis based combat mods. @Poldoo Using the two simultaneously isn't difficult. Set up a separate output folder for each engine and then run both. Have the Nemesis output folder take priority over the FNIS one. Thank you very much for the answer (that I totally overlooked for way too long). While I'll google how to do what you suggested, please allow me a follow-up question: Is the "Nemesis Creature Behavior Compatibility" mod not able to the the same things the FNIS Creature pack does?
Salaveena Posted November 19, 2022 Posted November 19, 2022 I am sadly running into a problem with this mod, perhaps someone could help me I got it downloaded and ran the bodyslide stuff built the morphs and instead of werewolves when they fully transform, I get giant floating werewolf dicks like so (one is in the middle of transforming, so his body is actually showing)
Poldoo Posted November 20, 2022 Posted November 20, 2022 On 11/17/2022 at 12:40 PM, Frosferes said: Supposedly, a rewrite of the Nemesis engine is in the works which will support creature behaviours. At least, according to the Github page. I would love to be able to get more info on that if possible as I am very curious about integrating werewolf gameplay with existing Nemesis based combat mods. @Poldoo Using the two simultaneously isn't difficult. Set up a separate output folder for each engine and then run both. Have the Nemesis output folder take priority over the FNIS one. I can now give an update: I kind-of did what you suggested (copying all the meshes/actors/ stuff besides "character", overwriting the Nemesis Output with those files) and it worked, but only for all creatures besides Werewolves... Horses? Check! Wolves? Check! ... anything but werewolves work... I reinstalled every dependency for MNC and HCOS, all in order, and installed TWO (+ AlternativeTextures and TWO-SOS) last, then did the aforementioned process and finished with creating a Wyre Bash Patch. I load into the game, try out a horse first, everything works, then switch over to a Werewolf... it stands there while the person is animated... All animations are registered, SL and SLAL had been reset beforehand, it's so weird. WWs just idle (mast. bc of HCOS)...
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