Hex Bolt Posted Sunday at 07:45 AM Author Posted Sunday at 07:45 AM Here's a fun roleplaying idea if your owner is a bossy, demanding girlfriend (or boyfriend) from hell. If you use iWantWidgets, SLTR will apply the formatting in interface\Lola\MessageFormat.json. For service notifications, you have to specify the wording because text substitution to use "Master", "Mistress", or whatever title you chose doesn't work for iWantWidgets messages. That can be an opportunity for enslaved-by-my-lover roleplay. You can keep the Master or Mistress title, but use something a little different for these two notifications: "ownerBeckons": "Your girlfriend beckons to you." "offerService": "You may ask your girlfriend if she wants something." Hopefully not too close to real life.
xLLUser Posted Sunday at 08:18 AM Posted Sunday at 08:18 AM Is there a way to see if the parade event is stuck somehow? My character has been above the submission score threshold for like 40+ hours of gameplay and I still haven't seen the event trigger once, she's now been at 90+ for a long time and still nothing. Most other events seem to work just fine, the only other one I'm having issues with is the time to relax one, I've got it set to trigger at 90% carry weight but even when I'm fully encumbered it doesn't ever seem to trigger after leaving a dungeon.
Hex Bolt Posted Sunday at 09:13 AM Author Posted Sunday at 09:13 AM (edited) 59 minutes ago, xLLUser said: Is there a way to see if the parade event is stuck somehow? My character has been above the submission score threshold for like 40+ hours of gameplay and I still haven't seen the event trigger once, she's now been at 90+ for a long time and still nothing. That event should never get "stuck", but it does have conditions. The cooldown must be above zero, of course. It can only occur during the day in Whiterun, Solitude, Markarth, or Riften (but not Windhelm). You must have just exited an interior location into one of those four cities (open city mods will break this). A Slave to Fashion must not be active. It must not be raining or snowing. You must not already have a short-term blocking task active (like Run Lola Run). The MCM System page will tell you whether events are blocked by a short-term task. 59 minutes ago, xLLUser said: Most other events seem to work just fine, the only other one I'm having issues with is the time to relax one, I've got it set to trigger at 90% carry weight but even when I'm fully encumbered it doesn't ever seem to trigger after leaving a dungeon. It won't trigger in a dungeon, but what's not obvious is that Skyrim often has marked the exterior areas around the dungeon entrance(s) as being "dungeon" too. (That's a Skyrim designer's decision. Submissive Lola just looks at keywords.) As an example, you'll see that when you exit Bleak Falls Barrow. You're outside but still in a dungeon location. You have to move well away from that exit to be outside the designated dungeon area. If you fast travel from the exit to a town (Time to Relax won't trigger in towns, either), the event won't trigger. Check your "Weight limit for Time to Relax" MCM setting for this mod to be sure that you're not offsetting your encumbrance. Edited Sunday at 09:18 AM by Hex Bolt
xLLUser Posted Sunday at 01:37 PM Posted Sunday at 01:37 PM 4 hours ago, Hex Bolt said: That event should never get "stuck", but it does have conditions. The cooldown must be above zero, of course. It can only occur during the day in Whiterun, Solitude, Markarth, or Riften (but not Windhelm). You must have just exited an interior location into one of those four cities (open city mods will break this). A Slave to Fashion must not be active. It must not be raining or snowing. You must not already have a short-term blocking task active (like Run Lola Run). The MCM System page will tell you whether events are blocked by a short-term task. It won't trigger in a dungeon, but what's not obvious is that Skyrim often has marked the exterior areas around the dungeon entrance(s) as being "dungeon" too. (That's a Skyrim designer's decision. Submissive Lola just looks at keywords.) As an example, you'll see that when you exit Bleak Falls Barrow. You're outside but still in a dungeon location. You have to move well away from that exit to be outside the designated dungeon area. If you fast travel from the exit to a town (Time to Relax won't trigger in towns, either), the event won't trigger. Check your "Weight limit for Time to Relax" MCM setting for this mod to be sure that you're not offsetting your encumbrance. The cooldown for the parade event is set to 2.5 days and my setup leans pretty heavily into RP and survival so coupled with the other events from this mod I spend a lot of time in cities so I should definitely be meeting those conditions plenty, other similar events work fine and trigger on leaving an interior in a city so I'm not sure why the parade never has. I did check and the mcm doesn't say anything about events being blocked. For the time to relax event I don't use fast travel and I felt like I'd walked pretty far into the wilderness while over encumbered when I was testing it but maybe I happened to be in a trouble area and didn't go far enough.
Hex Bolt Posted Sunday at 05:48 PM Author Posted Sunday at 05:48 PM 3 hours ago, xLLUser said: The cooldown for the parade event is set to 2.5 days and my setup leans pretty heavily into RP and survival so coupled with the other events from this mod I spend a lot of time in cities so I should definitely be meeting those conditions plenty, other similar events work fine and trigger on leaving an interior in a city so I'm not sure why the parade never has. I did check and the mcm doesn't say anything about events being blocked. It really should work for you. You can manually check the cooldown. Perhaps it didn't get set correctly. In the console: help vkjNextWRWalk 3 help GameDaysPassed 3 The first number must be less than the second one, or Parade is still on cooldown. The values are game days. If it looks wrong, try changing Parade's cooldown in the MCM. 4 hours ago, xLLUser said: For the time to relax event I don't use fast travel and I felt like I'd walked pretty far into the wilderness while over encumbered when I was testing it but maybe I happened to be in a trouble area and didn't go far enough. Some things block most SLTR events because the force greeting won't work well in the situation or because you're doing something important, like being in combat. Having your weapon out will block those events, so if you like to run around brandishing your weapon, Time to Relax won't start. Riding a mount blocks it too. You can manually check whether SLTR thinks you're overburdened. In the console, "sqv vkjmq" and look for ::IsOverburdened_var. It should be 1. If it's not, try adjusting the MCM setting slightly to see if that makes a difference. 2
Hex Bolt Posted Sunday at 10:21 PM Author Posted Sunday at 10:21 PM (edited) Upcoming Changes Gold Sharing If the "Owner's share of gold" setting is greater than 0, the owner will take all the gold while your score is negative. While you're a slave, your owner has all the power. Why share any loot with a defiant slave? Withholding gold is a strong incentive to at least not misbehave. The main consequence I can think of is that repaying auction debt becomes impossible while you're rebellious. Players who say, "Screw this, I just want to pay the debt and go" can set the owner's share to 0 in the MCM and avoid the penalty for being rebellious. Otherwise, your owner bought you not as an investment, but for the enjoyment of having a slave. Paying your debt is just the minimum requirement to be freed. The owner's hope is that you might come to like the situation and choose to stay. A rebellious slave provides no enjoyment and has no prospect of developing the right attitude to want to stay as slave, so the owner can retaliate. See who gets tired of this first. All the while, the owner keeps all the income and you remain a slave. A score of 0 is a really low threshold to meet. Players can still roleplay a surly, reluctant slave doing the bare minimum to "serve time" and earn release. Affection I'm looking at adding kissing as an optional event, configurable with a score threshold setting. Why is my owner being nice? What did I do wrong? Am I being sold? I'm scared. You can set the threshold for kissing from 0 to 101 score and randomly receive a kiss when it pleases the owner. This would be in the same event group as random zaps, just a lot nicer. It would have a cooldown, probably once per day. Too frequent rewards spoil the slave. Kissing doesn't mean that your owner sees you as an equal, and that will be clearly stated, but an affectionate owner might choose to reward a slave. A slave can also ask for a kiss, just like asking for a spanking or whipping. * You'll need a kissing animation (one that doesn't also include sex). Leito's animations pack has at least one. I'll copy the hearts visual effect from Love Sickness (you won't need that mod), so it will look nice. I'm considering a buff. It shouldn't be powerful and there are already plenty of combat buffs in the game, so the idea is for +10 to speech, similar to The Gift of Charity (the two effects would stack). Wily players will probably wait until shopping time to ask for that kiss. * If you ask for a kiss, I'm thinking that an owner isn't so generous with affection unless you've earned it. Spanking and whipping inflict pain and, well, doing it is fun, but being generous with kissing might encourage the wrong ideas. Keep the slave guessing. So, if you ask, then below a score of 50, you'll be told to kiss the owner's bare feet instead (footwear unequipped, no shoe cleaning, owner recently bathed, honest!). You did say you wanted to kiss your owner. Players who've chosen the "pretend to lick" dialog option for the palace scene will just be told no rather than having to kiss feet. Otherwise, the chance for a real kiss would be your score (50-100%). That's a decent chance, it rewards good behavior, but it's good for a slave to be told no sometimes. Edited Sunday at 10:46 PM by Hex Bolt 5
KitKatKseniya Posted Sunday at 10:45 PM Posted Sunday at 10:45 PM 19 minutes ago, Hex Bolt said: Affection I'm looking at adding kissing as an optional event, configurable with a score threshold setting. Really great as I like to play with a more affectionate owner, like a girlfriend or boyfriend who is your owner Could I be selfish and request that in the same vein that you can request and your owner could give you headpats like they do after the tomb raider event? I just think its really cute 🥰 If not no worries, love the mod ❤️
Hex Bolt Posted Sunday at 11:13 PM Author Posted Sunday at 11:13 PM (edited) 3 hours ago, KitKatKseniya said: Really great as I like to play with a more affectionate owner, like a girlfriend or boyfriend who is your owner You maybe saw my earlier post ("Your girlfriend beckons to you") if you hadn't already done that in your game. If you want a relatively gentle owner, the more difficult or embarrassing events start at score 20 (the palace scene is an exception, but that will require score 20+ with the next update). If you set the score threshold for random zaps to zero and keep your score below 20 (just set a large daily score decay), you can engage in fairly tame and discrete bedroom-style slave play with a lover. If your character ever becomes more adventurous and desires "more", just adjust the score decay, become more submissive, and experience more challenging treatment. 3 hours ago, KitKatKseniya said: Could I be selfish and request that in the same vein that you can request and your owner could give you headpats like they do after the tomb raider event? I just think its really cute There's been a good response to head pats. That actually sparked the idea for more affection. I kind of like reserving head pats for "you've done well" moments, but I could probably add it as something you can request (not when rebellious) once per day. I encourage players who enjoy Billyy's animations (or for that matter, any content here that you really like) to take a moment to post a thank you in the mod topic. Authors like hearing that their work is being enjoyed. Edited yesterday at 02:31 AM by Hex Bolt 1
Hex Bolt Posted yesterday at 02:25 AM Author Posted yesterday at 02:25 AM 3 hours ago, Hex Bolt said: 3 hours ago, KitKatKseniya said: Could I be selfish and request that in the same vein that you can request and your owner could give you headpats like they do after the tomb raider event? I just think its really cute There's been a good response to head pats. That actually sparked the idea for more affection. I kind of like reserving head pats for "you've done well" moments, but I could probably add it as something you can request (not when rebellious) once per day. Done for the next update. Although it's not a buff, the existing behavior for this mod's use of head pats is to reduce arousal by 20 points (it's calming), so one could request a head pat to help manage arousal. I put it on a cooldown, so you'll probably only get to use it once per day unless you don't sleep much. Also, I departed from my usual practice of hiding optional content, because a lot of people don't seem to be aware that Head Pats will be used if the animation is enabled, despite the reference to it under "Suggested Mods" on the mod page. So, the topic to request a pat on the head will be visible even if the animation is not installed. Selecting it will display a message informing you about this optional content. Players who don't want it can just ignore that topic, just as they might ignore the lines to volunteer for prostitution or sweeping. Lastly, I've grouped the topics to request a favor into a subtopic under "Master?" to reduce the number of lines to scroll through. The subtopic will have the lines to request spanking, whipping, kissing, and head pats. If I add more favors at some point, they'll go here without bloating the "Master?" topic. 1
Hex Bolt Posted yesterday at 03:34 AM Author Posted yesterday at 03:34 AM I've noticed that last version's fix for the forced orgasm event (it would never succeed until the owner stimulated you again) wasn't enough. I've found and fixed the second problem that it had. I'll be doing more testing to be sure Lola will have a good time. 1
IBAGadget Posted yesterday at 10:58 PM Posted yesterday at 10:58 PM (edited) Ok, so this is a first for me (in more ways than one) Previously, I had noticed that during the Dragonbone quest, Ysolda offers to whore me out, and has dialogue afterwards if you want her to become your pimp. This needs Radiant Prostitution though, which I didn't have at the time. Installed RP and started a new game. Just got my first 'Breeding Slave' quest and ran into a bit of an issue - no SLTR prostitute dialogue appears when I talk to npc's (Hey, looking for a good time?) I just get the SPP 'May I show you a good time' dialogue which doesn't end up in counting towards the number of clients I have to serve. does anybody know what the issue might be? conflict between SPP and RP? previously, I always had both the SPP and SLTR prostitute dialogues available at the same time edit: just checked both RP-RMCW and SPP, and neither one lists the other as a conflicting mod (which isn't to say it's not possible, just maybe not known/listed) Is there a particular MCM setting I need to check? Edited 23 hours ago by IBAGadget
Hex Bolt Posted 23 hours ago Author Posted 23 hours ago (edited) 30 minutes ago, IBAGadget said: Installed RP and started a new game. Just got my first 'Breeding Slave' quest and ran into a bit of an issue - no SLTR prostitute dialogue appears when I talk to npc's (Hey, looking for a good time?) With Radiant Prostitution, it's a two-step process. Your owner (or Ysolda) tells you to start whoring (or you can volunteer). Then, you must use RP's dialog to start prostitution ("I hear innkeepers are offering good work"). When you're done, it's those two steps in reverse. Use RP's "I've finished working", then tell your owner that you've finished. This is needed because RP assumes that an innkeeper is your madame, and can function in that role, or you can have your owner/Ysolda do it. If you're working for Ysolda and she's not your owner, there is no second step. Just use RP's dialog to start and end prostitution. I might have explained that poorly, so I'll try it a different way. SLTR lets you set up Ysolda to function as an innkeeper as far as RP is concerned. You do that by accepting her offer. She'll tell you to talk to her when you're ready to work. Use her as you would an innkeeper for RP to start and end prostitution. You can do that with or without SLTR's Working Slave quest, just as you can use other prostitution mods outside SLTR's prostitution. Tip: Unlike innkeepers, who are easy to find, Ysolda has her own schedule and sleeps in her locked house at night. To finish RP prostitution with her, I just summon her with the console to talk to her. Her ref ID is 1A69A, which I find easy to remember. 30 minutes ago, IBAGadget said: Ok, so this is a first for me (in more ways than one) This made me curious, but I won't ask. Edited 23 hours ago by Hex Bolt
IBAGadget Posted 23 hours ago Posted 23 hours ago 12 minutes ago, Hex Bolt said: 36 minutes ago, IBAGadget said: Ok, so this is a first for me (in more ways than one) This made me curious, but I won't ask. First time using RP, and therefore first time having this dialogue issue. So I guess I need to go talk to Hulda to get things rolling, then talk to her again after servicing 7 clients, then talk to my mistress to say I'm done. got it.
Hex Bolt Posted 23 hours ago Author Posted 23 hours ago 2 minutes ago, IBAGadget said: So I guess I need to go talk to Hulda to get things rolling, then talk to her again after servicing 7 clients, then talk to my mistress to say I'm done. That works, but the thing with Ysolda was so you can use her in place of Hulda.
IBAGadget Posted 23 hours ago Posted 23 hours ago 1 minute ago, Hex Bolt said: That works, but the thing with Ysolda was so you can use her in place of Hulda. I'll save that for later, when I'm not a slave anymore. I can rp it that she's intrigued by Ysolda's offer during the Dragonbone quest
Hex Bolt Posted 23 hours ago Author Posted 23 hours ago 2 minutes ago, Hex Bolt said: That works, but the thing with Ysolda was so you can use her in place of Hulda. You can also enable the option on MCM Mod Integration page to let your owner serve as your RP madame ("innkeeper"). If you do, it's that 2-step process. Owner tells to go whore, talk to owner to start working as prostitute for RP. When done, talk to owner as innkeeper to finish for RP, then tell your owner that you're done. If it seems clunky, it's because your owner is wearing two hats, as the expression goes. Just an option. Using Hulda works fine. Some players like the optics of "working for" their owner or for Ysolda.
Hex Bolt Posted 23 hours ago Author Posted 23 hours ago (edited) 5 minutes ago, IBAGadget said: I'll save that for later, when I'm not a slave anymore. I can rp it that she's intrigued by Ysolda's offer during the Dragonbone quest Sure, but just to be clear, you can totally use Ysolda as an innkeeper for Radiant Prostitution while you're a slave to someone else, if you've given her the dildos and accepted her offer. Edited 23 hours ago by Hex Bolt
RoboLancer Posted 21 hours ago Posted 21 hours ago @Hex Bolt Using LE version 2.1.16 and Simple Slavery 6.3.12 I want to start the game enslaved (easy enough to do with Simple Slavery) but there isn't a Submissive Lola buyer unless I assign one before hand in the MCM by clicking on them. I want to have a buyer ready so is there a way to console command it or make a bat file? Maybe assigning a buyer using the NPC's refID? No idea how it would work, but I want to do it. I understand you're busy, BUT I think this would be a nice feature for a future update; assign an auction buyer without having to meet them first in-game. Thank you for the mod, your time, and your consideration. 🙂
IBAGadget Posted 20 hours ago Posted 20 hours ago 12 minutes ago, RoboLancer said: @Hex Bolt Using LE version 2.1.16 and Simple Slavery 6.3.12 I want to start the game enslaved (easy enough to do with Simple Slavery) but there isn't a Submissive Lola buyer unless I assign one before hand in the MCM by clicking on them. I want to have a buyer ready so is there a way to console command it or make a bat file? Maybe assigning a buyer using the NPC's refID? No idea how it would work, but I want to do it. I understand you're busy, BUT I think this would be a nice feature for a future update; assign an auction buyer without having to meet them first in-game. Thank you for the mod, your time, and your consideration. 🙂 There's a couple ways you can do this: 1. Using a mod like Modex (not sure if there is an LE equivalent), you can summon followers to you. When they arrive, you can use the Add Buyer feature in SS++ to add them to the list of potential buyers. this list will persist through new games. Just make sure you click 'Validate Buyers' at the start of your new game when you are setting up your various MCM settings 2. on a throwaway game, run around skyrim to find all the various followers you want to add as auction buyers. again, all buyers you add to the list will persist over multiple playthroughs. Once you have your auction buyer list setup, start a new game that you want to continue playing through. 3
RoboLancer Posted 20 hours ago Posted 20 hours ago 1 minute ago, IBAGadget said: There's a couple ways you can do this: 2. on a throwaway game, run around skyrim to find all the various followers you want to add as auction buyers. again, all buyers you add to the list will persist over multiple playthroughs. Once you have your auction buyer list setup, start a new game that you want to continue playing through. Never occurred to me to add auction buyers to the exported settings file. Thanks for the tip.
IBAGadget Posted 20 hours ago Posted 20 hours ago 18 minutes ago, RoboLancer said: Never occurred to me to add auction buyers to the exported settings file. Thanks for the tip. it's not the exported settings file. It's the Auction buyer list. I've never exported my settings, and my buyer list has remained unchanged over a dozen or so playthroughs 1
RoboLancer Posted 20 hours ago Posted 20 hours ago I'll have to check it out in the MCM to see what's what. I got in the habit of exporting settings (with mods that have it) after a corrupted save I couldn't clean. With a mod like Lola it's pretty handy once you have all the settings the way you want. Glad it's a feature.
Hex Bolt Posted 19 hours ago Author Posted 19 hours ago 26 minutes ago, RoboLancer said: I got in the habit of exporting settings (with mods that have it) after a corrupted save I couldn't clean. Always a good idea. You might also consider navigating to Data\SKSE\Plugins\Lola at various times to make copies of LolaConfig.json with unique names (e.g., LolaConfig - Lydia.json). If you tend to change settings for different owners or different moods; that can save a lot of time. 29 minutes ago, RoboLancer said: I'll have to check it out in the MCM to see what's what. I recommend loading any save and adding two buyers via the MCM. You don't even need to save your settings for that, because the buyers go into a separate SimpleSlaveryBuyers file. If you know what you're doing, you can edit that file to add more, but I find it easier to console myself to a potential follower (or move that NPC to me) and add it through the MCM. As @IBAGadget mentioned, the buyers file persists between games, so set it up once and forget it unless you come across another buyer you'd like to add. 2
RoboLancer Posted 19 hours ago Posted 19 hours ago @Hex Bolt Thanks for the response and suggestions. I'll take them under consideration if the need arises. Question: For vampire owners, what are you using to identify who is a vampire and who isn't? I know there are keywords, getRace, etc. I looked in the Lola esp and there wasn't anything I could see in the vampire feeding dialogue choices. I want to make a custom vampire owner is why I'm asking.
Hex Bolt Posted 18 hours ago Author Posted 18 hours ago 11 minutes ago, RoboLancer said: For vampire owners, what are you using to identify who is a vampire and who isn't? NPC must have the keyword Vampire [KYWD:000A82BB]. Often, that's on the character's Race, but sometimes, as with Alva, it's on the character itself. 1
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