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SexoutBreeder [V8.4] ZOMG an update edition. Titus Riverside Bugfix.


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Posted

Where can i start the ant episode

Near Legion Safehouse south of Nipton, just walk west when you find the safehouse until you find a lake, then keep walking and there's a tunnel.

Posted

Probably some ant bug (never gets old) fixes and a bit more of the spore carrier.

I can't wait till the ant stuff gets more love, it's definitely my favorite concept wise.

Posted

I have a problem, when i give the metal sraps,brokenrifle and battery Sam and jess but i cant escape.

Samantha is pregnant. Have i wait until she has given birth?

Posted

Ant episode:

How can i get nectar from my workers???

Help please!

 

You don't until you've created enough ants. That should probably be made more clear somehow.

Posted

 

Hmmm,the only lacking thing it has is the freedom of choice (sure you can choose to NOT go to relevant locations but not what I mean).

Surely you can take on the thugs that try to rape you at the Coyote scenario if you wear a power armor and have that rocket minigun from some dlc...

 

 

Also,not sure how scorpion episode works,but I tried too many times with negative results.

A. If you're gonna say no, why go thru the immense trouble of installing the mod?

 

B.Scorpion ep. has been broken and ignored for quite some time, it's best to ignore it for now.

 

 

Immense trouble?It was no biggie :>

And it's not just about refusing,it's about lacking different choices in different scenarios,the bloatfly one for example is atm my favourite,because it comes more natural (the bloatflies will knock you out before up and they store your equipment away after that).While I do not like the fact that you cannot try to fend yourself in the original sequence in the coyote episode (as is,if there was an implication that the thugs drug you,or if the thugs level with the pc and get geared accordingly,I would have no qualms over it),I like that you can choose whether to allow the coyote to mount you or not (after he rescues you) and that you can choose whether to follow him or not.

 

 

So,when do I get to try out the plant mutation? :P

Posted

Quick question regarding Fenris: I can "tell him to assert dominance over someon I choose" but all he does is nod approvingly and then the convo ends. Does this do something at the moment?

Posted

hey what about doing some cazador stuff sometime?
they are powerfull and interesting creatures
 

 

 

Posted

just did some exploring with god mode....found a spot with 145 rad/s   =O.... "dry well"  pretty amazing stuff if you ask me!...would be a interesting place to do "something" i suppose? perhaps the "ultimate" creation? or some sort of almighty blessing? xD
perhaps the plant race could use something like it?
or something else?
dunno myself xD

Posted

oh btw a small tweak
could you make mutations compatible with each other?...just for some testing :D

Posted

I'm playing the riverside episode I recruited four local girls and talked to lucy yet for some reason the first basement meeting never comes, anyone got a fix for me?

Posted

I'm playing the riverside episode I recruited four local girls and talked to lucy yet for some reason the first basement meeting never comes, anyone got a fix for me?

not much to go on so i can only tell you the most basic lines i could possibly provide

"try restart the game completely and load a earlier save just before you complete the last girl (then check if all 4 girls actually still exist) and uh...yea try again...and you may want to have "sr_New_Vegas_Stutter_Remover"  i experienced that it fixed tons of problems."

 

Posted

While I am lookign forward to spore carriers I do not fault you for wanting to take your time on it. Have no right to complain about awesome content gotten for free right. Though I suppose it is ok to throw out a few requests perhaps.

 

Things I'd personally like to see. One more options added to the User29 outside River side. I am glad for the option to skip the first bit of the deathclaw stuff though I do wish when you did it woudl trigger Sam to work as a companion. Two I'd like to be able to skip past riverside to test latter play content easier. That is just me of course.

 

I would love more experimentation post novac but I am sure that can be a bitch to come up with ideas for. Speaking of Post experiment are there actually supplies for the rebels? I have looks all around Gibson's scrapyard looking.

 

 

Last a question. What is the timeline/process for the Miranda payback? I've had her "prove her loyalty" A frak ton of times over at least 14 days and haven't noticed any changes ./progress.

Posted

Ok, so I hate to do this but I'm not going to do spore carriers right now. I know, that was a huge tease and I enjoyed making the spore race a lot, but I just don't feel like coding anything for it right now. I type like 5 or 6 lines and I'm just like aaaaaccckkk.

 

Too many things going on right now.

 

SOOOOO instead I'm gonna make the deathclaws the best they can be until I really feel the urge (and have the time) to do spore carriers properly. It's for the best, you guys really don't want me to just half ass them. Deathclaw story line will be the same up until Titus's egg's hatch. You'll need a save from before then if you want everything to work properly. In addition to continuing the deathclaw story line, I'll go back and fix up riverside. I know it's buggy, it was way more complicated than anything I had done previously  If you want more of an idea, just  imagine that code is held together through  the digital version of  duct tape and bubble gum.

 

Actually I'm pretty glad at this, new deathclaw stuff is always welcome in my book

Posted

So a couple things. Do you guys like the deathclaw night vision? I'm thinking about changing it's color. And 

 

2: Hit me with any deathclaw expansion ideas. Miranda's punishment is a great example. It's really not that complicated, but it's really a good addition to the episode. Titus's offspring are covered.

expansion ideas?...

heh...

its about time humanity stands up against the hordes of "deathclaws" and with this the champion who ultimately started this campain faces dangers like never before...

with all of mankind standing together under the flag of NCR,Legion and House who for the time being have called siege fire as they see the true Threat of intelligent deathclaw's

with this the deathclaws are pushed back to rivertcity were scouts mans those posts in the mountain pass and behind the town on the hill here will our champion will be contained with her deathclaws and what remaining followers she may have...

in the dark situation she stands in she finds new hope with is....(dunno :/ could be she fuses the combined might of multiple races? from the mod...or future races?)

Posted

The night vision is pretty cool really. kind of blinding if you wait at night to sometime during the day until it catches up.

 

Something that might be nice to add is getting Sam a big pregnant belly again.

 

EDIT: Searched Miranda using pickpocket. Inventory is completely empty. I am going to chock it up to something beign fubared with my install. Only other error I've had with the bod was the baby deathclaws from your first multi pregnancy didn't appear. Stuck with it and the mature ones appeared when they where supposed to.

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