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SexoutBreeder [V8.4] ZOMG an update edition. Titus Riverside Bugfix.


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Posted

Daycrist

 

now...because of the lack of info i'm going to say "did you try tcl?"

and if that don't work i'll say "check you'r stuff and load a previous save"

 

but honestly i have no idea what you have done to mess things up THAT badly

i can only assume something is conflicting as "Missing resource" wont cause this (as far as i know)

 

in any case i've tried deathclaw with this version and using the long list of mods needed to make it run perfectly and i've had no issue at all (ok i got 2x npc sex scene vanish) but that's normal.

from the very start to very end ofc.

 

 

I did try TCL the issues seems to have been that the interior of the house was shrunk down to a 2 foot by 2 foot cell for some strange reason

Posted

i think the biggest issue of sexout content is the extreme amount of resource content there is.
pretty sure that 90% of all issues have been because of this exact problem xD
perhaps someone should make a "sexout auto installer"
(ofc this is a good thing as well as a bad thing as it shows that sexout really got alot of content!)

Posted

i think the biggest issue of sexout content is the extreme amount of resource content there is.

pretty sure that 90% of all issues have been because of this exact problem xD

perhaps someone should make a "sexout auto installer"

(ofc this is a good thing as well as a bad thing as it shows that sexout really got alot of content!)

Can't be done with all the changes and mods being continually updated by different people with different levels of skill and respecting permissions of the resources used.

Posted

sure it can be done the difference is its not a game engine but an program.
many ways of doing it.

its rather simple.

 

 

 

  1. mod you'r installing
  2. check mod's content for script for program
  3. use the script to locate download links for that version(provided in script by creator)
  4. download (or if failed open browser to the respected mod for manual install)
  5. download those mod's requested mods
  6. (and perhaps add a script for auto install or pack to single zip for easy install)

as an idea its quite simple

but ofc its not that simple.

but ones set up its a simple matter of creator of the chosen mod to link the mods they use (this ofc prevents confusion for users and creators (as they provide constant support for the same issue)

 


i could try and put something together but i wont promise anything (i have about 3 hours of free time every day so not much time for extra stuff xD)
but i'm really just throwing the idea out there.

 

Edit: just made a small download program to download any file specified however it seems lovers lab got some strange download system so that will take more then just tonight.
well did it in 5-10 mins.

tried some other websites and seemed to work just fine.

 

Autoit code for download of dummy file

 

 

#include <InetConstants.au3>

#include <MsgBoxConstants.au3>

; Download a file in the background.
; Wait for the download to complete.

Script()

Func Script()
; Save the downloaded file to the folder.
;url= is well...url...
$url="http://www.mynikko.com/dummy/dummy12.zip"
;dest=destination and file name
$dest="C:\Users\jamilnielsen\Desktop\New folder (3)\dummy12.zip"
Local $sFilePath = $dest

; Download the file in the background with the selected option of 'force a reload from the remote site.'
Local $hDownload = InetGet($url,$dest, $INET_FORCERELOAD, $INET_DOWNLOADBACKGROUND)

; Wait for the download to complete by monitoring when the 2nd index value of InetGetInfo returns True.
Do
Sleep(250)
Until InetGetInfo($hDownload, $INET_DOWNLOADCOMPLETE)

; Retrieve the number of total bytes received and the filesize.
Local $iBytesSize = InetGetInfo($hDownload, $INET_DOWNLOADREAD)
Local $iFileSize = FileGetSize($sFilePath)

; Close the handle returned by InetGet.
InetClose($hDownload)

; Display details about the total number of bytes read and the filesize.
MsgBox($MB_SYSTEMMODAL, "", "The total download size: " & $iBytesSize & @CRLF & _
"The total filesize: " & $iFileSize)

EndFunc

 

Posted

there is no nvse se i looked and nothing so i am like come on

 

Sorry, it's actually called NVSE Extender and is found here on LL. will correct the list to account for this.

Posted

@offnightmare

   

     -why don't you lay a few eggs instead? "hint hint"

 

@happy_bug

   -awww... so cute O.o... i hope user29 will take a look.

Posted

For the "Deathclaw Experiments" quest, do the supplies ever get delivered to the scrapyard?

 

Also, the dragon claws are absolutely terrifying. Very nice job.

Posted

For the "Deathclaw Experiments" quest, do the supplies ever get delivered to the scrapyard?

 

Yes. It's not always easy to find (I went all over before I went "D'OH!"):

 

 

Just in a little dip outside the gates to Ol' Lady Gibson's yard, is the (fairly small) box you're after.

 

Posted

I'm confused as to how to start the Riverside quest. I've finished the Deathclaw Promontory, fucked the mutant and gotten the horn things. The OP says to select some option from the Alpha, but when I try to talk the only options are sex. It says not to be pregnant; I just gave birth so I know I'm not. Is there something I'm missing?

Posted

 

Yes. It's not always easy to find (I went all over before I went "D'OH!"):

 

 

Just in a little dip outside the gates to Ol' Lady Gibson's yard, is the (fairly small) box you're after.

 

 

 

Finally found it! Thank you.

 

I'm confused as to how to start the Riverside quest. I've finished the Deathclaw Promontory, fucked the mutant and gotten the horn things. The OP says to select some option from the Alpha, but when I try to talk the only options are sex. It says not to be pregnant; I just gave birth so I know I'm not. Is there something I'm missing?

 

There should be an option that says "Expand your harem" when talking to the Alpha.

 

 

 

Late-questline spoiler/issue:

Eve seems to have disappeared from Nipton, but I figure that's my fault somehow. Is there a way to find her with console commands?

 

Posted

@purplewing

Eve is not scripted to disappear from Nipton without it being clear were she is.
 

it is likely that she vanished and in that case 

A ) yes you can find her if you reload a previous save and get her Reference ID then use "player moveto ID" in the newest save.

     Note: if you see no one then she vanished and is nothing more then a "Reference ID"  with means you have no other choice but to reload a save were she's still there.

B )if people start to vanish its a sign from god that you should save and restart you'r client more often. xD

Posted
I just report a problem of collision between two mods. The Super Mutant camps conflicts with the Infiltration mod 2, and Monster Wars Warzone because its area is a war zone and it is a shame not to use them together. 

 

Can move the camp to another site?

Posted

 

I just report a problem of collision between two mods. The Super Mutant camps conflicts with the Infiltration mod 2, and Monster Wars Warzone because its area is a war zone and it is a shame not to use them together. 
 
Can move the camp to another site?

 

 

I suggest move it to the south of nipton(a little more south over to the crashsite), there are such an empty space wich no one cares, yet.

Posted
Just question for the creator of the Mod. A you planned to do with the episodes Breeder species Mod Monster Mod [Momod]. 

 

After a small request: would it be possible to detail on a page we the episodes are done (with places first scene of the episode and a short description as perks to finally get to know better) 

 

thank you

Guest zikko
Posted

Have I missed something or bugs(or just my game fucking up??

 

1. If you do feed the cows you don't have to feed them anymore and you just end up impregnated again after giving birth and never get the collar off.

2. Becoming queen or exploding the place won't let you escape, the door keeps asking for a key I don't have.

 

Posted

 

Daycrist

 

now...because of the lack of info i'm going to say "did you try tcl?"

and if that don't work i'll say "check you'r stuff and load a previous save"

 

but honestly i have no idea what you have done to mess things up THAT badly

i can only assume something is conflicting as "Missing resource" wont cause this (as far as i know)

 

in any case i've tried deathclaw with this version and using the long list of mods needed to make it run perfectly and i've had no issue at all (ok i got 2x npc sex scene vanish) but that's normal.

from the very start to very end ofc.

 

 

I did try TCL the issues seems to have been that the interior of the house was shrunk down to a 2 foot by 2 foot cell for some strange reason

 

I got this problem yesterday as well, after "planting" the first 3 eggs. when I went down again after having been outside for a bit, I returned to a tiny room where everything was compressed into each other. tried TCL and TFC but the camera just kept snapping back to the original position (every 0.1 second)

Tried loading a quick save that was right before I went back in. even restarted the client, but did not fix the problem.

Had to load a earlier save.

 

Save often in separate files

Posted

cant help with that issue...i'd say you should give a as much information you can as logs,stage,pic's and ofc mod list
then wait for a creator to say something   my guess is user29 or Halstrom.

...perhaps even you'r computer build as information...i dunno...

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