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SexoutBreeder [V8.4] ZOMG an update edition. Titus Riverside Bugfix.


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Posted

For those of us that like to rush to "end game", what is the correct id for adding more eggs via the console? Collecting enough eggs for the nests can be a chore at times especially on a new game.

Posted

For those of us that like to rush to "end game", what is the correct id for adding more eggs via the console? Collecting enough eggs for the nests can be a chore at times especially on a new game.

It's just the vanilla deathclaw eggs. There's 20 of them in a fridge in Riverside.

Posted

 

For those of us that like to rush to "end game", what is the correct id for adding more eggs via the console? Collecting enough eggs for the nests can be a chore at times especially on a new game.

It's just the vanilla deathclaw eggs. There's 20 of them in a fridge in Riverside.

 

 

Ah, thank you. The 20 free eggs I often use up quite quickly when Lucy asks for 3 eggs bout 5 or 6 times, heh.

Posted

*sigh* bout ready to ditch this, i have followed everey obscure installation iinstructions i can find. I am pretty sure everything is more or less setup right now. If anything, at least some of the stuff that was broken before is fixed now after reading the installation stuff.

 

I got sam to finally follow me, did the whole thing where she gets the supplies, we have a chat about those supplies, she tells me we need to give birth in order to explore the cave...then it stops.

 

my stomach is flat, though I have pregnancy tokens and what have you....and no matter how many 24 hour days i wait, nothing changes, plain and simply, its just stopped, and I dunno why. =(

 

I did not see breeder needing the pregnancy mod, nor do I see an MCM for pregnancy mod...nor did i find instructions for the pregnancy mod. So I am not entirely sure if thats 100%, but it seems to be.

Posted

Galickarn

Did you read the first page of the post it states the fact that you need pregnancy for this mod to work it is an awesome mod if you give it a chance a lot of work has went into it take the time to read the first page and it may go better for you

Posted

*sigh* bout ready to ditch this, i have followed everey obscure installation iinstructions i can find. I am pretty sure everything is more or less setup right now. If anything, at least some of the stuff that was broken before is fixed now after reading the installation stuff.

 

I got sam to finally follow me, did the whole thing where she gets the supplies, we have a chat about those supplies, she tells me we need to give birth in order to explore the cave...then it stops.

 

my stomach is flat, though I have pregnancy tokens and what have you....and no matter how many 24 hour days i wait, nothing changes, plain and simply, its just stopped, and I dunno why. =(

 

I did not see breeder needing the pregnancy mod, nor do I see an MCM for pregnancy mod...nor did i find instructions for the pregnancy mod. So I am not entirely sure if thats 100%, but it seems to be.

Damn someone must have stole the instructions from the first post they were there earlier today. If you're not seeing Pregnancy MCM, somethings broken in your install, could be incorrect load order or just MCM being quirky at times too

Posted

Yes, I did fully read the first page. I did not see any obvious mention of installation instructions for pregnancy v3. I saw some requirements for the mod on the download page itself for pregnancy.

 

I also don't know what or why there is a debugpreg.esp in the download list. I put it in there simply because at this point I just want it to work.

 

Why would a breeder mod not use pregnancy mod? Simple, there was always the possibility that it could be integrated, and it may have been conflicting with pregnancy mod, I wouldnt know. This isnt terribly important in the long run...

 

I cant seem to find the load order file like I did for skyrim, I will try to compile my load order in case thats the problem, but yea. I dont know what i installed incorrectly in terms of pregnancy mod, I am pretty good with installations.

 

 

 

GameMode=FalloutNV

FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
Interior Lighting Overhaul - Core.esm=1
AWorldOfPain(Preview).esm=1
More Perks.esm=1
More Traits.esm=1
Primary Needs HUD.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Sexout.esm=1
SexoutCommonResources.esm=1
SexoutSlavery.esm=1
SexoutLegion.esm=1
SexoutPregnancyV3.esm=1
SexoutOffSpring.esm=1
Weapon Mod Expansion.esm=1
WME - DLCs.esm=1
Lings.esm=1
MikotoBeauty.esm=1
Shojo Race Vegas.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
Children of the Wasteland.esm=1
Interior Lighting Overhaul - L38PS.esm=1
SexoutBreeder.esp=1
Mission Mojave - Ultimate Edition.esp=1
CASM.esp=1
Psychoelfs Veronica shojo.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues (No Cyberware).esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
CONELRAD 640-1240.esp=1
More Perks Update.esp=1
More Traits Update.esp=1
LingsPrettyThings.esp=1
AWOPDeadMoney.esp=1
NVWillow.esp=1
UnlimitedCompanions.esp=1
Sorter - Combined.esp=1
Sorter - Dead Money.esp=1
Weapon Mod Expansion.esp=1
SexoutPregDebug.esp=1
The Mod Configuration Menu.esp=1
Project Nevada - WME.esp=1
WME - DLCs.esp=1
WME - DLCs Arenovalis.esp=1
EVE FNV - ALL DLC.esp=1
Project Nevada - EVE All DLC.esp=1
Fellout.esp=1
Fellout-OWB.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
ILO - A World of Pain.esp=1
MikotoBeauty.esp=1
AWOPDeadMoneyVendorPatch.esp=1
UseableToilets.esp=1
EVE FNV - NO GRA.esp=1
EVE FNV - NO DLC.esp=1
Children of the Wasteland - No Essential.esp=1
Project Nevada - EVE No DLC.esp=1
Project Nevada - EVE No GRA.esp=1
SexoutZAZ.esp=1
SmallerTalk.esp=1
SexoutFiends.esp=1
SCS - CombatArmour.esp=1
SexoutRapist.esp=1

 

 

keep in mind, BOSS did a lot of the load order stuff, I did only a little, and could not find a specific post regarding how pregnancy/mcm/breeder loadout should be like.

Posted

Actually installed NV and this again, just to run through the scorpion episode, or what there is of it.  For the person who asked exactly what had to be done to enable it:

1- Need to find the load order number Breeder is currently using. Easy way to do this is to find something in the world you know absolutely belongs to User29's mod, like the bloatfly safe, if you're traveling that way anyhow.  Open the console, click on it, and make sure the text top center names the right object. Then write down the first two characters of it's id.

2- Replace the ?? characters below with the two you wrote down from the other object, they will be different for everyone.

"prid ??001BF1", hit enter.

"enable", hit enter. (This activates everything up until you have to leave the cave)

3- The cave exit is locked, and I see nothing at all in the geck to unlock it, so you need to use the console again to leave.

"prid ??000D8B", hit enter.

"unlock", hit enter. (You can leave now, no idea if it will reset to locked sometime later, or not)

 

Now if only I could get sexout to stop leaving me stuck with a twisted upper body pose and unusable pipboy.

 

Posted

Couldn't find any info on this so thought I'd ask here. I'm stuck in the "slightly pregnant" phase--I've tried debugging and waiting for weeks, but nothing seems to be happening.

 

Edit: Some MCM fiddling seems to have fixed it.

Posted

I'm stuck. How exactly do we escape from the raider house? Is there a bed somewhere to advance time to speed up birth?

In the back room in between the two stair cases is a book on a shelf, use it and it will speed up a day.

Posted

No matter how I do this, it does not change...there is just NOT a pregnancy setting in MCM, its not there, ive reinstalled with NMM, with FOMM, ive tried multiple load orders.

 

The only clue to something bein wrong with MCM is a message that comes up saying "The Mod configuration menu has detected multiple entries for MCM." basically saying check the faq for how to fix it or something.

 

Honestly I could not find a way to fix that little message, not just yet anyway, multiple reinstalls...plain and simply, the MCM listing should be there, I see absolutely no reason why it would not be there, but despite that, it isnt...and its frustrating =P

Posted

Yes, I did fully read the first page. I did not see any obvious mention of installation instructions for pregnancy v3. I saw some requirements for the mod on the download page itself for pregnancy.

 

I also don't know what or why there is a debugpreg.esp in the download list. I put it in there simply because at this point I just want it to work.

 

Why would a breeder mod not use pregnancy mod? Simple, there was always the possibility that it could be integrated, and it may have been conflicting with pregnancy mod, I wouldnt know. This isnt terribly important in the long run...

 

I cant seem to find the load order file like I did for skyrim, I will try to compile my load order in case thats the problem, but yea. I dont know what i installed incorrectly in terms of pregnancy mod, I am pretty good with installations.

 

 

 

GameMode=FalloutNV

 

FalloutNV.esm=1

DeadMoney.esm=1

HonestHearts.esm=1

OldWorldBlues.esm=1

LonesomeRoad.esm=1

GunRunnersArsenal.esm=1

Interior Lighting Overhaul - Core.esm=1

AWorldOfPain(Preview).esm=1

More Perks.esm=1

More Traits.esm=1

Primary Needs HUD.esm=1

Project Nevada - Core.esm=1

Project Nevada - Equipment.esm=1

Sexout.esm=1

SexoutCommonResources.esm=1

SexoutSlavery.esm=1

SexoutLegion.esm=1

SexoutPregnancyV3.esm=1

SexoutOffSpring.esm=1

Weapon Mod Expansion.esm=1

WME - DLCs.esm=1

Lings.esm=1

MikotoBeauty.esm=1

Shojo Race Vegas.esm=1

Project Nevada - Rebalance.esp=1

Project Nevada - Cyberware.esp=1

Children of the Wasteland.esm=1

Interior Lighting Overhaul - L38PS.esm=1

SexoutBreeder.esp=1

Mission Mojave - Ultimate Edition.esp=1

CASM.esp=1

Psychoelfs Veronica shojo.esp=1

Project Nevada - Dead Money.esp=1

Project Nevada - Honest Hearts.esp=1

Project Nevada - Old World Blues (No Cyberware).esp=1

Project Nevada - Lonesome Road.esp=1

Project Nevada - Gun Runners' Arsenal.esp=1

CONELRAD 640-1240.esp=1

More Perks Update.esp=1

More Traits Update.esp=1

LingsPrettyThings.esp=1

AWOPDeadMoney.esp=1

NVWillow.esp=1

UnlimitedCompanions.esp=1

Sorter - Combined.esp=1

Sorter - Dead Money.esp=1

Weapon Mod Expansion.esp=1

SexoutPregDebug.esp=1

The Mod Configuration Menu.esp=1

Project Nevada - WME.esp=1

WME - DLCs.esp=1

WME - DLCs Arenovalis.esp=1

EVE FNV - ALL DLC.esp=1

Project Nevada - EVE All DLC.esp=1

Fellout.esp=1

Fellout-OWB.esp=1

Interior Lighting Overhaul - Ultimate Edition.esp=1

ILO - A World of Pain.esp=1

MikotoBeauty.esp=1

AWOPDeadMoneyVendorPatch.esp=1

UseableToilets.esp=1

EVE FNV - NO GRA.esp=1

EVE FNV - NO DLC.esp=1

Children of the Wasteland - No Essential.esp=1

Project Nevada - EVE No DLC.esp=1

Project Nevada - EVE No GRA.esp=1

SexoutZAZ.esp=1

SmallerTalk.esp=1

SexoutFiends.esp=1

SCS - CombatArmour.esp=1

SexoutRapist.esp=1

 

 

 

 

keep in mind, BOSS did a lot of the load order stuff, I did only a little, and could not find a specific post regarding how pregnancy/mcm/breeder loadout should be like.

 

NMM is known to cause issues with Sexout for whatever reason, try FOMM.

Posted

Everything seems to work now, awesome. Thanks for this awesome mod user29!

 

After poking around in the G.E.C.K a little, I noticed an empty quest entitled "Primm Takeover." Might we see an implementation of that at some point?

 



 

Posted

The ant episode is located at the ant burrow, just south of the Legion safe house.

 

awesome, and is there a certain way to start the radscoprion ep? I walked into the radscorption gulch and the paralyzers just killed me. 

Posted

 

The ant episode is located at the ant burrow, just south of the Legion safe house.

 

awesome, and is there a certain way to start the radscoprion ep? I walked into the radscorption gulch and the paralyzers just killed me. 

 

 

 

The scorpion episode has bugs and was disabled.  I think user29 said it wasn't up to the standards of the rest of the content and there are no plans to re-enable it.

Posted

 

 

The ant episode is located at the ant burrow, just south of the Legion safe house.

 

awesome, and is there a certain way to start the radscoprion ep? I walked into the radscorption gulch and the paralyzers just killed me. 

 

 

 

The scorpion episode has bugs and was disabled.  I think user29 said it wasn't up to the standards of the rest of the content and there are no plans to re-enable it.

 

 

gotcha

Posted

is Titus supposed to come find you if you are away from nipton too long? I wanted to see what the punishment he mentioned was for staying away too long and I've been away for over a week and he hasnt come to get me.

Posted

Hey, I'm loving the Deathclaw storyline so far, but I'm stuck- I've given Samantha the battery and 2 scrap metals. She's fixed the radio and now is telling me to have Jess fix my weapons. Whenever I talk to Jess at this point, there's no new dialogue though. Is there something I'm missing?

Posted

Hey, I'm loving the Deathclaw storyline so far, but I'm stuck- I've given Samantha the battery and 2 scrap metals. She's fixed the radio and now is telling me to have Jess fix my weapons. Whenever I talk to Jess at this point, there's no new dialogue though. Is there something I'm missing?

 

Go explore the caves and you'll find some broken assault rifles, a broken sniper rifle, plus some more scrap metal. Then you can go to Jess :)

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