ValentineAces Posted January 25, 2014 Posted January 25, 2014 Welp I'm having some troubles... don't know if I broke the quest or not but... I was doing the deathclaw promontory quest... and just when I've gathered all the parts... Sam pulls a Houdini on me... I've looked through the whole cave, since the deathclaws already trust me, and can't find her... Of course I kinda spoke to Lucy but I don't know if my choice in dialogue might have made her disappear... A little help should be appreciated.
NoGround Posted January 25, 2014 Posted January 25, 2014 Welp I'm having some troubles... don't know if I broke the quest or not but... I was doing the deathclaw promontory quest... and just when I've gathered all the parts... Sam pulls a Houdini on me... I've looked through the whole cave, since the deathclaws already trust me, and can't find her... Of course I kinda spoke to Lucy but I don't know if my choice in dialogue might have made her disappear... A little help should be appreciated. Lucy and Sam have an annoying problem of wandering around the cave and eventually getting stuck in walls and then eventually falling out of the map. I recommend loading an old save as that's the only way it works for me. (The amount of times I've redone these quests is going on 10 now LOL) I always have an official save (not auto or quick) before doing anything new or possibly buggy, such as the ambush.
ValentineAces Posted January 25, 2014 Posted January 25, 2014 Welp I'm having some troubles... don't know if I broke the quest or not but... I was doing the deathclaw promontory quest... and just when I've gathered all the parts... Sam pulls a Houdini on me... I've looked through the whole cave, since the deathclaws already trust me, and can't find her... Of course I kinda spoke to Lucy but I don't know if my choice in dialogue might have made her disappear... A little help should be appreciated. Lucy and Sam have an annoying problem of wandering around the cave and eventually getting stuck in walls and then eventually falling out of the map. I recommend loading an old save as that's the only way it works for me. (The amount of times I've redone these quests is going on 10 now LOL) I always have an official save (not auto or quick) before doing anything new or possibly buggy, such as the ambush. Damn... I was hoping not to have to restart from scratch... but oh well. Many thanks for answering.
NoGround Posted January 26, 2014 Posted January 26, 2014 Yeah I recently restarted a 40 hour character because Titus' dialogue got bugged and wouldn't show up anymore, nor would he dominate like he was supposed to. It's unfortunate that stuff like that happens, but it does. Always try to keep a save where you absolutely KNOW nothing is wrong to back up on. On my new character Veronica is bugged to never move or anything, but I think that's a problem with m/sex, which is an non-SCR/SexoutNG based mod, making it highly unstable. Also, if you're having follower problems (This is a general statement) try removing and follower-improvement mods. I've noticed a load of difference in consistency with my followers now that I've removed those mods.
NoGround Posted January 26, 2014 Posted January 26, 2014 So I've been looking at the new Sexout Spunk mod and it looks interesting. Only thing is that I'm not sure if it will cause problems with this mod. I'm going to test it out today. user29 I'll let you know if it causes problems with your mod Tbh I think it might cause problems with either the forced pregnancy scripts or creature factions.
Sheepking126 Posted January 26, 2014 Posted January 26, 2014 Sorry if im being stupid but im at the point where titus breeds you the first time and during pregnancy i get stuck in the animation and my stomach doesn't get bigger is there a way to fix this. everything else seems to be working fine besides this
Halstrom Posted January 26, 2014 Posted January 26, 2014 So I've been looking at the new Sexout Spunk mod and it looks interesting. Only thing is that I'm not sure if it will cause problems with this mod. I'm going to test it out today. user29 I'll let you know if it causes problems with your mod Tbh I think it might cause problems with either the forced pregnancy scripts or creature factions. SexoutSpunk should not cause any issues with Breeder that I can think of other than the faction smell stuff as it replaces the SCR/Pregnancy Faction smells, Pregnancy doesn't use it yet, User29 will eventually need to make some minor changes, but I'll try keeping compatibility in for the next couple of Breeder updates.
Nixea Posted January 27, 2014 Posted January 27, 2014 I was lucky enough to have a save right before the Nipton takeover part and thus went back there. I must say I'm incredibly pleased with the changes, although the town improvement mechanics are a bit confusing since I'm not sure how to get food and control resources. Also, I can't get Eve to follow me, she only offers dialog to adjust the Matriarch cloak. Titus seems fine, except he won't follow me unless I submit to him (which seems contradictory but doesn't bother me a lot considering I'd much rather submit to him).
JohnGlock Posted January 27, 2014 Posted January 27, 2014 Sorry if im being stupid but im at the point where titus breeds you the first time and during pregnancy i get stuck in the animation and my stomach doesn't get bigger is there a way to fix this. everything else seems to be working fine besides this The answers to this have been posted further up in the thread...basically you need to use the beta versions of SCR and Pregnancy.
Ya_akira Posted January 28, 2014 Posted January 28, 2014 Sorry if im being stupid but im at the point where titus breeds you the first time and during pregnancy i get stuck in the animation and my stomach doesn't get bigger is there a way to fix this. everything else seems to be working fine besides this The answers to this have been posted further up in the thread...basically you need to use the beta versions of SCR and Pregnancy. For me i'm using the latest beta for all of it and am still having this issue. Makes me kind of sad. using recommended load order. Have attempted the scene without additional mods. and again using latest beta of everything.
Halstrom Posted January 28, 2014 Posted January 28, 2014 Sorry if im being stupid but im at the point where titus breeds you the first time and during pregnancy i get stuck in the animation and my stomach doesn't get bigger is there a way to fix this. everything else seems to be working fine besides this The answers to this have been posted further up in the thread...basically you need to use the beta versions of SCR and Pregnancy. For me i'm using the latest beta for all of it and am still having this issue. Makes me kind of sad. using recommended load order. Have attempted the scene without additional mods. and again using latest beta of everything. What version number of the beta are you all using, you should report the issue in the Pregnancy beta thread because as far as I've seen there's been no issues there, so I assume it's all good and I'm about to make the beta the stable release and want to fix anything like this before I do. I'll need some more info as to if the debug messages were happening ok. When you get stuck in animation is that Birthing animation or Sex animation? Note that if you saved during the birthing sequence or sex you are probably screwed as the script would be different to the saved version script. Best to save games when stuff isn't happening.
Ya_akira Posted January 28, 2014 Posted January 28, 2014 removed What version number of the beta are you all using, you should report the issue in the Pregnancy beta thread because as far as I've seen there's been no issues there, so I assume it's all good and I'm about to make the beta the stable release and want to fix anything like this before I do. I'll need some more info as to if the debug messages were happening ok. When you get stuck in animation is that Birthing animation or Sex animation? Note that if you saved during the birthing sequence or sex you are probably screwed as the script would be different to the saved version script. Best to save games when stuff isn't happening. right now i'm in the process of making dinner so when i got done with that ill get that for you. Its birthing. Birthing started waited a few minutes, went and took a shower came back still birthing. I've gone as far as restarting the entire quest line. other births works fine. though i haven't tested anything other than deathclaws and big horns. Edit: using 20140124 of SexoutPregnancyV3 using 20140124 of SexoutCommonResources and latest breeder.
Ya_akira Posted January 28, 2014 Posted January 28, 2014 using 20140124 of SexoutPregnancyV3 using 20140124 of SexoutCommonResources and latest breeder.
something wicked Posted January 28, 2014 Posted January 28, 2014 Currently I am on the Deathclaw Promontory, when I reach the river with NCR squad waiting nothing happens. I try talking to everyone but all I get is a generic "What do you need". No deathclaws pursue either. After killing the alpha to progress, Miranda occasionally disappear after first sex. It was fixed after restarting the quest, but when she summon a shady guy to whore my PC out, that guy did nothing but stand there, talking to him again result in "what do you need" I decided to ignore the shady guy (which prevent me from cleaning) and wait for the Deathclaws to mature, but then the quest seems broken. I can't talk to any of the girl except "what do you need" (again) and the option to lure Miranda to Lucy doesn't appear either. I did talk to Lucy about this but approaching Miranda yield no such dialogue option.
Vaukalak Posted January 28, 2014 Posted January 28, 2014 Coyote den seems to be broken for me - the starting scene stops after spawning the nightstalker. Everything sexout-related seems to be up to date.
NoGround Posted January 31, 2014 Posted January 31, 2014 so what are all the "breeder situasions" as off now? i've been gone for a while so now that i'm back i can't find a full list. tried searching the topic, but all i could find was idea's and such, nothing that seem'd official. There's Bloatfly Supermutant Coyote Brahmin/Bighorner Deathclaw *story compete, not all features implemented* And that's pretty much all I found so far.
rick112 Posted January 31, 2014 Posted January 31, 2014 so what are all the "breeder situasions" as off now? i've been gone for a while so now that i'm back i can't find a full list. tried searching the topic, but all i could find was idea's and such, nothing that seem'd official. There's Bloatfly Supermutant Coyote Brahmin/Bighorner Deathclaw *story compete, not all features implemented* And that's pretty much all I found so far. Your missing 1 Ant Hill (located near the legion safe house)
Soap desu Posted January 31, 2014 Posted January 31, 2014 Ya ant hill and Deathclaw are completed just missing a few features implementations. I believe bloatfly is also completed. Supermutant is still being worked on. Coyote/Dog stuff is still being worked on. And the bighorn stuff still needs a few things added, but i don't know if he was go back and add the mutations he posted along time ago for this ep.
Soap desu Posted February 1, 2014 Posted February 1, 2014 Please some one of equal skill take the rains, breeder is just too good and if what User 29 saying is true it would only due the mod justice to have some one equally as good work on it. But please don't stop User29 you're mod is just too good.
Guest Posted February 1, 2014 Posted February 1, 2014 i suggest as a start user29 could use a partner with too much time.however the person would need some "know how"
wishnissgreznov Posted February 2, 2014 Posted February 2, 2014 Okay, weird question: Any chance we see a Radscorpion return any time soon, either with the early nest reenabled or maybe a whole new one? I honestly enjoyed it, even though it was basic, and I'd really like to see it in there for a little more variety than this mod already has *Although it does have a lot, and I don't want to sound ungrateful*
Soap desu Posted February 2, 2014 Posted February 2, 2014 Well you have ants and you mutate into with ant like features. Now you have scorpions, you could mutate into a Scorpion like creature. You don't have to be queen just an breeding machine or something like that. Simlary to Bloatfly but more updated with new mutation and maybe an animation. The story could go like so it does not have to be complex could be simple like bloatfly. While traveling in X area the player gets knocked out by a scorpion ambush. Insert some scenes of being dragged away / towards a dirt mount. The user wakes up bound, unable to move and is told to eat or drink something. Once the user complies they are no longer bound but are still confined to a room / tunnel where they continue to breed / eat and eventually mutate. Add various ways of escape / allow the user to mutate further. and scene, sure this is really short but not all episodes need to be episodic. "if that's the right usage".
ren54642 Posted February 3, 2014 Posted February 3, 2014 i myself hope user29 can find the time to keep going i cant get enough of the breeder quests I look everyday to see if its been updated you do an awesome job and I cant praise you enough for your work between this mod and pregnancy it keeps me playing on. Thanks for everything
wevxrs Posted February 3, 2014 Posted February 3, 2014 Months ago, I was able to get the disabled scorpion episode to work just fine by trawling the geck, grabbing the id of the collision box trigger object, adjusting for load order, and I think just enabling it in the console in game. Might have had to "activate" the exit/entrance in console also. Unfortunately, most of the times I tried to get through to the start location, there was a behemoth there waiting for my hour old character. I loved the initial scorpion capture myself, I'd say it was just the perfect blending of the poison visual effects and the "story" at that point that I liked so much. Had a whole boatload of awesome being able to actively resist what the mod was trying to do (without resorting to guns anyway), but having it all slip sideways when things go crosseyed. Maybe I just like scorpions. There really wasn't anything much to the rest of that episode, but as the deathclaw/fenris line had no interest for me, I was really looking forward to anything new for it, or a Cadzor encounter for that matter. If I could make a suggestion, work the poison effect in through the rest of the scorpion episode somehow, maybe add a couple of the capture scorpions to some random spawn points, and have you wake up back at the nest. Kind of a rare thing you'd never really expect or plan for, but perfectly capable of rendering a gatlin laser power armor big damn hero completely helpless. Strangely, that's exactly what scorpions do in the real world. You can always take a break, and come back later if you're burned out for now, user29. I completely don't understand how people can stick around and support/develop their mods for as long as you have; I just release things with an MIT license and ninja-vanish, but I certainly admire you for sticking it out as long as you have.
wishnissgreznov Posted February 3, 2014 Posted February 3, 2014 Months ago, I was able to get the disabled scorpion episode to work just fine by trawling the geck, grabbing the id of the collision box trigger object, adjusting for load order, and I think just enabling it in the console in game. Might have had to "activate" the exit/entrance in console also. Unfortunately, most of the times I tried to get through to the start location, there was a behemoth there waiting for my hour old character. Can you tell me how to do that? I've been combing through the geck for a few days now trying to figure out how to start it. I was able to unlock the tunnel in the console, but I could never get the scorpions inside to be friendly enough to let me actually try to do the quests. What I liked about the scorpions episode: 1) It's the only one *that I come up with* where you actually could start it just with combat, you didn't have to fulfill a specific condition like running towards the safe for the bloatflies. 2) It was very simple, and easy to play through pretty much as many times as I wanted. 3) I had very few errors with it, where some of the other episodes seem to bug out depending on which direction the hair on my head fell. 4) Scorpions honestly just seem to be more interesting than ants, to me.
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