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Posted
11 hours ago, Thor2000 said:

That's weird. I have no idea how that is even possible to achieve unless nif files has been renamed and changed location in the folders. Or Armor ID numbers in the json file has been switched. This shouldn't happen by itself though. Did you customized things? If not maybe some other mod is doing some crazy stuff in your setup.

No i didn't changed any files :C i dont even know how to modify nifs or json files, i believe it has to do with some other mod causing it because i dont have the cleanest setup and perhaps i need to re-do it. maybe its the mod order? im so lost with this since i have zero to none experience with this kind of things. i would love to fix it since i like most of the creatures from this mod and i would like to play animations with said creatures :C. i will try to upload a video to show whats wrong with it.

Posted
On 5/16/2022 at 8:59 AM, Thor2000 said:

Do you know what source these extra spawn mods use when they spawn an additional spawn? How large is the zombie dog groups from demonic creatures in your game (Rannveig's fast, broken fang cave or Hamvir's rest)? I placed them in groups of approx 5-6. If the extra spawn mods also covers static placed actors from other mods, the number should be doubled.

It only effects the original enemy spawns and leveled lists. So I can go in and script in more spawns but it will cause more lagging. So typically my personal work around for certain areas is that I will adjust the leveled list for a specific area and instead of 1 creature spawn per node, I will adjust it to 2, 3 or 4 of the same kind. So wolf packs I typically changed it to 4 per node anyways. For most of the 1.6 DC leveled lists I adjusted the creatures to populate more that way as well. It's the lazy way.

Posted
14 hours ago, bredaturk said:

Hi.. Patch texture error for 1.6.1 SE version. The mountedgoblin01hard.nif file in the Mounted Goblins folder is incorrect.
Durzog Body file is given as textures\newcreatures\thor\warzog\warzog.dds but.. there is no warzog texture file in thor folder.
For your fix in the next update.
I did not check the LE version.

Yup.. I misplaced the warzog folder. The warzog files are located in textures\newcreatures\warzog instead of textures\newcreatures\thor\warzog. I'll make a patch for it. For those that cannot wait simply move the warzog folder in textures\newcreatures\ to textures\newcreatures\thor\. It's an issue for both LE and SE.

 

10 hours ago, bitertaste said:

No i didn't changed any files :C i dont even know how to modify nifs or json files, i believe it has to do with some other mod causing it because i dont have the cleanest setup and perhaps i need to re-do it. maybe its the mod order? im so lost with this since i have zero to none experience with this kind of things. i would love to fix it since i like most of the creatures from this mod and i would like to play animations with said creatures :C. i will try to upload a video to show whats wrong with it.

Best is if you post the load order in a spoiler. Also try to investigate yourself which of the mods that can possibly do this. It's the first time I've heard such a thing like this. I know Maximal Carnage swaps the creature meshes once the creature is dead, but that is a different thing. Maybe other users has experienced the same thing.

5 hours ago, Gundalypse said:

It only effects the original enemy spawns and leveled lists. So I can go in and script in more spawns but it will cause more lagging. So typically my personal work around for certain areas is that I will adjust the leveled list for a specific area and instead of 1 creature spawn per node, I will adjust it to 2, 3 or 4 of the same kind. So wolf packs I typically changed it to 4 per node anyways. For most of the 1.6 DC leveled lists I adjusted the creatures to populate more that way as well. It's the lazy way.

sounds like a good way of adjusting things :)

Posted
10 hours ago, Thor2000 said:

Best is if you post the load order in a spoiler. Also try to investigate yourself which of the mods that can possibly do this. It's the first time I've heard such a thing like this. I know Maximal Carnage swaps the creature meshes once the creature is dead, but that is a different thing. Maybe other users has experienced the same thing.

sounds like a good way of adjusting things :)

Spoiler

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     WM Flora Fixes.esp
  7  7     SexLab.esm
  8  8     HentaiPregnancy.esm
  9  9     Heels Sound.esm
 10  a     hdtHighHeel.esm
 11  b     High Poly Head.esm
 12  c     Campfire.esm
 13  d     ZaZAnimationPack.esm
 14  e     PamaPrisonAlternative.esm
 15  f     ApachiiHair.esm
 16 10     SexLabAroused.esm
 17 11     CreatureFramework.esm
 18 12     Schlongs of Skyrim - Core.esm
 19 13     HighResTexturePack01.esp
 20 14     HighResTexturePack02.esp
 21 15     HighResTexturePack03.esp
 22 16     MaximumCarnage.esp
 23 17     H2135FantasySeries7.esp
 24 18     H2135ModernSeries3.esp
 25 19     FISS.esp
 26 1a     [COCO]BloomYouth.esp
 27 1b     SOS - ERF Equipable Horse Penis.esp
 28 1c     SOS - ERF Horse Penis Addon.esp
 29 1d     RLO - Interiors.esp
 30 1e     RealisticRoomRental.esp
 31 1f     DepthsOfSkyrim.esp
 32 20     CollegeOfWinterholdImmersive.esp
 33 21     Immersive Sounds - Compendium.esp
 34 22     Complete Alchemy & Cooking Overhaul.esp
 35 23     RealisticWaterTwo.esp
 36 24     RLO - Exteriors.esp
 37 25     hold guard.esp
 38 26     SexyBanditCaptives.esp
 39 27     DemonicCreatures.esp
 40 28     HentaiCreatures.esp
 41 29     Demonic Hentai Creatures v.2 with hotfix.esp
 42 2a     Hunting in Skyrim.esp
 43 2b     MoreNastyCritters.esp
 44 2c     Lore Weapon Expansion.esp
 45 2d     Immersive Encounters.esp
 46 2e     Sea of Spirits.esp
 47 2f     SkyTEST-RealisticAnimals&Predators.esp
 48 30     SC_HorseReplacer.esp
 49 31     Convenient Bridges.esp
 50 32     GiantTraders.esp
 51 33     JobsofSkyrim.esp
 52 34     ZIA_Complete Pack.esp
 53 35     BFT Ships and Carriages.esp
 54 36     Tentapalooza.esp
 55 37     RealisticWaterTwo - Legendary.esp
 56 38     CG4 Visual_Trees&Bushes.esp
 57 39     fallentreebridges.esp
 58 3a     SexLab_RelationshipDialogueSystem.esp
           RealisticWaterTwo - Waves.esp
 59 3b     SexLab_Dialogues.esp
           CWIRLSPatchLegendary.esp
 60 3c     Frostfall.esp
 61 3d     CCO - Permanent Birthsigns.esp
 62 3e     Drinking Fountains of Skyrim.esp
 63 3f     Missives.esp
 64 40     JS Unique Utopia Standalone - Daggers.esp
 65 41     Tirk the Horny Riekling.esp
 66 42     _GSPoses.esp
 67 43     Phillip the Horse.esp
 68 44     My Home Is Your Home.esp
 69 45     Apocalypse - The Spell Package.esp
 70 46     [COCO] CaressofVenus.esp
 71 47     Character Creation Overhaul.esp
 72 48     CCO - Diverse Races And Genders.esp
 73 49     CCO - Dynamic Skill Progression.esp
 74 4a     CCO - Oblivion Carry Weights.esp
 75 4b     VioLens.esp
 76 4c     Immersive Sounds - Footsteps.esp
 77 4d     EvenMoreMakeup.esp
 78 4e     _Fuse00_Backpack.esp
 79 4f     LootandDegradation.esp
 80 50     SLALAnimObjBillyy.esp
 81 51     Koralina's Eyebrows.esp
 82 52     HitStop.esp
 83 53     SexLabDefeat.esp
 84 54     Sugaruya Katana.esp
 85 55     SmoothJumpINISettings.esp
 86 56     potsanimated.esp
 87 57     Locational Damage.esp
 88 58     Wildcat - Combat of Skyrim.esp
 89 59     Weather SVWI.esp
 90 5a     RASS - Visual Effects.esp
 91 5b     mealtimeyum.esp
 92 5c     Immersive Sounds - Magic.esp
 93 5d     Erlosung.esp
 94 5e     WEHealingPotions Patch - CACO.esp
 95 5f     More Interesting Loot for Skyrim.esp
 96 60     SkyUI.esp
 97 61     ThaneWeaponsReborn.esp
 98 62     practical_pirate.esp
 99 63     CK_Mjoll_Replacer.esp
100 64     PerkPointPotion.esp
101 65     NCK30Obj.esp
102 66     WondersofWeather.esp
103 67     Wounds.esp
104 68     [Tobi] MfgBinder.esp
105 69     TakeNotes.esp
106 6a     SexLabMatchMaker.esp
107 6b     SexLabSquirtR.esp
108 6c     sprint.esp
109 6d     Skill Config.esp
110 6e     SignatureEquipment.esp
111 6f     slordars_body_freckles.esp
112 70     Shoulderpacks.esp
113 71     SexLab Sound FX Replacer.esp
114 72     SexLabTools.esp
115 73     SexLab Aroused Creatures.esp
116 74     SexlabAchievement.esp
117 75     HDT Maid Outfit.esp
118 76     SexLab Extra Voices.esp
119 77     vImmersiveBeds.esp
120 78     Koralina's Suite.esp
121 79     iHUD.esp
122 7a     McmRecorder.esp
123 7b     HearthfireMultiKid.esp
124 7c     HearthfireMultiKid_LastName.esp
125 7d     ImmersiveInteractions.esp
126 7e     Koralina's Makeup Tweaks.esp
127 7f     Koralina's Mystic Eyes.esp
128 80     koralinas_freckles_moles.esp
129 81     Lamenthia's Marks of Beauty.esp
130 82     KS Hairdo's.esp
131 83     sr_FillHerUp.esp
132 84     DW.esp
133 85     FloppySOS.esp
134 86     SLAL_GSAnimObjects.esp
135 87     FacelightPlus.esp
136 88     ImmersiveFP.esp
137 89     Eyes of Aber.esp
138 8a     HDT Maid Outfit Slot Change.esp
139 8b     Expressive Facegen Morphs.esp
140 8c     FreckleMania.esp
141 8d     H2135FantasySeries3.esp
142 8e     Cumshot.esp
143 8f     CumshotSL.esp
144 90     Windfull Skyrim.esp
145 91     hmkLockOn.esp
146 92     Northern Priestess - EX.esp
147 93     Project Proteus.esp
148 94     ValmariFollower.esp
149 95     carryprops.esp
150 96     SexLabHorribleHarassment.esp
151 97     Apropos2.esp
152 98     [COCO]BattleAngels.esp
153 99     3PCO.esp
154 9a     AhegaoTongues.esp
155 9b     DSer360MovementBehavior.esp
156 9c     AmazingFollowerTweaks.esp
157 9d     [COCO]Lady_Samurai.esp
158 9e     SLAnimLoader.esp
159 9f     SOS - Smurf Average Addon.esp
160 a0     Schlongs of Skyrim.esp
161 a1     SOS - B3lisario UNP Addon.esp
162 a2     SOSRaceMenu.esp
163 a3     XPMSE.esp
164 a4     RLO - Effects.esp
165 a5     RLO - Illuminated Spells.esp
166 a6     UIExtensions.esp
167 a7     AddItemMenuLE.esp
168 a8     FNIS.esp
169 a9     RaceMenu.esp
170 aa     RaceMenuPlugin.esp
171 ab     AnubAnimObj.esp
172 ac     DSerArcheryGameplayOverhaul.esp
173 ad     SLAL_AnimationByBakaFactory.esp
174 ae     Ordinator - Perks of Skyrim.esp
175 af     CWIOrdinatorPatch.esp
176 b0     Alternate Start - Live Another Life.esp
177 b1     Alternate Start -- New Beginnings.esp
 

 

here is the load order. i will try to investigate which mod could be causing it but yeah i still dont know which one could be causing this kind of bug. i dont have many mods that would change the texture of the creature, biggest guess is that i installed demonic creatures wrong and it could be causing it, because the texture change occurs only with the "troll" like creatures. i tried with other creatures like ogrim lord and hunger and they keep their texture but the schlong never appears with them

Posted
1 hour ago, bitertaste said:
  Reveal hidden contents

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     WM Flora Fixes.esp
  7  7     SexLab.esm
  8  8     HentaiPregnancy.esm
  9  9     Heels Sound.esm
 10  a     hdtHighHeel.esm
 11  b     High Poly Head.esm
 12  c     Campfire.esm
 13  d     ZaZAnimationPack.esm
 14  e     PamaPrisonAlternative.esm
 15  f     ApachiiHair.esm
 16 10     SexLabAroused.esm
 17 11     CreatureFramework.esm
 18 12     Schlongs of Skyrim - Core.esm
 19 13     HighResTexturePack01.esp
 20 14     HighResTexturePack02.esp
 21 15     HighResTexturePack03.esp
 22 16     MaximumCarnage.esp
 23 17     H2135FantasySeries7.esp
 24 18     H2135ModernSeries3.esp
 25 19     FISS.esp
 26 1a     [COCO]BloomYouth.esp
 27 1b     SOS - ERF Equipable Horse Penis.esp
 28 1c     SOS - ERF Horse Penis Addon.esp
 29 1d     RLO - Interiors.esp
 30 1e     RealisticRoomRental.esp
 31 1f     DepthsOfSkyrim.esp
 32 20     CollegeOfWinterholdImmersive.esp
 33 21     Immersive Sounds - Compendium.esp
 34 22     Complete Alchemy & Cooking Overhaul.esp
 35 23     RealisticWaterTwo.esp
 36 24     RLO - Exteriors.esp
 37 25     hold guard.esp
 38 26     SexyBanditCaptives.esp
 39 27     DemonicCreatures.esp
 40 28     HentaiCreatures.esp
 41 29     Demonic Hentai Creatures v.2 with hotfix.esp
 42 2a     Hunting in Skyrim.esp
 43 2b     MoreNastyCritters.esp
 44 2c     Lore Weapon Expansion.esp
 45 2d     Immersive Encounters.esp
 46 2e     Sea of Spirits.esp
 47 2f     SkyTEST-RealisticAnimals&Predators.esp
 48 30     SC_HorseReplacer.esp
 49 31     Convenient Bridges.esp
 50 32     GiantTraders.esp
 51 33     JobsofSkyrim.esp
 52 34     ZIA_Complete Pack.esp
 53 35     BFT Ships and Carriages.esp
 54 36     Tentapalooza.esp
 55 37     RealisticWaterTwo - Legendary.esp
 56 38     CG4 Visual_Trees&Bushes.esp
 57 39     fallentreebridges.esp
 58 3a     SexLab_RelationshipDialogueSystem.esp
           RealisticWaterTwo - Waves.esp
 59 3b     SexLab_Dialogues.esp
           CWIRLSPatchLegendary.esp
 60 3c     Frostfall.esp
 61 3d     CCO - Permanent Birthsigns.esp
 62 3e     Drinking Fountains of Skyrim.esp
 63 3f     Missives.esp
 64 40     JS Unique Utopia Standalone - Daggers.esp
 65 41     Tirk the Horny Riekling.esp
 66 42     _GSPoses.esp
 67 43     Phillip the Horse.esp
 68 44     My Home Is Your Home.esp
 69 45     Apocalypse - The Spell Package.esp
 70 46     [COCO] CaressofVenus.esp
 71 47     Character Creation Overhaul.esp
 72 48     CCO - Diverse Races And Genders.esp
 73 49     CCO - Dynamic Skill Progression.esp
 74 4a     CCO - Oblivion Carry Weights.esp
 75 4b     VioLens.esp
 76 4c     Immersive Sounds - Footsteps.esp
 77 4d     EvenMoreMakeup.esp
 78 4e     _Fuse00_Backpack.esp
 79 4f     LootandDegradation.esp
 80 50     SLALAnimObjBillyy.esp
 81 51     Koralina's Eyebrows.esp
 82 52     HitStop.esp
 83 53     SexLabDefeat.esp
 84 54     Sugaruya Katana.esp
 85 55     SmoothJumpINISettings.esp
 86 56     potsanimated.esp
 87 57     Locational Damage.esp
 88 58     Wildcat - Combat of Skyrim.esp
 89 59     Weather SVWI.esp
 90 5a     RASS - Visual Effects.esp
 91 5b     mealtimeyum.esp
 92 5c     Immersive Sounds - Magic.esp
 93 5d     Erlosung.esp
 94 5e     WEHealingPotions Patch - CACO.esp
 95 5f     More Interesting Loot for Skyrim.esp
 96 60     SkyUI.esp
 97 61     ThaneWeaponsReborn.esp
 98 62     practical_pirate.esp
 99 63     CK_Mjoll_Replacer.esp
100 64     PerkPointPotion.esp
101 65     NCK30Obj.esp
102 66     WondersofWeather.esp
103 67     Wounds.esp
104 68     [Tobi] MfgBinder.esp
105 69     TakeNotes.esp
106 6a     SexLabMatchMaker.esp
107 6b     SexLabSquirtR.esp
108 6c     sprint.esp
109 6d     Skill Config.esp
110 6e     SignatureEquipment.esp
111 6f     slordars_body_freckles.esp
112 70     Shoulderpacks.esp
113 71     SexLab Sound FX Replacer.esp
114 72     SexLabTools.esp
115 73     SexLab Aroused Creatures.esp
116 74     SexlabAchievement.esp
117 75     HDT Maid Outfit.esp
118 76     SexLab Extra Voices.esp
119 77     vImmersiveBeds.esp
120 78     Koralina's Suite.esp
121 79     iHUD.esp
122 7a     McmRecorder.esp
123 7b     HearthfireMultiKid.esp
124 7c     HearthfireMultiKid_LastName.esp
125 7d     ImmersiveInteractions.esp
126 7e     Koralina's Makeup Tweaks.esp
127 7f     Koralina's Mystic Eyes.esp
128 80     koralinas_freckles_moles.esp
129 81     Lamenthia's Marks of Beauty.esp
130 82     KS Hairdo's.esp
131 83     sr_FillHerUp.esp
132 84     DW.esp
133 85     FloppySOS.esp
134 86     SLAL_GSAnimObjects.esp
135 87     FacelightPlus.esp
136 88     ImmersiveFP.esp
137 89     Eyes of Aber.esp
138 8a     HDT Maid Outfit Slot Change.esp
139 8b     Expressive Facegen Morphs.esp
140 8c     FreckleMania.esp
141 8d     H2135FantasySeries3.esp
142 8e     Cumshot.esp
143 8f     CumshotSL.esp
144 90     Windfull Skyrim.esp
145 91     hmkLockOn.esp
146 92     Northern Priestess - EX.esp
147 93     Project Proteus.esp
148 94     ValmariFollower.esp
149 95     carryprops.esp
150 96     SexLabHorribleHarassment.esp
151 97     Apropos2.esp
152 98     [COCO]BattleAngels.esp
153 99     3PCO.esp
154 9a     AhegaoTongues.esp
155 9b     DSer360MovementBehavior.esp
156 9c     AmazingFollowerTweaks.esp
157 9d     [COCO]Lady_Samurai.esp
158 9e     SLAnimLoader.esp
159 9f     SOS - Smurf Average Addon.esp
160 a0     Schlongs of Skyrim.esp
161 a1     SOS - B3lisario UNP Addon.esp
162 a2     SOSRaceMenu.esp
163 a3     XPMSE.esp
164 a4     RLO - Effects.esp
165 a5     RLO - Illuminated Spells.esp
166 a6     UIExtensions.esp
167 a7     AddItemMenuLE.esp
168 a8     FNIS.esp
169 a9     RaceMenu.esp
170 aa     RaceMenuPlugin.esp
171 ab     AnubAnimObj.esp
172 ac     DSerArcheryGameplayOverhaul.esp
173 ad     SLAL_AnimationByBakaFactory.esp
174 ae     Ordinator - Perks of Skyrim.esp
175 af     CWIOrdinatorPatch.esp
176 b0     Alternate Start - Live Another Life.esp
177 b1     Alternate Start -- New Beginnings.esp
 

 

here is the load order. i will try to investigate which mod could be causing it but yeah i still dont know which one could be causing this kind of bug. i dont have many mods that would change the texture of the creature, biggest guess is that i installed demonic creatures wrong and it could be causing it, because the texture change occurs only with the "troll" like creatures. i tried with other creatures like ogrim lord and hunger and they keep their texture but the schlong never appears with them

It doesn't hurt with a reinstall.

 

This is how my load order looks like(with many other mods in between):

 

sexlab.esm

Sexlabaroused.esm

Creatureframework.esm

morenastycritters.esp

demoniccreatures.esp

sexlabdefeat.esp

sexlabmatchmaker

 

It looks very much the same as your load order. Except that you have morenastycritter.esp loaded after Demonic creatures. I'm not near computers so I don't know if it's an issue (kind of doubt it).

 

If you're feeling frisky, how about making a backup save with maximum carnage and then try just removing that mod to see what happens? But plz do make a backup save with the load order you have now (and keep track of this load order so you can go back to it if things go bad). Alternatively load Maximum Carnage after Demonic Creatures.

Again I'm just guessing here. Not sure of anything when it comes to this issue. Got a feeling it involves "scripts"! So you could wait a little and see if some users with more knowlegde than me comes along. 

 

 

Posted (edited)

would wanna recommend these two if possible for future updates , both from mhails creature, i believe the ettin one uses a draugr animation while the ruinach one uses a human animation just like the mhails goblins , great work as always  

ettin.jpeg

ruinach.jpeg

Edited by _ULTRA_
Posted

I love this mod so much, but I'm still getting the "missing TESCombatStyle form" crashes. I don't know what to do, last time I was able to find and remove the culprit via TES5Edit, this time I couldn't find it, but removing this mod and rebuilding my patches enabled me to load the location (by the Abandoned Shack) without crashing. Still, I hate to remove it, not only because I love this mod, but because I don't want to start a new game. :'(

Posted

I found this little friend walking around hahaha, but he doesn't have any animation or does he?

ScreenShot43.png

Posted
On 5/22/2022 at 12:49 AM, leechmouth said:

Might be a stupid question, but would the 1.5 SMP meshes still work with 1.6? And if you're still taking suggestions for adding to the mod, could you see about this guy? https://www.nexusmods.com/skyrim/mods/59272

 

Great work on the mod as always. Looking forward to the next update

 

1.5 SMP meshes will work (or at least not break your game?), but I'm going to update those later (after I updated my very disorganized loadorder)

 

1 hour ago, zarza said:

I found this little friend walking around hahaha, but he doesn't have any animation or does he?

ScreenShot43.png

 

those mushroom uses the Chicken race iirc, which had some animations (involving pecking - which will be dildo-ing for that mushroom creature )

Posted
1 hour ago, LoveNothing said:

those mushroom uses the Chicken race iirc, which had some animations (involving pecking - which will be dildo-ing for that mushroom creature )

Imagine how fun it would be if they where "longer" and use human animations.. Bodyless dicks all over your Characters ?

Posted
On 5/22/2022 at 3:39 PM, _ULTRA_ said:

would wanna recommend these two if possible for future updates , both from mhails creature, i believe the ettin one uses a draugr animation while the ruinach one uses a human animation just like the mhails goblins , great work as always 

I'm not allowed to use his creatures according to his written permission tab. These two has mentioned before and they wouldn't look good with sexlab being heavy upscaled versions of draugrs and human.

 

4 hours ago, zarza said:

I found this little friend walking around hahaha, but he doesn't have any animation or does he?

It should have been more animations... would be fun to have a masturbation animation where the female grabs it and shoved it up her vagina against the poor peckers will ?

Posted
9 hours ago, LoveNothing said:

 

1.5 SMP meshes will work (or at least not break your game?), but I'm going to update those later (after I updated my very disorganized loadorder)

 

 

those mushroom uses the Chicken race iirc, which had some animations (involving pecking - which will be dildo-ing for that mushroom creature )

mm how strange, it doesn't play any animation for me haha and I have the chicken animations activated from the more nasty

Posted
6 hours ago, Thor2000 said:

It should have been more animations... would be fun to have a masturbation animation where the female grabs it and shoved it up her vagina against the poor peckers will

At least we got a few more for Rabbits and Slaughterfish.. And boy are Rabbits fucking warrior women cute? Especially if the game considers it rape i mean.. HOW?! ?

Posted
11 hours ago, Thor2000 said:

I'm not allowed to use his creatures according to his written permission tab. These two has mentioned before and they wouldn't look good with sexlab being heavy upscaled versions of draugrs and human.

 

It should have been more animations... would be fun to have a masturbation animation where the female grabs it and shoved it up her vagina against the poor peckers will ?

haha yes, I've tried to reproduce the animation but it doesn't do anything, apparently with normal chickens it works, but with our little friend it doesn't, should I do it in particular?

Posted
4 hours ago, zarza said:

haha yes, I've tried to reproduce the animation but it doesn't do anything, apparently with normal chickens it works, but with our little friend it doesn't, should I do it in particular?

 

8 hours ago, Gukahn said:

At least we got a few more for Rabbits and Slaughterfish.. And boy are Rabbits fucking warrior women cute? Especially if the game considers it rape i mean.. HOW?! ?

In Skyrim everything is possible ?.

 

But did I do the same mistake with this guy as I did with the walking dwarvenhead? Ticking off wrong gender?

Posted
5 hours ago, Thor2000 said:

 

In Skyrim everything is possible ?.

 

But did I do the same mistake with this guy as I did with the walking dwarvenhead? Ticking off wrong gender?

yes haha, what am i supposed to do, if it's something about files please no, i'm not good at that xd

Posted
7 hours ago, Thor2000 said:

In Skyrim everything is possible ?.

True, once my team almost defeated an Elder Dragon, then he raped Lydia and got full health again.. The Magical Fuck or Lydias healing cunt??

 

If you can give me the ID of those little cockys i could look at it later. If someone else is faster then i:

Sexlabs mcm you can toggle of gender restriction. Dunno how it's called rn but it's easy to recognize once you see it. If it's off and the animations of a creature suddenly work who didn't before, the creature has the wrong gender. Of course you can also look at them in the mcm and see what gender they have but where is the fun in that? ?

 

Posted
3 hours ago, zarza said:

yes haha, what am i supposed to do, if it's something about files please no, i'm not good at that xd

 

2 hours ago, Gukahn said:

True, once my team almost defeated an Elder Dragon, then he raped Lydia and got full health again.. The Magical Fuck or Lydias healing cunt??

 

If you can give me the ID of those little cockys i could look at it later. If someone else is faster then i:

Sexlabs mcm you can toggle of gender restriction. Dunno how it's called rn but it's easy to recognize once you see it. If it's off and the animations of a creature suddenly work who didn't before, the creature has the wrong gender. Of course you can also look at them in the mcm and see what gender they have but where is the fun in that? ?

 

That "Magic" mushroom was indeed registrated as male. I corrected this now so it aligns with Morenastycritters changes to chicken. I wonder why the latter changes the sex of chickens from male to female. It does it to cows as well.

Posted (edited)

I'm slowly starting to work on goblins now. I've pretty confident that I've located one of several areas which is satisfying the following.

 

- As empty as possible with regards to other settlements and other creatures

- remote but still easy access to main roads and interesting points nearby (Fort sungard and Bilegulch Mine)

- "hidden" to avoid need for new lods.

- Lorefriendly location (near the borders of Hammerfell, not too far from Cyrodiil)

- no mod major conflicts in the area that I know off. Nor any vanilla quest conflicts

 

You might wonder why I put them outside and not in caves. There isn't any strong reasons for not putting them in caves. One is that many caves that are not habituated by anything else than a few animals are often used in radiant quests (companion quests). Perhaps I can turn off the radiant quest criteria for the cave. Otherwise you might get a quest from Farkas sending you right into a goblin cave with 50 goblin actors to kill a goblin boss. It might be too hardcore.

 

Name: Suggestions, or I'll go to fantasynamegenerator.com again.

 

City importance: The main Goblin center of Skyrims western part. Holds its own Goblin chief. All Goblin patrols in the regions Falkreath Hold, Whiterun Hold and the Reach will pass through this city. Hopefully in a way that doesn't cause disturbance with other holds. Let's see how that goes ?

 

Structures/buildings:

Warlords's hut: Residence of the warlord.

Shaman's hut: Residence of the religious leader.

Animal farms: With at least durzogs and warzogs, but perhaps also farm animals such as chickens, kwama. I know spiders are acc. to lore too, but they put me a bit off as farm animals

Guardtowers: Strategic placed at gates but also in places to get an overview of the cities surroundings.

Prayshrines / pray huts keywords: Shaman , sacred totem staff, Malacath?

Slave buildings / residences. Both for the compliant slaves (similar to falmer servants) but also a more brutal area where the not so compliant slaves are kept (shackles and chains)

War quarters: Where the cities army is held

Storage buildings: Food and treasure houses

Armory buildings: Weapons and ammunition

Smithing area: With all inclusive

Main General Public Area: Maybe a large fire with roasted skeevers or deers. Benches etc..

City outpost watchtowers:  Surrounding the exteriors of the city: Just an idea. Could link the guards up with packages in such a way that if you kill any of them, an army from the city will march out to its location.

 

Actors:

LvLGuards (all sorts of goblins wielding a weapon): Missiles and Melees for gates and towers.

LvLHuman servant workers (human compliant slaves):  Walking around doing AI stuff like cleaning.

LvL Goblins workers (rieklingbased): Running around doing work as hammering (riekling animation) and praying on shrines (riekling animation)

Human Goblin workers (humanbased goblins): Goblins that can perform work such as smithing, tanningrack etc... (Typically the mihail goblins)

LvLAnimal actors: Such as enclosed durzogs and other animal actors

LvLChief and LvLShaman (custom looks on these ones?)

LvLArmyGoblins: Actors for the Warlords army.

 

LvLGoblinPatrollers: Could be patrols that only patrols the exterior nearby area of the city. But also could include longer patrols to other Goblins settlements. hence need to divide them into the following categories:

 

- LvLGoblinSlavePatroller -> transport slaves across Goblin settlements.

- LvLGoblinGuardPatrol -> patrols the exterior nearby area of the city.

- LvLGoblinScoutPatrol -> longer patrols. Either to strengthen other settlements or just to scout larger areas.

 

Yeah I guess I'm loaded with work still.

 

Any other ideas? Comments? Anything really ?.

 

 

 

 

 

goblin village settlement.png

Edited by Thor2000
Posted (edited)
2 hours ago, Thor2000 said:

I know spiders are acc. to lore too, but they put me a bit off as farm animals

Not really, depending on their intelligence, they could use the spiders web for Clothing. At leas the small Spiders could be tamed for the purpose of harvesting Webs ? But best not make them too crowded for the sake of having it i guess. 

 

2 hours ago, Thor2000 said:

Structures/buildings:

They need a shitter! Really it sounds silly but.. Come on, so many freaking towns in this game and nowhere is a shit house? ? Could even put one dobby Goblin next to it with a Shovel. ?

 

2 hours ago, Thor2000 said:

Name: Suggestions, or I'll go to fantasynamegenerator.com again.

I would be very disappointed if there is not one goblin named Todd

Edited by Gukahn
Posted
5 hours ago, btj1234 said:

hello.
Can you give the vampire lord the skeleton of a draugr? ?
Sorry translator English.

That's not what this mod does and it would not work as you think it would.

We all wished VL´s camera wasn't so shitty so we would have more animations for them. We all been there trying to find  a fix for it? VL is Bethesdas ultimate weapon, almost unfix-able shit show of a feature so underdeveloped if it were real i would abort it

Posted (edited)
On 5/24/2022 at 2:11 PM, Thor2000 said:

It should have been more animations... would be fun to have a masturbation animation where the female grabs it and shoved it up her vagina against the poor peckers will ?

I'd like to see a DP animation with 3 of those cute things, the other one "kissing" her.

AND yeah, put in a Goblin Todd in there.

Edited by Canceller
Minor update.

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