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Low FPS on High End Rig


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Posted

So I figure out the culprit. I guess in the past for sse I never used enb. Apparently, re engaged was the problem. Now my fps in interiors is at 60. Outside is around 45 - 50. But way better than 25 - 30.

Posted
6 hours ago, Azurawhisperer said:

True. My cards VRAM is 6GB. 

 

Here. I'll provide the recommended specs for the game.

 

  • RECOMMENDED:
    • OS: Windows 7/8.1/10 (64-bit Version)
    • Processor: Intel i5-2400/AMD FX-8320
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GTX 780 3GB /AMD R9 290 4GB
    • Storage: 12 GB available space

 

For the vanilla game. As soon as you start throwing mods/textures/ENB presets on it - forget about requirements.

 

 

Posted

I turned on windows resources monitor and left it running during gaming.

Minimum vram usage 8GB, on lots of quick travel  up to 8, 5 to 9 GB.

For me the conclusion, below a 8GB vram setup sdram (hopefully ddr4) or even worse, hard drive will be used.

Eitherway, the additional transfer step just consumes time

 

Posted
14 hours ago, phillout said:

No one seems to mention VRAM sizes of their cards here, while this is a typical issue. If the textures you use don't fit into VRAM, you gonna lose a lot of FPS thanks to PCIx thrashing. All processing takes VRAM - AA, texture filtering, and Ambient Occlusion AKA SSAO which turns on by default in SSE as soon as you set graphics quality to anything above "Low", IIRC. Unless your video card has 8+ GB of RAM, go light on textures in SSE. Disable SSAO in Beth.ini

 

SSE is VRAM hungry. And I've seen texture overhauls that made even my RGX2080Ti 11GB shit bricks. Don't remember the name, I've removed it, but it had a lot of downloads and endorsements, I guess people were looking at pretty pictures and then went on blaming SSE for the performance hits. 4k textures for every damn little detail, seriously. 

 

P.S. By the way, *60 cards aren't exactly "high-end". *70 and *80 are. Those with numbers ending with 60 are mid-range. 40-50 are "entry-level". And those below aren't gaming GPUs at all.

In my case the GTX 1080 is 8GB card which should handle vanilla fine although wondering if my problem is PSU related since running GPU-Z with the render test power consumption is never going very high

 

image.png.f9e642abb654ff32e8f00e064ed9f88e.png

Posted

have you turned ForceBorderlessWindow to 1 in ur ENBlocal.ini ? i got 15 more fps when i turned that on for some reason , alas in ur Nvidia control panel make sure Power Management is set to Maximum performance , and NOT OPTIMAL.

also if u use ENB it might require that u turn all ''quality'' options of ur nvidia control panel to OFF even if the enb doesn't mention it, so just try that out.

Posted
4 minutes ago, pinky6225 said:

No 100% vanilla with just the files from steam when i've tested, these would both require SKSE

then it should be a setting in the graphics driver, e.g.  like cantdownload22 mentioned.

Posted
8 minutes ago, cantdownload22 said:

have you turned ForceBorderlessWindow to 1 in ur ENBlocal.ini ? i got 15 more fps when i turned that on for some reason , alas in ur Nvidia control panel make sure Power Management is set to Maximum performance , and NOT OPTIMAL.

also if u use ENB it might require that u turn all ''quality'' options of ur nvidia control panel to OFF even if the enb doesn't mention it, so just try that out.

Not using an ENB

Posted

For my part in this conversation, my GTX 970M has only 3G VRAM, so it's on the lower end of those of us reporting in this thread. I've tried re-installing SMIM with half sized textures, and that seemed to have a small effect, but was not a panacea.

 

5 hours ago, T-lam said:

Thank you for pointing out that mod. I've installed it and it seems to have fixed another problem I had, an invisible duplicate cursor wandering over my dual screen setup. It was not enough to get my SSE running acceptably at 2560x1440, but it does run pretty well at 1920xx1080.

 

5 hours ago, cantdownload22 said:

have you turned ForceBorderlessWindow to 1 in ur ENBlocal.ini ? i got 15 more fps when i turned that on for some reason , alas in ur Nvidia control panel make sure Power Management is set to Maximum performance , and NOT OPTIMAL.

also if u use ENB it might require that u turn all ''quality'' options of ur nvidia control panel to OFF even if the enb doesn't mention it, so just try that out.

I've done that, and again it seems to have contributed to getting 1920x1080 running well for me, but was not enough to allow me to play at 2560x1440. So thanks for the suggestion.

Posted
23 hours ago, phillout said:

No one seems to mention VRAM sizes of their cards here, while this is a typical issue. If the textures you use don't fit into VRAM, you gonna lose a lot of FPS thanks to PCIx thrashing. All processing takes VRAM - AA, texture filtering, and Ambient Occlusion AKA SSAO which turns on by default in SSE as soon as you set graphics quality to anything above "Low", IIRC. Unless your video card has 8+ GB of RAM, go light on textures in SSE. Disable SSAO in Beth.ini

 

SSE is VRAM hungry. And I've seen texture overhauls that made even my RGX2080Ti 11GB shit bricks. Don't remember the name, I've removed it, but it had a lot of downloads and endorsements, I guess people were looking at pretty pictures and then went on blaming SSE for the performance hits. 4k textures for every damn little detail, seriously. 

 

P.S. By the way, *60 cards aren't exactly "high-end". *70 and *80 are. Those with numbers ending with 60 are mid-range. 40-50 are "entry-level". And those below aren't gaming GPUs at all.

 

This, absolutely. Pfuscher's parallax textures, then add in  4k clothes/armour/plants/etc, and even a 2080Ti will be out of VRAM long before the scene even loads especially at higher base resolutions.

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