GMac2021 Posted August 14, 2013 Posted August 14, 2013 Glad you got From2Ch Lives working! Just keep your hands off of Calabel - she is mine! Mine, I say! Off topic @Varenne: That load order is based off Donkey's old load order that is probably buried here in some archived thread. It has served me well, and pretty much ended any conflicts I have with other mods interfering with. Lover's always wins now. The only thing I do not like is having PSE so high up in the Lover's list, but the Pay Bandit patch stops me from placing PSE lower (I prefer it to be last...) As well, it is a lot easier to enable / disable my Lover's mods having them all grouped right at the bottom of the list.
varenne Posted August 14, 2013 Posted August 14, 2013 Yup, it was both an MBP issue and my own fault. When I loaded the new MBP1.4 AIO to OBMM, I deactivated the previously used MBP1.4... Reactivating it (and running both) cured everything. No missing heads, no funky eyes, and Hair! Glorious, flowing hair! Will it cause problems in the future? No clue, but for now there is one mighty happy pervert roaming the land again. Thanks for the assist. When you have the time just decompile the two OBMM files for each and do a folder name/path compare. No harder or time consuming than looking at NPC attributes in CS. Most times it is something simple like an extra space or one using a different folder name vs the other. That way you can use just the one esp instead of both and head off any longer term conflicts or issues that could pop up and cause you headaches later on. I always try and to clean up issues as I find them, if not immediately, eventually.
HyperMax Posted January 23, 2014 Posted January 23, 2014 City Life x117This is a modification of moDem's City Life. Changes all the midget "children" NPC's to x117 Race. I have translated some German that existed even in the Japanese version(and still in the versions on the Nexus). Removed data that was no longer being used, and cleaned in TES4Edit. I have also changed the NPCs to use normal x117 data instead of the custom copies that had been created in this version. Most have modified vanilla clothing so if you are running one of the skimpy replacers, it shouldn't have young girls running around half naked. Requires MBP++ and x117 Race++ Download @ MediaFire Thanks for the mods. Just a question, the little street urchins are running around semi-clad and using the worse possible mod to boot, DMRA as its the only one with full stock BBB. Am I doing something wrong?
HyperMax Posted January 24, 2014 Posted January 24, 2014 An annoying glitch: The Miqote seem to talk forever, which does not help when you are trying to use speech craft. You have to wait the full 8 seconds before you can see facial expressions.
movomo Posted January 24, 2014 Posted January 24, 2014 That's not a glitch, that's the feature of universal silent voice plugin.
kpopn00dcoverlover Posted May 12, 2014 Posted May 12, 2014 I have one little oddity to report. The Miqo'te addon from Gaz. =) Which i love btw, took one of them for a companion. The one in the green dress from the picture, front row. Using MCS. Everytime I trade her anything, the number of apples she has multiplies lol. Didn't notice at first but now its 1024 everytime? and may be increasing? doubling i think. started at 2 or 4 maybe. I hope this isn't an issue of something corrupted, but likely so. Figured I'd ask see if anyone else has this problem. or preferrably before it destroys my game several hours in. Thanks. Load order if you need it Active Mod Files: 00 Oblivion.esm 01 Beautiful People 2ch-Ed.esm 02 Oscuro's_Oblivion_Overhaul.esm [Version 1.33] 03 Better Cities Resources.esm [Version 5.4.1] 04 A_Bloody_Mess.esm 05 BathingMod_Base.esm 06 x117race.esm 07 Chanpon.esm 08 Lovers with PK.esm 09 LoversCreature.esm 0A xeosp++.esp 0B DLCShiveringIsles.esp 0C Better Cities .esp 0D ChaseCameraMod.esp 0E FlyingCameraMod.esp [Version 1.3] 0F P1DseeYouSleep.esp 10 Living Economy.esp 11 Living Economy - Items.esp 12 Cutthroat Merchants.esp ++ MaleBodyReplacerV5.esp 13 SG014_SparkleSweetSummer.esp 14 Priestess_of_Dibella_HGEC.esp 15 R18PN - Lingeries.esp 16 Oscuro's_Oblivion_Overhaul.esp [Version 1.33] ++ OOO-Water_Weeds.esp [Version 1.33] 17 OOO-No_Guild_Ownership.esp [Version 1.33] ++ OOO-BirthSigns.esp [Version 1.33] 18 OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.33] 19 OOO-DaedraLord_Quests.esp [Version 1.33] ++ OOO-Dangerous_Traps.esp [Version 1.33] 1A OOO-Deadly_Combat.esp [Version 1.33] 1B OOO-DLT_Immersion.esp [Version 1.33] 1C OOO-Magic_Effects+Enchantments.esp [Version 1.33] 1D OOO-Magic_Effects+Spells.esp [Version 1.33] 1E OOO-Magic_Game_Settings.esp [Version 1.33] ++ OOO-Potions.esp [Version 1.33] 1F OOO-ThiefGuild_Difficult.esp [Version 1.33] ++ OOO-Container_Trap_Instant_Effects.esp [Version 1.33] 20 FutaPriory.esp 21 Apachii_Goddess_Store.esp 22 Knights.esp 23 xuldarkforest.esp [Version 1.0.5] 24 xulStendarrValley.esp [Version 1.2.2] 25 xulTheHeath.esp 26 XulEntiusGorge.esp [Version 1.2.1] 27 xulFallenleafEverglade.esp [Version 1.3.1] 28 xulColovianHighlands_EV.esp [Version 1.2.2] 29 xulChorrolHinterland.esp [Version 1.2.3] 2A xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 2B xulBravilBarrowfields.esp [Version 1.3.5] 2C xulLushWoodlands.esp [Version 1.3.3] 2D xulAncientYews.esp [Version 1.4.4] 2E xulAncientRedwoods.esp [Version 1.6] 2F xulCloudtopMountains.esp [Version 1.0.3] 30 xulArriusCreek.esp [Version 1.1.4] 31 xulPatch_AY_AC.esp [Version 1.1] 32 xulRollingHills_EV.esp [Version 1.3.3] 33 xulPantherRiver.esp 34 xulRiverEthe.esp [Version 1.0.2] 35 xulBrenaRiverRavine.esp [Version 1.1.1] 36 xulImperialIsle.esp [Version 1.6.8] 37 xulBlackwoodForest.esp [Version 1.1.1] 38 xulCheydinhalFalls.esp [Version 1.0.1] 39 xulAspenWood.esp [Version 1.0.3] 3A xulSkingradOutskirts.esp [Version 1.0.2] 3B xulSnowdale.esp [Version 1.0.5] 3C OOO-Snowdale patch.esp [Version 1.1] 3D xulCliffsOfAnvil.esp [Version 1.1.3] 3E OOO-CliffsOfAnvil patch.esp [Version 1.2] 3F xulSilverfishRiverValley.esp [Version 1.0.4] 40 xulJerallGlacier.esp [Version 1.0.2] 41 OOO-JerallGlacier patch.esp [Version 1.0] 42 xulTheEasternPeaks.esp [Version 1.1.4] 43 Sexy hospital gown.esp 44 LeatherArmor.esp 45 Dynasty.esp 46 Throne Armor.esp 47 SaiyanRanger.esp 48 Queensarmory.esp 49 SedaArmor.esp 4A Western Armor.esp 4B TrawlolsCorinthianGladiator.esp 4C Hentai_CaskerArmor.esp 4D R18PN - Mizugi set.esp 4E R18PN - Ayumi Set.esp 4F R18PN - Amy Armor Set.esp 50 Retma Dresses.esp 51 R18PN - Bs Bondage.esp 52 R18PN - Dancer's Dress.esp 53 R18PN - Leere Armor.esp 54 9sJimmySet.esp 55 9sOmoiSet.esp 56 Alice Rips.esp 57 R18PN - Heilige Mutter Armor.esp 58 RRHandToHand.esp 59 Harvest [Flora].esp [Version 3.0.0] ++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0] 5A A Bloody Mess - Bloody Fights.esp 5B HUDCompanions.esp 5C Quest Award Leveller.esp ++ Quest Award Leveller - Knights of the Nine.esp 5D Alternative Start by Robert Evrae.esp 5E Alternative Start for Better Cities Fix.esp 5F MiniMap.esp 60 BathingMod_Soap.esp 61 BathingMod_Bathroom_Upgrades.esp 62 BathingMod_Placeable_Bathtubs.esp 63 MadCompanionshipSpells.esp [Version 2.5] 64 MCS extension.esp 65 SpellSinger.esp 66 Mass Decay.esp 67 SupremeMagicka.esp [Version 0.90b] 68 SM_ShiveringIsles.esp [Version 0.90] ++ SM_OOO.esp [Version 0.90] 69 SM_EnchantStaff.esp [Version 0.90] ++ SM_NoSpellLights.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] ++ SM_SigilStone.esp [Version 0.90] 6A SM Bounty.esp [Version 1.22c] 6B HumantouchNPC.esp ++ OOO-Level_Normal.esp [Version 1.33] 6C DiabloEF 6 in 1.esp 6D CuteElf11.esp [Version 1.3.5] 6E CHILDREN ANNUAD.esp 6F Nudeshy X.esp 70 LoversAdultPlayPlusforSSP.esp 71 LoversVoiceSSPplus.esp 72 LoversRaperS.esp 73 LoversJoburg.esp 74 LoversPayBandit.esp 75 LoversPower.esp 76 Lovers with PK.esp [Version 96v5] 77 LoversCreature.esp 78 LoversSpermSplashEx.esp 79 LoversAdultYield.esp 7A LoversMagic.esp 7B LoversCalm.esp 7C LoversClubCats.esp 7D LoversClubCatsSx.esp 7E LoversTrueCrimeEx.esp 7F LoversImmoralSisters.esp 80 LoversLight.esp 81 LoversSoundVolumeDown.esp ++ Beautiful People 2ch-Ed Disable BandBlindMask.esp 82 Beautiful People 2ch-Ed Sheogorath Eye.esp ++ Beautiful People 2ch-Ed Vanilla Race.esp ++ Beautiful People 2ch-Ed Merged Hair Modules.esp ++ Beautiful People 2ch-Ed Merged Eye Modules.esp ++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp ++ x117 Merged SKSRENs Hair Modules.esp ++ Beautiful People 2ch-Ed CustomRace.esp ++ Beautiful People 2ch-Ed Chocolate Elves.esp ++ Beautiful People 2ch-Ed Cute Elves.esp ++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp 83 Beautiful People 2ch-Ed MS Elves - NoSc.esp ++ Beautiful People 2ch-Ed ENG Race.esp 84 x117race.esp ++ x117Race ENG Race.esp 85 CaptiveMaiden.esp 86 Lop-ears Elf.esp 87 From2ch Lives.esp 88 F2L_FaceChange.esp 89 117NPCs.esp 8A F2LHideRaces.esp 8B F2LMiqoteAddon.esp 8C F2LAddon_MSElves.esp 8D City Life-x117.esp 8E Better Cities Full.esp [Version 5.4.1] 8F Better Cities - VWD of the IC.esp [Version 5.3.0] 90 Better Imperial City.esp [Version 5.4.0] 91 Better Cities - Unique Landscape Barrowfields.esp [Version 1.3] 92 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3] 93 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4] 94 Better Cities - Unique Landscape Panther River patch.esp [Version 1.4] 95 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0] 96 Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0] 97 OOO-Respawn_Week.esp [Version 1.33] ++ OOO-Magic_Script_Effect_Fix.esp [Version 1.33] 98 Bashed Patch, 0.esp ** SW01.esp ** SWalk.esp 99 LoversMB2.esp 9A Lovers3dorgasmMB2.esp 9B LoversIdleAnimsPriority.esp 9C Lovers3dorgasm.esp 9D LoversAnimObjectsPriority.esp
Salaméor Posted November 13, 2014 Posted November 13, 2014 A little question about this kind of mod. If we set border region to 0, this kind of mod (more npc) can be in conflict (disapear npc or bug quest or other)? (btw lovers can be in conflict also when we set to 0? (i don't have try, i ask before). Thank you.
fejeena Posted November 13, 2014 Posted November 13, 2014 It only disables the invisible borders around Cyrodiil. No conflicts ! If a modder adds a cave, village,... behind the borders ( because he does not want to change the original world ) you must disable the borders to reach the new Mod-place.
Salaméor Posted November 13, 2014 Posted November 13, 2014 Ok thank you for the answers.Because i was thinking that maybe if some script move can disappear a npc, maybe can it be a problem next time for a quest or other.Exemple: a npc go away after borders and can't be back in Cyrodiil for exemple.
fejeena Posted November 13, 2014 Posted November 13, 2014 No. Why should he go there he have his AI ( daily Routine or travel from town to town or go to quest location) and if he cross the border he can also go back. Only Imperial Forester pursuing a deer, or creatures and Bandit chase the Player cross the border ( unimportant, no quest NPCs) There are Mods that add whole countries. Valenwood or Elsweyr. The you can travel from Skingrad to Leyawiin. Elsweyr Anequina Mod, whole Elsweyr except the far south.
Zor2k13 Posted November 30, 2014 Posted November 30, 2014 Playing as a female character and using lovers stalker and thinking of what might happen if my character walks into that monastery:-) What will happen if I try to use the mod for the monastery without 2ch mpb stuff? will it still work?
varenne Posted December 1, 2014 Posted December 1, 2014 ... What will happen if I try to use the mod for the monastery without 2ch mpb stuff? will it still work? No, it will not. That is why the requirements are in red.
Zor2k13 Posted December 1, 2014 Posted December 1, 2014 Ok I can see how to make this mod use default stuff or just add things like custom hair to use, interesting thing is the faces how they look using the oco v2 head meshes in CSE! The heads look great even using those anime face settings noses are kinda long though but it works ok. Looking through the dialogue for the priory mod it is incredibly simple:-( They don't do anything extra curricular ya know? This kind of mod is just begging for a bdsm overhaul:-) Some ideas what to do... There should be a dialogue about in order to join the priory the player first has to be taught some lessons in the basement. So by choosing some argree dialogue the player is told to follow the npc down stairs to the basement where they have to stand in a certain spot, then the bdsm anims kick in with ALL the nuns sitting in some chairs watching while the head nun spanks the player and does other lessons to the player using the I think it is called the whipping frame or something or it is that wood thing for the head and wrists where the character is bent over. That would be used a lot so one nun at a time paddles the player on that thing and screws them until all the nuns had their fill of the player:-) After completeing the lessons, the player is allowed to join and they have to do more lessons with some of the nuns randomly outside and inside the priory blah blah you get the idea. I remember seeing someone with a wood paddle only it was purple latex or something from gsb modders sister latex mod? around here somewhere, does anyone know where I can get that paddle and is there an LAPF anim for spanking that might support it? Looking at the scripts now to see how to do this stuff but have no idea what to do, anyone interested in helping please post here thanks. I am thinking the scripts to get the player in a certain spot are similar to the vanilla quest to spy on that guy from the coinpurse shop while he is talking to argamir? but play the LAPF animations while holding the player there forced to third person view. The scripts for the npc have them do certain things at a certain time every day and night, maybe if the player is in the priory at a certain time certain nuns ask the player to participate in their lessons and at other times, other nuns ask the player to participate in their lessons. Also some masturbation lessons could be added in the day time in the basement where all the nuns are sitting on benches and the player can go there too and participate somehow, the head nun is up front showing what to do while everyone sitting is doing the same thing? I already managed to convert some of speedbuster stuff with clothing converter tool the smdr shin jimuin san outfits including the shoes just have to work them out in game to use as the nun outfits along with that nun whimple mod from nexus. Now of course... I can't be the only one to think up this dirty stuff to do with this mod, has anyone else modded this mod and posted it somewhere before now?
Zor2k13 Posted December 3, 2014 Posted December 3, 2014 I altered the npc hair and eyes then put the mod just before oco v2 in my load order. I noticed after I changed the hair and eye then saved and quit CSE, I loaded the esp again with CSE and it was no longer dependant on mbp:-) I did notice some npc walking through the dinner table and knocking over plates, also some npc seem to walk into the ground around the stairs sometimes but they come back later to where they have to be if I exit the room and go back. Maybe I haven't played the mod long enough but the ambient bell sound doesn't play? Also where is the bell tower mesh? I didn't find it at the top of the chapel just a mat and a sack up there. I have converted speedbuster's jimsuin? mod the one with the fancy office clothes with big boobs:-) converted to HGEC fighter body F cup upper and LL body lower there is some minor clipping with things like long ties just a little though. I had to get the lower lingerie parts from another of his mods that used the exact same parts. Gonna use the gsb sister latex hood for the nun hat:-) There are three containers that I think the npc uses but two of them have the clothes they wear at day and at night. I am gonna try experimenting with each one to see if they get the right modded clothes I add for day or night.
Gassernorm Posted December 7, 2014 Posted December 7, 2014 Cool another mod i didn't know Mediafire being a douche, can't download miqote addon. Don't know if it's still a problem for you, in any case here is the file: F2LMiqoteAddon.7z Thanks for the download link! By chance would you have a mirror for city life x117? The mediafire link doesn't work for me.
Poontank Posted December 7, 2014 Posted December 7, 2014 Aww... Did someone say 'City Life'?! It's weird that the Mediafire link doesn't work for you, I just have tested it. Mostly to compare that file to the one in my collection. I have quite a few different versions of that mod. But only AzOutback's esp is worth installing in my opinion. And who knows, one day even a kind of 'City Life On Steroids' version might be released... In any case here is the file for anyone experiencing difficulties with Mediafire: City Life-x117.7z (My enigmatic rambling above means that I am working on an enhanced version of this very mod, not only extending its amount of NPCs but also quite drastically overhauling their appearance.) 1
myuhinny Posted January 11, 2016 Posted January 11, 2016 @Nixonolf The answers you seek are posted in the thread. Like this one on the first page. http://www.loverslab.com/topic/1565-from2ch-lives/?p=34562
Getbend Posted February 8, 2016 Posted February 8, 2016 Helllo, does anyone know if this mod works with Companion Share and Recruit? Every time i ask for a NPC to join, they either refuse to join saying "Look at yourself, i cant be under the command of an inexprienced commander", even after altering the levels by console, or are set to respawn and they lose their gear when fast-traveling. Any ideas? Thank you. Active Mod Files: 00 Oblivion.esm01 Beautiful People 2ch-Ed.esm02 Armamentarium.esm03 Toaster Says Share v3.esm04 CustomSpellIcons.esm05 MBP.esm** CSCP.esp [Version 1.3]06 FastTravelDoubleFaceFix.esp07 Unofficial Oblivion Patch.esp [Version 3.5.3]08 Oblivion Citadel Door Fix.esp09 DLCShiveringIsles.esp0A Unofficial Shivering Isles Patch.esp [Version 1.5.6]0B Oblivion Sound Sets.esp0C PCSoundInnocent.esp [Version 2.6]0D DID3_DoubleTrouble.esp0E EquipmentConvertor.esp0F More Effective Enchantments.esp10 Personality Idles - Modified version.esp [Version 1.5]11 ReneersNotesMod.esp12 TreasureChest.esp13 MigMiscellanea.esp [Version 1.82]14 NoHelmet.esp15 QZ Easy Menus.esp16 Spell Delete And Item Remove.esp17 Vacuity.esp [Version 0.2]18 Map Marker Overhaul.esp [Version 3.9.3]19 Map Marker Overhaul - SI additions.esp [Version 3.9.3]1A DLCHorseArmor.esp1B DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8]1C DLCOrrery.esp1D DLCOrrery - Unofficial Patch.esp [Version 1.0.6]1E DLCVileLair.esp1F DLCVileLair - Unofficial Patch.esp [Version 1.0.10]20 DLCMehrunesRazor.esp21 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7]22 DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]++ MaleBodyReplacerV5.esp23 CharacterChangeAmulet.esp24 DaedraSpiderArmor.esp25 GloriousMageDress.esp26 HentaiSeraphimArmour.esp27 Immersive Weapons.esp28 SpicyFoxVanillaArmorAddon.esp29 Veil and Dress.esp2A Westwind_Rogue_HGEC.esp2B DM-Butterfly Widow.esp2C DLCThievesDen.esp2D DLCThievesDen - Unofficial Patch.esp [Version 1.0.13]2E DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.13]2F Creature Diversity.esp30 Oblivifall - Something Is Definately Not Right.esp31 Hentai Mania.esp32 LostTreasures1.1.esp33 DLCBattlehornCastle.esp34 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.10]35 DLCFrostcrag.esp36 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.9]37 Knights.esp38 Knights - Unofficial Patch.esp [Version 1.1.6]++ Better Unique Items.esp39 MannimarcoRevisited.esp3A Bag of Holding.esp [Version 1.5.0]3B Expanded Dungeons - Play Nice Edition.esp3C Better dungeons.esp3D TreasureChest - Better Dungeons.esp3E Cliff_BetterLetters.esp [Version 1.3]3F GMArcheryRebalance.esp [Version 1.0]40 Magic Spell Perks Balanced.esp41 SnusDungeons.esp42 SnusDungeons - BD patch.esp++ SpicyFoxVanillaArmorReplacer.esp43 SPTDiverseBandits.esp44 Quest Award Leveller.esp [Version 2.0.1]45 Quest Award Leveller - Vile Lair.esp [Version 2.1.0]++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]46 Quest Award Leveller - Knights of the Nine.esp [Version 2.1.0]47 Egress.esp48 spelliconreplace.esp49 SigilStoneSelector.esp4A SM Combat Hide.esp [Version 1.2]4B Deadlier Sneaking 1.1.esp4C Denock Arrows.esp4D Double-tap dodge.esp4E All+5AttributeModifiers.esp4F Mayu's Animation Overhaul.esp50 InariRace.esp++ Beautiful People 2ch-Ed Disable BandBlindMask.esp++ Beautiful People 2ch-Ed Vanilla Race.esp++ Beautiful People 2ch-Ed Merged Hair Modules.esp++ Beautiful People 2ch-Ed Merged Eye Modules.esp++ Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp++ Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp++ Beautiful People 2ch-Ed CustomRace.esp++ Beautiful People 2ch-Ed Cute Elves.esp++ Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp51 Beautiful People 2ch-Ed MS Elves - NoSc.esp** Lop-ears Elf.esp52 From2ch Lives.esp53 F2L_FaceChange.esp54 From2ch Lives Boss.esp55 F2LHideRaces.esp56 F2LAddon_MSElves.esp57 CSR Balanced.esp58 Think to Yourself.esp** GW71_Life_Detect.esp59 SnArrowEffects.esp5A MiniMap.esp5B 00 Forrester.esp5C BanditDeluxe-SI.esp5D CPR SI Unique Weapons.esp5E CPR Leveled Apparel.esp5F CPR Unique Weapons.esp++ CPR Unique Apparel.esp++ CPR Unique Armor.esp60 CPR Leveled Weapons.esp61 CPR Daedric Artifacts.esp62 CPR Leveled Armor.esp63 CPR SI Armor.esp++ CPR Mehrunes Razor.esp++ CPR SI Apparel.esp++ _No_ persistant enchantment glow fix-1843.esp64 NPC_RLW.esp65 Umbra the Unfortunate.esp66 Elz - Improved UE.esp++ SpicyFox_KoTNFimaleArmor.esp67 SpicyFox_KoTNReplicaArmors.esp68 alllll61s Cos Mos V4 beta 0.9.esp69 F2LMiqoteAddon.esp6A Bashed Patch, 0.esp
fejeena Posted February 8, 2016 Posted February 8, 2016 Don't know I never used Companion Share and Recruit. ( because of the bug reports: Companion Share and Recruit <--double face bug happens as well as other oddities at times. ) Use Mad Companionship Spells, MCS Extension & HumanTouchNPC! http://www.loverslab.com/topic/1569-mad-companionship-spells-mcs-extension-humantouchnpc/ Best and most stable companion Mod ( and if you ever play Lovers, it works with Lovers)
Baron Of Hell Posted February 8, 2016 Posted February 8, 2016 The double face bug isn't caused by CSR. That problem is caused by the Oblivion engine. You just notices more often with follower mods because they increase the chance of having a follower. Some follower mods have built in code to prevent this like Vilja mod. CSR uses a face fix spell. The biggest problem with CSR is it will mess up the dialog from other mods. In fact many mods will mess up dialog in other mods. There is a mod that fixes this but I forget the name. I'm not on my main computer otherwise I'd tell you what it is. Hmmm wait a minute the mod is called DRC. Look it up on nexus. Another problem you will have is with NPCs set to Low Level Processing turned off. This isn't a problem with CSR all follower mods have this problem. In a nut shell the unofficial patches set nearly all NPC for low level processing to be off. What that means is scripts will not run on them if the player isn't in the same cell. This was meant to make the game run faster. However, this breaks a lot of mods that put scripts on npcs. This screwed up my vampire cattle npcs, my slaves, all my followers that weren't specifically made to be followers. I would leave a cell and they would be lost because their follow script couldn't play. My vampire couldn't eat people because the eating script couldn't play. And so on and so on. Many people here love MCS but every single MCS companion I had couldn't handle this problem. On the plus side I did figure out a simple solution to this problem. I use console commands to turn low level processing on for the npc. I am also thinking about altering the code of the mods I use to turn on low level processing and turn it off again when I don't want them to do anything. I considered altering the patches to remove the command to set low level processing off but I think that would be a bad idea. Most NPCs probably should have it off. I never had the level bug you are talking about. I know the mod also checks how much the NPC likes you so many you just need to increase their disposition towards you. If you don't care about the mini game in getting NPCs to join you MCS is a much better option. Note you can turn respawning off in the console. If you know the NPC doesn't need it might as well turn it off or you will happen problems sooner or latter. I wouldn't call this a bug with CSR. All follower mods will have problems with respawning NPCs. So for me it works just as good as any other follower mod. I will probably drop CSR and MCS in favor of dedicated follower mods like Vilja. The generic nature of non companion NPCs make them kind of boring problematic. Both CSR and MCS have option to call your companions but both fail from time to time for no reason I can see. Worse yet sometimes using MCS call feature crashes my game. This has never happen with my dedicated companions. Also I just have a ton of options to make followers. I don't really need MCS or CSR.
fejeena Posted February 9, 2016 Posted February 9, 2016 The LowLevelProcessing problem. I use http://www.nexusmods.com/oblivion/mods/20509/? and add LowLevelProcessing. With the Mod you can turn on/off Essential, Quest Item, respawn, No Rumors, No Persuasion with a spell in game. But it does not fix spawning NPCs , like bandits, necromancers,....( All NPCs without names ). If you change such an NPC you change the BaseID, so all other spawning bandit with the same baseID "are changed". ( it can couse problems , and savegame bloating ) So never use Bandits,... ( All NPCs without names ).... as companions or slaves. ----------------------------------------- Here my esp with LowLevelProcessing. All credits to b3w4r3 SetEssentialActors LL2.7z
Getbend Posted February 9, 2016 Posted February 9, 2016 I never had the level bug you are talking about. I know the mod also checks how much the NPC likes you so many you just need to increase their disposition towards you. If you don't care about the mini game in getting NPCs to join you MCS is a much better option. Silly me forgot to mention i have already tried to max their disposition (Persuasion, charm spells etc.) Toaster's readme mentions that they need a base 65 disposition + the level difference between you to join, that disposition always sits on 88 with those npc's even if i am level 1 or 50. I will take a look at mad companionship spells, thank you all!
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