helgea Posted October 25, 2011 Posted October 25, 2011 I never seem to get these weird kind of OMOD's to work. I do as usual: Create OMOD Add Archive Create [With these weird OMOD's' date= I get [no name, author, version etc.] Finish Activate. But I don't seem to get any .esps... Do these work different then normal OMODS? the steps you listed is only for omod ready mods, which means it isn't make into .omod yet, so you need to create omod, then activate it. if it is the file like in this topic, the omod is already created for you, so just activate by double clicking on the file or click the load then locate the omod file and load it. --------------------------------- edit: Sorry didn't refresh my page try the load button on the right hand side of the create button, then locate the file that you download and open it, then activate it 'normally' at the omod list.. Or you can try right click on the file and open it with obmm
FusRoDah Posted October 25, 2011 Posted October 25, 2011 I never seem to get these weird kind of OMOD's to work. I do as usual: Create OMOD Add Archive Create [With these weird OMOD's' date= I get [no name, author, version etc.] Finish Activate. But I don't seem to get any .esps... Do these work different then normal OMODS? the steps you listed is only for omod ready mods, which means it isn't make into .omod yet, so you need to create omod, then activate it. if it is the file like in this topic, the omod is already created for you, so just activate by double clicking on the file or click the load then locate the omod file and load it. --------------------------------- edit: Sorry didn't refresh my page try the load button on the right hand side of the create button, then locate the file that you download and open it, then activate it 'normally' at the omod list.. Or you can try right click on the file and open it with obmm Oh, I see! Thanks a lot, Now I can finally play those 5 OMOD's that have been waiting! XD EDIT: Hmm... It seems the load button required .omod files... I downloaded a .rar file... Lemme try roughly changing it into an OMOD real quick... EDIT ZWEI: YES! It works nao! :3 Is it uploaded as a .rar for everyone, or is my Download acting weird? 0_-
AzOutback Posted October 25, 2011 Author Posted October 25, 2011 I never seem to get these weird kind of OMOD's to work. I do as usual: Create OMOD Add Archive Create [With these weird OMOD's' date= I get [no name, author, version etc.] Finish Activate. But I don't seem to get any .esps... Do these work different then normal OMODS? the steps you listed is only for omod ready mods, which means it isn't make into .omod yet, so you need to create omod, then activate it. if it is the file like in this topic, the omod is already created for you, so just activate by double clicking on the file or click the load then locate the omod file and load it. --------------------------------- edit: Sorry didn't refresh my page try the load button on the right hand side of the create button, then locate the file that you download and open it, then activate it 'normally' at the omod list.. Or you can try right click on the file and open it with obmm Oh, I see! Thanks a lot, Now I can finally play those 5 OMOD's that have been waiting! XD EDIT: Hmm... It seems the load button required .omod files... I downloaded a .rar file... Lemme try roughly changing it into an OMOD real quick... EDIT ZWEI: YES! It works nao! :3 Is it uploaded as a .rar for everyone, or is my Download acting weird? 0_- Your downloads are acting a weird. Have you accidentally set your file association to OMOD's with WinRar? I don't upload anything in rar format. Only .7z or OMOD.
FusRoDah Posted October 25, 2011 Posted October 25, 2011 I never seem to get these weird kind of OMOD's to work. I do as usual: Create OMOD Add Archive Create [With these weird OMOD's' date= I get [no name, author, version etc.] Finish Activate. But I don't seem to get any .esps... Do these work different then normal OMODS? the steps you listed is only for omod ready mods, which means it isn't make into .omod yet, so you need to create omod, then activate it. if it is the file like in this topic, the omod is already created for you, so just activate by double clicking on the file or click the load then locate the omod file and load it. --------------------------------- edit: Sorry didn't refresh my page try the load button on the right hand side of the create button, then locate the file that you download and open it, then activate it 'normally' at the omod list.. Or you can try right click on the file and open it with obmm Oh, I see! Thanks a lot, Now I can finally play those 5 OMOD's that have been waiting! XD EDIT: Hmm... It seems the load button required .omod files... I downloaded a .rar file... Lemme try roughly changing it into an OMOD real quick... EDIT ZWEI: YES! It works nao! :3 Is it uploaded as a .rar for everyone, or is my Download acting weird? 0_- Your downloads are acting a weird. Have you accidentally set your file association to OMOD's with WinRar? I don't upload anything in rar format. Only .7z or OMOD. I see... It would be weird for winrar to set OMOD's intergrated... but I'll check. Nope, Not Integrated. And I don't think WINrar actually renames files to .rar... Well, Atleast I know how to fix it now.
AzOutback Posted October 25, 2011 Author Posted October 25, 2011 I see... It would be weird for winrar to set OMOD's intergrated... but I'll check. Nope' date=' Not Integrated. And I don't think WINrar actually renames files to .rar... Well, Atleast I know how to fix it now. [/quote'] The only other thing I can think it might be, is you have a setting in your browser that changes unknown file types to rar. Might want to dig around there. What browser are you using? Any plugins for it you think might have done that?
FusRoDah Posted October 25, 2011 Posted October 25, 2011 I see... It would be weird for winrar to set OMOD's intergrated... but I'll check. Nope' date=' Not Integrated. And I don't think WINrar actually renames files to .rar... Well, Atleast I know how to fix it now. [/quote'] The only other thing I can think it might be, is you have a setting in your browser that changes unknown file types to rar. Might want to dig around there. What browser are you using? Any plugins for it you think might have done that? Opera. lemme try another browser. Yep, It seems like It's Opera. FireFox downloads it normally. I'll check around in the Options. Thank you too.
gregathit Posted October 25, 2011 Posted October 25, 2011 Winrar will open most 7.zip files (I say most...some...not so much). It would be best for you to go and get 7.zip (a lot of mods use it): http://www.7-zip.org/ (choose which ever one fits your Operating system - 64 or 32 bit)
Dark_Emperor Posted November 29, 2011 Posted November 29, 2011 Due to BOSS not always make the right order of mods, in which order/position the mods need to be placed?
gregathit Posted November 29, 2011 Posted November 29, 2011 Dark Emperor, well I've been using them for quite a while now and I run them here: Oblivion.esm Oscuro's_Oblivion_Overhaul.esm Beautiful People 2ch-Ed.esm x117race.esm Enhanced Daedric Invasion.esm CyrodiilUpgradeResourcePack.esm Better Cities Resources.esm CURP_Controller.esm Toaster Says Share v3.esm Kaleah.esm Nec Mystic High Elf-Remake.esm Lovers with PK.esm LoversCreature.esm BreakUndies.esm HorseCombatMaster.esm Younger Hotter NPC's v1.0.esp DLCShiveringIsles.esp Better Cities .esp Idle Dialogue.esp Arena_Ring_V2.esp Living Economy.esp Oblivion Graphics Extender Support.esp Spell Delete And Item Remove.esp Streamline 3.1.esp Map Marker Overhaul.esp Map Marker Overhaul - SI additions.esp DLCHorseArmor.esp DLCMehrunesRazor.esp BSK Break Undies.esp superSP_fatigue_restore_ring.esp Oscuro's_Oblivion_Overhaul.esp OOO-Map_Markers_Stock.esp OOO-No_Guild_Ownership.esp KvatchAftermath.esp KnightlyArmory.esp Ivellon.esp TalosBridgeGateHouse.esp 300_KillTheDB.esp daedric BU.esp Hentai Mania.esp QQuix - Divine Elegance Showroom.esp (SFL) Makeover - White Stallion Lodge.esp TEC_4ERA_Dialog_Filter.esp Vampire Hunting - Order of the Virtuous Blood.esp WSL_Redone.esp DLCBattlehornCastle.esp DLCFrostcrag.esp Knights.esp Origin of the Mages Guild.esp HoarfrostCastle.esp Enhanced Daedric Invasion.esp ElsweyrAnequina.esp Walkabout.esp ImpeREAL Empire - Unique Forts.esp ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp FightersGuildContracts.esp Dremora Churl Addon.esp Oblivifall - Ambiant Dungeon SFX.esp P1DKeyChainSI Merged.esp Colourwheels Sexy Ayelid Shrine.esp Colourwheels Sexy Skyrim Outpost HGEC.esp Oblivion Gate Closer Spell V2.esp RestoreAllAttributesSpell.esp BudongsNarcolepsySpell.esp Alternative Start by Robert Evrae.esp zzEstrus.esp SetEssentialActors.esp SetBody.esp AinmhiRace.esp From2ch Lives.esp Beautiful People 2ch-Ed MS Elves - NoSc.esp F2L_FaceChange.esp Ta22's 01Army.esp 117NPCs.esp From2ch Lives Boss.esp F2LHideRaces.esp F2LAddon_MSElves.esp FutaPriory.esp F2LMiqoteAddon.esp DKImperials.esp CompanionshipRing.esp KW-AlliesPlayNicer.esp Colourwheels Sexy Oblivion OverHaul.esp ZUAmberMadnessOverhaul.esp ZUSIO-Map MarkerOverhaul SI-patch.esp SMYB Female Only.esp BBBRoseoftheGuard.esp Better Cities Full.esp Better Cities - VWD of the IC.esp Better Imperial City.esp Better Cities Full FPS Patch.esp Better Cities - Knightly Armory.esp Better Imperial City FPS Patch.esp Better Imperial City - OMG.esp Better Cities - No LEYAWIIN Flooding.esp Alternative Start for Better Cities Fix.esp Real_Mannequin.esp Nitiren's Genji Armor2.esp LoversRapeSlave.esp LoversAdultPlayPlusforSSP.esp LoversVoiceSSPplus.esp LoversRaperS.esp LoversSlavePlay.esp LoversBed.esp LoversClubCats.esp LoversProstitute.esp LoversFSE.esp LoversStupidNpc.esp LoversEscapeRapeVPlayer.esp Lovers with PK.esp LoversStopKillRaper.esp LoversSetBody.esp LoversSetScale.esp LoversStopCombatEx.esp Bashed Patch, 0.esp xeosp++.esp xeosp++ Vwalk.esp MadCompanionshipSpells.esp MCS extension.esp LoversMB2.esp LoversCreature.esp LoversIdleAnimsPriority.esp LoversAnimObjectsPriority.esp DeadlyReflex 6 - Combat Moves.esp Deadly Reflex 6 - HeX NifSE Patch.esp Your mileage may vary
gregathit Posted November 30, 2011 Posted November 30, 2011 Holy hell, that's a LOT of pressure.... LOL
Dark_Emperor Posted November 30, 2011 Posted November 30, 2011 Really amazing some NPCs that changes their dress based on where they're! But are they compatible with lovers? I enslaved one of them (in the Slave Trade quest) and, entering in her bag and removing her clothes, she seems that nothing has changed. After making love (she is always with clothes on) make her like dead, and some poligons just screw up. XD For the work in the Futa Priory I have to made a request to the author. Could you make a version with some of normal age (like the "Matron" in the basement) and some of x117? This will make the Priory more realistic (with young and no more young "nuns"). Thank you and sorry for boring you. ^^;
gregathit Posted November 30, 2011 Posted November 30, 2011 Well all of my from 2ch lives mods including the priory work fine with my install of lovers (during sex they are as naked as the day they were born ) so I am not sure what is wrong on your end. I ran slave trader for a bit but uninstalled it since updates were coming so fast and furious that I didn't want to constantly have to jump through hoops to upgrade. I figured I would come back to it when things calmed down on the update front
Old Book Posted November 30, 2011 Posted November 30, 2011 A few of the From2ch Lives NPCs are set up so that you can't easily strip them. I think that was at the request of the original creators. Most work fine with Lovers.
oblivionwithdongs Posted January 9, 2012 Posted January 9, 2012 I use crowded cities/crowded roads to provide a respawning source of murder victims/johns for prostitution/pickpocketing targets, will from2chlives and city life conflict with them? I assume the priory is fine.
Old Book Posted January 9, 2012 Posted January 9, 2012 You won't see any conflicts if you're using Dynamic Leveled Lists or Wrye Bash to manage spawns.
gregathit Posted January 10, 2012 Posted January 10, 2012 I use crowded cities/crowded roads to provide a respawning source of murder victims/johns for prostitution/pickpocketing targets' date=' will from2chlives and city life conflict with them? I assume the priory is fine. [/quote'] Crowded roads is going to push things if you have all of the plugins for from2chlives installed as it is already adding 300+ npcs. The good news is that there is a crowded cities mod (in the same post as the futa priory addon - towards the bottom) that will work flawlessly. I would not use city life AND crowded cities together as that will likely conflict. Remember that oblivion is an old game that is CPU based so introducing too many npc's into a given area along with all the other mods is likely to cause memory buffer overruns that will lead to CTD. Of course you can always take the try it and see what happens approach.
gettag Posted January 14, 2012 Posted January 14, 2012 Do anyone know if some of the NPCS are set to respawn in this? I had a purple hair girl I recruited (Named Shala I think?) who died and then reappeared a few in game days later in her original armor. I could not get her to stop following me, even if I kill her again her corpse follows me through doors.
Osieu Posted January 14, 2012 Posted January 14, 2012 Hello, Does anyone where to find the dark skin miqotes in the preview picture? I installed From2ch Lives Miqote and found some normal skin miqotes, but no dark skin ones. Thank you for help!
gregathit Posted January 14, 2012 Posted January 14, 2012 Do anyone know if some of the NPCS are set to respawn in this? I had a purple hair girl I recruited (Named Shala I think?) who died and then reappeared a few in game days later in her original armor. I could not get her to stop following me' date=' even if I kill her again her corpse follows me through doors. [/quote'] Yep, some do. Just fire her or tell her to wait somewhere. Which companion mod are you using?
gettag Posted January 14, 2012 Posted January 14, 2012 I'm using Toaster Says Share. Is there anyway to tell which respawn? If I keep them too long they will get stuck like this. so i have to keep dismissing them.
gregathit Posted January 15, 2012 Posted January 15, 2012 gettag, You can pop open the esp in the CS and untick the respawn box so this will stop happening. If you have a couple of favorites just write down their names and/or hit the console and click on them to get their in game id number. Use the name and/or id number to find them in the esp. You can also tick the essential box so they don't die as it is right adjacent to the respawn box. Off hand I don't know which ones respawn so I couldn't tell you without doing what I stated above. If you are uncomfortable using the CS you can try a mod (can't guarantee that it will work but it won't hurt either): http://tesnexus.com/downloads/file.php?id=20509 You can adjust the essential and respawn status of npc's using this. Don't use it on non-unique named npc's (bandits, amazon's, necromancers and the like) or your game will get a little bonkers.
Barde Posted January 21, 2012 Posted January 21, 2012 Hey, I got a problem with this mod. When I activate From2ch Lives.esp, the game refuses to start and crashes. Why does this happen?
gregathit Posted January 21, 2012 Posted January 21, 2012 Hey' date=' I got a problem with this mod. When I activate From2ch Lives.esp, the game refuses to start and crashes. Why does this happen? [/quote'] Barde, unless you provide more info, like your load order and utilities (obse, pluggy, and the like) we can't even begin to help. However if you prefer us to guess, mine would be you don't have MBP 1.4a and/or MBP .94a installed.
Slammer64 Posted January 21, 2012 Posted January 21, 2012 There are textures and meshes that need to be installed too, not just a .esp. Make sure you installed all the required elements Barde.
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