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[mod] Rimnudeworld


ShauaPuta

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Posted
26 minutes ago, zero112 said:


this is a link to the official RJW discord channel. There are special support branches where you can contact with a problem. On LL, it’s all the same more convenient to download mods, the solution to the problem here can be a very long time to wait.
Just do not forget to read the rules before asking, it is written in detail how to create logs, etc.

no i mean this is all i can see when i go to the linkimage.png.ad873da7c5f3645e66cb51cedbe28416.png

Posted
On 6/17/2023 at 1:38 PM, howlerleech said:

image.png.9a9c74eaf7407dab0a500712abddb663.png

Hey, what mod or program is this?  Does it modify the XML offsets in game? That looks super useful for an issue I've been having.

Posted

Not sure if this is the right place but been using RJW RNW back a while ago and think myself remembering being able to add 2 pair of tits to one pawn, one set on the flank.
Got the latest stuff and installed it today and it doesn't work. Tits on flank bounces to chest and there's still only one pair visible. What am I missing?

Posted

Don't remember if this is a Rimnudemod issue as well, but with OTY-Nude the hulking female breasts don't line up right (the breasts seem to be a bit lower than they should be on the body) haven't gotten a fat female yet but will let you know if this is an issue for them as well. I noticed other body mods, but it looked like they didn't support RJW breast sizes (chanfana x malibody looked promising, but the breasts are part of the body, so one size only from what i can tell...) if anyone knows a decent body mod with RJW size support please let me know.

Posted

Animal addon still says it's only updated for 1.3. Is this a situation where someone forgot to update the about xml? Or is there actually something that needs to change to make it work?

Posted

Can someone help me with this? 

Exception drawing Stumpy: System.NullReferenceException: Object reference not set to an instance of an object
  at RimNudeWorld.HarmonyPatch_AddBodyGraphicForRJW.Postfix (Verse.PawnRenderer __instance, Verse.Pawn ___pawn, UnityEngine.Vector3 rootLoc, System.Single angle, System.Boolean renderBody, Verse.Rot4 bodyFacing, Verse.RotDrawMode bodyDrawType, Verse.PawnRenderFlags flags) [0x0002c] in <3156032f57b14a7987a29999472883d3>:0 
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch13(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch6(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
  at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <95de19971c5d40878d8742747904cdcd>:0 
  at (wrapper dynamic-method) Verse.Pawn.Verse.Pawn.DrawAt_Patch1(Verse.Pawn,UnityEngine.Vector3,bool)
  at Verse.Thing.Draw () [0x00015] in <95de19971c5d40878d8742747904cdcd>:0 
  at (wrapper dynamic-method) Verse.ThingWithComps.Verse.ThingWithComps.Draw_Patch1(Verse.ThingWithComps)
  at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <95de19971c5d40878d8742747904cdcd>:0 
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch6 (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch2 (Verse.Map)
(wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch5 (Verse.Game)
Verse.Root_Play:Update ()

it keeps giving me notifs and its annoying

 

Posted

Have an issue where it looks like other boobs are showing up over the normal ones with a different textures? Not sure which mod this would conflict with to cause this as some other pawns dont have this issue but that is one pawn and even they get the overlap sometimes

 

DoubleDs.PNG.f376ff0376ac4c21c66735bcd009bd5c.PNG

Posted
On 8/11/2023 at 6:46 PM, 0modskilzs said:

Have an issue where it looks like other boobs are showing up over the normal ones with a different textures? Not sure which mod this would conflict with to cause this as some other pawns dont have this issue but that is one pawn and even they get the overlap sometimes

 

DoubleDs.PNG.f376ff0376ac4c21c66735bcd009bd5c.PNG

I had similar issues with impids loading with miscolored breasts. Though I'm not sure if it's persisting after I did an update pass on all of my mods.

Posted
On 8/30/2021 at 9:56 AM, amrolee said:

20210830222611.png.9b2dc8147e364e2b9717e28f61ffc9c3.png20210830222659.png.f476b8228ab04fe212ee132f4a7d3a64.png

 

 

Thank you very much for your work! Very cool.

Report a problem. When the pawn is sleeping, the chest will disappear

how did you get to have your chest that big

Posted

I THOUGHT i found out the mods that were causing rimnudeworld.pubemanager Error. Its the Anty race mod https://steamcommunity.com/sharedfiles/filedetails/?id=2297729625
After painstakingly removing mods and waiting 15 minutes for my game to finish loading each time ive found the errors stopped after removing the Anty mod. I tried installing the old versions of rimnudeworld and rimjobworld and i still got the error. Aftering reenabling my mod list and removing the anty mod its back and removing all mods using the Mohar mod (that anty needed) its still back. Im tired of working through my mod list and would rather go without rimnudeworld at this point. I hope it gets fixed soon.

  • 3 weeks later...
Posted

I am using RimNudeWorld and OTY_nude with RimNude animal addon.

Animal penis(plural?) were visible, currently not anymore.

Specific load order or setting in order to have it working?

 

Load order is:

...

RimNudeWorld

OTY_nude unofficial update

RimNude animal addon

 

Thanks in advance!

  • 2 weeks later...
Posted (edited)

I don't think I've played Rimworld since before the release of Biotech, so I'm trying to get my mod list updated and sorted out. I can't remember what it looked like before, but did the Revia tails always look like this from the side with OTY Nude?
revia.png.6664fae10839513e5ac0a6eebb6cefeb.png

Seems like it's hovering off the back quite a bit instead of being attached. That's with no other mods besides the required ones + Character Editor.

 

Edit: Just noticed I can adjust the rotation of the tail within CE, so I guess that's a possible workaround for now.

 

Edited by Omicr0n

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