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[mod] Rimnudeworld


ShauaPuta

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Posted (edited)
On 2/8/2021 at 11:53 AM, Tory187 said:

Yay! No problem, glad I could help. Now you can see babies with floating nipples and genitals. lol maybe I'll make a patch to fix those offsets sometime.

Was this never patched? I've always had this exact problem. Baby has right nipple showing over its blanket, left nipple is 4 feet away.  Is there a line of code or texture I can delete to just disable nipples entirely until puberty?

Edited by Bingusasdf
Posted

babies from 2021 have nothing to do with babies now. I haven't looked at rimnude for almost a year now but im sure babies could be patched to not display anything. just take a look inside the humans rimnude patch, should be as simple as removing lines or replacing texture paths with null/featureless ones

Posted
20 hours ago, Tory187 said:

babies from 2021 have nothing to do with babies now. I haven't looked at rimnude for almost a year now but im sure babies could be patched to not display anything. just take a look inside the humans rimnude patch, should be as simple as removing lines or replacing texture paths with null/featureless ones

You can do it via the bodytypeGraphics field by using the featureless textures like you said. I've patched some of the races I use that way

<Operation Class="PatchOperationAdd">
	<xpath>Defs/AlienRace.ThingDef_AlienRace[defName="Alien_Nyaron"]/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[path="Breasts/FeaturelessLeft"]</xpath>
	<value>
		<scaleWithPawnDrawsize>true</scaleWithPawnDrawsize>
		<bodytypeGraphics>
			<Baby>Breasts/FeaturelessLeft</Baby>
			<Child>Breasts/breasts_micro_left</Child>
		</bodytypeGraphics>
		<prioritization>
			<li>Bodytype</li>
			<li>Hediff</li>
		</prioritization>
	</value>
</Operation>

 

Posted

Heya so i dont know if its an issue with rimnude animal patch or my mods but some horses in my game are big purple square and if i try to delete their genitals using character edit it completly brakes my UI

Posted (edited)
On 12/19/2023 at 1:32 AM, Tory187 said:

babies from 2021 have nothing to do with babies now. I haven't looked at rimnude for almost a year now but im sure babies could be patched to not display anything. just take a look inside the humans rimnude patch, should be as simple as removing lines or replacing texture paths with null/featureless ones

I tried workaround in tweak values, featureless left and right, and i moved the sliders until they were in the right spot and layered underneath the blanket. It seemed easier to do than the texture path null thing. Last time I tried to nix a texture i got purple boxes.

 

I have a baby slider for featureless left offsets which I used to layer right nip under the blanket, but I can't do the same to the left. The same place in tweak values for left nipple just shows other body types, where right had a baby slider... Im so confused.

 

3rd edit lol: Got it working, I adjusted slider for all body types until baby looked normal and then re-adjusted the female body type slider back to normal.

I am so happy the nursery doesnt have a polka dot carpet anymore.

Edited by Bingusasdf
  • 1 month later...
Posted

I'm having issues with the animal add-on. It seems pretty inconsistent about what animals it works on and which it doesn't. For instance it'll work for foxes but doesn't work for deer. I'm talking about vanilla animals or animals explicitly mentioned as working with the mod.

 

I'm having issues even when the only installed mods are RJW, rimnude/animal addon, and the animation mods. So I'm wondering if the mod itself is just a little broken?

 

I'm on 1.4 if it matters.

Posted

Is there a 1.4 file? I have the 1.2, work fine, just getting a graphical glitch. Wondering if it's cause by the version difference. Or if anyone's got a quick fix for it. Problem is simple, breast and genitailia are floating off to the left and up. Everything else works great; damage system, textures, parts, and integration with other RJW mods. Just the one glitch. Lovely mod. 

Screenshot 2024-01-27 212619.png

Posted
6 hours ago, RustedHusk said:

Is there a 1.4 file? I have the 1.2, work fine, just getting a graphical glitch. Wondering if it's cause by the version difference. Or if anyone's got a quick fix for it. Problem is simple, breast and genitailia are floating off to the left and up. Everything else works great; damage system, textures, parts, and integration with other RJW mods. Just the one glitch. Lovely mod.

The version in the OP is obsolete. Get an updated version from this post:

You can find up to date links for mods here:

 

Posted (edited)

By disabling mods, I found out that Unofficial 1.4 update for RimNudeWorld breaks the generation of factions when creating a world. Only a couple of settlements appear on the map.
I thought that I need the Race Support mod, but the one I found on LL has not been updated for a long time and it causes an error when loading the game.


So I have a question: how do you even play with RimNudeWorld on 1.4? Do you create a world without this mod and then enable it separately? Or what?

Edited by Tenhi
Posted (edited)
59 minutes ago, Tenhi said:

By disabling mods, I found out that Unofficial 1.4 update for RimNudeWorld breaks the generation of factions when creating a world. Only a couple of settlements appear on the map.
I thought that I need the Race Support mod, but the one I found on LL has not been updated for a long time and it causes an error when loading the game.


So I have a question: how do you even play with RimNudeWorld on 1.4? Do you create a world without this mod and then enable it separately? Or what?

I've experienced the faction issue before but not consistently. I'd say 99% of the time the world generates without issue. You could try regenerating the world with the same seed or try a new seed and see if that works. I don't use Race Support and am I able to generate worlds full of faction settlements without issue.

Edited by Omicr0n
Posted
On 1/29/2024 at 5:47 PM, Omicr0n said:

I've experienced the faction issue before but not consistently. I'd say 99% of the time the world generates without issue. You could try regenerating the world with the same seed or try a new seed and see if that works. I don't use Race Support and am I able to generate worlds full of faction settlements without issue.

For some reason, everything started working as you described. Usually everything is fine, but sometimes some fractions are missing.
The only thing I did was replace the Sized Apparel with a retextured version.

  • 4 weeks later...
  • 3 weeks later...
Posted

Pawns with a bigger bodysize still render the genitals in the original bodysize positions, meaning that smaller pawns have dicks that float under their bodies, and bigger ones have stomach vaginas. Is there a way to patch this? OR can you fix it somehow ingame? Thanks

Posted

How I can calculate the offset for body parts? I try to figure my self but I can't figure out how it works or any information that could help. Furthermore, I can't believe that there are no tools for such things, I can't find any program to help on making mods or positioning the sprites

Posted

Rimnude doesn't show bellies unless I use Pregnancy Stage Graphics. Since I didn't understand the difference between the XML of one and the other, for me they do the same operation, I have played around with the Rimnude XML and if I use this structure it DOES work.

Spoiler
<PregnantHuman MayRequire="ludeon.rimworld.biotech">
	<path>Belly/featureless</path>
	<severity>
		<a0.666>
			<path>Belly/belly_huge</path>
			<bodytypeGraphics>
				<Male>Belly/belly_huge_Male</Male>
				<Female>Belly/belly_huge_Female</Female>
				<Fat>Belly/belly_huge_Fat</Fat>
				<Thin>Belly/belly_huge_Thin</Thin>
				<Hulk>Belly/belly_huge_Hulk</Hulk>
			</bodytypeGraphics>
		</a0.666>
		<a0.333>
			<path>Belly/belly_huge</path>
			<bodytypeGraphics>
				<Male>Belly/belly_huge_Male</Male>
				<Female>Belly/belly_huge_Female</Female>
				<Fat>Belly/belly_huge_Fat</Fat>
				<Thin>Belly/belly_huge_Thin</Thin>
				<Hulk>Belly/belly_huge_Hulk</Hulk>
			</bodytypeGraphics>
		</a0.333> 
		<a0.00>Belly/featureless</a0.00> 
	</severity>
</PregnantHuman>

 

 

Posted

I modified the human XML because bellies weren't working for me, for some reason using the structure I posted above it works.
In the process I also added the use of the belly files for the different bodies. This way they can be modified and adapted to the corresponding body.

I share the file in case there is anyone with the same problem and if you want, take a look and insert the changes into the main mod.

NudePatch - Humans.xml

Posted

I'm having a weird issue, I'm guessing it's this mod, no idea...I figured it would be solved by the time I came back to this game after not touching it since last year. But dicks and breasts...for whatever reason, changes. Not just visually, but in the health tab section, seems like it always goes back to flat/micro sizes no matter what. It also seems like sometimes I can't even change it back...? It's really just annoying and I don't know what's causing it.

 

Also, that animal "nude" mod...what's the deal with that? Says it supports 1.4...but the game says otherwise, and it just doesn't work at all...

Posted
On 3/6/2024 at 8:39 AM, GaiusTheDragon06 said:

Out of curiosity how do you add support to a race that currently doesn’t have support for rimnudeworld? I’m having trouble finding this. Any help would be appreciated. 

Bumping this. I'm trying to add it to the Lucario and Riolu mod myself. Hoping there's a quick way to just add some hediff lines in an xml file somewhere?

Posted (edited)

Anyone know how to prevent dicks from rendering when there are clothes on a pawn? The mod is great but I get distracted when all my male pawns walk around with their floppies out.

 image.png.bade876b0af0ab99e48ff23b6da219f2.png

 

any help is apricated!

Edited by skizordrone

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