SlaveHunter311 Posted November 9, 2021 Author Posted November 9, 2021 (edited) On 11/8/2021 at 6:57 PM, Martok73 said: Â But how do you enslave a supermutant? I have not been able to enslave any yet, and it says you can enslave them on the main Just Business page. Have you tried to do it? It has been a long time since I played but I believe I was able to do it. I do not think the collar shows up but they obey you i think. I may have to log back into the game and give it another shot again, but I do believe it is possible. Edited November 10, 2021 by SlaveHunter311
Martok73 Posted November 10, 2021 Posted November 10, 2021 21 hours ago, SlaveHunter311 said: Have you tried to do it? It has been a long time since I played but I believe I was able to do it. I doing think the collar shows up but they obey you i think. I may have to log back into the game and give it another shot again, but I do believe it is possible. Â Yeah, have tried a couple of times, can't get the collar to equip. Pretty sure I tried while in hunter mode via marking as well, can't remember, getting old and memory not so good anymore. Do remember when putting collar in their inventory it not wanting to equip tho. May be doing it wrong, reason for asking how to make it work. Thanks.
SlaveHunter311 Posted November 10, 2021 Author Posted November 10, 2021 (edited) 4 hours ago, Martok73 said:  Yeah, have tried a couple of times, can't get the collar to equip. Pretty sure I tried while in hunter mode via marking as well, can't remember, getting old and memory not so good anymore. Do remember when putting collar in their inventory it not wanting to equip tho. May be doing it wrong, reason for asking how to make it work. Thanks. Yeah like i said. You can enslave super mutants using just business, but the collar doesn't show up on them. They will certainly obey your commands though. Enslaving them isnt any diffrent than when you enslave humans. Just follow the same directions you did on my tutorial, except hunt a super mutant.  Mark the target. X for Xbox, and square for PlayStation controllers.   Damage until they enter the bleedout state   Select "I wont kill you, but you will serve me." on the dialogue menu.   And he becomes yours to command.   That's all there is to it.  Edited November 10, 2021 by SlaveHunter311
Martok73 Posted November 10, 2021 Posted November 10, 2021 Ok, will give that a try, maybe cause my gun doesn't have that kind of scope, it's the short recon scope iirc.
SlaveHunter311 Posted November 11, 2021 Author Posted November 11, 2021 (edited) It should be ok as long as the option to mark the enemy comes up and then you do it. You may have to be closer without the long range scope though. And be sure Hunter mode is turned on. Edited November 11, 2021 by SlaveHunter311
Martok73 Posted November 14, 2021 Posted November 14, 2021 On 11/10/2021 at 9:59 PM, SlaveHunter311 said: It should be ok as long as the option to mark the enemy comes up and then you do it. You may have to be closer without the long range scope though. And be sure Hunter mode is turned on. Â SUCCESS!!! I now have 4 captured supermutants, and yeah had to get a wee bit closer than I would have liked to been with my little 4x short scope, but it worked anyway. Never did get the "put this on" option with the green dudes, but did get the one you showed in the pic a couple posts above about not killing them but making them serve you.... Worked like a charm, and I did not know that since you can't put a shock collar on them the serve me option would automatically put their submission level to 100, that was a nice bonus surprise. Gave em' miniguns and mutiarmor and they kick some ass. Plus I can use them to annoy Preston with, which is another plus... Thanks for the assistance dude, I'm a happy slaver now . Â Hmmmm, can you sell supermutants to the raider bosses in Nukaworld? Can you sell em' to the guys in the auctionhouse mod? hmmmm....
real6662000 Posted January 13, 2022 Posted January 13, 2022 Hi I am using this mod for the first time I have a question When you put the power armor on the slave, the helmet part will automatically be removed (the collar will replace him. I tried to change the socket of the collar but it doesn't seem to work) Anyone willing to provide a solution? Much appreciated
Certix18 Posted January 26, 2022 Posted January 26, 2022 I have an issue with this mod. I mannaged to get me some slaves for testing, but I cannot get any of the sex options for them (In fact, most of the options of the mod are absent) Â Does anyone know which might be the issue?
SlaveHunter311 Posted January 30, 2022 Author Posted January 30, 2022 On 1/26/2022 at 1:03 PM, Certix18 said: I have an issue with this mod. I mannaged to get me some slaves for testing, but I cannot get any of the sex options for them (In fact, most of the options of the mod are absent) Â Does anyone know which might be the issue? Â Sorry I haven't been keeping up with my thread. If I don't see your question, try the main thread for "just business." Anyway, it's been a long time since i played but it sounds to me like you either don't have "Extended Dialogue Interface" installed or you have another mod that does the same thing, and it is interfering with "Just business."Â Â REQUIREMENTS Â Fallout 4 DLCÂ Nuka-World DLCÂ Vault-Tec Workshop F4SE Mod Configuration Menu Extended Dialogue Interface Advanced Animation Framework
purplefux117 Posted February 10, 2022 Posted February 10, 2022 yo is anyone aware if there will be a patch or something to allow modded races to be affected by this mod? as mods such as the vulpine npc replacer mod and furry fallout will not work properly with this
SlaveHunter311 Posted February 26, 2022 Author Posted February 26, 2022 On 2/10/2022 at 4:40 AM, purplefux117 said: yo is anyone aware if there will be a patch or something to allow modded races to be affected by this mod? as mods such as the vulpine npc replacer mod and furry fallout will not work properly with this Sorry I don't think so. People ask about it every so often. I don't think they've ever had any luck with the issue. It would be nice if the author would-if he can-put a patch on that issue. But I think he has moved onto other things. He doesn't really answer his forum anymore I don't think. And I believe he has stopped doing updates as well. Sorry.  ignotum_virum - LoversLab  Â
wolffang719 Posted March 2, 2022 Posted March 2, 2022 So maybe I missed a comment or something explaining it but is the only way to mark targets by using a controller? I'm not against using controllers I just tend to prefer using a mouse and keyboard when I've got a game modded to hell like this.
SlaveHunter311 Posted March 5, 2022 Author Posted March 5, 2022 (edited) You know, I think you can play the game with your keyboard and mouse. I just didn't do the tutorial that way because that's not how I played the game. Because I've never played via mouse and keyboard I don't know how the controls work, but I am fairly confident they "Just business" will still work. It will just be a different vector of input. The mouse I bet. Â My hope is that even though I catered to joystick players, the tutorial will still be clear enough for everyone to figure out. perhaps I should update it someday, although I am not completely convinced it needs to be. I haven't heard this complaint very much so I think most people get it and can figure out what to press if they prefer to play on the keyboard. Â Then again perhaps I am wrong. You guys could let me know how you feel, I guess. Edited March 5, 2022 by SlaveHunter311
Enlighteneddark Posted March 8, 2022 Posted March 8, 2022 So im trying to download this mod for the first time, however the creator of MCM has hidden the mod on nexus. Dose anyone know of another way to get the file?
Enlighteneddark Posted March 8, 2022 Posted March 8, 2022 Apparently the extended dialoged interface mod is also hidden by the creator. Â Someone sent me an archive link on another forum for the MCM. Â https://www.nexusmods.com/Core/Libs/Common/Widgets/DownloadPopUp?id=172180&game_id=1151 Â Anyone have a similar link for the EDI?
SlaveHunter311 Posted March 9, 2022 Author Posted March 9, 2022 Wow Neanka hid his mod since spring last year! How have you guys been getting your XDI?  This has been happening a lot with Nexus Mods allegedly because of the "hypocrisy of the Nexus Mods staff." Â
SlaveHunter311 Posted April 11, 2022 Author Posted April 11, 2022 Good news, "Extended Dialogue Interface" is now unhidden again on Nexus Mods and thus available for download once again. Â Extended Dialogue Interface at Fallout 4 Nexus - Mods and community (nexusmods.com)
SlaveHunter311 Posted April 11, 2022 Author Posted April 11, 2022 (edited) Been experimenting with "Debut Video Capturing Software." So how about a short video? This is what it looks like when you install just business correctly with XDI. Â Remember to turn on Closed Captioning. Â Â Â Edited April 21, 2022 by SlaveHunter311
acacdf Posted April 21, 2022 Posted April 21, 2022 I gave up, I installed all the required prepends and still can't find the "go home" option, probably due to some unknown conflict, to be on the safe side I won't enable this mod again until this is resolved
SlaveHunter311 Posted April 21, 2022 Author Posted April 21, 2022 2 hours ago, acacdf said: I gave up, I installed all the required prepends and still can't find the "go home" option, probably due to some unknown conflict, to be on the safe side I won't enable this mod again until this is resolved Oh, that's no good. I wonder if your plugins got turned off. That can happen every time you add mods from the Bethesda menu in-game. It will just turn off random plugins. That would explain why XDI isn't working. or at least that's my best guess. XDI.esm would be the plugin to check.  You know, if you're not using Vortex, you might consider it. Vortex automatically tells you about conflicts and provides a menu for you to sort out which will be loaded before/after the other. It also sorts your mods into the best load order automatically, so no need to use LOOT anymore. And if you were using Nexus Mod Manager you can import your mods from NMM into Vortex. Learning the system should be no problem either because the software comes with Gopher videos to let you know how it works. It's really less fuss, which is why I recommend it.  Nexus mods and community  I hope that was some help.
dtslxf1983 Posted May 30, 2022 Posted May 30, 2022 Can you add a hotkey for unified slave management to execute a few simple common commands? Too many slaves will block the road in their spare time, when they are engaged in tasks involving other NPCs, or when the workshop is built, and it is very troublesome to select them one by one. Another problem is that when slaves serve as settlers in the store, you can only talk to them with common slave dialogue options, Can I use a hotkey to switch between slave status and settler status
SlaveHunter311 Posted June 5, 2022 Author Posted June 5, 2022 On 5/30/2022 at 11:12 AM, dtslxf1983 said: Can you add a hotkey for unified slave management to execute a few simple common commands? Too many slaves will block the road in their spare time, when they are engaged in tasks involving other NPCs, or when the workshop is built, and it is very troublesome to select them one by one. Another problem is that when slaves serve as settlers in the store, you can only talk to them with common slave dialogue options, Can I use a hotkey to switch between slave status and settler status  I think what you're asking for isn't a thing. I know you can summon slaves to you using the slavery control system and a console one at a time. Thats not what you want though. You can use settlement alarms and quitting time sirens to cause your settler/slaves to congregate in an area. Not quite what you are looking for either. I believe there are console commands that can reset the settler/slaves in your settlements if you type them in so if you look for them here;  Console commands | Fallout Wiki | Fandom  Then that is the best place to find what you are looking for, IF it exists.
dtslxf1983 Posted June 8, 2022 Posted June 8, 2022 On 6/5/2022 at 7:14 PM, SlaveHunter311 said:  I think what you're asking for isn't a thing. I know you can summon slaves to you using the slavery control system and a console one at a time. Thats not what you want though. You can use settlement alarms and quitting time sirens to cause your settler/slaves to congregate in an area. Not quite what you are looking for either. I believe there are console commands that can reset the settler/slaves in your settlements if you type them in so if you look for them here;  Console commands | Fallout Wiki | Fandom  Then that is the best place to find what you are looking for, IF it exists. No, just a stop / follow command for all slaves, a shortcut key.
gamemaster67 Posted June 30, 2022 Posted June 30, 2022 Ok, for some reason whenever I try to interact with someone after wounding them, this is all I get:
The Khan Posted July 10, 2022 Posted July 10, 2022 thanks for the mod. It is amazing, especially when now you can capture slaves to work your farms. I just have a few gripes: 1-Some slaves lock up and dont listen to talk 2-I merely downloaded the basic necessities. All men have underwear and I cannot... fuck slaves. What mods would be best for these?
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