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SLSF Fame Comments Reloaded


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Posted
7 hours ago, assassin394 said:

Hi. Is it safe to update from 3.4b to 3.5? Do I need to clean uninstall or do anything specific?

Yes. That should be fine. Just disable the old version and enable the new version. The MCM should update itself.

Posted

Does anyone know the quest ID for the "Dibellan Whore of Markarth" quest?

 

For some reason, Lillian Vici doesn't actually strip when reaching the Lover's Stone (even though there's some flavour text that claims she does). When reaching Dragon Bridge afterwards the quest is broken for me, since all I can do is ask her why she's still clothed - which makes her apologize and say that she'll strip, even though she never does. Using console commands to remove her clothes didn't seem to help either, so I'll probably have to questId my way through it.

Posted
18 hours ago, ohsnapdragon said:

Does anyone know the quest ID for the "Dibellan Whore of Markarth" quest?

 

For some reason, Lillian Vici doesn't actually strip when reaching the Lover's Stone (even though there's some flavour text that claims she does). When reaching Dragon Bridge afterwards the quest is broken for me, since all I can do is ask her why she's still clothed - which makes her apologize and say that she'll strip, even though she never does. Using console commands to remove her clothes didn't seem to help either, so I'll probably have to questId my way through it.

The quest name is "SLSF_Comments_JarlLetterMA".

 

The relevant stages are:

 

240 - Take Lilly to the Lover's Stone and help her become comfortable uncovering her body in a natural area.

245 - Convince Lilly to stop trying to cover her body with her arms.

247 - Congratulate Lilly on revealing her beauty and suggest a naked walk in the wilderness.

250 - Expose Lilly's naked beauty and yours while giving Dibella's blessings to the villagers in Dragon Bridge.

260 - Take Lilly to Solitude to start the search for the lost Temple of Dibella. USE THE ROAD. DON'T FAST TRAVEL. 

 

The problem might be with your Sexlab settings. The dialogue with Lilly uses the Sexlab "StripActor" function. Exactly what that strips (and what it does not strip) is set in the SexLab MCM. I would check to make sure you don't have "Torso" checked. Also, when you look at that, note that the first "View" is the "Normal Timers and Stripping". You have to use the pull-down to get to the "Aggressive Timers and Stripping", which seems to be the relevant setting.

Posted

I have encountered some issues: when I approach my followers, they only have a very low chance of making fame comments,especially Serana and mjoll.

Mjoll doesn't even make any comments, including regular fame comments like normal npc, even when I'm not close to her.

Maybe it's because I don't have enough reputation for liking women?

But I have increased the probability of comments to 100%,and everything is working normally at the old version like 3.41.

 

I am using translation software to comment, and if the words are difficult to understand,I will apologize and make necessary changes.

Posted
On 12/6/2023 at 4:32 AM, kklae said:

I have encountered some issues: when I approach my followers, they only have a very low chance of making fame comments,especially Serana and mjoll.

Mjoll doesn't even make any comments, including regular fame comments like normal npc, even when I'm not close to her.

Maybe it's because I don't have enough reputation for liking women?

But I have increased the probability of comments to 100%,and everything is working normally at the old version like 3.41.

 

I am using translation software to comment, and if the words are difficult to understand,I will apologize and make necessary changes.

Try typing this in the console command

Set slsfc_wait to 0

Posted (edited)
On 12/6/2023 at 2:32 AM, kklae said:

I have encountered some issues: when I approach my followers, they only have a very low chance of making fame comments,especially Serana and mjoll.

Mjoll doesn't even make any comments, including regular fame comments like normal npc, even when I'm not close to her.

Maybe it's because I don't have enough reputation for liking women?

But I have increased the probability of comments to 100%,and everything is working normally at the old version like 3.41.

 

I am using translation software to comment, and if the words are difficult to understand,I will apologize and make necessary changes.

Mjoll should still have a lot of comments even if your PC's 'LikesWomen' fame is not high.  Mjoll just won't have a subset of her comments, like the ones that can lead to sex with her. Serana will have comments at all stages of her quest, and her comments are not dependent upon your PC's 'LikesWoman' or 'LikesMen' fame.

 

Mjoll and Serana will make "regular fame comments" when they are not following (i.e., are dismissed). But when they are following they each only use their special set of custom comments. Serana's comments do have some overlap with the "adventurous" follower comments, but her comment set is still unique. Mjoll uses no normal fame comments. All of her comments are unique. The Comment Frequency setting in the SLSF MCM does effect both follower and non-follower comments. 

 

I'm not sure what you mean when you say "approach my followers". Aren't they following you? How do you approach them? The follower comments are almost all "Idle" comments and not "Hello" comments. Hello comments occur when an NPC approaches your PC (or your PC approaches the NPC). Idle comments occur when an NPC is nearby and not doing anything.  Are you having the issue when you ask them to wait and they are not actively following your PC?

 

Edited by Gristle
Posted
8 hours ago, Puckman340 said:

Try typing this in the console command

Set slsfc_wait to 0

I will try this, but at least for now, this MOD has returned to normal for some reason. Thank you for your help.

Posted
3 hours ago, Gristle said:

Mjoll should still have a lot of comments even if your PC's 'LikesWomen' fame is not high.  Mjoll just won't have a subset of her comments, like the ones that can lead to sex with her. Serana will have comments at all stages of her quest, and her comments are not dependent upon your PC's 'LikesWoman' or 'LikesMen' fame.

 

Mjoll and Serana will make "regular fame comments" when they are not following (i.e., are dismissed). But when they are following they each only use their special set of custom comments. Serana's comments do have some overlap with the "adventurous" follower comments, but her comment set is still unique. Mjoll uses no normal fame comments. All of her comments are unique. The Comment Frequency setting in the SLSF MCM does effect both follower and non-follower comments. 

 

I'm not sure what you mean when you say "approach my followers". Aren't they following you? How do you approach them? The follower comments are almost all "Idle" comments and not "Hello" comments. Hello comments occur when an NPC approaches your PC (or your PC approaches the NPC). Idle comments occur when an NPC is nearby and not doing anything.  Are you having the issue when you ask them to wait and they are not actively following your PC?

 

Oh, what I mean is that I am very close to the NPC's body,but don't worry, I just found out during the test that due to reasons I don't know, MOD has returned to normal.

I think the problems I encounter may just be uncommon accidents and will disappear when you are not paying attention.It's not a big deal.

Thank you for your reply.
By the way, I want to say that this MOD is really great.Will there be any plans in the future to add special comments for other followers?

Posted
8 hours ago, kklae said:

By the way, I want to say that this MOD is really great.Will there be any plans in the future to add special comments for other followers?

Thanks. I had thought about adding custom comments for a male NPC follower, like Vilkas or Farkas, but it's a lot of work and then I wondered if anyone actually uses these particular followers, or any other male NPC follower enough to make it worthwhile. So, I decided it's probably better to work on expanding the two generic sets of comments that work for all followers.

Posted
4 hours ago, Gristle said:

Thanks. I had thought about adding custom comments for a male NPC follower, like Vilkas or Farkas, but it's a lot of work and then I wondered if anyone actually uses these particular followers, or any other male NPC follower enough to make it worthwhile. So, I decided it's probably better to work on expanding the two generic sets of comments that work for all followers.

FWIW, I always have male followers and I don't really mind that there's not a lot of custom. Faendahl early on was fine - I never keep him around for long anyway. With other mods I use, there's enough comments that I hear plenty of chatter. I think if you decide you want to do something, maybe  some comments that only housecarls would say, or mages, or faction x. Type of companion rather than specific npc comments.

Posted
11 hours ago, Gristle said:

Thanks. I had thought about adding custom comments for a male NPC follower, like Vilkas or Farkas, but it's a lot of work and then I wondered if anyone actually uses these particular followers, or any other male NPC follower enough to make it worthwhile. So, I decided it's probably better to work on expanding the two generic sets of comments that work for all followers.

Actually, I didn't use any male follower,but I think it's a good idea to create comments for male followers.

I personally think Marcurio would be a good choice because it seems that many players choose him as their follower in the vanilla game.

But I don't want you to bear too much pressure, so if you feel it's difficult to create comments for special characters, it's also great to create general character comments.Or expand the comments that MOD currently has.

Posted
2 hours ago, Reaper121 said:

I'm lost trying to find the temple in Solitude, I've run from end to end several times, and I'm not seeing or getting anything.

Are you getting comments from NPCs about you and/or Lilly being naked, and no normal comments from the mod? If so, you are on the right quest stage, and here's some hints:

 

Hint 1

Spoiler

The poem talks about searching "with the sky above". This implies that you are outside when you are searching, so don't bother looking in interior spaces.

 

Hint 2

Spoiler

The Dibellan temple in Markarth is located in the wealthy part of town, near the palace. Solitude's temple may be similar.

 

Hint 3

Spoiler

In the vanilla game, there are some old wings of the Blue Palace that no one uses anymore.

 

You will get a pop-up notification when you find it. So, once you get in view of the temple door, it will be obvious.

Posted

I presume this means that LotD  is the reason I can't find the temple at all?

 

Mind you, I never saw that side of the road thing either.

 

Posted
1 hour ago, McRutt said:

I presume this means that LotD  is the reason I can't find the temple at all?

I've never played LotD (heard it's great), but I read online that it's a massive building on the right as you walk up to the Blue Palace. If that's correct, then there should be no conflict. I would check the hints above if you can't find the temple. 

1 hour ago, McRutt said:

Mind you, I never saw that side of the road thing either.

That's a quest marker issue, which should be unrelated to the temple search, where you are simply looking for a new set of doors. Also, there's a trigger box in the area that will give you a pop up stage message, so it will be obvious when you are close.

Posted (edited)

Yeah using the hints is what made me think that LotD was in conflict. The hints imply the richest areas (where the Thanes live), and to the right (Where the unused wings are) Dragonborn gallery is right there. Of course you've said that's not it so w/e.  Having gone everywhere else near the palace without popups I'd say I'm screwed in some other way.

 

*Edit*: So I have skyrim sewers, books of skyrim and the aforementioned LotD. The arrow to do with the quest is pointing at a cart outside Radiant Raiment (which doesn't have any extra doors).

*edit edit* also JK's skyrim, which includes edits to Solitude. Suspect that might be our culprit.

 

It's been a fun mod until this point!

Edited by McRutt
Posted
3 hours ago, McRutt said:

Yeah using the hints is what made me think that LotD was in conflict. The hints imply the richest areas (where the Thanes live), and to the right (Where the unused wings are) Dragonborn gallery is right there. Of course you've said that's not it so w/e.  Having gone everywhere else near the palace without popups I'd say I'm screwed in some other way.

 

*Edit*: So I have skyrim sewers, books of skyrim and the aforementioned LotD. The arrow to do with the quest is pointing at a cart outside Radiant Raiment (which doesn't have any extra doors).

*edit edit* also JK's skyrim, which includes edits to Solitude. Suspect that might be our culprit.

 

It's been a fun mod until this point!

I think it's JK's Solitude. Here's the door location:

BIG SPOILER!

Spoiler

Bryling's garden, wall up against Blue Palace.

Go in the garden (or whatever is there) and you should trigger the stage advance. Then go up against the Blue Palace wall. You may not see the door, but you may be able to detect and activate it. 

Posted (edited)

Yeah now I thought that might be it! I've been all over that bastard thing, in tcl and otherwise. Absolutely no dice. I did notice making SLSF-C the last mod changed the foliage, and that's it. 

 

*Edit*: After disabling many different mods (JK's does obscure leaps of faith stuff, for anyone wondering) and getting nowhere, I decided to pull items from SLSF-C. It turns out I was supposed to go to the Thalmor place and get the poem. Problem solved, quest done. I had no reference to having that action to do beforehand though!

 

I just have to take a moment here to sing your praises though:

What a remarkable mod this is. Firstly, for the fact that it contains quests so easily mistaken as deeper developed parts of Public Whore. When I downloaded this mod I didn't even know there were quests like this with it. I expected something that might have just layered in a bit more immersion to SF like public whore was doing. A few more offhand comments specific to events that would add diversity because yet another writer was adding their shoulder to the wheel. But it layers itself with other mods so well I (and others I have seen) thought certain quests were from an entirely different mod. There's a real ....humility to the scope of this mod that serves it well. 

 

We're always trying to get these mods to work right, and I don't know if my experience is necessarily the one I was supposed to have, but I also must say the pacing of the quests out of Markarth were really unique, and got better and more varied as one played on. That the Dragonborn, through happenstance, is part of a triangulated dynamic between the politics of the Jarl and the Dibellen Temple that leads to a delicate journey mentoring a young lady between the Lovers Stone and Dragon's bridge completely nude, where you can't just sprint off you have to double back, make sure she's following you and you haven't raced too far ahead for her to maintain her best speed and somehow this translates as care on behalf of the Dragonborn and had a totally different pace to anything else and surprisingly immersive. If I fast travelled, Lilly would turn up with her clothes on, which I interpreted as a subtle "Mission failed". To succeed involved the finicky difficulty of getting a follower to act right.... but as a gameplay mechanic that actually made thematic sense. 

 

I don't know how much of all this was intentional, there's a lot going on (I'm fairly sure arousal is to blame for some Dibellen priestesses, including the one from the RPG followers mod turning up at Dragons bridge as if to observe and bolster the mentoring effort, the blessings, and to visually demonstrate the Temples'  investment in finding the Solitude temple. Although I've constructed that narrative to what happened, it's almost certainly just serendipitous, but the aforementioned humility in your mod's style lends itself to exactly narrative building. The Priestesses followed us on to Solitude, pausing in the Market square and not-quite following us as we rang around like idiots looking for this damn temple. 

 

Edited by McRutt
Posted
8 hours ago, McRutt said:

*Edit*: After disabling many different mods (JK's does obscure leaps of faith stuff, for anyone wondering) and getting nowhere, I decided to pull items from SLSF-C. It turns out I was supposed to go to the Thalmor place and get the poem. Problem solved, quest done. I had no reference to having that action to do beforehand though!

I should have asked you if you were on the correct stage. There is a stage with an objective "Visit the Thalmor Headquarters". You get that from speaking with Angeline Morrad in Solitude, and you get directed to her by a Stormcloak soldier who knows Lilly after your less-than-private meeting with her off the road on the way to Solitude. I think you mentioned that you didn't find the "off the road" place. I thought you meant didn't see the quest marker, but perhaps you moved on to Solitude after not finding the spot in the woods and the scene with Lilly and the soldiers never played out. I may have to change the objective description to make more clear you aren't searching for the temple yet.

8 hours ago, McRutt said:

I just have to take a moment here to sing your praises though:

What a remarkable mod this is. Firstly, for the fact that it contains quests so easily mistaken as deeper developed parts of Public Whore. When I downloaded this mod I didn't even know there were quests like this with it. I expected something that might have just layered in a bit more immersion to SF like public whore was doing. A few more offhand comments specific to events that would add diversity because yet another writer was adding their shoulder to the wheel. But it layers itself with other mods so well I (and others I have seen) thought certain quests were from an entirely different mod. There's a real ....humility to the scope of this mod that serves it well.

Thanks. The main part of the mod was intended to add immersion and act as a sort of "gap-filler" between other mods. The Markarth quest is the only real quest in the mod. I was intending to add a quest for each city, but now I'm thinking these full-length quests that make world changes might be better as a separate mod -- to allow people to manage potential conflicts better.

8 hours ago, McRutt said:

We're always trying to get these mods to work right, and I don't know if my experience is necessarily the one I was supposed to have, but I also must say the pacing of the quests out of Markarth were really unique, and got better and more varied as one played on. That the Dragonborn, through happenstance, is part of a triangulated dynamic between the politics of the Jarl and the Dibellen Temple that leads to a delicate journey mentoring a young lady between the Lovers Stone and Dragon's bridge completely nude, where you can't just sprint off you have to double back, make sure she's following you and you haven't raced too far ahead for her to maintain her best speed and somehow this translates as care on behalf of the Dragonborn and had a totally different pace to anything else and surprisingly immersive. If I fast travelled, Lilly would turn up with her clothes on, which I interpreted as a subtle "Mission failed". To succeed involved the finicky difficulty of getting a follower to act right.... but as a gameplay mechanic that actually made thematic sense.

Glad you enjoyed the mentoring/care aspect. A few mods do that well (Rigmor, M'rissi), but I haven't run into many LL mods with that theme, and wanted that change of pace. However, there should be dialogue with Lilly if she dresses to ask her to undress again. That said, I thought it was more fun to avoid fast traveling to get the experience you mention.

8 hours ago, McRutt said:

I don't know how much of all this was intentional, there's a lot going on (I'm fairly sure arousal is to blame for some Dibellen priestesses, including the one from the RPG followers mod turning up at Dragons bridge as if to observe and bolster the mentoring effort, the blessings, and to visually demonstrate the Temples'  investment in finding the Solitude temple. Although I've constructed that narrative to what happened, it's almost certainly just serendipitous, but the aforementioned humility in your mod's style lends itself to exactly narrative building. The Priestesses followed us on to Solitude, pausing in the Market square and not-quite following us as we rang around like idiots looking for this damn temple. 

Additional priestesses not intended. It's funny how the game engine and a mix of mods can effect playthroughs and make them different and unique. 

Posted
14 hours ago, Gristle said:

 I may have to change the objective description to make more clear you aren't searching for the temple yet.

 

Yeah that would help with diagnostics at the very least. 

Quote

Thanks. The main part of the mod was intended to add immersion and act as a sort of "gap-filler" between other mods. The Markarth quest is the only real quest in the mod. I was intending to add a quest for each city, but now I'm thinking these full-length quests that make world changes might be better as a separate mod -- to allow people to manage potential conflicts better.

I guess I encourage you to keep doing what you're doing. If that means the quests end up in a sperate mod so be it, but the scope of SLSF-C extending into quests as it has done in Markarth was brilliant. The fact that it is trying to be a gap-filler, that it is trying to work in with an ecosystem of content mods, that it is therefore 'humble' in that way and yet still has a great quest that... hell, you called them city quests. They're Hold quests! But then they're inter-hold quests! But then I downloaded your latest mod when I decided to replay this one late last night and and a key character  from this mod is introduced in that one if you play it first and.... maaaaaan. You get it. Damn do you ever get it. I know that technical problems for quests rise considerably; but the mentality of this mod, the scope of it, with quests being a reflection of that scope; I just want more of it. 

The second playthrough went a lot smoother. Got the side of the road quest, the thalmor bit, a whole bunch of comments aimed at poor ol' Lilly (and no supportive Dibellen tag-alongs this time to get her through it, poor girl)

Quote

Glad you enjoyed the mentoring/care aspect. A few mods do that well (Rigmor, M'rissi), but I haven't run into many LL mods with that theme, and wanted that change of pace. However, there should be dialogue with Lilly if she dresses to ask her to undress again. That said, I thought it was more fun to avoid fast traveling to get the experience you mention.

 

Right, so you convinced me to hunt down M'rissi and start that quest. Very impressive so far. Please do check out LotD because a mind like yours that sees how they could fashion a mod that wormed it's way in between other mods, well LotD does that, but even within itself there's plenty of opportunities, and the Solitude Dibellen temple is just across the road, and Auryen isn't shy about digging into old bits of the Blue Palace.

 

"It would be cool if..." after completion of the Markarth quest, much like you can occasionally see the companions out doing whatever, (Which I think has been made much smarter with modding?) We saw Lilly, Lisette, Bryling et al making a naked pilgrimage to Markarth via Dragon Bridge, maybe with some nervous initiates in tow. Then Senna et all does the same thing towards Solitude. You kinda imagine The stormcloaks setting up their camp chairs to watch the road at that point. . . 

Posted
20 hours ago, McRutt said:

Please do check out LotD because a mind like yours that sees how they could fashion a mod that wormed it's way in between other mods, well LotD does that, but even within itself there's plenty of opportunities, and the Solitude Dibellen temple is just across the road, and Auryen isn't shy about digging into old bits of the Blue Palace.

I'll definitely check out LotD. I've heard nothing but great things about it. I do want to complete the Riften quest for the Balazar mod first though. It's about 80% done. 

20 hours ago, McRutt said:

"It would be cool if..." after completion of the Markarth quest, much like you can occasionally see the companions out doing whatever, (Which I think has been made much smarter with modding?) We saw Lilly, Lisette, Bryling et al making a naked pilgrimage to Markarth via Dragon Bridge, maybe with some nervous initiates in tow. Then Senna et all does the same thing towards Solitude. You kinda imagine The stormcloaks setting up their camp chairs to watch the road at that point. . . 

I do intend to go back to add a few things, like some way to end the Jarl's order to be naked in Markarth. It's easy enough to give an NPC an AI package to travel to another location on a certain schedule, but several of the relevant NPCs are needed for quests, so it might be annoying if they are not where you expect them to be. I could cheat and "clone" the relevant NPCs for the travel, but then the Markarth priestesses' clones would have to appear and disappear when they left/returned home from/to the Markarth temple, which is not something I can do with an AI package but would need a script to accomplish.  (The Solitude temple inhabitants are already clones, except for Lilly.) Also, not an issue in Markarth (where no one leaves the temple), but in Solitude, a bigger issue is that the clones and the real NPCs could walk right past each other on Solitude's streets, which would be pretty immersion breaking. So, both the non-clone and clone options have some downsides.

Posted

Hello,

I know one of the things you're looking at in a future update is a way to end the 'must be naked in Markarth' at the end of the Dibellan Whore quest. Whether you move it to a new mod for city quests or update this one.

I was using a workaround, opening the console and 'set SLSFC_DibellanWhore to 0'. This worked for awhile.

BUT...

After Season Unending, Markarth was under new management. I didn't go back for awhile, but when I did I was back to 'Dibellan Whore must be naked' even though SLSFC_DibellanWhore was still '0'. I even tried setting it back to '1' and then '0' again but it didn't work. I still get stripped and fined if I'm not naked in Markarth. Just thought I'd let you know.

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