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Posted

Can you make a train run to be tunable? I want only male to be active, but not female. Someone prefer opposite & another want both genders to be involved. Is it possible?

Posted

OK, I officially have no idea on the custom outfit part, I replace the files & activate them in game & a pop up said something about renaming .nif files then save them. I open the CK & load up the esms. (skyrim, update, this mod, zazanimationpack, the outfit mod) went to Outfit & lost there.

 

Sorry, I'm not a programmer or a modder, I have CK so I can look at some of the IDs. Anybody care to elaborate on how to custom the outfit?

Posted

hooray! the blindfold is going to work!!!! You ROCK Jbezorg! If there was a player's choice awards you would win a huge number of catagories.

Posted

So I was convinced that a blind fold should be placed on my Char, but instead, the Master unequipped all the gears on my Char and the enslave mission ended, resulting my Char floating and FREEZING in the air unable to do anything. By the way, the Master and any of his kind turned hostile and attacked my Char, but the HP remained full all the time. I've checked that neither GOD Mod nor Immortal Mod is on, so I'm not sure.

 

Had the same bug which was fixed by creating a new character on a fresh install which suggests that it is due to script artifacts in your save file. Try creating a new character and getting enslaved on a fresh install of SD.

 

 

First problem: if there is a bed near the master, he would always try to sleep, or keep the lying-down-&-waking-up process, making dialogues harder to trigger.

 

Reproduced the issue on a fresh enslavement with no cage nearby, the problem was then fixed by adding the following condition to the _SDAP_master_caged package: IsInSameCurrentLocAsRefAlias Alias:_SDRA_cage with the condition being run on the Master.

 

Posted

Just a couple notes:

 

@ScarVaapad

Please report if you experience the freezing again. The bets way for modders to solve problems is reports from users

@jbezorg

What's the value of speed penalty for shackles? Above I read 75%. I usually see 60% and sometimes 45%.

I started testing SD together with Realistic D&N that can give you another 30% penalty. During tests I was attacked by mage with ice spikes (another speed penalty): the effect is that above 100% (or probably 90%, not sure) the game stop considering it and you can go at full speed. I know you (and many others) use RN&D too, so I think 75% from shackles can't work properly.

 

Thanx

@whatto51

 

I've been noted that by creating a new Char will diminish the problem, I'm gonna try it and find if there is still bugs.

 

As for the shackles, the feat of the object in inventory says it's 75%, I didn't use Realistic D&N at the moment so no debuff from that, but I do have Zaz animation pack 0005, which indicating a "shackle speed" ranged from 50 to 100. By using both MOD my Char walks slower than the Master.

Posted

 

So I was convinced that a blind fold should be placed on my Char, but instead, the Master unequipped all the gears on my Char and the enslave mission ended, resulting my Char floating and FREEZING in the air unable to do anything. By the way, the Master and any of his kind turned hostile and attacked my Char, but the HP remained full all the time. I've checked that neither GOD Mod nor Immortal Mod is on, so I'm not sure.

 

Had the same bug which was fixed by creating a new character on a fresh install which suggests that it is due to script artifacts in your save file. Try creating a new character and getting enslaved on a fresh install of SD.

 

 

First problem: if there is a bed near the master, he would always try to sleep, or keep the lying-down-&-waking-up process, making dialogues harder to trigger.

 

Reproduced the issue on a fresh enslavement with no cage nearby, the problem was then fixed by adding the following condition to the _SDAP_master_caged package: IsInSameCurrentLocAsRefAlias Alias:_SDRA_cage with the condition being run on the Master.

 

Thanks I will try it right away. 

 

I didn't encounter any cage-case or spriggan-case for now because base on my experience with my old laptop, certainly things will crash :P

Posted

 

Yeah that makes sense, I just deleted SexiS.defeated, now I'm trying to reinstall SD, but I've got one problem now: I had AP skyrim now I want to delete it. But I installed that mod manually into the folder, and delete those files one by one will make TESV CTD right after Betheda icon. Any ideas how to solve that?

 

 

ScarVaapad, did you run FNIS Generator for Users before loading your game after uninstalling AP?  If not, that may cause CTD.  Otherwise, as Whatto51 suggested, make sure SD patches installed are disabled in your load order if you don't have them installed on your Skyrim.  I.e., Frostfall.  Otherwise, yep, that will cause CTD too. 

 

Oh by using version 3.25 instead of 3.24, CTDs no longer occurs, guess there is some conflicts or data overflow with the last version. I've done all the process of running FNIS, deactivating AP, Frostfall. 

Now there are just minor bugs as blind fold issue. Thanks for concerning :)

Posted

 

So I was convinced that a blind fold should be placed on my Char, but instead, the Master unequipped all the gears on my Char and the enslave mission ended, resulting my Char floating and FREEZING in the air unable to do anything. By the way, the Master and any of his kind turned hostile and attacked my Char, but the HP remained full all the time. I've checked that neither GOD Mod nor Immortal Mod is on, so I'm not sure.

 

Had the same bug which was fixed by creating a new character on a fresh install which suggests that it is due to script artifacts in your save file. Try creating a new character and getting enslaved on a fresh install of SD.

 

 

 

First problem: if there is a bed near the master, he would always try to sleep, or keep the lying-down-&-waking-up process, making dialogues harder to trigger.

 

Reproduced the issue on a fresh enslavement with no cage nearby, the problem was then fixed by adding the following condition to the _SDAP_master_caged package: IsInSameCurrentLocAsRefAlias Alias:_SDRA_cage with the condition being run on the Master.

Trying... But before that, I got no animation for Dance, did I miss some package? And cannot get my demerits down enough to trigger the option to "join the master"

 

Also @jbezorg @whatto51

Posted

Trying... But before that, I got no animation for Dance, did I miss some package? And cannot get my demerits down enough to trigger the option to "join the master"

 

Also @jbezorg @whatto51

 

 

Thank you for your faith... but I'm not a modder, just an old player ;)

 

Dance should be one of older anim, strange you have problems. Did you try by magic or by dialogue?

 

Never tried joining, I have no simpathy for my slaver...

But to help jbezorg (or anyone able to) answer you, better specify why you can't trigger joining option: can't you reach the -50 level or after reaching it you can't see the option?

Reaching -50 is a long way to go, I think it takes days (game time) to do. And I'm not even sure -50 is enough...

BTW - hope you understand that joining a faction will prevent you from joining others. If you want to go on with vanilla quests, you better discard this idea

Posted

 

Trying... But before that, I got no animation for Dance, did I miss some package? And cannot get my demerits down enough to trigger the option to "join the master"

Also @jbezorg @whatto51

 

 

Thank you for your faith... but I'm not a modder, just an old player ;)

 

Dance should be one of older anim, strange you have problems. Did you try by magic or by dialogue?

 

Never tried joining, I have no simpathy for my slaver...

But to help jbezorg (or anyone able to) answer you, better specify why you can't trigger joining option: can't you reach the -50 level or after reaching it you can't see the option?

Reaching -50 is a long way to go, I think it takes days (game time) to do. And I'm not even sure -50 is enough...

BTW - hope you understand that joining a faction will prevent you from joining others. If you want to go on with vanilla quests, you better discard this idea

No matter in dialogue or magic Dancing is my Char just stands there doing nothing, but it has its effect though.

 

I cannot join fraction, first is the number on mission page never goes down, like it will stuck at (3 of -50) forever, but the screen shows every time I use passive dialogue to master (2 demerits deducted). I used money to buy my Char's freedom once and got caught by the same guy again, message shows at (-49 of -50) and I have one more passive dialogue, the master just freed my Char right after the sex part. I tried to be caught again and this time (0 of-50) once again :(

 

Trust me I spend tons of time trying to reach that option...I'm thinking of using a new save to give a shot.

Posted

I also have the issue of non-stop animations. The sex animations simply don't stop, but just repeat. I don't if it matters, but this happens with both the whore-yourself-out dialogue and the coveted-quest "rape". I have not tried the actual enslavement part yet.

Posted

Hi. My english isn't very good, it will be short post. I have two questions. Primo, is it possible to play as spriggan all the time? If yes, i hope its growth of power is limited, because i don't want 24 hours of rape for my beautiful character. Secundo, is SD compatible with SkyRe? I really like Sanguine and this mod, so answers are pretty important for me.

Posted

I also have the issue of non-stop animations. The sex animations simply don't stop, but just repeat. I don't if it matters, but this happens with both the whore-yourself-out dialogue and the coveted-quest "rape". I have not tried the actual enslavement part yet.

 

Don't Toggle Fly Camera on

Posted

Hi. My english isn't very good, it will be short post. I have two questions. Primo, is it possible to play as spriggan all the time? If yes, i hope its growth of power is limited, because i don't want 24 hours of rape for my beautiful character. Secundo, is SD compatible with SkyRe? I really like Sanguine and this mod, so answers are pretty important for me.

 

#1. You don't have to complete the quest but you won't be enslaved by other factions. It's power growth is limited and will take about 120 game days to reach it.

 

#2. You can use SD with SkyRe.

Posted

 

Hi. My english isn't very good, it will be short post. I have two questions. Primo, is it possible to play as spriggan all the time? If yes, i hope its growth of power is limited, because i don't want 24 hours of rape for my beautiful character. Secundo, is SD compatible with SkyRe? I really like Sanguine and this mod, so answers are pretty important for me.

 

#1. You don't have to complete the quest but you won't be enslaved by other factions. It's power growth is limited and will take about 120 game days to reach it.

 

#2. You can use SD with SkyRe.

 

Thank you very much.

May the Force (or Sanguine) be with you!

Posted

Just a couple notes:

 

@ScarVaapad

Please report if you experience the freezing again. The bets way for modders to solve problems is reports from users

@jbezorg

What's the value of speed penalty for shackles? Above I read 75%. I usually see 60% and sometimes 45%.

I started testing SD together with Realistic D&N that can give you another 30% penalty. During tests I was attacked by mage with ice spikes (another speed penalty): the effect is that above 100% (or probably 90%, not sure) the game stop considering it and you can go at full speed. I know you (and many others) use RN&D too, so I think 75% from shackles can't work properly.

 

Thanx

 

The shackles are a 60% detrimental peak value modifier to the player's speed multiplier.

 

I'll look at Realistic D&C. see what they're doing.

Posted

This mod is very interesting but after insalling last updates some problems started.

My char always dies during enslavement process. When previous versions were installed i didn't have such problem. Payback's a Witch quest also doesn't work properly. Only one of hired thugs attacks and others watch. Dying problem also exists here and when i surrender walking animation doesn't work. Char follows the thug by sitting on the ground ( not walking ) and when any danger occurs ( troll, bear, etc.) thug attacks by ending quest and i get free.

I have patch 1.9, SkyUI 3.4, Skse 1.06.13 and Sexis installed.

Posted

have any one got the bug when you install this (or one of the requiered mods) the casting animations won't cast when you are running/waliking in any deriction? so basicaly the destruction spell just shoots out of the hand without the hand moving at all? help?

Posted

Ok, first post on a forum, so I'm not sure if this is in the right place, but I wanted to make this known. This is a PSA for all the people out there who may be as stupid as I am. This mod, or at least the newest version of it, comes with a Dragonborn patch which is automatically enabled when you install via NMM. If you don't have Dragonborn installed you will experience CTD's on startup. It took me far longer than I care to admit to figure this out and disable "SDpatch - dragonborn.esp". There's also an included patch for Frostfall, but it doesn't appear to causes problems if it's activated without the actual Frostfall mod.

Posted

have any one got the bug when you install this (or one of the requiered mods) the casting animations won't cast when you are running/waliking in any deriction? so basicaly the destruction spell just shoots out of the hand without the hand moving at all? help?

That is because you are using animations that broke your skeleton, you should try to download fixed skeletons patch to fix your magic casting animation. It's a problem I encountered long time ago so I can't tell which specific patch but you could try searching that way

Posted

 

Just a couple notes:

 

@ScarVaapad

Please report if you experience the freezing again. The bets way for modders to solve problems is reports from users

@jbezorg

What's the value of speed penalty for shackles? Above I read 75%. I usually see 60% and sometimes 45%.

I started testing SD together with Realistic D&N that can give you another 30% penalty. During tests I was attacked by mage with ice spikes (another speed penalty): the effect is that above 100% (or probably 90%, not sure) the game stop considering it and you can go at full speed. I know you (and many others) use RN&D too, so I think 75% from shackles can't work properly.

 

Thanx

@whatto51

 

I've been noted that by creating a new Char will diminish the problem, I'm gonna try it and find if there is still bugs.

 

As for the shackles, the feat of the object in inventory says it's 75%, I didn't use Realistic D&N at the moment so no debuff from that, but I do have Zaz animation pack 0005, which indicating a "shackle speed" ranged from 50 to 100. By using both MOD my Char walks slower than the Master.

I noticed it didn't work sometimes, but if you click on it to unequip (even though you can't) it fixes itself. That worked for me. :)

Posted

 

 

Just a couple notes:

 

@ScarVaapad

Please report if you experience the freezing again. The bets way for modders to solve problems is reports from users

@jbezorg

What's the value of speed penalty for shackles? Above I read 75%. I usually see 60% and sometimes 45%.

I started testing SD together with Realistic D&N that can give you another 30% penalty. During tests I was attacked by mage with ice spikes (another speed penalty): the effect is that above 100% (or probably 90%, not sure) the game stop considering it and you can go at full speed. I know you (and many others) use RN&D too, so I think 75% from shackles can't work properly.

 

Thanx

@whatto51

 

I've been noted that by creating a new Char will diminish the problem, I'm gonna try it and find if there is still bugs.

 

As for the shackles, the feat of the object in inventory says it's 75%, I didn't use Realistic D&N at the moment so no debuff from that, but I do have Zaz animation pack 0005, which indicating a "shackle speed" ranged from 50 to 100. By using both MOD my Char walks slower than the Master.

I noticed it didn't work sometimes, but if you click on it to unequip (even though you can't) it fixes itself. That worked for me. :)

 

That's interesting. Looks the same happened to me when penalty was set to 45%. I already had a 30% from RD&N so the sum is exactly what ScarVaapad told.

BTW - I also noticed that hoovering with the mouse over shackles line will immediately apply the penalty, otherwise it takes some time to activate. Looks like hoovering and clicking have some effect on customized magical items. Could be the reason some people reporting magical effect to disappear from custom magical items

 

 

Posted

Ok, first post on a forum, so I'm not sure if this is in the right place, but I wanted to make this known. This is a PSA for all the people out there who may be as stupid as I am. This mod, or at least the newest version of it, comes with a Dragonborn patch which is automatically enabled when you install via NMM. If you don't have Dragonborn installed you will experience CTD's on startup. It took me far longer than I care to admit to figure this out and disable "SDpatch - dragonborn.esp". There's also an included patch for Frostfall, but it doesn't appear to causes problems if it's activated without the actual Frostfall mod.

 

 

CTD reported for unnecessary Frostfall and Dawnguard too.

So, if you don't have them, uncheck their patches. After all, why someone should have a patch for a software not installed?

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