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REDUNDANT OLD Preg/Offspring Beta Test Release


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Posted

Pregnancy is pretty much set up in a way so that all that has to happen is a mod could use any means, dialogue or weapon etc to add an ova and/or sperm to an actor and they may get pregnant as long as they have a fertility token running it's script.

Posted

Beta Update 20140403:

 

Added NX variable "SOP:iCurrNumOva" for SexoutSpunk to use

Added facility for Ova added to actors with out fertility to add fertility token

 

Requires SCR 20140403.1

Posted

works now with spunk .56

Cool, thanks for letting me know,20 downloads means I'll make this the current beta,  it still uses the SCR Semen system for Pregnancy, but when I get this version out as stable, the next beta will only use Spunk for pregnancy though I need to do an update patch for Breeder to work with the spunk version of Pregnancy.

Posted

just occasianly spunk throws a error but not over and voer like before. but semen tokens get added and they get preg so works now. also might want to add a note that sometimes when updateing betas already preg womens babys  might not grow up. just started with the new one so looking at it more now

 

Posted

Whenever I run pregnancy (any version) I get a persistent stutter on a 2-3 second interval.  It increases the longer the game is running.  I'm guessing this is the engine choking on script bottlenecks (cpu is only an i3, so it's non-threaded speed is unimpressive) and not specific to this mod, but I wanted to see if anyone else has the same problem.

 

If it's an engine problem, does anyone know of a fix? I've never encountered it before and google only gives me results for video based stutter fixes.

Posted

try lowering ammount of scripted mods also mods like nvac might help. also the number of mods active can effect i unlike skyrim fallout has no hard cap, but when u get to cap your computer can handle for the game u start getting more lag and textures corruption. fr me my esp/esm cap is 150ish any more i get texture corruptions till game restart. but my freind  can run 240 so it varies from computer from computer

Posted

Bug Report: 20140403

 

SCR version ...403 as well.

 

The pregnancy debuffs to -SPECIAL seem to be permanent.  Specifically, my agility goes down to "1 (-)" and stays there.  Holstering and reloading animations become VERY slow.  Doesn't clear when pregnancy is removed, or when a pregnancy ends 'naturaully.'  Making a clean save does not change it.  DispelAllSpells doesn't change it.  player.modav doesn't change it (agi stays at 1).  player.forceav raises agility to the stated level, but doesn't help the animation speed.  Only option is reverting to a previous save.  I used GECK to remove all the -agi effects from the SOPreg debuffs and the problem doesn't recur.

 

It may be a problem with the engine, possibly triggered by having a stat debuffed to less than 1.  I haven't gotten around to making custom debuffs and testing the game core with them yet, I'm lazy.  I  will do it eventually though if noone else already has the answer.  If you have any other debugs for me to run let me know. 

 

Keep up the good work.

Posted

Bug Report: 20140403

 

SCR version ...403 as well.

 

The pregnancy debuffs to -SPECIAL seem to be permanent.  Specifically, my agility goes down to "1 (-)" and stays there.  Holstering and reloading animations become VERY slow.  Doesn't clear when pregnancy is removed, or when a pregnancy ends 'naturaully.'  Making a clean save does not change it.  DispelAllSpells doesn't change it.  player.modav doesn't change it (agi stays at 1).  player.forceav raises agility to the stated level, but doesn't help the animation speed.  Only option is reverting to a previous save.  I used GECK to remove all the -agi effects from the SOPreg debuffs and the problem doesn't recur.

 

It may be a problem with the engine, possibly triggered by having a stat debuffed to less than 1.  I haven't gotten around to making custom debuffs and testing the game core with them yet, I'm lazy.  I  will do it eventually though if noone else already has the answer.  If you have any other debugs for me to run let me know. 

 

Keep up the good work.

Hmm, I'll have a look into that it may well be the -4 from birthing effect is doing something weird like that in the game engine if you had a stat < 3 or something. In which case the scripts dispelling it aren't working if console dispel doesn't work either. I'll look into replacing the birthing debuffs with set restrained instead.

It's funny no ones reported this as it's one of the few things that hasn't changed over the last 2 years or so :)

Posted

It's funny no ones reported this as it's one of the few things that hasn't changed over the last 2 years or so :)

 

 

I'd wondered about that.  It may be an interaction between mods, or something about my particular build- I have no idea.  I'll do those baseline tests later with custom debuffs and see what happens.

 

edit to add: I used to run the earlier versions, and didn't have the problem then.  I was rather surprised when I traced the problem to SOP since I'd never had trouble before.

 

Do you have any console commands/tokens/etc to induce/progress pregnancy so I can debug on clean save? To rule out other mods without playing for hours :P  In the meantime, I can keep working around it with GECK.  If it's fine for everyone else, I'll just chalk it up as 'one of those gamebryo things'.

Posted

I can confirm the slow holster/reload animations while pregnant, I haven't tested post-pregnancy, though. I'll try that next and see what happens.

Can you tell me what your original agility is and what stage of pregnancy you are at as P1 == -1 agility, P7 = -7 Agility.

I just checked and they are only temporary but some have longer durations, so will shorten them all to an hour, but the pregnancy script should then read them as necessary automatically.

Maybe the game engine is just showing slower animations for low agility?

Posted

 

I can confirm the slow holster/reload animations while pregnant, I haven't tested post-pregnancy, though. I'll try that next and see what happens.

Can you tell me what your original agility is and what stage of pregnancy you are at as P1 == -1 agility, P7 = -7 Agility.

I just checked and they are only temporary but some have longer durations, so will shorten them all to an hour, but the pregnancy script should then read them as necessary automatically.

Maybe the game engine is just showing slower animations for low agility?

 

I think you're right, character only had 5 Agility to begin with.

Posted

Update 20140416.1:

 

Added MCM toggle & support for Player only Male Fertility & Pregnancy, Bodysuit swappiing disabled but everything else should work (untested)

 

Reduced duration of Pregnancy Size Effect buffs to aid in their removal

Posted

update seems to be working fine only 1 thing u might want to sploit the mcm toggle for male and female pc. if u play male and enable it male gets fertilty tokens for preg.

 

only thing ive noticeed that is a bit off is some npc say companions just open and close their inventroy and they get added to preg for tokens others u have to have sex for them to get tokens.

 

cant wait till u add female pc be able to get other females preg. only other thing would like is a offspring kill topic so when they get stuck or are unwanted can get rid without using console kill command.

Posted

update seems to be working fine only 1 thing u might want to sploit the mcm toggle for male and female pc. if u play male and enable it male gets fertilty tokens for preg.

 

only thing ive noticeed that is a bit off is some npc say companions just open and close their inventroy and they get added to preg for tokens others u have to have sex for them to get tokens.

 

cant wait till u add female pc be able to get other females preg. only other thing would like is a offspring kill topic so when they get stuck or are unwanted can get rid without using console kill command.

Found a few issues and possible issues in the added male pregnancy code and fixed them.

 

Yeah, I only add tokens to current and possible companions, for adding to others it would cause too much lag to add fertility tokens to every female actor.

 

Offspring management is part of SexoutOffSpring, currently attacking them is only option

 

Alpha Update 20140424.1:

 

Fixes in Male pregnancy Fertility may have added fertility to all males upon sex, altered Pregnancy enable settings to Player only, Player + Current Companions,, Player plus Current & Potential Companions and All 

 

Activated Brood Mother, Protective Mother & Bitch In Heat Perks

 

Requires SCR 20140424.1 or later

Posted

tested new update but dont know if its cause of scr beta not updated yet or not but some custom companions would lose their tokens when zoneing.

Posted

tested new update but dont know if its cause of scr beta not updated yet or not but some custom companions would lose their tokens when zoneing.

Can you name some of those companions for me so I know which category they are in the code.

Posted (edited)

one of them was T3GoW_Sweaty Pink Nekomimi Follower - T3BoG_Sweaty Pink Nekomimi Companion. its the old version of the current one but use it cause dont want all that extra stuff update one has. the other one think it was LEANE one thats here on lovers did it also before i exited.

 

that was before u put out the updated scr beta to go with it. ill check on next time i play and see if still does it.

 

wouldnt it be better to have a push button to add them to have fertility like lust has to add them to lust tracking? i think it would be good for those who say only want willow for example to have fertilty but no one else.

 

another thing looks like your scr beta update incudes scrdebug.esp with it. thought u should know.

 

 

hmm using the new beta scr game not wanting to add fertility to all the women when the slider is set to all women. semen tokens wehre being added but no fertility. funny thing is it adds fertilty with the older scr beta and new fertilty but then u get disappearing fertity tokens but if u use with the new beta scr the women dont get a fertilty token. checked log didnt see any error thou.

Edited by sidfu
Posted

Semen tokens are added by SCR not Pregnancy.

 

Tokens are added to any NPC's in the Current (2) & Possible (3) Companions list at game start, but other Female NPC's only receive Fertility tokens when they have sex if set to All (4)

 

Buttons get complicated as everytime someone sets a button there's a conflict with another mod, if females aren't having sex, no point in adding fertility to them really, the fertility on add is set to a random stage anyway so they could still get pregnant first time.

 

I'll do some more detailed testing next week, any use of Pregnancy 20140424.1 with older versions of SCR is going to be screwy in some way as scripts are referring to an non-existant SCR variable.

Posted

unless u changed it where fertily token dont show up till certain time with updated scr and preg beta only some women get fertilty tokens. only custom companion i have that got it is willow and stock npc seem to get it but anyone others not getting it.

 

 had sex with them they got no token gave them fertilty drugs they got no token.

Posted

unless u changed it where fertily token dont show up till certain time with updated scr and preg beta only some women get fertilty tokens. only custom companion i have that got it is willow and stock npc seem to get it but anyone others not getting it.

 

 had sex with them they got no token gave them fertilty drugs they got no token.

But Willow & Cass, Veronica etc got tokens ok?

That sounds like the bit giving them tokens from sex is failing, which helps a lot tracking it down

Posted

Alpha Update 20140429.1:

 

Added support for CustomNPCRace FormList in SCR to add ova, there are 7 formlists in SCR any Custom Race Actor added to those formlists will be treated as that race by Pregnancy

 

Fixes to Fertility Cycle not reseting after Birthing

 

Fixes to End Pregnancy Script for missing creature Pregnancies

 

Tweaks to Mutation/Miscarry

 

Minor Fixes in Bodyswapping

 

Fix for P7 Swapping not working

 

Requires SCR 20140429.1 or later

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