SullenMan Posted December 15, 2013 Posted December 15, 2013 known something about updated? and where we can learn what is expected to be updated?
jxm Posted December 15, 2013 Posted December 15, 2013 known something about updated? and where we can learn what is expected to be updated? The good news: The mod-maker Ichabod still seems very active The bad news (for this mod): It seems at the moment he is more into Skyrim-modding, and he also started (and paused) a slavery-mod for Fallout New Vegas. So I suppose there won't be any update or additional content any time soon. Sepculation on my part though, I cannot look in Ichabods mind...yet...
peepees Posted December 19, 2013 Posted December 19, 2013 Quick question, the mistress lady at the whore house cant talk to me unless i get raped by one of the people in the room and then when she hangs me and i win she talks to me then say follow her but im still being hung and she doesnt go anywhere. sometimes when im being hung my character can still walk, just the animation i dont actually move. is there any way to fix this?
Gustave03 Posted December 20, 2013 Posted December 20, 2013 Hey guys, is there anyway to prevent this mod from stripping you down entirely when enslaved? I'm using some "body parts" mods (like cat tails, special wigs and stuff) so my character changes drastically when she's force to only wear the gag and irons. Does anybody know how to edit this mod to avoid that? You'll need to get into the construction set and mark the various items as 'quest items'. It's a start (I keep the hair and head parts), thanks, but it seems the plugin is coded to force-strip anything that isn't the wrist-neck-ankle iron combo. By tweaking things a bit I can make those not appear as well, but it keeps stripping and trying to equip the restraints over and over again. So all I have is a naked body with the "unequip" sfx looping. I believe the only solution would be for someone savvy enough to implement a new tab in the Player Slave Setting to set the stripping and irons.
frostking Posted December 20, 2013 Posted December 20, 2013 Since installing one of the more recent updates to Player Slave, I have developed a problem; Whenever I gain a skill point, in any skill, outside of normal in-game skill increases, the game CTDs. I discovered this at the end of Shadow over Hackdirt, when I return Dar Ma home, and speak to her mother. When the game awards my character mercantile points at the end of the quest; Boom! CTD. Even using the comsole to add a point to any skill causes a ctd, as soon as I hit enter. This persists with Player Slave Enc deactivated, and even uninstalled. This started with this mod, and now I can't get rid of it. Can anyone give me a clue on how to get around this, short of a complete reinstall of Oblivion? (Before anyone asks, I'm no amateur at adding mods, and my load order is by the book.)
DogOnPorch Posted December 20, 2013 Posted December 20, 2013 Does it do the same with a brand new PC? Often, these types of things are trapped in the game save or in your Oblivion ini file. If you drag your Oblivion.ini to your desktop from your game save folder in your Documents, Oblivion will write a new one upon start-up. See what happens. You can always drag it back...
frostking Posted December 21, 2013 Posted December 21, 2013 It was a good suggestion, and one I had not tried, but it didn't work. Thanks anyway. My current game was started with Player Slave deactivated. I've looked at the mod with CS, but can't find where it bugs-up the skill gain/quest award system like that. I'm not giving up yet.
Terakando Posted December 29, 2013 Posted December 29, 2013 Maybe I'm blind but...where can I find a read me or help file for the options? What does "submissive -yes/no" do? And why the player get food? And some more questions. Another problem is some animation stuff, maybe my load order is wrong..don't know. Oblivion.esmLoversCreature.esmLovers with PK.esmKT_CustomRaceFix.esp_Ren_BeautyPack_full_-_1.1_DV.espDLCShiveringIsles.espKnights.espBlackLuster.espLoversIdleAnimsPriority.espLoversCreature.espLoversAnimObjectsPriority.espLovers with PK.espLoversMB2.espPlayerSlaveEncounters_V0.69.espCuteElf11.espDMC Stylish - Specialanims.espRshAlchemy.espRshAlchemyRecipes.esp It seems that the system say "you are now hogtied" but I'm just bound, can run around. After some waiting time my character finaly is on the floor. Maybe it it is normal but..no idea. Maybe a problem with the special animations? races?
fejeena Posted December 29, 2013 Posted December 29, 2013 Yes, Lovers Load order here in the Spoiler http://www.loverslab.com/topic/4487-please-read-before-posting-here/ LoversCreature.esm after Lovers with PK.esm LoversCreature.esp after Lovers with PK.esp and these files must be the last in your load order LoversMB2.esp LoversIdleAnimsPriority.espLoversAnimObjectsPriority.esp With other Problems I can not help you. ( I don't play Player Slave Encounters)
Terakando Posted December 29, 2013 Posted December 29, 2013 Ok thank you for the informations, helps a lot. From now on I only need a help file or read me with more informations for the option menue edit: Oh god...Oh my goooood oo I don't know what I should say. Now the block animation is the right one from the special animations not only the common. And..well ok. So many years with Morrowind...Oblivion..Skyrim. And I still don't understand Wyre bash or load orders..goooooooood! There should be a german translation with all that mod stuff, programms and so on.. It's like..someone opens a door and you can take a look into it..you can see not the hole room but a little bit.. it#s awesome.. I mean...I had the special attacks from the mod..but not the block animation. With the cute elf race only. Now it works with all.. ... ...so many things to learn^^
mem4ob4 Posted December 29, 2013 Posted December 29, 2013 @Terakando Submit on/off - if it is on, and your willpower drops below 1, you will not have the option to try to escape. Best to leave it 'off' unless you want to play 'HardCore' mode. Ichabod included food and drink for captured player for those that have mods that make them need to eat and drink. This can be toggled on/off also. Mem
badbat111 Posted December 29, 2013 Posted December 29, 2013 when ever i see this at the top i always come running to it thinking a new mod version has been released >.<
Terakando Posted December 29, 2013 Posted December 29, 2013 Thanks for information Mem. I'll switch submissiv off. They can capture my Elf but they'll never break her. ..payback time^^
antoniorevan Posted December 30, 2013 Posted December 30, 2013 Hello, I installed this mod a few days ago, and I have to say that's one of the best mods for oblivion that I've tried. I have some questions about the quest "Shrine of the Sea" After falling into a hole and be enslaved, and then managed to escape, I killed all the Deep Ones and the Frost Attronach. I also found a book that I must give to the man of the imperial city. I have a problem, Where are my inventory? can not find it Another question, there is a metal door in the dungeon, where is the key? I used the command "unlock", but I wonder to know what is the solution.
badbat111 Posted December 31, 2013 Posted December 31, 2013 Hello, I installed this mod a few days ago, and I have to say that's one of the best mods for oblivion that I've tried. I have some questions about the quest "Shrine of the Sea" After falling into a hole and be enslaved, and then managed to escape, I killed all the Deep Ones and the Frost Attronach. I also found a book that I must give to the man of the imperial city. I have a problem, Where are my inventory? can not find it Another question, there is a metal door in the dungeon, where is the key? I used the command "unlock", but I wonder to know what is the solution. press f2 to open inventory if your on about your past items go back to the place you got enslaved and look for a sack in the ground open it to get your gear back
llab Posted January 1, 2014 Posted January 1, 2014 What percentage chance of enslavement vulnerable and sleeping are ppl playing with? I'm new to this mod (just reinstalled oblivion).
Guest Posted January 1, 2014 Posted January 1, 2014 I personally keep it at 5%, just to keep the probability low, and to make it a surprise when something does happen. Question, when it comes to sleep capture, does it always come to this? : indoors: robber. Outdoors: slaver. Specific bedrolls in cities: Hello Sailor questline. That's what seems to happen for me. It's kind of a shame however, since I've never gone through Hello Sailor without the specific intention of going through it, there really isn't much of an incentive to bother with the bedrolls outside the city, since each inn will always have a room for you (and for cheap for that matter). It would be great if each of the three scenarios could happen regardless of where you sleep. But hey, it's just a suggestion.
antoniorevan Posted January 4, 2014 Posted January 4, 2014 I have a problem It's possible to use CM partners mod with this? I have a CM partner companion: 3 Chocolate Elves CM Partners, I set her to the player faction (SetFactionRank 0001dbcd 0) and she has the order of follow me. When my character gets enslaved, my companion still attacks the bandit, until he enslaves her too. Then she follow me instead his master, and master only use my character to have sex, he don’t use my companion. How I can solve it? I want my companion to follow the master instead my PC, and I want the master to use my companion. Sorry for my English. Load Order: Oblivion.esmBeautiful People 2ch-Ed.esmCCC.esmEnhancedWeather.esmCM Partners.esmLovers with PK.esmLoversCreature.esmUnofficial Oblivion Patch.espUOPS Additional Changes.espUOP Vampire Aging & Face Fix.espOblivion Citadel Door Fix.espDLCShiveringIsles.espUnofficial Shivering Isles Patch.espEnhancedWeather.espBetter Water-1830.espDLCHorseArmor.espDLCHorseArmor - Unofficial Patch.espDLCOrrery.espDLCOrrery - Unofficial Patch.espDLCVileLair.espDLCVileLair - Unofficial Patch.espDLCMehrunesRazor.espDLCMehrunesRazor - Unofficial Patch.espDLCSpellTomes.espDLCSpellTomes - Unofficial Patch.espMaleBodyReplacerV5.espDLCThievesDen.espDLCThievesDen - Unofficial Patch.espDLCThievesDen - Unofficial Patch - SSSB.espANBMiniMicroBikini.espApachii_Goddess_Store.espDLCBattlehornCastle.espDLCBattlehornCastle - Unofficial Patch.espDLCFrostcrag.espDLCFrostcrag - Unofficial Patch.espKnights.espKnights - Unofficial Patch.espDMRA BBB Complete Clothing and Armor Replacer.espDMRA BBB Knights of the Nine Replacer.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espxulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espxulSnowdale.espxulCliffsOfAnvil.espxulSilverfishRiverValley.espxulJerallGlacier.espxulTheEasternPeaks.espCCC.espIDKRRR_C_race.espUnlimitedTraining.espCM Partners.espCM Partners Extra NPCs.espCM Partners NPC.espcmChocolates.espArmors.espRMDailyIncomeV2.espLoversAdultPlayPlusforSSP.espLoversVoiceSSPplus.espLoversPayBandit.espLovers with PK.espLoversCreature.espLoversSlaveTrader.espPlayerSlaveEncounters_V0.69.espBeautiful People 2ch-Ed Disable BandBlindMask.espBeautiful People 2ch-Ed Vanilla Race.espBeautiful People 2ch-Ed Merged Hair Modules.espBeautiful People 2ch-Ed Merged Eye Modules.espBeautiful People 2ch-Ed MS Elves - NoSc.espBeautiful People 2ch-Ed Chocolate Elves.espLoversMB2.espLoversIdleAnimsPriority.espLoversAnimObjectsPriority.esp
hellzaid Posted January 4, 2014 Posted January 4, 2014 i just wanna know if there will be an update for this mod !!? i am having the dog day quest problem " i have no greeting " thing , and the solution is to downgrade to version 59 or 61 , but i cant find the old esp ! so i am kinda stuck , if some one has a copy of the old esp can u upload it and send a link here plz ! to antoniorevan : i have cm partner and i dont seem to have any problem with it ! but i dont know about what u r explaining because , my player is usually alone ! sry .
antoniorevan Posted January 4, 2014 Posted January 4, 2014 i just wanna know if there will be an update for this mod !!? i am having the dog day quest problem " i have no greeting " thing , and the solution is to downgrade to version 59 or 61 , but i cant find the old esp ! so i am kinda stuck , if some one has a copy of the old esp can u upload it and send a link here plz ! to antoniorevan : i have cm partner and i dont seem to have any problem with it ! but i dont know about what u r explaining because , my player is usually alone ! sry . For the dog days quest use the command: set IchSQ03DogDays.count to 10 I had that problem yesterday, and I could solve it with the command
hellzaid Posted January 4, 2014 Posted January 4, 2014 thankx for the quick Reply ! ill try that and be back to tell !
hellzaid Posted January 4, 2014 Posted January 4, 2014 ok i tried , but still no luck i still get the " i have no greeting " dialog near the end ! it was worth a shot , thankx for the help !
antoniorevan Posted January 5, 2014 Posted January 5, 2014 Is there any way to eliminate the residual effects of the potion that gives us Ganredhel? Yesterday, I Installed LoversBitch and is impossible to have dog companions with this effects. They fuck PC so often, and it's a bit unplayable.
WappyOne Posted January 5, 2014 Posted January 5, 2014 Is there any way to eliminate the residual effects of the potion that gives us Ganredhel? Yesterday, I Installed LoversBitch and is impossible to have dog companions with this effects. They fuck PC so often, and it's a bit unplayable. Console 'set IchSlaveQuest.GanredhelFlag to 0'
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now