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[mod] RJW Apparel and Sextoys Extension by S16


S16+

Mod development course  

7535 members have voted

  1. 1. Should I try keep this mod realistic and vanilla friendly or add some hentai things (lewd power armor, milking machines, hentai style apparel and thoughts and so on)?

    • Keep it realistic
      1388
    • More hentai
      4248
    • I am a lewd potato
      1899


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Posted (edited)

Hey, version 108 is out. 
***

Spoiler

- added vibrator (PS Nymphomaniac)
- added double vibrator 

***
If you wanna help me with development check my Patreon page
***

1da006bfaa90e8a3b335bd13606761a9--female-warriors-fantasy-characters.jpg

Edited by S16+
Posted

There seem to be some issues:

 

- Vibrators do not reduce sex need even though orgasms occur.

- Vibrators make the pawn have the constricting clothes debuff making them overall negative for nudists.

 

Posted
16 hours ago, sim64k said:

There seem to be some issues:

 

- Vibrators do not reduce sex need even though orgasms occur.

- Vibrators make the pawn have the constricting clothes debuff making them overall negative for nudists.

 

vibrators don't interact with RJW sex need, they simply apply hediff and thoughts which imitate ones

yeah I know, still need to research this XML twist

Posted
11 hours ago, Desirepath said:

Nice!!

How to collect the love juice?

 

it is dropped by pawns with equipped vibrators

Posted
1 hour ago, Soaryne said:

What is the item you have the two female pawns Infront of?

its vanilla column

  • 3 weeks later...
Posted

Hey, version 109 is out. 
***

- fixed texture error for vibrator and reworked it's icons
- added partial nudity fix by sim64k
- vibrators now affect sex need (C# by Rain)
- removed sex frequency stat offset modifier from vibrators
- removed weapons sounds defs (old version flogger)
- lactine and breast milk moved into a separate mod

***
If you wanna help me with development check my Boosty page
***
Q: Why Boosty intsead of Patreon?
A: Since Paypal is blocked in my country I cannot withdraw money. Boosty is pretty the same, exept it accepts money in roubles. There is a tutorial how to donate on my Boosty page. If you are one of my patrons, I recommed to unsubscribe from Patreon and subscribe to Boosty.

 

Q: Why Milk is a separate mod now?
A: I plan to add lots of content to this section. Modularity will be useful for people who are not into milk staff/use other milk mods/don't want to overload modpach and so on

 

Q: Why no github?
A: Because I am a silly lewd potato and don't know how to github
***

tymtq9AMRPtR6ziGu4Dhx6CoIxoAOwWOHexaGqeVFF0.png

  • 2 weeks later...
Posted

Is there a way I can prevent the weapon drop when using vibrators? Everytime my pawn orgasms it drops the weapon. It's kind of anoying when a raid occurs and you have to search for your weapons all over the map first.

Posted
On 4/12/2022 at 2:31 PM, Maho said:

Is there a way I can prevent the weapon drop when using vibrators? Everytime my pawn orgasms it drops the weapon. It's kind of anoying when a raid occurs and you have to search for your weapons all over the map first.

i can suggest using simple sidearms or similar mods

Posted
On 4/12/2022 at 6:31 AM, Maho said:

Is there a way I can prevent the weapon drop when using vibrators? Everytime my pawn orgasms it drops the weapon. It's kind of anoying when a raid occurs and you have to search for your weapons all over the map first.

Aside from S16's recommendation of Simple Sidearms or similar, if they have sufficient movement capability boost, orgasm won't actually down them. 

Posted
21 hours ago, shar95 said:

Hallo. Was this mod with the whip and other bdsm stuff? I cant find it anywhere on loverslab...

these things were cut out from the mod due to lame implementation

Posted

First of all, thanks for this mod. 

Does this ME mod support humanlike race mod? (I am using rjw races support mod.)

If yes, do I need to remove milkable colonist mod to use yours?

Posted
On 4/18/2022 at 4:16 PM, S16+ said:

these things were cut out from the mod due to lame implementation

Following your mod since 2020, great work! Btw, no plans bringing them back in future?

Posted
On 4/18/2022 at 6:05 PM, wlswlswls11 said:

First of all, thanks for this mod. 

Does this ME mod support humanlike race mod? (I am using rjw races support mod.)

If yes, do I need to remove milkable colonist mod to use yours?

Hey, thanks! 
ME should be compatible with every race what allows chemical hediffs
No, they can co-exist

Posted
On 4/20/2022 at 1:54 PM, LlaisS said:

Following your mod since 2020, great work! Btw, no plans bringing them back in future?

thank you very much for appreciation!
sadly recently I have no time to work on my mods 

so maybe

  • 2 weeks later...
Posted

I like this mod, and decided to take the fix in my own hands. A test to fit apparels from this mod to rimnudeworld. This is z dress tested for massive size. May release the files here after I do other apparels.

Screenshot (422).png

Screenshot (420).png

Screenshot (421).png

Posted (edited)

Edited : They should all fit size tiny all the way to massive. Anything larger or smaller uses the nearest size available. Genitals disappear due to how rimnudeworld works with sized outfits.

 

Carbon - Done

ChainHarness - Done (genitals disappears)

NippleWristCuffs (ignored) - wip apparel by author

MaidA - Done (genitals disappears)

ServantA - Done

ZDress - Done (genitals disappears)

Nipple stuff

Panties - Done

TSkirt - Done (genitals disappears)

DiscoTop - Done (no transparency)

Vibrators - All but nipple vibrator

 

 

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Edited by honeyhotdog11
Posted
5 hours ago, honeyhotdog11 said:

Hey @S16+, is there a reason you're using specific bodypartgroups for stickers and clamps? In order to show the stickers over chests, it needs to be moved to Torso, instead of Shoulder.

Hello! Very nice work, first of all ^^ 
the reason is to make it not to count as clothes for nudist trait

Posted
8 hours ago, S16+ said:

Hello! Very nice work, first of all ^^ 
the reason is to make it not to count as clothes for nudist trait

Thanks! I guess there's no way around it? What about setting <countsAsClothingForNudity>false</countsAsClothingForNudity> with Torso as bodyPartGroups?

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