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[mod] RJW Apparel and Sextoys Extension by S16


S16+

Mod development course  

7535 members have voted

  1. 1. Should I try keep this mod realistic and vanilla friendly or add some hentai things (lewd power armor, milking machines, hentai style apparel and thoughts and so on)?

    • Keep it realistic
      1388
    • More hentai
      4248
    • I am a lewd potato
      1899


Recommended Posts

Posted
6 hours ago, dinmor1234 said:

Is looping vibrations happening?

it is already done, will be launched in the next update
I just need to deal with some issues about it

Posted
13 hours ago, ajoe240 said:

just a question how do you get love juice thanks in advanced

equip one of the wired vibrators

Posted

Version 1.1.7 is out! I started working on sextoys and training lines. Because Rimworld is perfect for hentai training?

***

- wired vibrator hediffs are now loopable
- changed wired vibrators' cycle duration
- changed love juice spawn rate on wired vibrators 3 times
- changed "Scenario can add" for LactineLong to "false"
- reworked def files for milk with other food hediffs
- renamed HediffsDrugs def file to HediffsDrugsLong
- added SexSatisfaction bonus to wired vibrators
- added separate folders for hediff defs
- added separate folders for thought defs
- added sextoys research tabs
- added thing category for sextoys
- added flogger

***
Consider subscribing to my Patreon to get more hentai in Rimworld...
***

prev117.png

Posted

hello again it seems that fuckmachines make pawns exhusted when using them any idea whats happening? just downloaded your new mod 1.1.7

by the way what hair and glasses do these mods come from in above pic

Posted
On 3/11/2021 at 8:49 PM, TheRemnant said:

The update seems to have made old Carbon Armor vanish, had to make new ones.

 

Also does the flogger...do anything?

ooops, thats strange

 right now it only affects the flogged one's mood and affects their sex stats a little bit

Posted

I am interested to try out this mod, but I am a big fan of Rimnudeworld, which this mod isn't compatible with.

Is there plan for compatibility in the future?

Posted
On 3/16/2021 at 1:21 AM, dovahnurse said:

I am interested to try out this mod, but I am a big fan of Rimnudeworld, which this mod isn't compatible with.

Is there plan for compatibility in the future?

unfortunately the answer is no

  • 2 weeks later...
Posted

Does the Kurin file have all of the other files of the regular one? Cause I'm kind of confused of which to install. Also, does this mod work with the Rabbie race mod? I turned off all of the other body mods I had cause It says this one already has two mods intergrated into it, But the colonists from the Rabbie race are flat, have no nipple textures, and the nipple rings won't show.

Posted
9 hours ago, theman123 said:

Does the Kurin file have all of the other files of the regular one? Cause I'm kind of confused of which to install. Also, does this mod work with the Rabbie race mod? I turned off all of the other body mods I had cause It says this one already has two mods intergrated into it, But the colonists from the Rabbie race are flat, have no nipple textures, and the nipple rings won't show.

yes, it has 
what about Rabbie mod, I didn't test it yet, sorry

Posted
7 minutes ago, GiveMeDaSauce said:

 

Stupid Question: What's that Paint/Scar/Eyepatch on "Mercenary" on that Pic? Which Mod adds that?

Love this Mod btw

this is Roo's accessory hairstyles if I am not mistaken

Posted
4 hours ago, S16+ said:

yes, it has 
what about Rabbie mod, I didn't test it yet, sorry

I think it might just be the Rabbie mod itself as the problem. I used to use RNW and I believe it gave all humanoid races genitals, breasts, etc. But when I turned it off, it made the rabbie people have no "features". And the rabbie mod probably doesn't use BB or RF bodies, but it's own textures.

Posted
On 4/4/2021 at 2:45 AM, theman123 said:

 the rabbie mod use it's own textures.

yes this is the matter

Posted
On 4/4/2021 at 2:45 AM, theman123 said:

 the rabbie mod use it's own textures.

yes this is the matter

  • 2 weeks later...
Posted

A small update:

v.1.1.8
- fixed carbon armor production recipe
- changed love juice to be rottable in 8 hours
- changed double vibrator thoughts descriptons
- changed flogged thoughts descriptons
- added hediff, mental state and trait giver to flogged hediff
- added mindbroken training line
- added masochist training line (wip)
- added nympho training line (wip)

Posted
On 4/20/2021 at 10:23 AM, indio2111 said:

i don't know exactly which file i should use and how i should use it. packing in the folder is not a problem

well, you need to download the mod file. than unzip it, than put it into "Mods" folder

Posted
16 hours ago, juan_arroba said:

I have a bug in which the clothes when the bodies are from the RF body mod do not appear. missining texture message goes out

plese give me a screenshot and debug log

Posted

So how is this mod not CE compatible? I used it in the past and had no real issues with it. I know there is some purple square bug, but I was able to fix that by installing another mod to disable hats.

Posted

I received error message like this, any idea about possible source of this error?

Quote

Could not resolve symbol "PAWN_NameDef" for string "{PAWN_NameDef}'s psyche was broken by torture. {PAWN_pronoun} had no desire and will to resist or do anything else, humbly accepting everything that is done to {PAWN_possessive}. 
(S16's Extension)".
Verse.Log:Verse.Log.Error_Patch1(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.GrammarResolverSimple:Formatted(TaggedString, List`1, List`1)
Verse.GrammarResolverSimpleStringExtensions:Formatted(String, NamedArgument)
RimWorld.Trait:TipString(Pawn)
EdB.PrepareCarefully.PanelTraits:GenerateTraitTip(Trait, CustomPawn)
EdB.PrepareCarefully.PanelTraits:GetTraitTip(Trait, CustomPawn)
EdB.PrepareCarefully.<>c__DisplayClass34_0:<DrawPanelContent>b__14(Trait)
EdB.PrepareCarefully.Dialog_Options`1:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)

 

btw, by this sentence, do you mean we do not need to add RF bodies into mod list if S16's extension has been added?

Quote

RF Bodies (J and P) - integrated in the mod files, you don't need to download it

 


 

Posted
9 hours ago, RoxDox said:

So how is this mod not CE compatible? I used it in the past and had no real issues with it. I know there is some purple square bug, but I was able to fix that by installing another mod to disable hats.

People reported many bugs in the latsest version, so I decided to write this warning
What mod have you installed?

 

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