hbmichaellu Posted June 14, 2020 Posted June 14, 2020 I installed sexlab couple days ago, i have all the required SL Framework, SKYUI, XPMS, FNIS, ZaZanimation... and everything made sure they are for SSE, and doing as all those instruction told me to(I run FNIS everytime I install a mod), but just can't get the in game animation to work. I've tried some SL mods like "follow me for sex", "Road Inspection"and the dialogue only shows "..." then the character just stack up on each other and froze, then I tried the osex mod which turn out to be the same, character stack up on each others and theres no animation at all. Here is my FNIS loading dialogue: FNIS Behavior V7.6 XXL Skyrim SE 64bit: 1.5.97.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "GENDER Specific Animations" Patch: "SKELETON Arm Fix" Reading 0Sex_0MF_D V?.? ... ChAnims:204 CTD:2.4% pOpt:1.6% Reading 0Sex_0MF_K V?.? ... ChAnims:288 CTD:3.3% pOpt:2.2% Reading 0Sex_0MF_M V?.? ... ChAnims:244 CTD:2.8% pOpt:1.9% Reading 0Sex_0MF_R V?.? ... ChAnims:104 CTD:1.2% pOpt:0.8% Reading 0Sex_0MF_S V?.? ... ChAnims:230 CTD:2.7% pOpt:1.8% Reading 0Sex_0MF_U V?.? ... ChAnims:344 CTD:4.0% pOpt:2.6% Reading 0Sex_EMF_A V?.? ... ChAnims:56 CTD:0.7% pOpt:0.4% Reading FNISBase V7.6 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading XPMSE V7.2 ... ChAnims:164(164) CTD:2.2% pOpt:0.0% Reading _ESG_0ER_F V?.? ... ChAnims:16 CTD:0.2% pOpt:0.1% Reading _ESG_0ER_M V?.? ... ChAnims:7 CTD:0.1% pOpt:0.1% Reading FNISCreatureVersion V7.0 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading ZaZAnimationPack V7.00 ... ChAnims:829 CTD:3.6% pOpt:0.0% All Anim Lists scanned. Generating Behavior Files... No GENDER directory male 14 GENDER modifications for Animations\female Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... 2486 animations for 13 mods successfully included (character) ChAnims: 2486 CTD:24.0% pOpt:11.5% max: 10347 LC: 6286 (max. 26162)
Dorabella Posted June 14, 2020 Posted June 14, 2020 1 hour ago, hbmichaellu said: follow me for sex Did you configure / activate it in the MCM menu? 1 hour ago, hbmichaellu said: I installed sexlab Since you have no additional animations installed (your FNIS report does not report any) to use it, you must approach the chosen partner, press the key N, open MCM> SexLab> Animation editor and after selecting the desired animation, click on Start and close the menu, after a few seconds the animation starts 1 hour ago, hbmichaellu said: Reading 0Sex_0MF_D V?.? ... ChAnims:204 CTD:2.4% pOpt:1.6% Reading 0Sex_0MF_K V?.? ... ChAnims:288 CTD:3.3% pOpt:2.2% Reading 0Sex_0MF_M V?.? ... ChAnims:244 CTD:2.8% pOpt:1.9% Reading 0Sex_0MF_R V?.? ... ChAnims:104 CTD:1.2% pOpt:0.8% Reading 0Sex_0MF_S V?.? ... ChAnims:230 CTD:2.7% pOpt:1.8% Reading 0Sex_0MF_U V?.? ... ChAnims:344 CTD:4.0% pOpt:2.6% Reading 0Sex_EMF_A V?.? ... ChAnims:56 CTD:0.7% pOpt:0.4% It is not part of SexLab, it works with the OSA mod 1 hour ago, hbmichaellu said: Reading ZaZAnimationPack V7.00 ... ChAnims:829 CTD:3.6% pOpt:0.0% It works like SexLab, it must be activated in the MCM menu 1 hour ago, hbmichaellu said: Reading FNISCreatureVersion V7.0 ... ChAnims:0 CTD:0.0% pOpt:0.0% It does not contain animations Incomplete FNIS report . Once you have completed the scanning with FNIS click on Consistence Check, then report everything here.
hbmichaellu Posted June 14, 2020 Author Posted June 14, 2020 3 hours ago, Lestat1627 said: It works like SexLab, it must be activated in the MCM menu I think it was already activated 3 hours ago, Lestat1627 said: after selecting the desired animation, click on Start and close the menu, after a few seconds the animation starts There's no animation at all, the character stack together and just frozen 3 hours ago, Lestat1627 said: Incomplete FNIS report . Once you have completed the scanning with FNIS click on Consistence Check, then report everything here. I run FNIS from Mod Manager as admin Here's the report after consistence check FNIS Behavior V7.6 XXL Skyrim SE 64bit: 1.5.97.0 - C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\ (Steam) Skeleton(hkx) female: XPMS2HDT (126 bones) male: XPMS2HDT (126 bones) Patch: "SKELETON Arm Fix" Reading 0Sex_0MF_D V?.? ... ChAnims:204 CTD:2.4% pOpt:1.6% Reading 0Sex_0MF_K V?.? ... ChAnims:288 CTD:3.3% pOpt:2.2% Reading 0Sex_0MF_M V?.? ... ChAnims:244 CTD:2.8% pOpt:1.9% Reading 0Sex_0MF_R V?.? ... ChAnims:104 CTD:1.2% pOpt:0.8% Reading 0Sex_0MF_S V?.? ... ChAnims:230 CTD:2.7% pOpt:1.8% Reading 0Sex_0MF_U V?.? ... ChAnims:344 CTD:4.0% pOpt:2.6% Reading 0Sex_EMF_A V?.? ... ChAnims:56 CTD:0.7% pOpt:0.4% Reading FNISBase V7.6 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading XPMSE V7.2 ... ChAnims:164(164) CTD:2.2% pOpt:0.0% Reading _ESG_0ER_F V?.? ... ChAnims:16 CTD:0.2% pOpt:0.1% Reading _ESG_0ER_M V?.? ... ChAnims:7 CTD:0.1% pOpt:0.1% Reading FNISCreatureVersion V7.0 ... ChAnims:0 CTD:0.0% pOpt:0.0% Reading ZaZAnimationPack V7.00 ... ChAnims:829 CTD:3.6% pOpt:0.0% All Anim Lists scanned. Generating Behavior Files... Alternate Animation mods: 1 sets: 16 total groups: 30 added file slots: 170 alternate files: 164 Create Creature Behaviors ... 2486 animations for 13 mods successfully included (character) ChAnims: 2486 CTD:24.0% pOpt:11.5% max: 10347 LC: 6286 (max. 26162) 0 possible consistence issues
hbmichaellu Posted June 14, 2020 Author Posted June 14, 2020 i don't think it can be fixed that easily but thanks anyway
coolfreaky Posted June 14, 2020 Posted June 14, 2020 it sound like MCM configurations and settings ! can you provide your Load Order . also what Mod Manager are you using (MO , Vortex ) . are you using animation loader .
Dorabella Posted June 14, 2020 Posted June 14, 2020 9 hours ago, hbmichaellu said: I run FNIS from Mod Manager as admin Into FNIS , active Path GENDER SPECIFIC ANIMATIONS You active only Patch Skeleton Arm fix
hbmichaellu Posted June 14, 2020 Author Posted June 14, 2020 2 hours ago, Lestat1627 said: Into FNIS , active Path GENDER SPECIFIC ANIMATIONS It doesn't fix it, I had tried check and unchecking it doesn't change anything
Just Don't Posted June 14, 2020 Posted June 14, 2020 But FNIS isn't even detecting Sexlab stuff installed. What do you expect? And yeah, gender specific anim has nothing to do with this.
hbmichaellu Posted June 14, 2020 Author Posted June 14, 2020 7 hours ago, coolfreaky said: it sound like MCM configurations and settings ! can you provide your Load Order . also what Mod Manager are you using (MO , Vortex ) . are you using animation loader . I'm really new to modding, and I use mainly Vortex since its more beginner friendly less complex. I also use MO2 for some mods on skyrim se.
hbmichaellu Posted June 14, 2020 Author Posted June 14, 2020 5 minutes ago, dontknowdontcaredontask said: But FNIS isn't even detecting Sexlab stuff installed. What do you expect? And yeah, gender specific anim has nothing to do with this. I uninstalled SL and the mods, I was testing osex
Just Don't Posted June 14, 2020 Posted June 14, 2020 13 minutes ago, hbmichaellu said: I uninstalled SL and the mods, I was testing osex Ok but which one is it, Vortex or MO2? OSex or Sexlab? In MO you have 4 warnings and a lot of unmanaged mods, which is very far from being a good thing. Most likely both Vortex and MO have issues because you have mod files in your actual Data folder. Seriously, pick one. Learn, read and install.
coolfreaky Posted June 14, 2020 Posted June 14, 2020 driving 2 cars one on top of the other with the same engine ! why make simple when we can make complicate ! choose one : mo / vortex they have both adepts that can help you installing mods and fix issues . when you are done with one you can start over with the other or make a second game with an other profile with different mods . what is sure is that this is definitively not a MCM configuration issue .
hbmichaellu Posted June 14, 2020 Author Posted June 14, 2020 1 hour ago, dontknowdontcaredontask said: Ok but which one is it, Vortex or MO2? OSex or Sexlab? In MO you have 4 warnings and a lot of unmanaged mods, which is very far from being a good thing. Most likely both Vortex and MO have issues because you have mod files in your actual Data folder. Seriously, pick one. Learn, read and install. So if I have to pick one and use only one, then should I reinstall all the mods there?
Just Don't Posted June 15, 2020 Posted June 15, 2020 37 minutes ago, hbmichaellu said: So if I have to pick one and use only one, then should I reinstall all the mods there? Yes, and if you really want things to work you should start with a clean copy of the game (uninstall, delete all remaining folders and install again through Steam). Otherwise even if you start again with one mod manager you might have issues because of lingering files from your previous attempts.
hbmichaellu Posted June 15, 2020 Author Posted June 15, 2020 42 minutes ago, dontknowdontcaredontask said: Yes, and if you really want things to work you should start with a clean copy of the game (uninstall, delete all remaining folders and install again through Steam). Otherwise even if you start again with one mod manager you might have issues because of lingering files from your previous attempts. Can I keep my saves?
Just Don't Posted June 15, 2020 Posted June 15, 2020 You can try. If you get to a point where the saves load, you can try to clean them with Fallrim Tools, because you'll have a lot of removed/changed mods in these saves.
eflat0 Posted June 15, 2020 Posted June 15, 2020 I'm just going to guess you do not have a "clean" deploy. Animations are the easier thing to fix when it comes to skyrim because they're pretty independent. I'm sure everyone who's modded or used a mod is familiar with the "stick-man" crap where you running around looking like a floating mannequin? All that is is a missing running/walking animation. Animations ares all about getting the fnis scripts right and little to do with a clean save game,etc... SO, No need to uninstall... Just do a clean install and deploy. What's happening is just unregistered animations - SL and other "scene-type" animation mods like to unlock the camera and take away player ui control at the start of an animation sequence - usually resulting in "you're stuck" when they do not play through and return control. Remember the install order is not the load order when it comes to mods... load order refers to the order of esm, esl and esp files when the game loads - the install order is the order of installation and often "overlay" in the data directories themselves - that includes animation files. i.e. I can have a mod installs animations followed by another mod which replace some of those animations and the esm's and esp's do not have to reflect that order. Anyway back to trouble-shooting ... I do not see any sl animations in your fnis parsing list (maybe further up in the log? I do see your ZAZ though. 2486 animations for 13 mods successfully included (character)ChAnims: 2486 CTD:24.0% pOpt:11.5% max: 10347 LC: 6286 (max. 26162) You've very few animations compared to me - I still do not use FNIS XXL due to it's still buggy in my experience, I just use the standard which supports up to 10k animations. But that's besides the point... In the game... on the McM SL has a "register" SL-loader is a god-send - you can see how many (counts) animations SL has registered through it - including those you've registered via ZAZ ... OSEX and SL are totally independent if you use both or either... Vortex is a bitch to create a real load order and sometimes even an install order in due the quirky interface they use with those icons, when you want to place in a "user-rule".... this before that and this after that, etc... if the categories cross and the names are far apart drang and drop ordering does not work well, and conflicts do not always encompass "file replacement", plus the deploy notices disappear - so if you're not watching well... I use Vortex myself, well of course are so many mods on nexus. Here's the way I do things though, which I have to admit is convoluted ... 1. I use an old Skyrim SE ModManager.exe - I dislike because it does not see esl's... but it holds my load order in a simple list (the manifest), besides I'm quite picky about sequences. (and keep it open) 2. I used BASH SE to turn those damn esl's that Skyrim SE ModManager.exe disabled back on. It shows me a lot more information about what mods are dependent upon what and usually I can tweak my load order in the ModManger a lot easier to my liking and performance (but I keep this open too) 3. I launch Vortex to add/remove my mods - I arrange the install orders here but not the load orders - as I stated they've a terrible interface to do that. So Vortex does my deploy/redeploy, and I even have it invoke fnis... when all done I go back to the open modmanger... 4. I save the load order (which will look like it did prior to the deploy), I reload,turn on and move up the new esp's to where I want them in the load-order, then exist it. 5. I look at Bash SE turn the damn esl's back on and look for anything off-base. Then exit it. I've 232 mods in my game - some are just messhes, etc... so not reliant on an esm or esp.... In the end this is my load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Special Edition Patch.esp 6 6 RSkyrimChildren.esm 254 FE 0 Unofficial Skyrim SE Fixes.esp 7 7 SexLab.esm 8 8 SexLabAroused.esm 9 9 Schlongs of Skyrim - Core.esm 10 a FlowerGirls SE.esm 11 b ZaZAnimationPack.esm 12 c CreatureFramework.esm 254 FE 1 SolitudeLightHouseFix.esl 254 FE 2 FlowerGirls SE Threesome Fix.esl 254 FE 3 Ecotone Dual Sheath.esl 13 d SkyUI_SE.esp 254 FE 4 KSHairVanilla1.esp 254 FE 5 KSHairVanilla2.esp 254 FE 6 KSHairVanilla3.esp 14 e Immersive Wenches.esp 15 f Ecotone Dual Sheath Patch.esp 16 10 Backshields.esp 17 11 MF_RadiantProstitution.esp 18 12 KS Hairdo's.esp 19 13 Realistic Haircolors.esp 20 14 UpdatedHairColors.esp 21 15 Immersive Wenches -KS hairs- Patch.esp 22 16 FNIS.esp 23 17 FNISspells.esp 24 18 Opposite Gender Animations Fix v1_4_1_4.esp 25 19 mcgFemaleWalk for SkyrimSE.esp 26 1a FNISSexyMove.esp 27 1b OrcFemaleAnimations.esp 28 1c Dance for Septims.esp 29 1d SLACS.esp 30 1e SLAnimLoader.esp 31 1f SLAL_SHanimAnimObj.esp 32 20 AnubAnimObj.esp 33 21 AmazingFollowerTweaks.esp 34 22 AFT_NoFriendlySpellDamage.esp 35 23 AFT_NoDances.esp 36 24 Follower Stats.esp 37 25 Convenient Horses.esp 254 FE 7 No Sun Damage in Soul Cairn.esp 38 26 Schlongs of Skyrim.esp 39 27 SOS - Smurf Average Addon.esp 40 28 SOS - VectorPlexus Muscular Addon.esp 41 29 SOS - VectorPlexus Regular Addon.esp 42 2a MoreNastyCritters.esp 43 2b SlaveTats.esp 44 2c SlaveTatsEventsBridge.esp 45 2d UIExtensions.esp 46 2e SLDrunkRedux.esp 47 2f Sleep for Credit.esp 48 30 sl_triggers.esp 254 FE 8 SLTriggersCumEffects.esp 49 31 Cumshot.esp 254 FE 9 CumshotFG.esp 50 32 AddItemMenuSE.esp 51 33 Icactors.esp 52 34 All_Housecarls.esp 53 35 Elegant Beauty Stunning Eyes Remastered.esp 54 36 MikanEyes All in one SE.esp 55 37 TheEyesOfBeauty.esp 56 38 SGEyebrows.esp 57 39 VWA_VanillaWarpaintsAbsolution.esp 58 3a BarbarianPaints.esp 254 FE a AIO SE TATTOOS.esp 59 3b HQ Tintmasks for Immersive Wenches.esp 60 3c CommunityOverlays2_31T50.esp 61 3d Cum Overlays For Race Menu HD.esp 254 FE b CumshotSL.esp 62 3e FGCumEffect.esp 63 3f DW.esp 64 40 RaceMenu.esp 65 41 XPMSE.esp 66 42 RaceMenuPlugin.esp 67 43 RaceMenuHH.esp 68 44 SOSRaceMenu.esp 69 45 Bijin AIO.esp 254 FE c Qw_BijinAIO_USSEP Patch.esp Bijin NPCs.esp Bijin Wives.esp Bijin Warmaidens.esp 254 FE d Botox SE.esp 254 FE e Botox SE - Flower Girls.esp 254 FE f Botox SE - Immersive Wenches.esp 70 46 CiceroFemaleSE.esp 71 47 Aesthetic Elisif.esp 72 48 Serana.esp 73 49 Serana Dialogue Edit.esp 74 4a SeranaDialogAddon.esp 75 4b Marry Me Serana.esp 76 4c Valerica.esp 77 4d SmallerWomen.esp 78 4e zzEstrus.esp 254 FE 10 CWRepairs.esp 79 4f Hoamaii_SkyrimKiss.esp 80 50 RomanceOfNPCs.esp 81 51 SensualNeedsFG.esp 254 FE 11 Flower Girls NPC Relationships.esp 82 52 AP Skyrim SE.esp 83 53 ProudspiremanorTNFBP.esp 84 54 BHTNFX.esp 85 55 HoneysideTNF BP.esp 86 56 VHTNFBP.esp 87 57 HjerimTNF BP.esp 88 58 Orlando Heljarchen Walls - Buildable Ver02b.esp 89 59 Orlando Heljarchen Guards.esp 90 5a TraquilWindstad.esp 91 5b WindstadBedroomRemodel.esp 92 5c Windstad Improvements.esp 93 5d Lakeview_Extended.esp 94 5e Lakeview_Extended_Grindstone_Workbench.esp 95 5f Lakeview_Extended_CM_NorthWingAlchemyLab.esp 96 60 Lakeview_Extended_CM_EastWingKitchen.esp Lakeview_Extended_CM_EastWingLibrary.esp Lakeview_Extended_CM_NorthWingTrophyRoom.esp Lakeview_Extended_CM_WestWingEnchantersTower.esp Lakeview_Extended_CM_WestWingGreenhouse.esp 97 61 HearthfireBathsAll.esp 98 62 MigalsBards.esp 99 63 HearthfireMultiKid.esp 100 64 HearthfireMultiKid_LastName.esp 254 FE 12 Hearthfires Houses Building Fix.esp 101 65 HearthFires Display Case Fix SE.esp 102 66 Hearthfire Shrines Expanded.esp 103 67 HearthFireHomesNoReset.esp 104 68 betterhearthstonemat.esp 105 69 MannequinStayPut.esp 106 6a Mannequin Message.esp 107 6b SexyMannequinsFemale_SSE.esp 108 6c SexyMannequinsFemaleHF_SSE.esp 109 6d HearthFires Map Marker Fix.esp 110 6e PrinceandPauper.esp 254 FE 13 PnP - HFMultiKid Patch.esp 111 6f RSChildren.esp 112 70 DBCO_ALL_IN_ONE.esp 113 71 IcePenguinWorldMap.esp 114 72 zRitual.esp 254 FE 14 JailRape.esp 115 73 Search and Seizure For Good Guys.esp 254 FE 15 Around the Fire.esp 116 74 BecomeABard.esp 117 75 Realistic Boat Bobbing.esp 254 FE 16 RBB - USSEP Patch.esp 118 76 Skyrim Better Roads and Bridges - All In One - Merged.esp 119 77 Skyrim Better Roads - EastMarch.esp 120 78 Skyrim Better Roads - The Rift.esp 121 79 Skyrim Better Roads - Winterhold.esp 122 7a DeserterX's Post.esp 123 7b Cloaks.esp 124 7c Cloaks - Dawnguard.esp 254 FE 17 Qw_CloaksOfSkyrim_USSEP Patch.esp 125 7d AsharaPrinceOfTheWoods.esp 126 7e TMBVanillaArmorandClothes.esp 127 7f R18pn - lingerie Set.esp 128 80 LeftHandRings.esp 129 81 LeftHandRings-1stPersonView.esp 130 82 GQJ_DG_vampireamuletfix.esp 131 83 Unique Thane Weapons.esp 132 84 Sextoys Calyps Chest.esp 133 85 BrandingDeviceOfDoom.esp 134 86 Real_Lusty_Argonian_Maid.esp 135 87 Bashed Patch, 0.esp But not my install order. I will constantly do a mix and match so I've some things like an npc from one mod and another from some other mod (that comes with knowing what's replacing what.) Another good tool to have is LOOT and of course SEEDIT, I also have CK in-case I want to change something minor in a mod for my own taste...
Grey Cloud Posted June 15, 2020 Posted June 15, 2020 All this is by-the-by. The OP has obviously done little or no reading on how to mod Skyrim and until they do all this is pointless. Vortex is showing missing masters.
hbmichaellu Posted June 16, 2020 Author Posted June 16, 2020 Thanks for the help guys, I actually had no problem with animation at all. It was a mod I installed called "follow me for sex", it turned out animation is working fine, but my dialogue options are only showing "..."
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